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00:09:29 *** Xaroth has quit IRC 01:28:34 *** Progman has quit IRC 02:25:11 *** triolus has joined #openttd 04:17:53 *** glx has quit IRC 05:20:32 *** agentw4b has quit IRC 08:06:50 *** lugo has joined #openttd 09:13:54 *** Xaroth has joined #openttd 09:17:28 *** Arveen has joined #openttd 09:18:23 *** lugo has quit IRC 09:29:40 *** matt21347 has joined #openttd 09:41:00 *** Progman has joined #openttd 10:56:52 *** glx has joined #openttd 10:56:52 *** ChanServ sets mode: +v glx 11:05:22 *** Heiki has joined #openttd 12:49:40 *** matt21347 has quit IRC 12:49:49 *** matt21347 has joined #openttd 13:16:24 *** Progman has quit IRC 13:31:44 *** debdog has quit IRC 14:46:39 *** nielsm has joined #openttd 15:26:19 <planetmaker> quiet days are quiet :) 15:26:35 <nielsm> very 15:27:47 *** Alberth has joined #openttd 15:27:48 *** ChanServ sets mode: +o Alberth 15:27:58 <Alberth> hellos 15:32:05 *** lugo has joined #openttd 15:39:31 <LordAro> LOUD NOISES 15:42:42 <Alberth> please be careful 15:43:16 <peter1138> Hi. 15:43:50 <LordAro> ᴸᴼᵁᴰ ᴺᴼᴵˢᴱˢ 15:44:06 <LordAro> also o/ 15:44:39 <Alberth> something may have fallen behind that door you just closed :) 15:47:12 *** Wormnest has joined #openttd 15:54:39 <peter1138> MTB night tonight. 15:55:08 <peter1138> Should I faff about putting a new tyre + sealant on, or leave that til after the ride... 15:56:24 <peter1138> Hmm, should give it a go, won't take too long to switch back to tube if needed. 15:58:59 <peter1138> 900 gram tyre, imagine that on a road bike :p 16:08:11 <LordAro> hehe 16:09:24 <peter1138> Mind you, Marathon Plus are pretty heavy for road at 750g for 28c. 16:10:05 <peter1138> 's what I have on my commuter bike. 16:20:55 *** luaduck has quit IRC 16:26:24 *** tokai|noir has joined #openttd 16:26:24 *** ChanServ sets mode: +v tokai|noir 16:30:15 *** luaduck has joined #openttd 16:31:17 *** luaduck has quit IRC 16:31:51 *** luaduck has joined #openttd 16:32:11 *** luaduck has quit IRC 16:33:20 *** tokai has quit IRC 16:34:39 *** luaduck has joined #openttd 16:38:21 *** luaduck has quit IRC 16:38:55 *** luaduck has joined #openttd 16:41:38 *** luaduck has quit IRC 16:42:39 *** luaduck has joined #openttd 16:43:45 *** Arveen has quit IRC 16:43:49 *** luaduck has joined #openttd 16:47:03 *** luaduck has quit IRC 16:47:59 *** luaduck has joined #openttd 16:48:22 *** luaduck has quit IRC 16:51:46 *** luaduck has joined #openttd 16:53:13 *** luaduck has quit IRC 16:54:06 *** luaduck has joined #openttd 16:55:50 <nielsm> luaduck can you fix your client? 16:56:31 *** Maarten has quit IRC 16:56:55 *** Maarten has joined #openttd 16:57:51 <luaduck> nielsm: my bad 16:57:56 <luaduck> znc got very sad with me 16:58:10 <luaduck> should stfu now 17:32:04 *** jinks has joined #openttd 17:39:40 *** Alberth has left #openttd 17:43:01 *** frosch123 has joined #openttd 17:47:48 *** Compu has joined #openttd 17:59:19 <nielsm> hm, do that stream thing again today? 18:08:17 <Xaroth> I'd join if there were a client 18:12:28 <nielsm> win64 good? 18:17:21 *** andythenorth has joined #openttd 18:17:46 <andythenorth> o/ 18:18:01 <nielsm> evening 18:20:01 <nielsm> Xaroth: I may try setting up port forwarding, in that case here's the client I'm using: https://0x0.st/slhe.zip 18:29:11 <andythenorth> nielsm: still streaming? o_O 18:29:31 <nielsm> continuing in a bit yes 18:34:56 <nielsm> https://youtu.be/PTzFQxGhn8A 18:37:56 <andythenorth> I should fix some sprites 18:37:58 <andythenorth> maybe I will later 18:40:24 <nielsm> tonight the music is performed by a vintage roland sound canvas sc-55st !! 18:40:41 <nielsm> recorded live via line-in 18:47:53 <peter1138> Well, definitely don't have enough time to change that tyre... 18:55:08 <DorpsGek_II> [OpenTTD/OpenTTD] ThePNDA commented on issue #6967: BaNaNaS: Unhandled exception when uploading new https://git.io/fp363 18:58:19 *** Progman has joined #openttd 19:08:01 <nielsm> the original graphics statue looks like a spider... 19:29:31 <andythenorth> oof 19:29:42 <andythenorth> when I see a tool and don't understand why 19:29:53 <nielsm> ? 19:30:01 <andythenorth> can anyone explain what exactly this is, and what engineering problem it solves? 19:30:02 <andythenorth> https://www.getpostman.com/ 19:30:13 <andythenorth> apparently it's huge and everyone important is using it 19:30:27 <andythenorth> speaking as someone who sells a niche SaaS product, I don't understand this one :P 19:30:27 <nielsm> experimenting with webservice calls 19:30:48 <nielsm> and debugging your own things 19:30:50 <nielsm> presumably 19:30:58 <nielsm> instead of writing curl commandlines 19:31:20 <andythenorth> I can't tell if it's an IDE, or a programming language 19:31:26 <LordAro> CaaS 19:31:29 <LordAro> curl as a service 19:31:48 <andythenorth> :P 19:32:19 <LordAro> i can almost guarantee that's what it's actually doing 19:32:21 <andythenorth> smells of magic bullet to me 19:32:54 <andythenorth> https://en.wikipedia.org/wiki/No_Silver_Bullet 19:33:26 <LordAro> i like their "native apps" 19:33:43 <LordAro> the download is a suspicious 65MB 19:34:38 <nielsm> it's an OS with bundled web request feature 19:35:26 <andythenorth> it was used for a support issue by a SaaS company we use 19:35:27 <DorpsGek_II> [OpenTTD/OpenTTD] George-VB commented on issue #6907: Cargo capacity should be recalculated on TRIGGER_VEHICLE_NEW_LOAD https://git.io/fp3XK 19:35:29 <andythenorth> which makes total sense 19:35:48 <LordAro> naturally 19:35:50 <andythenorth> it hit an API endpoint with a test 19:36:00 <andythenorth> I can see the value there 19:36:40 <andythenorth> oh 19:36:50 <andythenorth> what's today's reason that George can't have a pony? 19:37:11 <andythenorth> and what's that odd mixed train nielsm? :D 19:37:18 <nielsm> goods 19:37:44 <andythenorth> your train layouts are about the same as mine, and nothing like coop :) 19:38:56 <nielsm> I try to mix and match what I see in real world railroads and what makes sense from a game perspective 19:39:25 <nielsm> neither minmaxing nor realismfreak 19:40:14 <nielsm> also I should try to set up a timetable for this passenger line... 19:41:16 * andythenorth doesn't understand timetables 19:41:27 <andythenorth> they have been explained to me many times 19:41:34 <andythenorth> but due to some persistent PEBKAC 19:41:40 <andythenorth> they don't work in my games 19:42:02 <andythenorth> I don't see the point in knowing how early or late a vehicle is, it does nothing for my gameplay fun :P 19:42:21 <nielsm> I use them when it can help separate vehicles out 19:42:29 *** wodencafe has quit IRC 19:42:36 <nielsm> or abuse them to wait a bit but not for full load 19:42:40 <LordAro> has only served to group things together for me 19:42:55 <andythenorth> I use 'wait for x' at station 19:42:57 * nielsm broadcasts some bird 19:43:00 <andythenorth> because there's no partial load 19:43:11 <andythenorth> oh yes bird 19:43:12 <andythenorth> that's nice 19:43:17 <LordAro> bird 19:43:19 <andythenorth> is it soothing to live with? 19:43:38 <nielsm> sometimes they don't scream 19:43:43 <andythenorth> I fail at timetable understanding, because physics 19:43:47 <andythenorth> speed = distance / time 19:44:05 <andythenorth> timetables don't make things closer or further away 19:44:08 <andythenorth> they can't change game time 19:44:16 <andythenorth> so they do actually manipulate vehicle speed? 19:44:21 <andythenorth> hax 19:44:37 <nielsm> you can actually set a speed limit in timetables yes 19:44:42 <nielsm> though I never use that 19:44:52 <andythenorth> in my fork they will be deleted 19:44:58 <nielsm> it might make sense if you have a mainline section where some slower trains run 19:45:01 <andythenorth> and replace with a 'wait until condition' met order 19:45:24 <andythenorth> I will also delete all other conditional orders in my fork 19:45:25 <andythenorth> simpler UI 19:45:51 *** wodencafe has joined #openttd 19:46:18 <nielsm> conditional orders also break cargodist 19:47:08 <andythenorth> my fork never happens :P 19:47:10 <andythenorth> is the problem 19:47:25 <andythenorth> is a fork for life, or just for christmas? :P 19:56:53 <nielsm> see, now I've set up the timetable the trains aren't bunching all together 19:57:08 <nielsm> and thus less risk of the tailing ones running empty 19:57:39 <nielsm> so the stations get more reliable service 19:58:05 * andythenorth looks 19:58:12 <andythenorth> leave timetable window open :) 19:58:30 <nielsm> and travel times are shorter on average, since they aren't waiting on signals for single track sections etc 19:58:40 <andythenorth> I never understand the 'travel for n days' thing 19:58:49 <andythenorth> it's been explained to me at least twice before 19:59:12 <andythenorth> 'travel for 9 days' 19:59:15 <nielsm> if travel takes less than the specified, vehicle becomes early, and will stay for longer at the next timetabled stop 19:59:18 <andythenorth> what happens if it takes 10, or 8? 19:59:32 <nielsm> if travel takes longer vehicle becomes late and will try to make stops shorter 20:00:00 <andythenorth> ok 20:00:03 <nielsm> but a stop never takes less time than required to load/unload everything possible 20:00:13 <andythenorth> I have a really silly irrational reaction to certain kinds of lies in UI 20:00:25 <andythenorth> and that one's a lie that makes me twitch :) 20:00:27 <nielsm> so if there are 200 passengers waiting on the station and the train can pick them all up, it will, even if it means become more late 20:01:02 <nielsm> the trick to making timetables work is building some slack in to the travel and wait times 20:02:07 <andythenorth> if I tell a computer to 'travel for 9 days' I expect it to do exactly that :) 20:02:13 <andythenorth> unless it's a fuzzy command 20:02:27 <andythenorth> this is a rabbit hole :) 20:02:43 <nielsm> "reserve 9 days for travel between these stops" 20:02:46 <nielsm> is the intended meaning 20:03:09 <nielsm> or, "planned arrival for next stop is 9 days after planned departure for previous" 20:03:28 <LordAro> that doesn't fit in the window :p 20:03:33 <nielsm> exactly 20:04:17 * andythenorth wonders what happens if we just added a 'space vehicles out' button :P 20:04:28 <andythenorth> and let the computer do what computers are good at :P 20:04:33 <nielsm> the timetables used by DSB in denmark seem to be planned for 140 km/h average speed, for stock capable of 180 km/h... 20:04:48 <LordAro> andythenorth: i believe that's been attempted several times 20:05:00 <nielsm> ctrl-click "start date" works okay 20:05:04 <LordAro> does ic111's timetable stuff do that? 20:05:12 <nielsm> except for the having to fill in start date yourself part which is annoying 20:05:26 <andythenorth> it doesn't help that I only tried timetables for ships 20:05:30 <andythenorth> where they don't work :P 20:05:55 <zuzak> dumb question, but what's the benefit of using timetables? 20:05:56 <andythenorth> min. separation between vehicle departures would be interesting 20:06:08 <nielsm> zuzak, spacing vehicles out 20:06:12 <LordAro> zuzak: that is where this debate started :p 20:06:20 <andythenorth> zuzak: imho, none because I can't get them to work, but I am the minority 20:06:49 <andythenorth> it would be nice to not have 10 overlapping pax ferries on a route :P 20:07:04 <nielsm> watch my stream and I can show and tell about where I'm using them :P https://youtu.be/PTzFQxGhn8A 20:08:24 <nielsm> buses are the best place to try timetables out imo 20:08:50 <nielsm> they bunch of way too easily 20:09:10 <nielsm> and with only a few stops it takes very little time to set up a timetable 20:10:20 <nielsm> the three buses I have on screen right now, without timetable they'd all be bunched up, two of them running mostly empty 20:10:46 <nielsm> so the regular service on all stops helps keep station ratings high 21:36:00 *** wodencafe has quit IRC 21:48:46 *** wodencafe has joined #openttd 21:53:26 <andythenorth> bye 21:53:26 *** andythenorth has left #openttd 21:58:54 *** nielsm has quit IRC 22:07:02 *** lugo has quit IRC 22:20:13 *** matt21347 has quit IRC 22:22:15 *** Supercheese has joined #openttd 22:24:19 *** Wormnest has quit IRC 23:43:34 *** frosch123 has quit IRC 23:47:35 *** wodencafe has quit IRC