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Log for #openttd on 18th June 2019:
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10:27:12  <andythenorth> yo
10:27:22  <nakki> sup
10:31:05  <LordAro> is it lunchtime?
10:31:16  <nakki> it was 2½ hours ago
10:32:04  * andythenorth hunger
10:32:35  <LordAro> nakki: check yo +03:00 timezone privilege
10:32:59  <nakki> real eastern european gang hours
10:33:02  <nakki> whomst amongst us
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10:39:20  <ntsbmvnk> Hi, just found this game. Joining the IRC for it to get in the loop on things.
10:39:42  <nakki> nice
10:39:44  <nakki> and welcome
10:48:22  <nielsm> feel free to ask any questions you have and we'll tgry to answer :)
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11:42:30  <peter1138> But is it lunchtime now?
11:42:48  <nakki> it's always lunchtime somewhere in the world
11:47:10  <Eddi|zuHause> is that what an alcoholic says when he needs an excuse for a drink?
11:52:24  <ntsbmvnk> It's beer o clock somewhere in the world
11:52:58  <ntsbmvnk> Can I just entirely ignore other types of transit and just use trains?
11:53:12  <nakki> yes
11:53:15  <ntsbmvnk> Hell yeah
11:53:24  <nakki> that's how me and my friends played on my server
11:53:40  <Eddi|zuHause> i thought that's how 90% of the people played
11:53:45  <nakki> just installed coll train sets and a fitting firs economy and generated a fitting map
11:53:51  <nakki> s/coll/cool
11:53:59  <nakki> wish i knew how to write
11:54:25  <ntsbmvnk> yeah, just wondered if there was any kind of catch where you had to use the other types
11:54:31  <nakki> not really
11:54:58  <ntsbmvnk> Is there a mod that adds Pacers?
11:55:05  <Eddi|zuHause> almost certainly
11:55:12  <ntsbmvnk> Or, more generally, British EMUs
11:55:23  <nakki> check out ukrs2
11:55:42  <nakki> or ukrs3
11:55:50  <andythenorth> or RUKTS
11:56:14  <andythenorth> ntsbmvnk: you want actual prototypes, or 'British-ish'?
11:57:44  <ntsbmvnk> Ooooooh, RUKTS is a good match.
11:57:46  <ntsbmvnk> Thanks all.
11:58:01  <nakki> personally i'm more a fan of the steam era
11:58:21  <nakki> usually the games of my friends group go from late-ish 19th to mid-20th
11:59:05  <ntsbmvnk> I like the ugly faces of modern DMU/EMUs myself
11:59:34  <nakki> heh
11:59:34  <ntsbmvnk> "modern" being a relative term - anywhere from early 1970s to now.
12:00:04  <nakki> it's pretty cool how productive the community has been - there's even a finnish set
12:00:17  <andythenorth> there is a pacers.grf somewhere
12:00:44  <nakki> pretty cool to use trains ingame that i actually ride... well, not daily, but maybe weekly
12:02:21  <peter1138> Ok, I'm having lunch now.
12:03:14  * andythenorth too
12:04:33  <FLHerne> ntsbmvnk: Train<->ship transfers can be fun
12:04:49  <nakki> ntsbmvnk: make sure to check the passenger and cargo distribution settings if you're going to be building a passenger network
12:04:54  <nakki> https://wiki.openttd.org/Passenger_and_cargo_distribution
12:04:56  <FLHerne> (/definitely/ enable Cargodist if you're trying to do realism)
12:05:03  <FLHerne> ^!
12:05:11  <nakki> heh
12:05:52  <FLHerne> nakki: Bob's British Buses has a Leyland National, which is the road variant of the Pacer ;-)
12:06:24  <nakki> check your nick autocompletions
12:07:17  <FLHerne> ntsbmvnk: Oops, ^
12:09:00  <Eddi|zuHause> there's only 142 nicks in this channel, who would assume that sometimes they start with the same letter? :p
12:13:45  <ntsbmvnk> I'd like to think my nick would rarely clash
12:13:54  <ntsbmvnk> considering it's a random string
12:14:11  <nakki> yeah but herne here only used 'n' as the basis for autocompletion
12:14:26  <nakki> and alphabetically i come first
12:14:28  <ntsbmvnk> I'm the only nt<Tab> here
12:14:32  <nakki> yep
12:14:38  <ntsbmvnk> fair
12:15:04  <Eddi|zuHause> i sometimes go n<tab> and hope it's the last person that spoke
12:15:22  <Eddi|zuHause> (because that person would be picked first)
12:15:35  <Eddi|zuHause> (then it cycles alphabetical)
12:18:42  <FLHerne> ntsbmvnk: Oh, and Dutch Stations [Addition] is great for modern stations
12:19:01  <zuzak> y'all need a client that cycles tab complete chronologically
12:19:10  <FLHerne> (e.g. this little one https://www.tt-forums.net/download/file.php?id=175445)
12:20:57  <ntsbmvnk> irssi does alphabetical out of the box
12:21:10  <ntsbmvnk> so n<Tab> gets me nakki
12:21:12  <nakki> not sure how weechat does it
12:21:23  <nakki> at least it always has my nick as the last option
12:21:39  <nakki> hmmh apparently weechat looks at who last spoke
12:21:46  <FLHerne> ntsbmvnk: And ISR stations + newobjects for the industrial ones https://www.tt-forums.net/download/file.php?id=173796
12:23:11  <ntsbmvnk> FLHerne: thanks
12:23:35  <FLHerne> CHIPS stations + FIRS industries + UKRS2 : https://www.tt-forums.net/download/file.php?id=176598
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12:30:59  <andythenorth> needs moar Horse
12:31:17  <andythenorth> I like that port though
12:31:42  <FLHerne> There are some HEQS dumpers in the corner
12:32:20  <FLHerne> The port is almost 100% your pixels :D
12:34:37  <andythenorth> milk and biofuels
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12:50:22  <planetmaker> nice screeny
12:52:17  <andythenorth> I should finish Iron Horse https://www.tt-forums.net/viewtopic.php?f=26&t=68616&start=400#p1222379
12:52:23  <andythenorth> but...I am making NRT stuff :)
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13:10:33  <Eddi|zuHause> orudge: the "post" and "save draft" buttons are driving me seriously mad...
13:17:48  <planetmaker> are they swapped?
13:18:20  <planetmaker> I don't know how it was before. But I ended at "save draft" accidentially earlier today
13:19:23  <Eddi|zuHause> i don't remember how they were before either, but i checked with the german forum, and they are in opposite order there...
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15:06:57  * andythenorth backs away from the code
15:07:28  <andythenorth> it looks mad, but it works, so it's probably fine :P
15:07:35  <andythenorth> sprite generation code
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16:08:44  <nakki> i don't understand people who write code that looks ugly
16:09:18  <nakki> incredibly frustrating when people at work don't format their code properly even though we have a nice style guide that you should follow
16:18:17  <Eddi|zuHause> just undo their commits and send them back
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16:34:55  <SpComb> we're slowly adding some lint checks to our CI
16:53:25  <dihedral> greetings
16:55:26  <Eddi|zuHause> greetings, what brings you here?
16:59:18  <dihedral> nothing really
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17:09:23  <Wolf01> o/
17:09:59  <andythenorth> hi
17:26:09  <peter1138> Hi
17:26:12  <peter1138> That was a bit soggy.
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17:47:13  <andythenorth> was it outside?
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18:09:03  <andythenorth> do we need roads?
18:09:05  <andythenorth> where we're going?
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18:12:17  <Markk> No, I've bought an electric helicopter with submarine properties.
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18:23:47  <Wolf01> <andythenorth> where we're going? <- not where, but WHEN we are going!
18:24:07  <Wolf01> Also, saturday I'll be in Billund
18:24:30  <Markk> Oh, vising Legoland?
18:24:31  <andythenorth> oof
18:25:37  <Wolf01> Just a bit, we have a convention at the LEGO house, in the spare time we might visit the park
18:26:23  <Markk> Neat!
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20:29:59  <Samu__> hi
20:34:11  <nnyby> hi
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23:24:27  <DorpsGek_II> [OpenTTD/OpenTTD] James103 opened issue #7626: Building drive through road stop on town-owned one-way road crashes game. https://git.io/fjVqg
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