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00:41:06 *** WormnestAndroid has quit IRC 00:43:50 *** WormnestAndroid has joined #openttd 00:44:29 *** Progman has quit IRC 00:46:03 *** bryjen has quit IRC 01:09:55 *** HerzogDeXtEr has quit IRC 01:53:29 *** Flygon has joined #openttd 01:55:34 *** outtatime has joined #openttd 02:06:31 *** D-HUND has joined #openttd 02:09:56 *** debdog has quit IRC 03:17:43 *** glx has quit IRC 04:23:50 *** bryjen has joined #openttd 04:37:52 *** tokai has joined #openttd 04:37:52 *** ChanServ sets mode: +v tokai 04:44:43 *** tokai|noir has quit IRC 04:46:23 *** roadt_ has joined #openttd 04:53:20 *** roadt__ has quit IRC 05:47:02 *** sla_ro|master has joined #openttd 05:56:02 *** nielsm has joined #openttd 06:24:19 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9379: Change: prevent palette updates during copying to the video driver https://git.io/JnzsP 06:29:07 *** bryjen has quit IRC 06:33:21 *** WormnestAndroid has quit IRC 06:34:06 *** WormnestAndroid has joined #openttd 06:41:35 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9376: Feature: Show the number of clients and companies in the online players window https://git.io/JnznN 06:59:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9368: Codechange: Remove last FOR_XXX macros https://git.io/Jnz8e 07:00:32 *** snail_UES_ has quit IRC 07:31:45 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9379: Change: prevent palette updates during copying to the video driver https://git.io/JnzzX 07:41:01 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9379: Change: prevent palette updates during copying to the video driver https://git.io/JnzaW 07:41:08 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #9379: Change: prevent palette updates during copying to the video driver https://git.io/JnWMo 07:41:13 <TrueBrain> poeh, almost went down a rather large rabbit hole there .. 07:41:16 <TrueBrain> found the eject button in time 07:54:21 <peter1138> But they're fun! 08:07:38 <Rubidium> TrueBrain, a present for your savegame regression test: https://rbijker.net/openttd/borken.sav ;) 08:08:07 <TrueBrain> do I want to know? 08:08:32 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9322: Feature: store table headers for each chunk in savegame https://git.io/Jnzii 08:11:19 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9322: Feature: store table headers for each chunk in savegame https://git.io/JnzP8 08:12:05 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #9322: Feature: store table headers for each chunk in savegame https://git.io/JGlmd 08:16:30 *** Wolf01 has joined #openttd 08:19:16 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9322: Feature: store table headers for each chunk in savegame https://git.io/Jnz1z 08:34:40 <TrueBrain> stupid randomness of linkgraph (in terms of pausing the game) still screws up my test-suite :P 08:37:25 *** Progman has joined #openttd 08:44:44 *** tokai|noir has joined #openttd 08:44:44 *** ChanServ sets mode: +v tokai|noir 08:49:16 *** jinks has quit IRC 08:51:46 *** tokai has quit IRC 09:00:15 <peter1138> Hmm, "best practice #1" -- double the length of login throttle on every bad login attempt. 09:00:20 <peter1138> That soon adds up 09:03:16 <TrueBrain> not if you start with 0 09:03:17 <TrueBrain> :D 09:03:57 <Rubidium> yeah, you need to figure out something to let linkgraph calculations to finish before saving for a consistent state 09:04:22 <TrueBrain> Rubidium: they solved it by saving the full linkgraph state 09:04:24 <TrueBrain> which works, I guess 09:04:33 <TrueBrain> but what I run into, that I fastforward the game by a lot 09:04:42 <TrueBrain> hitting the "max time (in game-time) the linkgraph can take" 09:04:45 <TrueBrain> it pausing the game to catch up 09:04:55 <TrueBrain> but -vnull runs for X ticks, paused or not 09:05:14 <TrueBrain> so ... depending on what my CPU is doing, 2 games can do different things for the same amount of -vnull ticks 09:05:17 <TrueBrain> which is annoying :D 09:05:26 <TrueBrain> (solution is to disable the threads in the code, but I tend to forget that :P) 09:13:12 <TrueBrain> hmm .. running a new check on my PR shows a weird diff .. livery colours order is changed between 2 runs 09:49:24 *** Samu has joined #openttd 09:53:29 *** iSoSyS has joined #openttd 09:59:01 *** andythenorth has joined #openttd 09:59:08 <andythenorth> chunky bevels when? 09:59:33 <peter1138> Keeping them myself. 09:59:51 <peter1138> I loaded the bread maker and pressed stop instead of start :( 10:00:44 <andythenorth> ouch 10:01:02 * andythenorth must to chores 10:01:03 *** andythenorth has quit IRC 10:04:44 <peter1138> I feel like I lost at least an hour on it, but maybe I didn't put it on that early. 10:21:48 *** andythenorth has joined #openttd 10:35:10 <peter1138> He's back. 10:37:18 *** HerzogDeXtEr has joined #openttd 10:41:29 *** andythenorth has quit IRC 10:41:45 <peter1138> Hmm, 1 person took 6 attempts to login. 10:42:12 <Rubidium> or was that just the mail client trying 6 times? 10:44:16 <peter1138> Heh 10:44:41 <peter1138> This requires a GET/POST sequence, so probably not :) 11:04:39 *** jottyfan has joined #openttd 11:05:57 <Samu> 5000 road vehicles in 5 years 11:06:04 <Samu> my ai is faster 11:06:41 <Samu> im getting tons of load spikes though 11:09:50 <Samu> 250k ops didn't use to stall this much 11:11:20 <Samu> gonna test older versions of my AI 11:16:42 *** lobster has joined #openttd 11:22:26 <TrueBrain> finally found why my PR gave a diff on some savegames .. some commits on the master break old savegames .. but it is already fixed :P 11:22:39 <TrueBrain> and I had at commit checked out in-between those 2 moments in time 11:22:40 <TrueBrain> ugh :P 11:22:54 <TrueBrain> right, lets fire up the regression test again 11:24:46 *** lobster has quit IRC 11:25:36 *** WormnestAndroid has quit IRC 11:25:49 *** WormnestAndroid has joined #openttd 11:33:49 *** sla_ro|master has quit IRC 11:39:45 <peter1138> What was broken when? Hmm 11:40:03 <peter1138> Don't remember recent livery changes. 11:40:19 <TrueBrain> in one of my PRs I broke liveries in savegames < 0.7, and in the next I fixed it 11:40:22 <TrueBrain> purely by accident 11:40:37 <peter1138> Oops. 11:40:53 <TrueBrain> it's fineeeeee 11:44:13 <peter1138> Surely we guaranteed the savegame format... 11:44:13 <TrueBrain> still useful to have this massive amount of different savegame versions to validate this crap :P 11:44:33 <TrueBrain> haha, yes ... I dunno why it got approved to word it like that :P 11:44:36 <TrueBrain> such silliness 11:49:08 *** tokai has joined #openttd 11:49:08 *** ChanServ sets mode: +v tokai 11:51:12 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #9322: Feature: store table headers for each chunk in savegame https://git.io/JGlmd 11:56:01 *** tokai|noir has quit IRC 12:14:41 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened issue #9385: Passenger subsidies don't check if houses actually accept Passengers https://git.io/Jngwh 12:20:17 <TrueBrain> https://github.com/OpenTTD/OpenTTD/commit/bf500c39c9b6c7359204c5454aefa0dc7f51dae5 <- this is the commit that crashes the compiler on MacOS 12:20:30 <TrueBrain> we already kinda suspected it strongly, but now I am 99.99% sure :P 12:21:19 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9385: Passenger subsidies don't check if houses actually accept Passengers https://git.io/Jngwh 12:22:38 <TrueBrain> it is also the reason GCC throws a warning 12:22:52 <TrueBrain> from what I understand, clang cannot handle running out of memory 12:22:58 <TrueBrain> this results in a bus error: 10 error 12:23:26 <TrueBrain> GCC tells me that that commit for some reason requires a lot more stuff to do for optimization 12:23:29 <TrueBrain> and it stops trying 12:23:36 <TrueBrain> clang ... well, just boom :P 12:26:38 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 12:33:10 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 12:36:00 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 12:41:11 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 12:42:28 <TrueBrain> up to someone else to figure this one out ^^ 12:42:36 <TrueBrain> would be nice if we can fix it, as having nightlies is kinda nice :D 12:44:21 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 12:47:30 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 12:47:39 <TrueBrain> Rubidium: regression set passed with my PR again :) 13:04:31 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 13:05:10 <peter1138> Alright, ham sandwich with freshly made bread :D 13:05:35 *** glx has joined #openttd 13:05:35 *** ChanServ sets mode: +v glx 13:31:51 *** Kitrana has joined #openttd 13:41:56 *** jottyfan has quit IRC 14:01:46 <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 14:24:02 <Rubidium> it's a bit of nuisance that the PR builds still succeed, but the nightly builds fail 14:24:35 <Rubidium> otherwise experimenting would be slightly easier 14:36:33 *** Progman has quit IRC 14:39:01 *** WormnestAndroid has quit IRC 14:40:31 <Samu> i feel like doing an AI tournament 14:41:05 <Samu> maybe a solo 14:41:12 <Samu> or duel 1v1? 14:41:23 *** D-HUND has quit IRC 14:46:31 *** WormnestAndroid has joined #openttd 15:35:26 *** WormnestAndroid has quit IRC 15:42:16 *** WormnestAndroid has joined #openttd 15:48:34 <glx> <@Rubidium> it's a bit of nuisance that the PR builds still succeed, but the nightly builds fail <-- for me PR fail for ReleaseWithDebInfo 15:51:13 *** WormnestAndroid has quit IRC 15:51:13 *** WormnestAndroid has joined #openttd 15:51:13 *** Smedles has quit IRC 15:56:11 *** tokai|noir has joined #openttd 15:56:11 *** ChanServ sets mode: +v tokai|noir 16:00:59 *** andythenorth has joined #openttd 16:02:56 *** tokai has quit IRC 16:07:23 <andythenorth> yo 16:22:32 *** XeryusTC has quit IRC 16:22:33 *** V453000 has quit IRC 16:22:33 *** Osai has quit IRC 16:22:33 *** Ammler has quit IRC 16:23:05 *** Hirundo has quit IRC 16:23:05 *** tneo has quit IRC 16:23:05 *** avdg has quit IRC 16:23:05 *** Yexo has quit IRC 16:23:06 *** Hazzard has quit IRC 16:23:06 *** planetmaker has quit IRC 16:33:17 <peter1138> Oh no. 16:34:50 *** V453000 has joined #openttd 16:34:50 *** XeryusTC has joined #openttd 17:00:44 *** tokai has joined #openttd 17:00:44 *** ChanServ sets mode: +v tokai 17:03:54 *** planetmaker has joined #openttd 17:03:54 *** ChanServ sets mode: +o planetmaker 17:05:50 *** Flygon has quit IRC 17:07:33 *** tokai|noir has quit IRC 17:15:09 *** Ammler has joined #openttd 17:17:05 *** Osai has joined #openttd 17:20:43 *** XeryusTC has quit IRC 17:25:44 *** Hazzard has joined #openttd 17:27:40 *** tneo has joined #openttd 17:29:49 *** Ammler has quit IRC 17:32:44 *** planetmaker has quit IRC 17:32:44 *** ^Spike^ has quit IRC 17:32:45 *** Osai has quit IRC 17:32:45 *** V453000 has quit IRC 17:49:26 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened pull request #9387: Fix nullptr dereference when autoreplacing vehicle with no orders in GetIncompatibleRefitOrderIdForAutoreplace https://git.io/Jn2y1 17:54:09 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #9387: Fix nullptr dereference when autoreplacing vehicle with no orders in GetIncompatibleRefitOrderIdForAutoreplace https://git.io/Jn2SZ 17:55:44 *** sla_ro|master has joined #openttd 17:58:56 <DorpsGek> [OpenTTD/OpenTTD] JGRennison dismissed a review for pull request #9387: Fix nullptr dereference when autoreplacing vehicle with no orders in GetIncompatibleRefitOrderIdForAutoreplace https://git.io/Jn2SZ 17:58:56 <DorpsGek> [OpenTTD/OpenTTD] JGRennison updated pull request #9387: Fix nullptr dereference when autoreplacing vehicle with no orders in GetIncompatibleRefitOrderIdForAutoreplace https://git.io/Jn2y1 18:00:33 *** Hazzard has quit IRC 18:05:56 *** tokai|noir has joined #openttd 18:05:56 *** ChanServ sets mode: +v tokai|noir 18:10:32 *** m1cr0man has quit IRC 18:11:36 *** V453000 has joined #openttd 18:11:36 *** Ammler has joined #openttd 18:11:36 *** ^Spike^ has joined #openttd 18:12:26 *** tokai has quit IRC 18:13:16 *** m1cr0man has joined #openttd 18:22:18 *** Venemo has joined #openttd 18:22:50 <Venemo> hey guys 18:23:00 <Venemo> what happened to the fractional scaling idea? https://github.com/OpenTTD/OpenTTD/issues/6797 18:23:14 <Venemo> it seems that someone developed this feature but it never got merged? 18:23:45 <FLHerne> Hey, you're the Nine guy 18:23:45 <FLHerne> SIlly stalebot 18:23:51 <michi_cc> Venemo: This is an issue, not a pull request, i.e. it was just a suggestion/feature request, not code. 18:24:13 <FLHerne> I don't see that anyone actually developed it 18:24:22 <FLHerne> Oh, J0anJosep said they did? 18:24:36 <FLHerne> but I don't see a patch 18:28:51 <michi_cc> Adding variable padding isn't really the same as scaling the icons, though. 18:28:51 *** V453000 has quit IRC 18:28:51 *** Gustavo6046 has quit IRC 18:28:51 <FLHerne> No, but fractional icon scaling would be pretty ugly on most resolutions? 18:28:51 <FLHerne> Maybe 4k would be ok, I've still not got any of those high-DPI things 18:28:51 <Venemo> I'm not familiar with the code base, so can't judge, but somebody did write a comment starting with "I wrote the code for ..." 18:28:51 *** Ammler has quit IRC 18:28:51 <Venemo> the problem is that on the average 13 or 14 inch laptop with an 1080p display, the default font and interface size is too small, but the double size is too big 18:33:12 <Venemo> would be nice to have an option inbetween the two 18:33:47 *** Hazzard has joined #openttd 18:33:49 <Venemo> I think it'd be allright to scale the double sized icons down a bit 18:34:05 *** planetmaker has joined #openttd 18:34:05 *** Hirundo has joined #openttd 18:34:05 *** ChanServ sets mode: +o planetmaker 18:38:17 *** Osai has joined #openttd 18:38:46 *** avdg has joined #openttd 18:38:48 *** Progman has joined #openttd 18:39:06 <Rubidium> too big? In 1995 monitors were ~800x600 and ~15 inch, so... doubling at 1080p @ 13 inch gives you roughly the same size as it used to be in Transport Tycoon 18:42:45 *** Ammler has joined #openttd 18:47:17 *** avdg has quit IRC 18:47:18 <Venemo> I can respect that you prefer that, but perhaps not everyone does 18:47:46 *** V453000 has joined #openttd 18:48:16 *** Yexo has joined #openttd 18:48:20 <Venemo> for me a 150% setting would be preferable to double size 18:48:43 <Venemo> just for the fonts and icons, of course 18:48:46 *** avdg has joined #openttd 18:48:46 *** XeryusTC has joined #openttd 18:49:26 <Rubidium> for the fonts you can set a freetype font at any size you want, the icons are more tricky. Especially if you want to scale different things by different amounts 18:50:25 *** Gustavo6046 has joined #openttd 18:51:03 <Rubidium> I can tell you that if it were easy, it would have been done already 18:51:22 *** andythenorth has quit IRC 18:52:13 <Rubidium> as the "fun" is that e.g. the vehicles from the normal game are exactly those that are used as icon/cursor in the depot UIs 18:53:34 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/Jn2pv 18:53:35 <DorpsGek> - Update: Translations from eints (by translators) 18:56:13 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9322: Feature: store table headers for each chunk in savegame https://git.io/Jn2pV 19:03:34 *** gelignite has joined #openttd 19:12:50 *** andythenorth has joined #openttd 19:14:15 *** andythenorth has quit IRC 19:20:40 *** andythenorth has joined #openttd 19:32:52 <andythenorth> double size works for me fine 19:33:08 <andythenorth> I just got bigger eyes 19:35:10 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #9387: Fix nullptr dereference when autoreplacing vehicle with no orders in GetIncompatibleRefitOrderIdForAutoreplace https://git.io/JnaUJ 19:39:40 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 19:47:01 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 19:47:07 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened issue #9388: Admin port: No synchronisation in NetworkAdminConsole which may be called from any thread https://git.io/Jnakq 19:50:28 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9385: Passenger subsidies don't check if houses actually accept Passengers https://git.io/Jngwh 20:08:20 *** Gustavo6046 has quit IRC 20:14:07 *** Gustavo6046 has joined #openttd 20:28:36 *** sla_ro|master has quit IRC 20:30:17 *** snail_UES_ has joined #openttd 20:53:30 <Venemo> Rubidium: how do I set a custom font size? 20:53:49 <Venemo> And if I do that will the interface accommodate that without setting that to double size? 20:55:36 *** Samu has quit IRC 20:57:58 *** snail_UES_ has quit IRC 21:06:16 *** tokai has joined #openttd 21:06:16 *** ChanServ sets mode: +v tokai 21:13:14 *** tokai|noir has quit IRC 21:13:54 *** gelignite has quit IRC 21:16:13 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9386: Building on MacOS fails with "bus error: 10" https://git.io/Jngox 21:19:30 *** WormnestAndroid has quit IRC 21:21:03 *** bro has joined #openttd 21:22:02 *** outtatime has quit IRC 21:22:25 <peter1138> Rubidium, pretty sure TTD was 640x480 only. 21:29:32 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9322: Feature: store table headers for each chunk in savegame https://git.io/JnaCH 21:30:00 *** Gustavo6046_ has joined #openttd 21:31:27 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #9387: Fix nullptr dereference when autoreplacing vehicle with no orders in GetIncompatibleRefitOrderIdForAutoreplace https://git.io/Jn2y1 21:34:46 *** Gustavo6046 has quit IRC 21:46:16 *** andythenorth has quit IRC 21:54:40 *** WormnestAndroid has joined #openttd 22:01:39 *** Smedles has joined #openttd 22:02:19 *** nielsm has quit IRC 22:10:08 *** Wolf01 has quit IRC 22:25:53 <peter1138> Chunky Bevels *AND* non-integer scaling, eh? 22:26:04 <peter1138> 1.5 wide pixels pls 22:34:43 <peter1138> Hmm, ah yes, windows with vehicle sprites in them are not... very now. 22:34:48 <peter1138> Nor very nice. 22:40:20 *** tokai|noir has joined #openttd 22:40:20 *** ChanServ sets mode: +v tokai|noir 22:47:09 *** tokai has quit IRC 23:12:36 *** kgarza has joined #openttd 23:53:52 *** tokai has joined #openttd 23:53:52 *** ChanServ sets mode: +v tokai 23:53:55 *** Strom has quit IRC 23:55:33 *** Strom has joined #openttd