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Log for #openttd on 5th July 2022:
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00:34:49  <DorpsGek> [OpenTTD/OpenTTD] trey92r commented on issue #9935: [Bug]: SSE4.1 is mandatory when SSE optimizations are enabled https://github.com/OpenTTD/OpenTTD/issues/9935
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13:14:39  <Samu> getting the parent tile
13:15:03  <Samu> i have a segment that can have 1, 2 or 3 tiles per line
13:15:43  <Samu> if i want the parent of the first tile in the array, i need to go back to the previous segment and get the last tile on it
13:16:46  <Samu> i need a max depth of previousness of 3, means i have to walk through up to 3 arrays
13:17:04  <Samu> this is complex
13:17:56  <Samu> _Cost function is forcing me to this
13:47:30  <Samu> prev_tile = prev_node[0].top()[0]; is this magic gonna work
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16:40:17  <Samu> assuming this code works, how to simplify it? https://gist.github.com/SamuXarick/8d52f07327ac1e80c2b699786fa3df53
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19:26:18  <andythenorth> hi
19:26:30  <andythenorth> are we having an OpenTTD dry spell again :P
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19:33:41  <NGC3982> is such a thing even possible?
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21:43:07  <Samu> I can almost get neighbours !
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21:44:26  <Samu> the initial path is still buggy :(
21:44:47  <Samu> it's starts 1 step forward than intended, but i'm doing some progress on this
21:44:55  <Samu> gonna sleep, cyas
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