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202210:29:49 *** wallabra has joined #openttd 10:35:24 *** wallabra_ has quit IRC 10:36:14 *** Smedles has quit IRC 10:36:24 *** Smedles has joined #openttd 10:37:25 *** Tirili has joined #openttd 11:07:25 *** sla_ro|master has quit IRC 12:10:10 *** glx has joined #openttd 12:10:10 *** ChanServ sets mode: +v glx 13:39:35 *** nielsm has joined #openttd 13:42:38 *** sla_ro|master has joined #openttd 14:14:20 *** Montana has quit IRC 14:29:36 *** sla_ro|master has quit IRC 14:57:46 *** Samu has joined #openttd 15:13:06 *** sla_ro|master has joined #openttd 15:18:36 *** sla_ro|master has quit IRC 15:49:41 *** frosch123 has joined #openttd 15:56:58 <frosch123> yay, syntax highlighting in truewiki \o/ 16:06:19 *** Smedles has quit IRC 16:06:27 *** Smedles has joined #openttd 16:20:40 *** Wormnest has joined #openttd 16:24:43 *** frosch123 has quit IRC 16:37:19 *** frosch123 has joined #openttd 16:38:05 *** Smedles has quit IRC 16:38:12 *** Smedles has joined #openttd 16:40:18 <TrueBrain> Lol 16:41:53 <frosch123> so, oss-fuzz told you to use gha's resources instead? :p 16:52:01 <Samu> how do i check whether 2 axis intersect without having to store all the tiles 16:52:18 <Samu> just store the start and end tile of a bridge/tunnel 16:53:16 <Samu> i realize i could gain some speed if I don't do tile against tile 16:58:40 <TrueBrain> frosch123: yup, which is an interesting take ;) 17:15:57 *** HerzogDeXtEr has joined #openttd 17:17:51 *** andythenorth has joined #openttd 17:20:33 <peter1138> Hmm, should I bike? 17:20:37 <peter1138> Seems hot. 17:25:19 <andythenorth> it might be hot 17:25:24 <andythenorth> bike fast, wind chill 18:09:12 <TrueBrain> hmm, did not know libfuzzer was part of clang 18:09:25 <TrueBrain> bit harder to integrate libfuzzer with our codebase .. as our startup is lengthy :P 18:28:49 *** andythenorth has quit IRC 18:29:23 *** andythenorth has joined #openttd 18:41:06 *** Etua has quit IRC 18:54:44 *** sla_ro|master has joined #openttd 19:02:39 <Samu> i never know what takes precedence 19:27:34 *** andythenorth has joined #openttd 19:27:35 <glx> easier to read 19:27:42 <TrueBrain> weird, where AFL++ did 20k executions a second, libfuzzer does 17 19:27:57 <frosch123> 17'? or 17k? 19:28:05 <TrueBrain> a few magnitudes different ... 19:28:06 <TrueBrain> no, that wasn't a typo 19:28:11 <frosch123> ok :) 19:28:39 <TrueBrain> hmm .. I think I know why .. lets try 19:28:53 <TrueBrain> 5k 19:28:54 <TrueBrain> yeah, okay .. 19:29:01 <TrueBrain> so AFL++ is just a lot better with its forking server 19:29:47 <TrueBrain> I now have to load in the intro game every time I get a new input 19:29:52 <TrueBrain> not super dupah quick 19:43:29 <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #9577: Feature: Multi-tile depots https://github.com/OpenTTD/OpenTTD/pull/9577 19:43:32 <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #8480: Feature: Extended depots https://github.com/OpenTTD/OpenTTD/pull/8480 20:12:28 *** andythenorth has quit IRC 20:19:49 *** andythenorth has joined #openttd 20:34:17 <TrueBrain> libfuzzer is also annoying in that it stops at the first crash 20:34:21 <TrueBrain> like: fix this first now 20:42:04 *** Flygon has quit IRC 20:44:20 <LordAro> Samu: if you have to ask, use parens 20:44:31 <LordAro> precedence is irrelevant 2022-