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:P 07:11:12 <andythenorth> I added another picture :P 07:11:29 <TrueBrain> see, now that is more helpful :P 07:11:31 <andythenorth> I can't make github format it nicely, but eh 07:11:45 <andythenorth> an animated gif would be more useful, but I don't love our community enough to make one 07:12:53 *** Flygon has joined #openttd 07:30:51 * andythenorth found a bug 07:34:26 <TrueBrain> in conclusion, you shouldn't be testing things :P 07:38:28 <andythenorth> that is certainly *a* conclusion yes 07:39:15 <andythenorth> I suspect I should be restricted to the junior swimming pool when it comes to railtypes 07:40:19 <andythenorth> this train stopped itself even though it is powered https://media.discordapp.net/attachments/337701432230805505/997766987860156446/unknown.png 07:50:32 *** WormnestAndroid has quit IRC 07:50:35 *** WormnestAndroid has joined #openttd 07:50:58 *** WormnestAndroid has joined #openttd 08:01:39 <TrueBrain> maybe the driver just didn't feel like going on 08:01:41 <TrueBrain> it is hot outside 08:01:44 <TrueBrain> give the man a break 08:07:33 <andythenorth> send for ice creams 08:07:56 <TrueBrain> yes please :D 09:40:55 *** twpol has quit IRC 09:41:06 *** twpol has joined #openttd 09:44:07 *** mindlesstux has quit IRC 09:44:18 *** mindlesstux has joined #openttd 10:16:35 *** berndj has quit IRC 10:16:43 *** berndj has joined #openttd 10:46:49 *** Samu has joined #openttd 10:55:57 <Samu> 34484 vs 37209 ticks 10:57:03 <Samu> Why is that when I exclude paths over the max cost, it takes more ticks to find a path, and why is it a different path than that that includes paths over the max cost 11:02:31 <Samu> the pf works in mysterious ways 11:10:50 <Samu> okay, i finally made it work for the goal tile 11:12:45 <Samu> but it only works if i put the cost of consecutive slopes/turns/90deg equal to max cost, it detects those costs and forbids those paths from entering the open list 11:13:54 <Samu> it's maybe now sub optimal for whenever those costs are normal 11:14:00 <Samu> :( 11:21:43 <Samu> dang it, it's not working 11:21:47 <Samu> i hate this 12:06:55 *** glx has joined #openttd 12:06:55 *** ChanServ sets mode: +v glx 12:41:47 <andythenorth> GG WP 12:48:52 <glx> andythenorth: probably https://github.com/OpenTTD/OpenTTD/blob/master/src/ground_vehicle.cpp#L63, but once the flag is set it's not possible to detect if it can be safely unset 12:49:48 <glx> as it could also be the player asking for stop in the same location 12:50:04 <glx> and you don't want the train to auto restart 12:56:24 <glx> oh maybe it is 13:17:20 <andythenorth> I'd say it's an edge case, but I suspect it isn't :D 13:17:45 <glx> andythenorth: https://github.com/OpenTTD/OpenTTD/compare/master...glx22:OpenTTD:maybe <-- not tested at all, and doesn't handle the case where player asked for stop right before tile transition (meaning the train will probably restart by itself while player wanted it to stop) 13:31:55 <andythenorth> could be amusing 13:31:57 <andythenorth> crash central 13:59:59 <Samu> hmm that code is familiar 14:14:06 <Samu> wow, the 10 million max cost is actually a very reachable limit 14:14:18 <Samu> interesting find 14:15:49 <Samu> this means these rollercoaster paths could be even more complex than what I see 14:17:28 <Samu> need to figure out how the paths reached these so high costs 14:36:48 *** WormnestAndroid has quit IRC 14:43:08 <Samu> interesting, on a 256x256 map, the 10 million max cost limit only resusts in half the map being filled 14:44:07 *** sla_ro|master has joined #openttd 14:44:14 <Samu> I thought it was some other thing that was causing it https://i.imgur.com/b59HdL0.png 14:44:24 <Samu> results? 14:45:17 <Samu> what's the max value of int64 14:45:23 <Samu> that's gonna be the new limit 14:45:52 <Samu> or maybe i could just ignore the limit 14:47:51 <Samu> (1 << 63) -1 15:44:21 *** WormnestAndroid has joined #openttd 16:37:16 *** Smedles has quit IRC 16:37:50 *** Smedles has joined #openttd 16:43:19 *** colde has quit IRC 16:43:20 *** colde has joined #openttd 17:04:24 *** Flygon has quit IRC 17:05:24 *** Flygon has joined #openttd 17:22:11 <Samu> man, sometimes I have to realize that there really is no path available with my given constraints 17:22:29 <Samu> no 90 degs, no consecutive slopes, no consecutive turns 17:22:38 <Samu> alpinist is unforgiving 17:22:57 <Samu> wasted the whole day thinking my pf was bugging out 17:23:16 <Samu> turns out there's simply no path that suits my criteria 17:29:36 <Samu> new challenge! pathfind from the west corner of a 4096x4096 map to the east corner 17:30:00 <Samu> doing worst path possible and best path possible, terrain very flat 17:31:20 <Samu> i think the pf is now memory efficient 17:31:28 <Samu> we'll see how much it requires 19:00:41 *** Flygon has quit IRC 19:05:18 *** Eddi|zuHause has quit IRC 19:06:02 *** Eddi|zuHause has joined #openttd 19:07:10 <Samu> wow, i got this wrong https://www.youtube.com/watch?v=URcUvFIUIhQ 19:09:52 <DorpsGek> [OpenTTD/OpenTTD] H-Sachse commented on issue #9913: [Bug]: OpenTTD Flatpak hangs on startup (empty window, 100% CPU) https://github.com/OpenTTD/OpenTTD/issues/9913 19:09:55 <DorpsGek> [OpenTTD/OpenTTD] H-Sachse closed issue #9913: [Bug]: OpenTTD Flatpak hangs on startup (empty window, 100% CPU) https://github.com/OpenTTD/OpenTTD/issues/9913 19:21:21 *** Smedles has quit IRC 19:21:30 *** Smedles has joined #openttd 19:45:42 *** lobstarooo has joined #openttd 19:50:02 *** Eddi|zuHause has quit IRC 19:50:41 *** Eddi|zuHause has joined #openttd 19:51:09 *** lobstarooo_ has joined #openttd 19:52:29 *** lobster has quit IRC 19:52:29 *** lobstarooo_ is now known as lobster 19:56:05 *** lobstarooo has quit IRC 20:03:16 *** gnu_jj has quit IRC 20:40:21 *** Tirili has joined #openttd 20:54:13 *** gnu_jj has joined #openttd 21:50:36 *** Samu has quit IRC 21:52:03 *** andythenorth has quit IRC 22:12:54 *** sla_ro|master has quit IRC 22:29:03 *** Eddi|zuHause has quit IRC 22:30:41 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened issue #9951: [Bug]: Industries created using scenario editor random industries button have their persistent storage cleared https://github.com/OpenTTD/OpenTTD/issues/9951 22:36:42 *** nielsm has quit IRC 22:42:28 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened pull request #9952: Fix #9951: Scenario editor random industries button and persistent storage https://github.com/OpenTTD/OpenTTD/pull/9952 22:57:22 *** WormnestAndroid has quit IRC 22:59:48 *** WormnestAndroid has joined #openttd 23:11:57 *** WormnestAndroid has quit IRC 23:16:55 *** WormnestAndroid has joined #openttd 23:42:28 *** m1cr0man has quit IRC 23:42:48 *** m1cr0man has joined #openttd 23:43:10 *** m1cr0man has quit IRC 23:43:25 *** m1cr0man has joined #openttd 23:48:37 *** m1cr0man has quit IRC 23:48:52 *** m1cr0man has joined #openttd 23:55:28 *** m1cr0man has quit IRC 23:55:43 *** m1cr0man has joined #openttd 23:57:30 *** m1cr0man has quit IRC 23:57:46 *** m1cr0man has joined #openttd 23:58:40 *** m1cr0man has joined #openttd