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06:04:04 *** Webster has joined #openttd 06:05:35 <verbosetiger> They might have been better off using clippy 07:04:55 *** Wolf01 has joined #openttd 07:16:22 <peter1138> 84.38% :D 07:32:46 <reldred> they're apparently not accepting any new github copilot subscriptions lmao 07:33:11 <reldred> i wish a very merry financial ruin on all ai pigfuckers 08:20:51 <locosage> ahyangyi: I've always planned to do some optimizing in grf-py but never actually got to it 08:21:26 <locosage> switch code generation in general kinda got stuck in POC phase 08:34:09 <__abigail> reldred: HAHAHAHAHAHA 08:58:57 <_zephyris> At risk of making everything kick off, has anyone tried running any local AI autocomplete/agentic tools, using LM studio or similar? 09:01:27 <peter1138> I don't need to, clangd handles all the autocompletion I need in a sane manner. 09:01:45 <peter1138> It is not a task that requires hallucination. 09:15:10 <LordAro> https://lcamtuf.substack.com/p/a-breakthrough-in-cc-dependency-management 09:25:51 <peter1138> > PS. It works, but don’t use this! PPS. If you do, you will die, and it will hurt the whole time you’re dying. 09:26:05 <peter1138> Oh christ. 09:40:00 <_zephyris> Now that's a disclaimer 09:42:33 <LordAro> the tgz download contains only the source, if you're interested in how it works 09:42:46 <LordAro> though LD_PRELOAD should be a significant clue 09:42:58 <andythenorth> I tried Cursor at the weekend, ran out of tokens in 20 mins on free trial 09:47:08 <LordAro> alas. 10:36:03 <locosage> that I don't run out of free tokens kinda shows how little coding I do these days 10:40:18 <mnhebi> andythenorth: tis why I'm retaining my old computer, and gona run a local model on it. Can't run out of tokens. Helps it already got enormous amount of RAM..just, its DDR4 but oh well 10:42:25 <peter1138> Funny, all the coding I do and I've never used up any 'free tokens'. 10:46:20 <mnhebi> yeah well, how are you gona sweet talk Skynet when he comes around eh. Gotta know how they think to suck up to them. 10:46:34 <mnhebi> 😜 10:46:55 <reldred> crowbar 10:49:02 <reldred> https://cdn.discordapp.com/attachments/1008473233844097104/1499724319960596480/shut-the-hell-up.png?ex=69f5d69d&is=69f4851d&hm=405561477b5f5ca7f3cc8ff346b85f2f64119df55f1b2a83ebecedfbbf677edc& 11:03:57 <__abigail> reldred: Addendum 11:04:43 <reldred> eh, I'll chat and make small talk if someone else initiates it 11:05:00 <reldred> tism be damned 11:05:12 <reldred> being nice to people is nice 11:12:42 *** Alkel_U3 has quit IRC 11:32:25 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #15562: Fix #15495: unable to build bridge over default waypoints https://github.com/OpenTTD/OpenTTD/pull/15562#pullrequestreview-4210975135 11:38:54 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #15559: fix #15235: Towns ignoring setting preventing road building https://github.com/OpenTTD/OpenTTD/pull/15559#issuecomment-4359105898 11:39:56 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #15558: Codefix: Station/waypoint viewport rect handling in QueryStringWindow::OnPlaceObjectAbort https://github.com/OpenTTD/OpenTTD/pull/15558 11:46:06 <peter1138> Hmm, re #15562, should we fixup savegames as well? 11:46:59 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #15557: Fix sort order of engines defined in overriding NewGRFs https://github.com/OpenTTD/OpenTTD/pull/15557#pullrequestreview-4211003916 11:51:55 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #15554: Fix: Display action limit error messages (#15223) https://github.com/OpenTTD/OpenTTD/pull/15554#pull2026-05-02T