Times are UTC Toggle Colours
00:17:57 <coopserver> <happy tran sport> how the net werk Alpha 00:18:24 <coopserver> <Alpha> all nice i guess :D# 00:18:44 <coopserver> <happy tran sport> thats good 00:19:06 <coopserver> <NBS> hi 00:19:10 <coopserver> <happy tran sport> hi 00:19:12 <coopserver> <Alpha> hey 00:22:19 <coopserver> <happy tran sport> i dont no y but won day i can doo slh but not the nexs day thats so werd 00:22:28 <coopserver> <Alpha> :D 00:22:42 <coopserver> <Alpha> its always different 00:22:51 <coopserver> <happy tran sport> yep 00:23:25 <coopserver> <happy tran sport> i need 3 or 4 mor slh be for i can doo goods and food 00:25:59 <coopserver> <happy tran sport> when we get maps like this i dont play be cours u get players crosing the net werk but ther was so much copper on the map i had to doo it 00:26:14 <coopserver> <Alpha> rofl 00:26:19 <coopserver> <Alpha> i saw that 00:28:10 <coopserver> <happy tran sport> i mite get jam to help me to doo sume slh to mor 00:29:45 <coopserver> <happy tran sport> i dont think this map going to larst ver lone when we have 15 companys 00:32:26 <coopserver> *** NBS has left the game (Leaving) 00:39:06 <coopserver> <Alpha> HAPPY 00:39:17 <coopserver> <Alpha> U ARE ALL OVER THE MAP :D 00:40:06 <coopserver> <happy tran sport> not all map 00:40:16 <coopserver> <Alpha> half? :D 00:40:49 <coopserver> <happy tran sport> i got harf and u got the uver harf ov the map 00:40:58 <coopserver> <Alpha> no way 00:41:06 <coopserver> <Alpha> i got 1/4 00:41:15 <coopserver> <Alpha> pink 1/4 00:41:22 <coopserver> <happy tran sport> ar yer my fort soory 00:41:24 <coopserver> <Alpha> and u half :D 00:41:37 <coopserver> <Alpha> well i dont care :) 00:41:44 <coopserver> <Alpha> i just find it funny 00:41:55 <coopserver> <happy tran sport> yep me to 00:41:56 <coopserver> <Alpha> u always have company with most money 00:42:43 <coopserver> <happy tran sport> true 00:43:00 <coopserver> <happy tran sport> i pay back the lone farst 00:43:05 <coopserver> <Alpha> hehe 00:43:31 <coopserver> <happy tran sport> nice slh u got ther 00:43:41 <coopserver> <Alpha> thx 00:43:46 <coopserver> <Alpha> but i did not all 00:43:56 <coopserver> <Alpha> vinnie and mark too 00:44:05 <coopserver> <Alpha> we 3 are 1 company 00:44:15 <coopserver> <Alpha> that is why we a bit bigger on map :) 00:44:31 <coopserver> <Alpha> i can help u with slh if u want 00:44:50 <coopserver> <happy tran sport> yer beest to wach them doing it and save so u can copey it in the nexs game 00:45:01 <coopserver> <Alpha> no need 00:45:10 <coopserver> <Alpha> i can build all stuff 00:45:48 <coopserver> <happy tran sport> i am k i got to go to bed now so to mor i mite doo the uver slh if i can think 00:46:01 <coopserver> <Alpha> ok 00:46:04 <coopserver> <Alpha> gn8 00:46:14 <coopserver> <happy tran sport> but thanks eney way 00:46:20 <coopserver> *** happy tran sport has joined spectators 00:46:51 <coopserver> <happy tran sport> k my dreem place is call me now 00:47:06 <coopserver> <Alpha> :D 00:47:26 <coopserver> <Alpha> than have nice dreams ;) 00:47:47 <coopserver> *** Game paused (connecting clients) 00:47:54 <coopserver> *** storm has joined 00:47:56 <coopserver> *** Game unpaused (connecting clients) 00:48:37 <coopserver> <storm> is thunder storm on this game 00:48:53 <coopserver> <happy tran sport> yep thats me y doo u arsk 00:49:36 <coopserver> <storm> your the place u whent to need your help 00:49:42 <coopserver> <happy tran sport> a gen 00:49:47 <coopserver> <storm> yep 00:50:08 <coopserver> <happy tran sport> k whont is it this time 00:51:44 <coopserver> <storm> i think its your frend or sume won was got hit by sume thin and can not find hem 00:54:10 <coopserver> <happy tran sport> a gen wil dooo thay ever tech them not to go to that place i told them that if thay go ther bad thin can doo stuf that no won can ever think ov 00:55:13 <coopserver> <storm> yep i no u tel them but sume thin is call them to that 00:55:29 <coopserver> <happy tran sport> heem 00:57:19 <coopserver> <happy tran sport> i can see now it looks like that thin is much mor power fall then u mite think heem k give me a minte i get my armey and we will take it down 00:57:57 <coopserver> <storm> k but wach out then we dont whont to take eney hits 00:59:12 <coopserver> <happy tran sport> trust me i am the thunder storm u no no powe can mach b that strom 01:00:01 <coopserver> <storm> true u have got much mor ston now then ever i have teech u will 01:00:15 <coopserver> <happy tran sport> yep thats true 01:01:14 <coopserver> <storm> and your power is much mor now he he like it like it lol wher did u lern that power 01:01:43 <coopserver> <happy tran sport> dont no i try sume thin and that cume out 01:01:48 <coopserver> <storm> nice 01:02:24 <coopserver> <happy tran sport> how is my ship in out ov space doing 01:02:33 <coopserver> <storm> ver good 01:02:46 <coopserver> <happy tran sport> good 01:03:16 <coopserver> *** Cameron has left the game (Leaving) 01:03:27 <coopserver> <happy tran sport> now then lest end this thin 01:03:51 <coopserver> <storm> yep go for it i wate in till u cume back 01:04:29 <coopserver> <happy tran sport> heem nop dont its not safe wate for me at the pk457 01:04:44 <coopserver> <storm> woo y that place 01:05:02 <coopserver> <happy tran sport> u will be safe ther 01:05:17 <coopserver> <happy tran sport> for wate for me 01:05:24 <coopserver> <storm> i see 01:06:11 <coopserver> <storm> k i drop u of and then i drop the 2 arm of at the uver sid ov that thin 01:06:47 <coopserver> <happy tran sport> k the 2 arm must take out the power and i can mor in 01:07:19 <coopserver> <storm> heem k that minte take time as i can see lots ov thins in the way 01:07:37 <coopserver> <happy tran sport> k but dont take to lone k 01:07:55 <coopserver> <storm> u got it now go and get them 01:08:07 <coopserver> <storm> see u got pk456 01:08:26 <coopserver> <happy tran sport> k 01:10:20 <coopserver> *** storm has left the game (Leaving) 01:10:36 <coopserver> *** Game paused (connecting clients) 01:10:42 <coopserver> *** arm has joined 01:10:43 <coopserver> *** Game unpaused (connecting clients) 01:11:00 <coopserver> <arm> arm ready sir 01:11:30 <coopserver> <happy tran sport> now arm i say this nufin is going to stop us we will win this and we will stop this thin ther a lot ov things that can take us out but will not let that stop us whont ar we 01:11:45 <coopserver> <arm> storm storm 01:11:58 <coopserver> <happy tran sport> whont ar we 01:12:09 <coopserver> <arm> storm storm 01:12:23 <coopserver> <happy tran sport> good 01:12:32 <coopserver> <happy tran sport> now lest get thm 01:12:41 <coopserver> <arm> lest goo 01:13:18 <coopserver> <happy tran sport> ever won char char now 01:13:27 <coopserver> <arm> go go go 01:13:38 <coopserver> <arm> wach your lef 01:14:26 <coopserver> <happy tran sport> u 4 take that thin and fire 01:14:35 <coopserver> <arm> hi sir 01:15:33 <coopserver> <happy tran sport> arm keep on the fire i dont whont them to get eney closer 01:15:45 <coopserver> <arm> u got 01:16:32 <coopserver> <happy tran sport> and stay ther i take hem out wate in till i cume back 01:16:48 <coopserver> <arm> go and get hem thunder storm 01:16:57 <coopserver> <happy tran sport> will doo 01:17:09 <coopserver> <arm> and wach out 01:17:33 <coopserver> <happy tran sport> u just keep on fire i doo the waching out 01:17:37 <coopserver> <arm> k 01:18:08 <coopserver> <happy tran sport> rite arm 2 01:18:21 <coopserver> <arm> arm 2 01:18:48 <coopserver> <happy tran sport> ar u ready to cut the power 01:18:57 <coopserver> <arm> yep 01:19:06 <coopserver> <happy tran sport> k in 54321 01:19:13 <coopserver> <happy tran sport> now 01:19:32 <coopserver> <arm> cut the power fire in the hol 01:20:01 <coopserver> <happy tran sport> u got cuver over ther go go 01:20:34 <coopserver> <arm> mor now lest go dont just stay mor 01:21:20 <coopserver> <happy tran sport> k heem k keep on the fire and stay lo k 01:21:27 <coopserver> <arm> k will doo 01:21:50 <coopserver> <happy tran sport> k i am moring in 01:22:50 <coopserver> <happy tran sport> k u your time is up i am the storm your power can not bet me he he 01:22:58 <coopserver> *** arm has left the game (Leaving) 01:23:34 <coopserver> <happy tran sport> wher doo u think u going cume back i am, not finsh whive u yet 01:23:37 <coopserver> *** happy tran sport has left the game (Leaving) 01:23:40 *** AlphaSC has quit IRC 01:24:18 <happy> rite now i got u 01:24:33 *** happy has left #openttdcoop.stable 01:27:33 <coopserver> *** Game paused (connecting clients) 01:27:37 <coopserver> *** Niko has joined 01:27:38 <coopserver> *** Game unpaused (connecting clients) 01:47:15 <coopserver> *** Game paused (connecting clients) 01:47:21 <coopserver> *** Yugi_D has joined 01:47:21 <coopserver> *** Game unpaused (connecting clients) 01:47:40 <coopserver> *** Yugi_D has joined company #9 01:59:23 <coopserver> *** Niko has left the game (Leaving) 02:12:02 <coopserver> *** Yugi_D has left the game (Leaving) 02:18:29 <coopserver> *** Game paused (connecting clients) 02:18:33 <coopserver> *** Cameron has joined 02:18:34 <coopserver> *** Game unpaused (connecting clients) 03:15:50 <coopserver> *** Alpha has left the game (Leaving) 03:23:19 <coopserver> *** Cameron has joined spectators 03:45:21 <BiG_MEEEEEEECH> !date 03:45:21 <coopserver> Nov 01 1989 03:45:26 <BiG_MEEEEEEECH> YOYO NOO MAPE 03:55:06 <coopserver> *** Game paused (connecting clients) 03:55:15 <coopserver> *** BiG MeeCh has joined 03:55:16 <coopserver> *** Game unpaused (connecting clients) 03:55:33 <coopserver> <BiG MeeCh> !admin 03:55:33 <coopserver> *** BiG MeeCh has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 03:55:40 <coopserver> <BiG MeeCh> admin you forgot to set up autopause! :D 03:56:03 <coopserver> <BiG MeeCh> omg my eyes are BURNING 03:56:05 <coopserver> <BiG MeeCh> :D :D :D 04:30:50 <coopserver> *** BiG MeeCh has left the game (Leaving) 05:06:23 <BiG_MEEEEEEECH> We need some gridlines on this map 05:56:01 <coopserver> *** Game paused (connecting clients) 05:56:07 <coopserver> *** Yugi_D has joined 05:56:07 <coopserver> *** Game unpaused (connecting clients) 05:57:57 <coopserver> *** Yugi_D has joined company #9 05:58:31 <BiG_MEEEEEEECH> yo YUGI_D 05:58:48 <coopserver> <Yugi_D> yo meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeech 05:59:29 <BiG_MEEEEEEECH> yoyoyo :D 06:01:21 <BiG_MEEEEEEECH> sup BOSS? 06:05:49 <BiG_MEEEEEEECH> Big Ballin MEOW PURR STUNTIN 06:05:58 <BiG_MEEEEEEECH> steamin outta control 06:13:06 <V453000> !auto 06:13:29 <V453000> !auto 06:13:45 <BiG_MEEEEEEECH> yopyop 06:14:10 <BiG_MEEEEEEECH> ur comandz r brok 06:14:24 <V453000> m 06:14:34 <BiG_MEEEEEEECH> hi cutie 06:14:53 <BiG_MEEEEEEECH> <3<3<3<3<3<3 06:15:20 <BiG_MEEEEEEECH> those arent hearts, thats an ass getting a huge triangle inserted 06:15:28 <BiG_MEEEEEEECH> fyi. 06:17:40 <V453000> nice 06:17:44 <V453000> do want 06:18:03 <V453000> prepare your ass when I insert next nuts in it 06:18:08 <V453000> gonna be huge 06:18:34 <BiG_MEEEEEEECH> gonna need a bigger anal plug 06:18:55 <BiG_MEEEEEEECH> lots of triangles on Seasame Street 06:19:31 <BiG_MEEEEEEECH> ONLY ONE WEEK AGO TILL I GET NUTTED :D 06:19:55 <BiG_MEEEEEEECH> I wanna catch the nut in my mouth >_> 06:22:18 <V453000> :) 06:30:58 <coopserver> *** Yugi_D has left the game (Leaving) 06:30:58 <coopserver> *** Game paused (number of players) 06:41:06 <coopserver> *** Game still paused (connecting clients, number of players) 06:41:20 <coopserver> *** Muel has joined 06:41:22 <coopserver> *** Game still paused (number of players) 06:41:22 <coopserver> *** Game unpaused (number of players) 06:41:45 <coopserver> <Muel> hi 06:55:30 <coopserver> *** Muel has left the game (Leaving) 06:55:30 <coopserver> *** Game paused (number of players) 07:25:09 <coopserver> *** Game still paused (connecting clients, number of players) 07:25:10 <coopserver> *** KrunchyAl has joined 07:25:11 <coopserver> *** Game still paused (number of players) 07:25:11 <coopserver> *** Game unpaused (number of players) 07:50:29 <coopserver> *** Game paused (connecting clients) 07:50:39 <coopserver> *** Benny has joined 07:50:40 <coopserver> *** Game unpaused (connecting clients) 07:51:43 <coopserver> *** Benny has left the game (Leaving) 07:55:39 <coopserver> *** KrunchyAl has left the game (Leaving) 07:55:39 <coopserver> *** Game paused (number of players) 08:56:50 *** Djanxy has joined #openttdcoop.stable 08:57:49 <coopserver> *** Game still paused (connecting clients, number of players) 08:57:52 <coopserver> *** Djanxy has joined 08:57:52 <coopserver> *** Game still paused (number of players) 09:00:11 <coopserver> *** Djanxy has left the game (Leaving) 09:46:58 <coopserver> *** Game still paused (connecting clients, number of players) 09:46:59 <coopserver> *** KrunchyAl has joined 09:47:00 <coopserver> *** Game still paused (number of players) 09:47:00 <coopserver> *** Game unpaused (number of players) 10:10:49 <coopserver> *** Game paused (connecting clients) 10:10:55 <coopserver> *** Muel has joined 10:10:56 <coopserver> *** Game unpaused (connecting clients) 10:11:02 <coopserver> <Muel> hi 10:14:39 <coopserver> *** Muel has joined company #5 10:45:41 <coopserver> *** Muel has left the game (Leaving) 10:53:45 <coopserver> *** KrunchyAl has left the game (Leaving) 10:53:45 <coopserver> *** Game paused (number of players) 10:55:19 <V453000> !dl win64 10:55:20 <coopserver> V453000: http://binaries.openttd.org/releases/1.4.0-RC1/openttd-1.4.0-RC1-windows-win64.zip 10:59:22 <coopserver> *** Game still paused (connecting clients, number of players) 10:59:29 <coopserver> *** V453000 has joined 10:59:29 <coopserver> *** Game still paused (number of players) 10:59:31 <coopserver> <V453000> mo 11:08:58 <coopserver> *** Game still paused (connecting clients, number of players) 11:09:08 <coopserver> *** [FR]Syl59 has joined 11:09:09 <coopserver> *** Game still paused (number of players) 11:09:58 <coopserver> *** [FR]Syl59 has left the game (Leaving) 11:12:45 <coopserver> *** V453000 has left the game (Leaving) 11:56:28 <coopserver> *** Game still paused (connecting clients, number of players) 11:56:33 <coopserver> *** Muel has joined 11:56:34 <coopserver> *** Game still paused (number of players) 11:57:31 <coopserver> <Muel> ola 12:01:08 <coopserver> *** Muel has left the game (Leaving) 12:09:20 *** happy has joined #openttdcoop.stable 12:11:14 <coopserver> *** Game still paused (connecting clients, number of players) 12:11:22 <coopserver> *** happy tran sport has joined 12:11:23 <coopserver> *** Game still paused (number of players) 12:12:27 <coopserver> *** happy tran sport has left the game (Leaving) 12:26:35 <coopserver> *** Cameron has joined company #6 12:26:35 <coopserver> *** Game unpaused (number of players) 12:27:12 <coopserver> *** Cameron has joined spectators 12:27:12 <coopserver> *** Game paused (number of players) 12:35:42 *** Vinnie_nl has joined #openttdcoop.stable 12:35:42 *** ChanServ sets mode: +o Vinnie_nl 12:39:46 <happy> hi Vinnie_nl 12:40:06 <Vinnie_nl> hey 12:40:14 <happy> how things 12:41:03 <Vinnie_nl> good and with you? 12:41:21 <happy> good 12:41:25 <V453000> HELL YEAH HI 12:42:09 <Vinnie_nl> oh shit, expect the unexpected 12:44:27 <happy> but i can not play on the map the map colour herts my hed 12:45:42 <V453000> :D:D:D 12:45:47 <V453000> you are not alone happy 12:45:52 <coopserver> *** Game still paused (connecting clients, number of players) 12:46:06 <happy> yep i see 12:46:07 <coopserver> *** Player has joined 12:46:08 <coopserver> *** Game still paused (number of players) 12:46:25 <Vinnie_nl> drink and drink some more, but make sure it contains alcohol and then play 12:46:50 <V453000> great suggestion 12:48:54 <Vinnie_nl> i like the landscape, it looks good 13:02:12 *** Brumi has joined #openttdcoop.stable 13:04:31 <coopserver> *** Game still paused (connecting clients, number of players) 13:04:44 <coopserver> *** [FR]Syl59 has joined 13:04:45 <coopserver> *** Game still paused (number of players) 13:05:01 <happy> hi syl59 13:05:07 <coopserver> <[FR]Syl59> Hi happy :) 13:05:15 <happy> how things 13:05:21 <coopserver> <[FR]Syl59> Good :) you ? 13:06:12 <happy> good 13:11:34 <coopserver> *** [FR]Syl59 has left the game (Leaving) 13:12:57 <coopserver> *** Player has left the game (Leaving) 13:27:26 *** Vinnie_nl has quit IRC 13:34:29 <coopserver> *** Cameron has left the game (connection lost) 13:49:43 <coopserver> *** Game still paused (connecting clients, number of players) 13:49:54 <coopserver> *** timmy» has joined 13:49:56 <coopserver> *** Game still paused (number of players) 13:49:56 <coopserver> *** Game unpaused (number of players) 13:50:46 <coopserver> *** Game paused (connecting clients) 13:50:57 <coopserver> *** timmy» has left the game (Leaving) 13:50:57 <coopserver> *** Game still paused (connecting clients, number of players) 13:51:07 <coopserver> *** RTM has joined 13:51:10 <coopserver> *** Game still paused (number of players) 13:53:16 <coopserver> *** RTM has left the game (Leaving) 13:58:24 <happy> hi rtm 14:11:03 *** AlphaSC has joined #openttdcoop.stable 14:11:46 <coopserver> *** Game still paused (connecting clients, number of players) 14:11:51 <coopserver> *** Alpha has joined 14:11:52 <coopserver> *** Game still paused (number of players) 14:11:52 <coopserver> *** Game unpaused (number of players) 14:13:06 <happy> hi 14:13:14 <coopserver> <Alpha> hi 14:15:13 <V453000> hihihi 14:15:19 <coopserver> <Alpha> hi v 14:16:19 <happy> wb v 14:54:43 <happy> how things 15:09:47 <coopserver> *** Game paused (connecting clients) 15:09:48 <coopserver> *** Berkel has joined 15:09:49 <coopserver> *** Game unpaused (connecting clients) 15:11:12 <coopserver> *** Berkel has started a new company #10 15:12:05 <coopserver> *** Alpha has left the game (Leaving) 15:15:54 <happy> hi 15:15:58 <coopserver> <Berkel> Hi 15:16:21 <coopserver> <Berkel> The "new" landscape graphics are nice, but its very difficult to see slopes and hills :( 15:16:39 <happy> yep true 15:18:24 <AlphaSC> if i save a server game on my computer and load it 15:18:30 <AlphaSC> i cant play my company 15:18:40 <AlphaSC> and i cant find where to enter my password 15:18:55 <AlphaSC> someone know what to do? 15:21:21 <happy> yer i have try that i will arsk and then i let u no alpha 15:21:34 <Brumi> use ctr+alt+C 15:21:51 <Brumi> switch to your company using the cheats 15:22:04 <V453000> ^ 15:22:06 <V453000> as Brumi says 15:22:59 <happy> woon nice i did not no that 15:23:37 <coopserver> *** Berkel has joined spectators 15:23:37 <coopserver> *** Game paused (number of players) 15:23:43 <coopserver> *** Berkel has joined company #10 15:23:43 <coopserver> *** Game unpaused (number of players) 15:29:11 <AlphaSC> ok thanks 15:36:47 <coopserver> *** Game paused (connecting clients) 15:36:51 <coopserver> *** KrunchyAl has joined 15:36:51 <coopserver> *** Game unpaused (connecting clients) 16:02:58 <coopserver> *** KrunchyAl has left the game (Leaving) 16:12:21 <coopserver> *** Game paused (connecting clients) 16:12:24 <coopserver> *** Player has joined 16:12:25 <coopserver> *** Game unpaused (connecting clients) 16:13:12 <coopserver> *** Player has left the game (Leaving) 16:50:19 <AlphaSC> !gap 16:57:09 <coopserver> *** Game paused (connecting clients) 16:57:13 <coopserver> *** Alpha has joined 16:57:14 <coopserver> *** Game unpaused (connecting clients) 16:58:19 <coopserver> *** Berkel has left the game (Leaving) 17:06:18 *** Maraxus has joined #openttdcoop.stable 17:06:18 *** ChanServ sets mode: +o Maraxus 17:06:36 <coopserver> *** Game paused (connecting clients) 17:06:39 <coopserver> *** Maraxus has joined 17:06:40 <coopserver> *** Game unpaused (connecting clients) 17:07:32 <happy> hi Maraxus 17:07:38 <coopserver> <Maraxus> hi 17:09:06 *** ODM has joined #openttdcoop.stable 17:09:06 *** ChanServ sets mode: +o ODM 17:10:14 <coopserver> *** Maraxus has left the game (Leaving) 17:11:24 *** Maraxus has quit IRC 17:19:24 <coopserver> *** Game paused (connecting clients) 17:19:26 <coopserver> *** MrD2DG has joined 17:19:27 <coopserver> *** Game unpaused (connecting clients) 17:19:37 <V453000> HIM 17:19:45 <coopserver> <MrD2DG> Hihi 17:20:09 <coopserver> <MrD2DG> Ooh I like this landscaspe 17:20:41 <V453000> too repetitive :| 17:21:05 <coopserver> <MrD2DG> Hmm 17:21:07 <coopserver> <MrD2DG> Maybe a little 17:21:54 <coopserver> <Alpha> v435000 17:21:59 <coopserver> <Alpha> can u have a look? 17:22:28 <coopserver> <Alpha> vinnie got a overflow build, but it releases a train half way out of depot 17:22:35 <coopserver> <Alpha> even if one is already waiting 17:22:40 <coopserver> <Alpha> and it jams all the way 17:22:53 <coopserver> <Alpha> i tried some stuff, but couldnt fix it 17:23:16 <coopserver> *** Game paused (connecting clients) 17:23:18 <coopserver> *** V453000 has joined 17:23:19 <coopserver> *** Game unpaused (connecting clients) 17:23:21 <coopserver> <V453000> moo 17:23:27 <coopserver> <Alpha> hey 17:23:40 <coopserver> <Alpha> !here 17:23:57 <coopserver> <V453000> yeah that is broke 17:23:59 <coopserver> <V453000> n 17:24:04 <coopserver> <V453000> 2-end chain :) 17:24:14 <coopserver> <Alpha> i changed some stuff, but still the same 17:24:17 <V453000> !players 17:24:17 <coopserver> V453000: Client 557 (Red) is Alpha, in company 4 (PINK #4) 17:24:18 <coopserver> V453000: Spectators: Client 561 (MrD2DG), Client 563 (V453000) 17:24:22 <V453000> !rcon move 563 4 17:24:23 <coopserver> *** V453000 has joined company #4 17:24:53 <coopserver> <V453000> like that 17:24:56 <coopserver> <V453000> 1 chain 17:25:04 <coopserver> <Alpha> damn u re a god :D 17:25:21 <coopserver> <V453000> easy 17:25:31 <coopserver> <Alpha> see, too easy 17:26:48 <coopserver> *** Game paused (connecting clients) 17:27:06 <coopserver> *** Player has joined 17:27:08 <coopserver> *** Game unpaused (connecting clients) 17:27:48 <coopserver> <V453000> the block signal was on purpose 17:27:54 <coopserver> <Alpha> y 17:27:57 <coopserver> <V453000> no need to stop trains if they never have to 17:28:02 <coopserver> <Alpha> but i dont understand 17:28:16 <coopserver> <Alpha> so i fixed it taht it worked 17:28:23 <coopserver> <Alpha> until now 17:28:32 <coopserver> <V453000> problem was the depot release only 17:28:46 <coopserver> <V453000> this 17:28:50 <coopserver> <Alpha> yes, but i dont understand that :D 17:28:58 <coopserver> *** Game paused (connecting clients) 17:29:01 <coopserver> <Alpha> to much track, dont now what it was for 17:29:02 <coopserver> *** black has joined 17:29:02 <coopserver> *** Game unpaused (connecting clients) 17:29:11 <coopserver> <black> hi 17:29:12 <coopserver> <V453000> it just makes the depot not release trains if any train is coming there 17:29:16 <coopserver> <MrD2DG> Hi 17:29:18 <coopserver> <V453000> hi 17:29:20 <coopserver> *** MrD2DG has started a new company #11 17:29:39 <coopserver> <Alpha> my overflow dont release trains 17:29:49 <coopserver> <V453000> from overflow to the circuit 17:30:09 <coopserver> <V453000> the depot ehre 17:30:17 <coopserver> <V453000> doesnt release trains if there is a train already in the red area 17:30:22 <coopserver> <V453000> look: 17:30:32 <coopserver> <Alpha> see, im watching it 17:30:42 <coopserver> <V453000> we have a train coming to the depot 17:31:07 <coopserver> <V453000> so depot should release train now 17:31:12 <coopserver> <V453000> but it doesnt because of this prio 17:31:21 <coopserver> <Alpha> ok, and at my overflow 17:31:22 <coopserver> <V453000> so this train which just overflowed doesnt have to depot 17:31:29 <coopserver> <V453000> but can go straight at the bay 17:31:33 <coopserver> <V453000> like this 17:31:35 <coopserver> <Alpha> the train would leave depot 17:31:45 <coopserver> <V453000> probably 17:31:48 <coopserver> <Alpha> yes 17:31:50 <coopserver> <V453000> you dont have that check there 17:31:58 <coopserver> <Alpha> but i think its not so good 17:32:01 <coopserver> <V453000> it isnt a problem if the depot doesnt get under stress 17:32:06 <coopserver> <Alpha> because 17:32:18 <coopserver> <Alpha> train could leave depot already 17:32:20 <coopserver> <Alpha> also 17:32:25 <coopserver> <V453000> btw I would consider converting to some different tracks, this looks awful :) the landscape seems to define opengfx rails 17:32:30 <coopserver> <Alpha> first in first out 17:32:43 <coopserver> <V453000> first in first out doesnt matter 17:32:48 <coopserver> <V453000> you just have -number of trains- 17:34:00 <coopserver> <Alpha> ok, so you say. for a stress depot, i need prio from reserver to depot? 17:34:09 <coopserver> <V453000> sort of yeah 17:34:20 <coopserver> <Alpha> hm 17:34:45 <coopserver> <Alpha> but if train just come to reserver 17:34:53 <coopserver> <Alpha> and depot train can leave 17:35:02 <coopserver> <Alpha> its fast if depot train leave first 17:35:12 <coopserver> <Alpha> and than other from res goes in depot 17:35:17 <coopserver> <Alpha> i believe 17:35:22 <coopserver> <V453000> mostly not 17:35:26 <coopserver> <Alpha> hm 17:35:32 <coopserver> <V453000> that obviously matters on train speed, acceleration, and length 17:35:41 <coopserver> <V453000> if you have super short and slow trains, it might indeed be faster 17:35:50 <coopserver> <V453000> but generally it is better if you have less depotting 17:36:03 <coopserver> <Alpha> ok ,and u save depot cost :D 17:36:14 <coopserver> <V453000> there is no cost for depotting 17:36:14 <coopserver> <Alpha> damn this makes us rich 17:36:22 <coopserver> <Alpha> it isnt? :O 17:36:49 <coopserver> <black> guys i have a question about your overflow thingy 17:36:54 <coopserver> <V453000> yes 17:37:16 <coopserver> <black> why this line when trains revers is not just straight track 17:37:33 <coopserver> <Alpha> for pathfinder 17:37:38 <coopserver> <V453000> to make the depot invisible 17:37:43 <coopserver> <Alpha> so trains dont find depot 17:37:45 <coopserver> <V453000> for trains on the network, this depot doesnt exist 17:38:02 <coopserver> <V453000> so they cant go to it during autoreplace, take shortcuts through it, ... 17:38:13 <coopserver> <V453000> technically the overflow loop doesnt exist 17:38:42 <coopserver> <black> ah ok then , think i understand it now :) 17:38:47 <coopserver> <V453000> :) 17:38:51 <coopserver> <V453000> it is mainly for autoreplace 17:38:56 <coopserver> <V453000> @@autoreplace 17:38:57 <Webster> Train Servicing and Autoreplace at #openttdcoop - http://blog.openttdcoop.org/2012/11/18/train-servicing-settings/ 17:39:02 <coopserver> <V453000> see that article 17:40:28 <AlphaSC> your article obout overflow doesnt cover depot prios right=? 17:40:39 <coopserver> <V453000> it does 17:40:42 <coopserver> <V453000> @@ABR12 17:40:44 <Webster> Advanced Building Revue 12: Overflows III at #openttdcoop - http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ 17:40:59 <coopserver> <black> damn thos are nice articles 17:41:10 <V453000> http://blog.openttdcoop.org/files/blog/V453000/Example_F.png 17:41:50 <AlphaSC> well ok :D 17:41:55 <coopserver> <V453000> :) 17:42:02 <AlphaSC> these pictures are confusing 17:42:05 <coopserver> <V453000> you probably wont find better black ;) 17:42:12 <coopserver> <V453000> Alpha: F5 17:42:21 <coopserver> <V453000> is prio for depot line 17:42:25 <coopserver> <V453000> it is written there :) 17:42:45 <AlphaSC> yeah sure 17:42:53 <AlphaSC> i read through all ur articles 17:43:04 <coopserver> <V453000> it is likely you never absorb 100% of it 17:43:09 <coopserver> <V453000> on first read :P 17:43:11 <AlphaSC> i like ur guides and they re helpful 17:43:16 <coopserver> <V453000> :) 17:43:20 <AlphaSC> but if u brin these pictures 17:43:24 <AlphaSC> bring* 17:43:31 <AlphaSC> from pro games 17:43:40 <AlphaSC> with just one huge station on it 17:43:51 <AlphaSC> its hard to understand whats going on 17:43:57 <coopserver> <V453000> the articles describe known systems 17:44:00 <AlphaSC> i guess even for the better palyers :D 17:44:09 <coopserver> <V453000> it is rare that you can find anything else in the savegames 17:44:11 <coopserver> <V453000> yeah, mostly 17:44:28 <coopserver> <V453000> so it is just about scale, once you know what it is, it isnt that hard to find the system in it 17:44:39 <coopserver> *** Player has left the game (Leaving) 17:44:53 <coopserver> <V453000> for example these articles contain all overflows that have been built so far in our games 17:45:06 <coopserver> <V453000> perphaps with (sometimes bad) exceptions, but still 17:45:16 <AlphaSC> ok 17:45:22 <coopserver> <V453000> but of course, sometimes the rail clutter just gets brutal 17:45:31 <AlphaSC> :D 17:45:47 <coopserver> <V453000> the articles make you understand the system and try it in small scale. Expanding to larger is just a matter of trying 17:46:08 <AlphaSC> but part 3 the first overflows are the ones i use atm, that is well expalined and simple in picture 17:46:18 <coopserver> <V453000> though in case of overflows the system also often changes with the size, because smaller systems dont operate so well with larger stations 17:46:38 <coopserver> <V453000> you will come to the end sooner or later dont worry :) 17:46:53 <AlphaSC> fuck it, i just invent my own :D 17:47:06 <coopserver> <V453000> the first ones might be simple but work too, for some amount of throughput - often for a ton especially if expanded/adapted 17:47:11 <AlphaSC> than i understand for sure, hopefully :P 17:47:21 <coopserver> <V453000> you are welcome to do that :D I wonder what can be new then 17:47:28 <AlphaSC> hehe 17:47:42 <AlphaSC> im just kidding , but u never know :D 17:47:54 <coopserver> <V453000> :) 17:48:04 <coopserver> *** V453000 has joined spectators 17:48:20 <coopserver> <V453000> keep trying and you will get there in no time 17:52:50 <AlphaSC> i guess ive still not understood how the signal chains work, sadly 17:53:09 <AlphaSC> but otherwise i could have fixed that mistake at vinnie overflow myself 17:53:17 <coopserver> <V453000> hm 17:53:23 <coopserver> <V453000> got some specific questions? 17:53:35 <AlphaSC> well 17:53:48 <AlphaSC> i can tell what i understand so far 17:54:10 <AlphaSC> i understand the normal prio with exit/como/entry 17:54:45 <AlphaSC> and at my overflow the way from reserver to to that prio 17:55:00 <AlphaSC> but e.g. i do not understand 17:55:12 <AlphaSC> how that prio looks forward to the station 17:55:28 <AlphaSC> from reserver to station where trains enter overflow 17:55:42 <coopserver> <V453000> can you mark it with tracks? 17:55:47 <AlphaSC> i will 17:56:48 <V453000> http://blog.openttdcoop.org/files/blog/V453000/Example_F.png 17:56:51 <V453000> asdf sec 17:56:52 <V453000> !rcon move 563 4 17:56:53 <coopserver> *** V453000 has joined company #4 17:56:54 <V453000> there 17:57:07 <coopserver> <V453000> the signal in that direction 17:57:14 <coopserver> <V453000> checks if the first plaform is free 17:57:28 <coopserver> <V453000> if it is, train can go 17:57:41 <coopserver> <V453000> then the yellow after that 17:57:47 <coopserver> <V453000> then red 17:57:54 <coopserver> <V453000> and lastly white 17:58:05 <coopserver> <V453000> thanks tothese signals 17:58:36 <coopserver> <Alpha> and the give the signal to the signal i signed with this? 17:59:04 <coopserver> <V453000> yeah 17:59:14 <coopserver> <V453000> it is just a chain in the direction continued from that 17:59:17 <coopserver> <Alpha> and the this signal give it to the green marked track 17:59:27 <coopserver> <V453000> yes 17:59:31 <coopserver> <Alpha> ok 17:59:48 <coopserver> <Alpha> ok 17:59:58 <coopserver> <Alpha> i guess ive a genereal question now 18:00:15 <coopserver> <Alpha> how can i break a prio? 18:00:25 <coopserver> <Alpha> expect from a noraml block signal 18:00:38 <coopserver> <V453000> break? 18:00:50 <coopserver> <Alpha> make the prio not work ^ 18:00:53 <coopserver> <Alpha> cuz it 18:00:57 <coopserver> <Alpha> cut* 18:01:19 <coopserver> <V453000> well you cna make it broken in about 100 ways? :D 18:01:27 <coopserver> <Alpha> i mean if i look at vinnie overflow 18:01:37 <coopserver> <Alpha> the prio chain got 18:01:53 <coopserver> <Alpha> he makes there tracks to depot for the depot prio 18:01:57 <coopserver> <Alpha> how do i know 18:02:11 <coopserver> <Alpha> that i dont get in conflict with my normal prio 18:02:21 <coopserver> <V453000> aha 18:02:25 <coopserver> <V453000> it doesnt share any block with it 18:02:43 <coopserver> <V453000> X is only exit so it just detects the block, not any other combo signals ahead 18:03:02 <coopserver> <V453000> with that blue/white are completely separate 18:03:23 <coopserver> <Alpha> so u re using the block signal 18:03:32 <coopserver> <Alpha> to seperate these prios 18:03:49 <coopserver> <V453000> yes 18:05:55 <coopserver> *** Game paused (connecting clients) 18:05:59 <coopserver> *** happy tran sport has joined 18:06:00 <coopserver> *** Game unpaused (connecting clients) 18:06:04 <coopserver> <happy tran sport> hi 18:06:17 <coopserver> <MrD2DG> Hi 18:06:19 <coopserver> <Alpha> hello 18:06:45 <coopserver> <happy tran sport> mr u can join my cumpany if u like 18:07:13 <coopserver> <MrD2DG> Oh 18:07:17 <coopserver> <MrD2DG> Sure 18:07:29 <coopserver> <MrD2DG> What's the pass? 18:07:36 <coopserver> <MrD2DG> Thanks 18:07:39 <coopserver> <happy tran sport> np 18:07:47 <coopserver> *** MrD2DG has joined company #1 18:07:50 <coopserver> <happy tran sport> have fun 18:07:57 <coopserver> <MrD2DG> Lol okay 18:08:39 <coopserver> <happy tran sport> i am playing pkr poker so be back later 18:08:42 <coopserver> *** happy tran sport has left the game (Leaving) 18:08:47 <coopserver> <MrD2DG> Okay BB 18:09:02 <coopserver> *** Game paused (connecting clients) 18:09:06 <coopserver> *** Player has joined 18:09:06 <coopserver> *** Game unpaused (connecting clients) 18:09:38 <Jam35> to quote V: minionised :D 18:10:00 <coopserver> <MrD2DG> :P 18:10:21 <happy> mr the net werk need slh so can join the town drop of 18:10:21 <Jam35> and the boss has they day off :) 18:10:40 <coopserver> <Alpha> :D 18:10:43 <coopserver> <Alpha> hi jam 18:10:49 <Jam35> hii 18:10:50 <coopserver> <MrD2DG> Sure I'll do it 18:10:58 <happy> thankis 18:11:01 <Jam35> sucker 18:11:08 <happy> thanks mr 18:11:18 <coopserver> <MrD2DG> Lol 18:11:21 <coopserver> <MrD2DG> No prob 18:11:24 <coopserver> *** Alpha has left the game (Leaving) 18:11:26 <coopserver> <MrD2DG> I need somethine to do :P 18:11:30 <coopserver> <MrD2DG> *SOMETHING 18:11:40 <coopserver> *** Game paused (connecting clients) 18:11:51 <coopserver> *** Jam35 has joined 18:11:54 <coopserver> *** Game unpaused (connecting clients) 18:12:04 <coopserver> *** Jam35 has joined company #1 18:12:48 <coopserver> <Jam35> let us rise up 18:12:53 <coopserver> <Jam35> fight the power etc 18:13:08 <coopserver> <MrD2DG> Haha 18:13:14 <coopserver> <V453000> MrD2DG: 1st April NUTS birthday 18:13:17 <coopserver> <V453000> big party 18:13:24 <coopserver> <MrD2DG> Ooh 18:13:42 <coopserver> <MrD2DG> Wait how man years has it been? 18:13:45 <coopserver> <V453000> 2 18:13:46 <coopserver> <MrD2DG> *MANY 18:13:52 <coopserver> <MrD2DG> Seems longer :P 18:13:54 <coopserver> <V453000> manly as fuck 18:14:00 <coopserver> <V453000> well 2 since first release 18:14:06 <coopserver> <V453000> 9 extra months of drawing before that 18:14:13 <coopserver> <V453000> 68 versions :) 18:14:20 <coopserver> <MrD2DG> Woah 18:16:53 <coopserver> <Jam35> must be tea-break time 18:16:55 <coopserver> *** Jam35 has joined spectators 18:17:10 <coopserver> <MrD2DG> You just started :P 18:17:21 <coopserver> <V453000> well in case you had nothing to do on 1.4. MrD2DG, that is what you do :/P 18:17:59 <coopserver> *** V453000 has joined spectators 18:18:05 <coopserver> <MrD2DG> :OP 18:18:08 <coopserver> <MrD2DG> *:P 18:18:11 <coopserver> <V453000> :) 18:18:23 <coopserver> <MrD2DG> I'm in for the partay (if I don't forget) 18:19:00 <coopserver> <V453000> :D 18:19:09 <coopserver> <V453000> it will just be some PS mayhem 18:19:25 <coopserver> <MrD2DG> Haha, cool 18:20:19 <coopserver> <V453000> WITH 18:20:20 <coopserver> <V453000> new trains 18:20:33 <coopserver> <MrD2DG> Wooooooooooooooo! 18:20:48 <coopserver> <MrD2DG> As in additions to the regular types or new types? 18:20:59 <coopserver> <V453000> new 18:21:02 <coopserver> <V453000> two new classes 18:21:05 <coopserver> <V453000> about 6 trains 18:21:11 <coopserver> <V453000> more if I get more ideas 18:21:17 <coopserver> <MrD2DG> Lol cool 18:21:45 <coopserver> <V453000> one of the classes is a bit half-class, second is a full new class based on fun, might be like brainmelter - nice to use bur no reason through stats either 18:22:20 <coopserver> <MrD2DG> TBH I don't know where you get all the ideas from :P 18:23:17 <coopserver> <V453000> me neither 18:23:33 <coopserver> <V453000> but actually this time they are rather simple 18:24:15 <coopserver> <MrD2DG> Haha simple to you is different from everyone else 18:24:19 <coopserver> <MrD2DG> We'll see :P 18:24:34 <coopserver> <V453000> myeah it will be a bit on the different side 18:24:55 <coopserver> <V453000> you will see :) 18:24:59 <coopserver> <V453000> it will be awesome 18:25:03 <coopserver> <V453000> I sez that 18:25:19 <coopserver> <MrD2DG> Haha 18:27:16 <coopserver> *** Game paused (connecting clients) 18:27:21 <coopserver> *** Niko has joined 18:27:23 <coopserver> *** Game unpaused (connecting clients) 18:31:22 <coopserver> <V453000> btw MrD2DG you could autoreplace a lot :P 18:31:25 <coopserver> <V453000> ancient railways (tm) 18:31:51 <coopserver> <MrD2DG> Lol I dunno what happy's plans were 18:31:59 <coopserver> <V453000> keeping class is never wrong :P 18:32:26 <coopserver> <MrD2DG> True enough I guess :P 18:32:28 *** KrunchyAl has joined #openttdcoop.stable 18:32:51 <coopserver> <V453000> + wagons mainly 18:34:47 <AlphaSC> !penalty 18:35:11 <coopserver> *** Player has left the game (Leaving) 18:40:53 <BiG_MEEEEEEECH> !slap V45000000 18:42:13 <V453000> invert your ass inside out Meech 18:43:02 <V453000> prepare for triangles 18:43:04 <V453000> 3< 18:44:21 <BiG_MEEEEEEECH> 3<<<<<<<<<<<<<<<<<<<<<< 18:44:32 *** Brumi has quit IRC 18:51:22 <coopserver> <Jam35> happy's plan was SL RL, ML LR :) 18:51:31 <coopserver> <Jam35> FTW 18:51:42 <coopserver> <MrD2DG> :/ 18:52:00 <coopserver> <MrD2DG> Was wondering why the Sidelines were different 18:52:06 <coopserver> *** Jam35 has joined company #1 18:52:22 <coopserver> <Jam35> Idk, he always does that :) 18:53:32 *** Mark has joined #openttdcoop.stable 18:53:33 *** Webster sets mode: +o Mark 18:53:51 <Mark> HAI 18:53:53 <Mark> hai 18:53:54 <V453000> OMFG 18:53:56 <V453000> HAI 18:54:02 <coopserver> <MrD2DG> Lol Hi 18:54:16 <coopserver> *** Game paused (connecting clients) 18:54:19 <coopserver> *** Mark has joined 18:54:20 <coopserver> *** Game unpaused (connecting clients) 18:54:22 <coopserver> <Jam35> hi 18:54:34 <V453000> !players 18:54:35 <coopserver> V453000: Client 561 (Light Blue) is MrD2DG, in company 1 (happy tran sport Transport) 18:54:36 <coopserver> V453000: Client 573 (Light Blue) is Jam35, in company 1 (happy tran sport Transport) 18:54:37 <coopserver> V453000: Client 575 (Green) is Niko, in company 3 (N$N Networks) 18:54:38 <coopserver> V453000: Spectators: Client 563 (V453000), Client 567 (black), Client 577 (Mark) 18:54:40 <V453000> !rcon move 563 4 18:54:41 <coopserver> *** V453000 has joined company #4 18:55:03 <coopserver> *** Mark has joined company #4 18:59:01 <coopserver> <V453000> time to NUT em 19:00:03 <coopserver> <MrD2DG> I thought you were gonna build that SLH Jam :P 19:00:07 <coopserver> *** V453000 has joined spectators 19:00:17 <coopserver> <Jam35> 04? 19:00:24 <coopserver> <Jam35> it is all SL :) 19:00:34 <coopserver> <Jam35> why a hub there? 19:00:41 <coopserver> <MrD2DG> happy wanted to connect the toen drop to it 19:00:47 <coopserver> <MrD2DG> *TOWN 19:00:58 <coopserver> <Jam35> ok where? 19:01:06 <coopserver> <MrD2DG> Wiedhus 19:01:13 <coopserver> <Jam35> ok I see it 19:01:43 <coopserver> <MrD2DG> I'm guessing he built it earlier 19:01:54 *** Djanxy has quit IRC 19:03:22 <coopserver> *** Game paused (connecting clients) 19:03:34 <coopserver> *** Speedy has joined 19:03:35 <coopserver> *** Game unpaused (connecting clients) 19:05:11 <coopserver> *** Mark has left the game (Leaving) 19:08:26 <V453000> @V 19:08:27 <Webster> User:V453000 - #openttdcoop Wiki - http://wiki.openttdcoop.org/User:V453000 19:22:50 <coopserver> *** Game paused (connecting clients) 19:22:55 <coopserver> *** Alpha has joined 19:22:55 <coopserver> *** Game unpaused (connecting clients) 19:23:36 <coopserver> <black> Alpha, need more lines or less trains :) 19:25:16 *** KrunchyAl has quit IRC 19:25:31 <coopserver> <Jam35> I made that look hard work 19:25:39 <coopserver> <MrD2DG> :P 19:27:26 <coopserver> *** Game paused (connecting clients) 19:27:32 <coopserver> *** Muel has joined 19:27:34 <coopserver> *** Game unpaused (connecting clients) 19:27:38 <coopserver> <Muel> hi 19:27:57 <coopserver> <black> hi 19:28:18 <coopserver> *** Muel has joined company #5 19:28:37 *** happy has quit IRC 19:31:38 <coopserver> <Jam35> what goes there then? :) 19:31:43 *** TheODM has joined #openttdcoop.stable 19:31:57 <coopserver> <MrD2DG> IDK ask happy :P 19:32:15 <coopserver> <MrD2DG> Goods probably 19:32:31 <coopserver> <Jam35> aint got none 19:32:54 <coopserver> <Jam35> sorry 19:33:03 *** ODM has quit IRC 19:33:04 <coopserver> <Jam35> we don't have any 19:33:27 <coopserver> <MrD2DG> Lol yes we do 19:33:53 <coopserver> <Jam35> er 19:33:57 <coopserver> <Jam35> not grouped? 19:33:58 <coopserver> <MrD2DG> err 19:34:10 <coopserver> <MrD2DG> Wasn't me 19:34:29 <coopserver> <MrD2DG> There's no trains though 19:34:37 <coopserver> <MrD2DG> We just produce at the factory 19:35:14 <coopserver> <Jam35> hm 19:35:22 <coopserver> <Jam35> not much space there 19:35:36 <coopserver> <Jam35> grey co invasion 19:35:38 <coopserver> <MrD2DG> Yeah I guess 19:37:23 *** happy has joined #openttdcoop.stable 19:37:42 <coopserver> *** Game paused (connecting clients) 19:37:43 <happy> hi 19:37:47 <coopserver> <Muel> hi 19:37:47 <coopserver> <MrD2DG> Hi 19:37:48 <coopserver> *** Yugi_D has joined 19:37:49 <coopserver> *** Game unpaused (connecting clients) 19:37:57 <coopserver> <Speedy> hii 19:38:11 <coopserver> <Jam35> hiii 19:38:17 <coopserver> <Yugi_D> hello 19:38:21 <coopserver> <Jam35> helloo 19:38:22 <coopserver> <Muel> hou 19:38:28 <happy> sorry mr did u arsk me for sume thin 19:38:43 <coopserver> <MrD2DG> We were just talkin about the town drop 19:38:45 <coopserver> <MrD2DG> *talking 19:38:52 <coopserver> *** Niko has joined spectators 19:38:59 <happy> ar k 19:39:44 <coopserver> *** Game paused (connecting clients) 19:39:45 <coopserver> *** Niko has left the game (Leaving) 19:39:47 <coopserver> *** Mark has joined 19:39:48 <coopserver> *** Game unpaused (connecting clients) 19:40:30 <happy> hi mark 19:40:34 <coopserver> <Mark> yo 19:56:17 <coopserver> *** Muel has left the game (Leaving) 20:01:31 <coopserver> *** Yugi_D has left the game (Leaving) 20:04:53 <coopserver> *** Game paused (connecting clients) 20:04:57 <coopserver> *** happy tran sport has joined 20:04:58 <coopserver> *** Game unpaused (connecting clients) 20:10:08 <coopserver> <Jam35> it already sort of is 20:10:17 <coopserver> <MrD2DG> Wait yeah 20:10:22 <coopserver> <MrD2DG> I don't get it 20:10:57 <coopserver> <Jam35> or not? 20:11:19 <coopserver> <Jam35> I see only primaries on the SL part 20:11:46 <coopserver> <Jam35> that is SLH 01 20:12:01 <coopserver> *** Mark has left the game (Leaving) 20:13:35 <coopserver> <Jam35> care to help change train orders to new factory? 20:13:52 <coopserver> <happy tran sport> yep 20:14:35 <coopserver> <Jam35> I start at bottom of list you take top 20:14:39 <coopserver> <Jam35> numerically 20:14:45 <coopserver> <happy tran sport> k 20:15:03 <coopserver> <happy tran sport> wate is it join the ml 20:17:20 <coopserver> <Jam35> ok I'll do all of them :P 20:17:49 <coopserver> <happy tran sport> k join the the new drop of to the ml 20:20:38 <BiG_MEEEEEEECH> !date 20:20:38 <coopserver> May 28 2037 20:25:00 *** Mark has quit IRC 20:25:41 *** Mark has joined #openttdcoop.stable 20:25:42 *** Webster sets mode: +o Mark 20:31:49 <coopserver> <Speedy> hey MEEEECH 20:32:35 <coopserver> <V453000> very solid Alpha 20:32:46 <coopserver> <Alpha> thx 20:32:59 <coopserver> <V453000> there will be things to improve, will show when necessary 20:34:22 *** Brumi has joined #openttdcoop.stable 20:35:51 <coopserver> <Alpha> these tracks behind are so fucking messy 20:39:29 <coopserver> <V453000> hm you could benefit from using some trains which have less problems with short curves 20:39:36 <coopserver> <V453000> here will be a lot of dense spots in your network 20:39:40 <V453000> !players 20:39:40 <coopserver> V453000: Client 561 (Light Blue) is MrD2DG, in company 1 (happy tran sport Transport) 20:39:41 <coopserver> V453000: Client 573 (Light Blue) is Jam35, in company 1 (happy tran sport Transport) 20:39:42 <coopserver> V453000: Client 579 (Green) is Speedy, in company 3 (N$N Networks) 20:39:43 <coopserver> V453000: Client 581 (Red) is Alpha, in company 4 (PINK #4) 20:39:44 <coopserver> V453000: Client 590 (Light Blue) is happy tran sport, in company 1 (happy tran sport Transport) 20:39:45 <coopserver> V453000: Spectators: Client 563 (V453000), Client 567 (black) 20:39:47 <coopserver> <Alpha> yes 20:39:48 <V453000> !rcon move 563 4 20:39:49 <coopserver> *** V453000 has joined company #4 20:39:58 <coopserver> <V453000> monorail would be a solid choice 20:40:08 <coopserver> <V453000> Animal Express is fun too 20:40:45 <coopserver> <V453000> as you want 20:42:45 <coopserver> *** Game paused (connecting clients) 20:42:47 <coopserver> *** Player has joined 20:42:48 <coopserver> *** Game unpaused (connecting clients) 20:43:15 <coopserver> *** MrD2DG has left the game (general timeout) 20:43:41 <coopserver> *** happy tran sport has left the game (Leaving) 20:48:08 <coopserver> <Alpha> y 20:48:12 <coopserver> <Alpha> on it 20:48:20 <coopserver> <V453000> CL1 allowance would help that :P 20:49:28 <coopserver> <V453000> blue = waiting bays 20:50:32 <coopserver> *** Player has left the game (Leaving) 20:52:02 <coopserver> <V453000> this is safe too 20:52:09 <coopserver> <V453000> you just need to make sure the white thing works 20:52:26 <coopserver> <V453000> if the last signals are closer, obviously gap is lower and the choices can be faster 20:52:37 <coopserver> <V453000> but something like this generally works 20:52:45 <coopserver> <Alpha> k 20:53:03 <coopserver> <Alpha> why use entry signals there? 20:53:12 <coopserver> <V453000> just because they mean that train stops there 20:53:14 <coopserver> <V453000> to mark it 20:53:17 <coopserver> <V453000> there is no need to 20:53:23 <coopserver> <Alpha> k 20:53:32 <coopserver> <V453000> coloured tracks work just as well 20:53:58 <coopserver> <V453000> you dont have to use the colour obviously, but I think it can be very helpful 20:54:20 <coopserver> <Alpha> its good for explaining things 20:54:35 <coopserver> <Alpha> i liek it alot when u explained me the prios 20:54:43 <coopserver> <V453000> :) 20:54:59 <coopserver> <Alpha> easy understand than what belongs to what :)# 20:55:03 <coopserver> <V453000> try the other choice at the SLH 20:56:46 *** TheODM has quit IRC 20:56:50 <coopserver> <Alpha> ok that is bad 20:56:57 <coopserver> <Alpha> not long enough right? 20:57:04 <coopserver> <V453000> yarr 20:57:41 <coopserver> <V453000> hint: starting with the shorter one is better as that one will be more problematic 20:57:48 <coopserver> <V453000> I wouldnt bother with CLs 20:58:21 <coopserver> <Alpha> #hm 20:58:32 <coopserver> <Alpha> but lets say no traffic its bad 20:58:41 <coopserver> <Alpha> like with these slugs 20:58:43 <coopserver> <V453000> ? 20:58:53 <coopserver> <Alpha> cuz trains slow 20:59:08 <coopserver> <V453000> doesnt matter if it still works in total 20:59:24 <coopserver> <V453000> it is better for you to learn system first 20:59:35 <coopserver> <V453000> you can always do some CL annoyment at any point :D 20:59:51 <coopserver> <Alpha> :P 21:00:02 <coopserver> <V453000> plus the Strong class isnt the most slowing down one 21:01:13 <coopserver> <Alpha> i made sign at the merger 21:01:22 <coopserver> <Alpha> any advice? 21:02:18 <coopserver> <V453000> yeah that is alright 21:02:36 <coopserver> <Alpha> if u want prefect slh/msh/bbh 21:02:39 <coopserver> <V453000> the absolute top tier way is to bridge the choice, not the ML 21:02:53 <coopserver> <V453000> that way you get easy prios, and mainly never disturb ML traffic 21:02:55 <coopserver> <V453000> but ignore that for now 21:03:00 <coopserver> <Alpha> u need many space 21:03:15 <coopserver> <Alpha> if build all prefect 3cl 21:03:28 <coopserver> <V453000> depends 21:03:41 <coopserver> <V453000> it takes some experience but even high CL things can be compact 21:03:50 <coopserver> <Alpha> hm 21:03:53 <coopserver> <V453000> takes more planning and stuff but yeah 21:03:59 <coopserver> <Alpha> but than u need space between llrr 21:04:13 <coopserver> <V453000> not even that 21:04:18 <coopserver> <Alpha> somewhere u need the space :D 21:04:20 <coopserver> <V453000> just ignore it for now :) 21:04:21 <coopserver> <Alpha> hehe ok 21:04:31 <coopserver> <V453000> if you composite tracks well, you can save space :P 21:12:57 <coopserver> <V453000> any progress? :) 21:13:06 <coopserver> <Alpha> well 21:13:14 <coopserver> <V453000> I cna do 03 for you 21:13:18 <coopserver> <V453000> and then you do 02 21:13:20 <coopserver> <V453000> deal? 21:13:22 <coopserver> <Alpha> as i said would like delete all 21:13:32 <coopserver> <V453000> no need for that 21:13:34 <coopserver> <Alpha> just look at lsh01 21:13:35 <coopserver> <V453000> try to do what I will do now 21:13:45 <coopserver> <Alpha> see the mess behind the lsh 21:13:45 <coopserver> <V453000> ready? 21:13:48 <coopserver> <Alpha> i hate that 21:14:05 <coopserver> <Alpha> u slh02 ;) 21:14:08 <coopserver> <Alpha> me 03 21:14:14 <coopserver> <V453000> kay 21:14:25 <coopserver> <Alpha> but iwant watch 21:14:28 <coopserver> <V453000> hm this landscape is terrible 21:14:31 <coopserver> <V453000> im at 02 21:14:32 <coopserver> <Alpha> y 21:14:41 <coopserver> <Alpha> u cant she high 21:14:45 <coopserver> <Alpha> see* 21:16:17 *** Djanxy has joined #openttdcoop.stable 21:17:59 <coopserver> <Alpha> vinnie wants to keep all river :P 21:18:03 <coopserver> <V453000> too bad 21:18:13 <coopserver> <V453000> river is a retarded feature in openttd anyway 21:18:19 <coopserver> <Alpha> lol 21:18:34 <coopserver> <Alpha> u could argue hills are too ;) 21:18:43 <coopserver> <V453000> no 21:18:48 <coopserver> <V453000> hills can be redone, rivers cannot 21:21:15 <coopserver> <V453000> no those are correct :) 21:21:23 <coopserver> <V453000> otherwise prio doesnt work over bridges 21:21:34 <coopserver> <V453000> but we want something different here 21:21:37 <coopserver> <V453000> dont bother with that 21:21:48 <coopserver> <V453000> we just check one tunnel with prio 21:21:49 <coopserver> <V453000> not the other 21:21:58 <coopserver> <V453000> kind of halfprio :P dont worry bout it 21:22:21 <coopserver> <V453000> anyway the SLH is done 21:22:46 <coopserver> <Alpha> :P 21:23:04 <coopserver> <V453000> completely functional 21:23:08 <coopserver> <V453000> not really ugly 21:23:34 <coopserver> <Alpha> why is one side 21:23:36 <coopserver> <V453000> your turn :) 21:23:41 <coopserver> <Alpha> 2 way and othern ot 21:23:43 <coopserver> <Alpha> the pbs 21:23:47 <coopserver> <V453000> mistake 21:23:53 <coopserver> <V453000> the landscape is driving my eyes crazy 21:24:00 <coopserver> <V453000> srsly the invisible hills are psycho 21:24:01 <coopserver> <Alpha> yo 21:24:10 <coopserver> <Alpha> sucks dick 21:24:19 <coopserver> <Alpha> forces u in tf them all :D 21:24:21 <coopserver> <Alpha> kinda 21:24:27 <coopserver> <V453000> kind of :) 21:24:55 <coopserver> <V453000> well SLH 03 awaits :P 21:25:14 <coopserver> <Alpha> made sign at urs 21:25:19 <coopserver> <Alpha> i start after that :D 21:25:32 <coopserver> <Alpha> wb = waiting bay 21:25:46 <coopserver> <V453000> wouldnt fit there 21:25:51 <coopserver> <V453000> just 2 tiles 21:26:00 <coopserver> <Alpha> yeah fuck me 21:26:01 <coopserver> <V453000> and the throughput will probably allow this gap 21:26:04 <coopserver> *** Game paused (connecting clients) 21:26:10 <coopserver> *** Muel has joined 21:26:12 <coopserver> *** Game unpaused (connecting clients) 21:26:29 <coopserver> <Muel> hu 21:26:33 <coopserver> <Alpha> hihih 21:28:11 <coopserver> <Jam35> byebye 21:28:15 <coopserver> *** Jam35 has left the game (Leaving) 21:28:15 <coopserver> <Alpha> bb jam 21:33:10 <coopserver> *** Muel has left the game (Leaving) 21:35:21 <coopserver> *** black has left the game (Leaving) 21:39:08 <coopserver> <V453000> see, it didnt even hurt :) 21:39:14 <coopserver> <Alpha> ;) 21:39:17 <coopserver> <V453000> well done, this is perfectly fine 21:39:21 <coopserver> <Alpha> i needed some thinking 21:39:28 <coopserver> <Alpha> to make the wait bay 21:39:31 <coopserver> <V453000> thats normal 21:39:35 <coopserver> <Alpha> i hope i did it right 21:39:40 <coopserver> <V453000> but you did it 100% correctly 21:39:42 <coopserver> <Alpha> 1 train each 21:39:57 <coopserver> <Alpha> some waisted spaces for one, but well 21:40:05 <coopserver> <V453000> its okay 21:40:21 <coopserver> <V453000> what you could do: 21:40:22 <coopserver> <Alpha> was about doing it ^ 21:40:28 <coopserver> <Alpha> y 21:40:33 <coopserver> <V453000> :) 21:41:16 <coopserver> <V453000> now the other part and done :) 21:41:31 <coopserver> <Alpha> why make so many signals 21:41:40 <coopserver> <Alpha> so train can join faster? 21:41:43 <coopserver> <V453000> faster response 21:41:43 <coopserver> <V453000> yeah 21:41:53 <coopserver> <Alpha> but looks ugly :D 21:41:58 <coopserver> <Alpha> at the top side ^ 21:42:07 <coopserver> <V453000> just matter of getting used to it 21:42:09 <coopserver> <V453000> not ugly to me :) 21:42:14 <coopserver> <Alpha> ;) 21:45:43 <coopserver> *** Game paused (connecting clients) 21:45:47 <coopserver> *** Cameron has joined 21:45:47 <coopserver> *** Game unpaused (connecting clients) 21:48:18 *** Djanxy has quit IRC 21:48:19 <coopserver> <V453000> see this 21:48:35 <coopserver> <V453000> makes it technically not a CL 21:48:44 <coopserver> <V453000> because train leaves ML at full speed and doestn slow ML down 21:48:50 <coopserver> <V453000> then it does its shizz at the SL 21:49:03 <coopserver> <V453000> so the green part isnt slowing ML down 21:49:18 <coopserver> <V453000> just a tiny hint 21:49:25 <coopserver> <Alpha> im on it ;) 21:50:35 <coopserver> <V453000> the landscape :d 21:50:38 <coopserver> <Alpha> y 21:50:59 <coopserver> <V453000> what are those bridges :D 21:51:10 <coopserver> <V453000> where to /from? 21:52:13 <coopserver> <Alpha> this sucks 21:52:20 <coopserver> <Alpha> cant see any high levels 21:52:26 <coopserver> <Alpha> its annoying as fuck 21:52:42 <coopserver> <Cameron> lol 21:54:14 <coopserver> <V453000> well there are some ways to load static newgrfs but idk how 21:54:17 <coopserver> <V453000> would be suitable for this case 21:54:38 <coopserver> <V453000> btw I still dont understand these bridges 21:54:50 <coopserver> <V453000> but go ahead :) 21:59:46 <BiG_MEEEEEEECH> WOOOOOOOOOOOOOOOOOOOO 22:01:32 <coopserver> <V453000> guys I have a secret 22:01:36 <coopserver> <V453000> Meech isnt a smart person 22:05:27 <BiG_MEEEEEEECH> I'M GENIUS 22:05:37 <BiG_MEEEEEEECH> BiG IQ STUNNA 22:06:53 <V453000> y u so dum den 22:08:30 <BiG_MEEEEEEECH> 45 IQ IS BIG 22:08:38 <BiG_MEEEEEEECH> DON MESS 22:08:46 <V453000> :D I see 22:08:56 <BiG_MEEEEEEECH> Big 22:09:27 <BiG_MEEEEEEECH> U NEED MORE TRIANGLES <<<<<<<<<<>>>>>>>>>>>>> <_< ^_^ >_> 22:10:18 <happy> yo meech 22:10:31 <BiG_MEEEEEEECH> LOL YO 22:10:43 <happy> how things 22:11:09 <BiG_MEEEEEEECH> BAD RaN OUTTA TRIANGLES 22:11:21 <happy> lol 22:18:19 *** KrunchyAl has joined #openttdcoop.stable 22:19:27 <coopserver> *** Game paused (connecting clients) 22:19:34 <coopserver> *** Firestar has joined 22:19:35 <coopserver> *** Game unpaused (connecting clients) 22:19:38 <coopserver> <Firestar> hey all 22:19:46 <coopserver> <Alpha> hi 22:21:06 <coopserver> <Firestar> nice taffic jam xD 22:21:43 <happy> hi 22:21:51 <coopserver> <Firestar> hi happy 22:23:14 <coopserver> *** Firestar has left the game (Leaving) 22:26:24 *** KrunchyAl has quit IRC 22:42:26 <coopserver> *** Game paused (connecting clients) 22:42:29 <coopserver> *** Vinnie has joined 22:42:29 <coopserver> *** Game unpaused (connecting clients) 22:42:44 <coopserver> <Vinnie> hi 22:42:47 <coopserver> <Alpha> hi 22:42:58 <happy> hi 22:43:16 <coopserver> *** Vinnie has joined company #4 22:43:38 <coopserver> <Vinnie> are you ok or do you need help? 22:45:02 <BiG_MEEEEEEECH> YOOOOOOOOOO 22:45:24 <coopserver> <Vinnie> yow swag 22:45:37 <BiG_MEEEEEEECH> YO BOSS 22:45:50 <coopserver> <Vinnie> dutch invented word boss 22:45:53 <BiG_MEEEEEEECH> BIG BOSS HUSTLER 22:46:02 <BiG_MEEEEEEECH> NL HUSTLAZ 22:47:00 <coopserver> *** Game paused (connecting clients) 22:47:10 <coopserver> *** BiG MeeCh has joined 22:47:10 <coopserver> *** Game unpaused (connecting clients) 22:47:15 <coopserver> <BiG MeeCh> $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 22:47:54 <coopserver> <BiG MeeCh> big boss sideline huustlers 22:48:16 <coopserver> <Vinnie> so we are both peeking at alpha 22:48:27 <coopserver> <Vinnie> im in the bushes, where are you? 22:49:27 <coopserver> <BiG MeeCh> HEYLL YEAH BOATS 22:49:43 <coopserver> *** Game paused (connecting clients) 22:49:45 <coopserver> *** black has joined 22:49:46 <coopserver> *** Game unpaused (connecting clients) 22:50:07 <coopserver> <BiG MeeCh> yo BLACK HSUSTLER 22:50:30 <coopserver> <black> hello 22:50:32 <coopserver> <black> :) 22:51:27 <coopserver> <Vinnie> wow 22:51:33 <coopserver> <Vinnie> you were so close 22:51:34 <coopserver> <black> bam 23:01:09 <coopserver> <V453000> gnight 23:01:13 <coopserver> *** V453000 has left the game (Leaving) 23:01:13 <coopserver> <Vinnie> cya 23:01:14 <coopserver> <Alpha> gn8 23:01:18 <coopserver> <BiG MeeCh> Bai V 23:02:00 <coopserver> <Vinnie> easy mode 23:03:13 <coopserver> *** black has started a new company #12 23:07:25 <coopserver> <Alpha> im done :D 23:07:48 <coopserver> <Vinnie> you not, missing connection 23:07:58 <coopserver> <Alpha> im donw with this fucking game 23:08:06 <coopserver> <Vinnie> haha 23:08:08 <coopserver> <black> lol 23:08:38 <coopserver> <Vinnie> want me to finish it? 23:08:54 <coopserver> <Alpha> are u serious 23:08:58 <coopserver> <Alpha> NEVER! 23:09:09 <coopserver> <Vinnie> so you lied you wanna play it :D 23:09:17 <coopserver> <Alpha> dude 23:09:27 <coopserver> <Alpha> i never gave up in my life 23:09:41 <coopserver> <BiG MeeCh> never gonna give you up 23:09:44 <coopserver> <Alpha> i just tried this to long 23:09:44 <coopserver> <BiG MeeCh> never gonna let you down 23:09:58 <coopserver> <Alpha> now its fucked 23:10:29 <coopserver> <Vinnie> because nukes are bad 23:10:39 <coopserver> <Alpha> nukes are good 23:10:42 <coopserver> <Alpha> u see? 23:11:02 <coopserver> <Vinnie> meanwhile network goes to shit 23:11:24 <coopserver> <Alpha> which nw? 23:11:28 <coopserver> <Vinnie> ours 23:12:00 <coopserver> <Vinnie> did you know that the previous hub needed 4 tiles to be complete 23:12:11 <coopserver> <Alpha> dude 23:12:19 <coopserver> <Alpha> its not first 23:12:28 <coopserver> <Alpha> but i dont give fucks 23:17:24 <coopserver> <Alpha> really 23:17:39 <coopserver> <Alpha> this is getting a real challange :D 23:18:15 <coopserver> <Vinnie> dude you got enough space for 2 hubs 23:19:04 *** KrunchyAl has joined #openttdcoop.stable 23:26:15 <coopserver> <black> gn 23:26:24 <coopserver> <Vinnie> gn 23:26:26 <coopserver> <black> Alpha dont give up ^^ 23:26:27 <coopserver> <Alpha> n8 23:26:32 <coopserver> <Alpha> lol 23:26:32 <coopserver> *** black has left the game (Leaving) 23:27:08 *** KrunchyAl has quit IRC 23:30:01 <coopserver> *** Game paused (connecting clients) 23:30:06 <coopserver> *** Yugi_D has joined 23:30:07 <coopserver> *** Game unpaused (connecting clients) 23:31:02 <coopserver> *** Yugi_D has joined company #9 23:34:00 <coopserver> *** Game paused (connecting clients) 23:34:04 <coopserver> *** happy tran sport has joined 23:34:05 <coopserver> *** Game unpaused (connecting clients) 23:34:08 <coopserver> <Cameron> wb 23:34:20 <coopserver> <happy tran sport> thanks 23:36:05 <coopserver> *** happy tran sport has left the game (Leaving) 23:36:41 <happy> gn all u mite see me to mor u mite not so have fun 23:36:56 <coopserver> <Cameron> gn 23:37:30 <happy> got a lot ov war gams to play 23:38:26 <happy> alpha u never give up on a net werk 23:38:27 *** happy has left #openttdcoop.stable 23:52:26 *** Brumi has quit IRC 23:56:37 <coopserver> *** Yugi_D has left the game (Leaving)