Config
Log for #openttdcoop.stable on 17th May 2014:
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00:04:15  <coopserver> *** Game paused (connecting clients)
00:04:19  <coopserver> *** happy tran sport has joined
00:04:19  <coopserver> *** Game unpaused (connecting clients)
00:04:43  <coopserver> *** happy tran sport has joined company #3
00:51:44  <coopserver> *** Djanxy has left the game (Leaving)
01:17:24  <coopserver> *** Game paused (connecting clients)
01:17:37  <coopserver> *** I.M.Legos has joined
01:17:37  <coopserver> *** Game unpaused (connecting clients)
01:18:07  <coopserver> <I.M.Legos> Hey Happy!
01:18:11  <coopserver> <happy tran sport> hi
01:18:22  <coopserver> <I.M.Legos> Long time Ey?
01:18:28  <coopserver> <happy tran sport> how  things
01:18:33  <coopserver> <I.M.Legos> Good.
01:18:34  <coopserver> *** happy tran sport has joined spectators
01:18:34  <coopserver> *** Game paused (number of players)
01:19:16  <coopserver> <I.M.Legos> So.
01:19:27  <coopserver> <happy tran sport> the  server mite  not restart becours  us the holdays so
01:19:48  <coopserver> <I.M.Legos> So I picked a bad day to restart
01:19:59  <coopserver> <happy tran sport> will
01:20:12  <coopserver> <happy tran sport> just  a wate  game
01:20:28  <coopserver> <happy tran sport> at  this  time
01:21:44  <coopserver> <I.M.Legos> I can't find a spot with both a first resource and a deposit area
01:22:32  <coopserver> <happy tran sport> ther won place   ther  won  good  farm  and    frut
01:23:00  <coopserver> <happy tran sport> i  can   fun  a food  plant ther  if u whont
01:23:14  <coopserver> <I.M.Legos> Sure where is it?
01:23:24  <coopserver> *** happy tran sport has joined company #3
01:23:25  <coopserver> *** Game unpaused (number of players)
01:23:50  <coopserver> <happy tran sport> see my sign  this
01:24:25  <coopserver> <I.M.Legos> I see
01:24:42  <coopserver> <I.M.Legos> 2 farms 3 citys and a factory.
01:24:47  <coopserver> *** Game paused (connecting clients)
01:24:49  <coopserver> <happy tran sport> yep
01:24:50  <coopserver> *** Hai has joined
01:24:50  <coopserver> *** Hai has started a new company #8
01:24:50  <coopserver> *** Game unpaused (connecting clients)
01:24:59  <coopserver> <happy tran sport> hi  Hai
01:25:13  <coopserver> <I.M.Legos> Hellu! I don't rember you if you've seen me...
01:26:06  <coopserver> <happy tran sport> k  i  am of to  bed  now  doo u whont me to  fun  a food  plan ther
01:26:12  <coopserver> <I.M.Legos> Yes
01:26:17  <coopserver> *** I.M.Legos has started a new company #14
01:26:30  <coopserver> <happy tran sport> doo  a sign
01:26:52  <coopserver> <I.M.Legos> Thx mate!
01:26:55  <coopserver> <happy tran sport> np
01:27:08  <coopserver> *** happy tran sport has joined spectators
01:28:24  <coopserver> *** Hai has left the game (Leaving)
01:28:29  <coopserver> *** Game paused (connecting clients)
01:28:33  <coopserver> *** Hai has joined
01:28:33  <coopserver> *** Hai has started a new company #15
01:28:34  <coopserver> *** Game unpaused (connecting clients)
01:29:21  <coopserver> <happy tran sport> Hai:   look  at the running cost  for ships  k we doo  train  on this  server
01:29:28  <coopserver> <I.M.Legos> I know
01:29:32  <coopserver> <I.M.Legos> Oh...
01:29:37  <coopserver> <I.M.Legos> That's...
01:29:39  <coopserver> <I.M.Legos> Sorry.
01:29:56  <coopserver> <happy tran sport> np
01:33:12  <coopserver> *** Hai has left the game (Leaving)
01:33:40  <coopserver> <happy tran sport> chek  the cargo  I.M.Legos
01:33:56  <coopserver> <I.M.Legos> Keep forgetting about that thx
01:34:07  <coopserver> <happy tran sport> np
01:35:58  <coopserver> <happy tran sport> i  did tel hem  not doo  ships
01:36:03  <coopserver> <I.M.Legos> AH
01:36:14  <coopserver> <happy tran sport> but  ther u  go
01:36:54  <coopserver> <happy tran sport> he  was  on the  rone  server  to  doo  ships
01:37:06  <coopserver> <happy tran sport> eney  way  gn
01:37:08  <coopserver> <I.M.Legos> PURR RAILS :D
01:37:17  <coopserver> <happy tran sport> yep
01:37:25  <coopserver> <I.M.Legos> Christmas trans :D
01:38:01  <coopserver> <happy tran sport> train  oder  2  is  not  rite
01:39:38  <coopserver> *** happy tran sport has left the game (Leaving)
01:39:44  <happy> bb
01:40:06  *** happy has quit IRC
01:41:32  <coopserver> <I.M.Legos> 'That's whatcha get!'
02:03:31  <coopserver> *** I.M.Legos has left the game (Leaving)
02:03:31  <coopserver> *** Game paused (number of players)
03:20:23  <coopserver> *** Game still paused (connecting clients, number of players)
03:20:29  <coopserver> *** Sylf has joined
03:20:29  <coopserver> *** Game still paused (number of players)
03:24:33  <coopserver> *** Sylf has joined company #11
03:24:34  <coopserver> *** Game unpaused (number of players)
03:54:41  <coopserver> *** Sylf has left the game (Leaving)
03:54:41  <coopserver> *** Game paused (number of players)
03:55:34  <coopserver> *** Game still paused (connecting clients, number of players)
03:55:36  <coopserver> *** Berkel has joined
03:55:36  <coopserver> *** Game still paused (number of players)
03:55:56  <coopserver> *** Berkel has left the game (Leaving)
04:40:01  *** tycoondemon has quit IRC
04:40:15  *** tycoondemon has joined #openttdcoop.stable
06:40:40  <coopserver> *** Game still paused (connecting clients, number of players)
06:40:46  <coopserver> *** Player has joined
06:40:46  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:40:46  <coopserver> *** Player has joined spectators
06:40:46  <coopserver> *** Game still paused (number of players)
06:41:28  <coopserver> *** Player has left the game (connection lost)
06:41:47  <coopserver> *** Game still paused (connecting clients, number of players)
06:41:52  <coopserver> *** Player has joined
06:41:52  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:41:52  <coopserver> *** Player has joined spectators
06:41:52  <coopserver> *** Game still paused (number of players)
06:42:02  <coopserver> <Player> !name Mr. Bojangles
06:43:23  <coopserver> *** Player has left the game (connection lost)
06:43:41  <coopserver> *** Game still paused (connecting clients, number of players)
06:43:46  <coopserver> *** Player has joined
06:43:46  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:43:46  <coopserver> *** Player has joined spectators
06:43:46  <coopserver> *** Game still paused (number of players)
06:44:00  <coopserver> <Player> !name Bluefabrik
06:44:00  <coopserver> *** Player has changed his/her name to Bluefabrik
06:44:18  <coopserver> *** Bluefabrik has joined company #13
06:44:18  <coopserver> *** Game unpaused (number of players)
06:45:18  <coopserver> *** Game paused (connecting clients)
06:45:25  <coopserver> *** Yugi_D has joined
06:45:25  <coopserver> *** Game unpaused (connecting clients)
06:45:30  <coopserver> <Bluefabrik> hi yugi
06:45:39  <coopserver> <Yugi_D> hello
06:46:03  <coopserver> <Yugi_D> nvr seen that name b4
06:46:18  <coopserver> <Bluefabrik> i use to be Mr. Bojangles
06:46:23  <coopserver> <Bluefabrik> !name Mr. Bojangles
06:46:40  <coopserver> *** Bluefabrik has left the game (connection lost)
06:46:40  <coopserver> *** Game paused (number of players)
06:46:51  <coopserver> <Yugi_D> is bluefabirk gonna b ur new name from now on?
06:46:59  <coopserver> *** Game still paused (connecting clients, number of players)
06:47:02  <coopserver> *** Player has joined
06:47:02  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:47:02  <coopserver> *** Player has joined spectators
06:47:02  <coopserver> *** Game still paused (number of players)
06:47:12  <coopserver> *** Player has joined company #13
06:47:12  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:47:12  <coopserver> *** Game unpaused (number of players)
06:47:12  <coopserver> *** Player has joined spectators
06:47:12  <coopserver> *** Game paused (number of players)
06:47:17  <coopserver> <Player> !name bluefabrik
06:47:17  <coopserver> *** Player has changed his/her name to bluefabrik
06:47:34  <coopserver> *** bluefabrik has joined company #13
06:47:34  <coopserver> *** Game unpaused (number of players)
06:47:41  <coopserver> <Yugi_D> is that wat ur known as now?
06:47:49  <coopserver> <bluefabrik> yea, i guess
06:48:07  <coopserver> <bluefabrik> im trying to go back to mr. bojangles, but the game crashes every time i try to set that name up
06:48:19  <coopserver> <bluefabrik> !name Bojangles
06:48:19  <coopserver> *** bluefabrik has changed his/her name to Bojangles
06:48:28  <coopserver> <Bojangles> there ya go, bojangles it is
06:48:58  <coopserver> <Yugi_D> where r u playing from?
06:49:03  <coopserver> <Bojangles> usa
06:49:05  <coopserver> <Bojangles> miami, fl
06:49:13  <coopserver> <Yugi_D> sunny?
06:49:24  <coopserver> <Bojangles> not at 2:49 am
06:49:25  <coopserver> <Bojangles> (:
06:49:33  <coopserver> <Bojangles> but yeah, usually it is
06:49:36  <coopserver> <Bojangles> where u at?
06:49:48  <coopserver> <Yugi_D> new zealand
06:49:53  <coopserver> <Bojangles> omfg
06:50:05  <coopserver> <Yugi_D> ?
06:50:10  <coopserver> <Bojangles> u r far
06:50:21  <coopserver> <Bojangles> or i guess we both are
06:50:34  <coopserver> <Yugi_D> not really, only 10hr direct flight
06:50:42  <coopserver> <Yugi_D> lol
06:51:42  <coopserver> *** Game paused (connecting clients)
06:51:49  <coopserver> *** Yugi_D has joined company #9
06:51:50  <coopserver> *** MarioRU has joined
06:51:50  <coopserver> *** MarioRU has started a new company #8
06:51:50  <coopserver> *** Game unpaused (connecting clients)
06:51:54  <coopserver> <Bojangles> hi mario
06:57:14  <coopserver> *** MarioRU has joined spectators
06:57:23  <coopserver> *** MarioRU has started a new company #15
06:57:48  <coopserver> <MarioRU> Hello
06:57:52  <coopserver> *** MarioRU has left the game (Leaving)
06:57:52  <coopserver> <Bojangles> sup
07:31:29  <coopserver> <Yugi_D> cya later
07:31:32  <coopserver> <Bojangles> CYA
07:31:34  <coopserver> *** Yugi_D has left the game (Leaving)
07:44:24  <coopserver> *** Game paused (connecting clients)
07:44:30  <coopserver> *** Player has joined
07:44:30  <coopserver> *** Game unpaused (connecting clients)
07:50:59  <coopserver> *** Player has left the game (Leaving)
08:36:35  <coopserver> *** Game paused (connecting clients)
08:36:39  <coopserver> *** V453000 has joined
08:36:39  <coopserver> *** Game unpaused (connecting clients)
08:36:49  <coopserver> <V453000> yoyo
08:37:05  <coopserver> <Bojangles> sup
08:48:18  <coopserver> <Bojangles> clients
08:48:22  <coopserver> <Bojangles> cya
08:48:41  <coopserver> *** Bojangles has left the game (Leaving)
08:48:41  <coopserver> *** Game paused (number of players)
08:51:50  <coopserver> *** V453000 has left the game (Leaving)
09:15:42  <coopserver> *** Game still paused (connecting clients, number of players)
09:15:53  <coopserver> *** AlphaSC has joined
09:15:53  <coopserver> *** Game still paused (number of players)
09:16:05  <coopserver> *** AlphaSC has started a new company #15
09:16:05  <coopserver> *** Game unpaused (number of players)
09:16:13  <coopserver> *** AlphaSC has joined spectators
09:16:13  <coopserver> *** Game paused (number of players)
09:16:20  <V453000> hy
09:16:27  <coopserver> <AlphaSC> hi :)
09:24:04  <coopserver> *** AlphaSC has left the game (Leaving)
09:26:33  <coopserver> *** Game still paused (connecting clients, number of players)
09:26:37  <coopserver> *** AntLogiK has joined
09:26:37  <coopserver> *** Game still paused (number of players)
09:27:19  <coopserver> *** AntLogiK has left the game (Leaving)
09:29:23  *** Djanxy has quit IRC
10:00:12  *** Brumi has joined #openttdcoop.stable
12:37:37  <coopserver> *** Game still paused (connecting clients, number of players)
12:37:50  <coopserver> *** dirace has joined
12:37:51  <coopserver> *** Game still paused (number of players)
12:38:43  <coopserver> *** dirace has left the game (Leaving)
12:45:46  <planetmaker> !revision
12:45:46  <coopserver> planetmaker: Game version is 1.4.1-RC1. Use Download <os-version> to get a direct download link.
13:13:33  <Jam35> !date
13:13:34  <coopserver> Jun 17 2254
13:13:50  <coopserver> *** Game still paused (connecting clients, number of players)
13:13:56  <coopserver> *** Jam35 has joined
13:13:56  <coopserver> *** Game still paused (number of players)
13:14:41  <coopserver> *** Jam35 has left the game (Leaving)
13:14:52  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable170514.sav
13:14:52  <coopserver> Starting download...
13:14:57  <coopserver> Savegame successfully downloaded
13:15:02  <Jam35> !rcon ls
13:15:03  <coopserver> 0) .. (Parent directory)
13:15:04  <coopserver> 1) JStable170514.sav
13:15:05  <coopserver> 2) wsg_0905_2.sav
13:15:06  <coopserver> 3) wsg_0905.sav
13:15:07  <coopserver> 4) JStable060514.sav
13:15:08  <coopserver> Jam35: You have 59 more messages. Type !less to view them
13:15:09  <Jam35> !rcon load 1
13:15:11  <coopserver> Starting new game
13:15:15  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.1-RC1)
13:15:15  <coopserver> *** Game still paused (manual, number of players)
13:15:21  <coopserver> *** Game still paused (manual, connecting clients, number of players)
13:15:27  <coopserver> *** Jam35 has joined
13:15:27  <coopserver> *** Game still paused (manual, number of players)
13:15:47  <Jam35> !rcon reset_company 1
13:15:48  <coopserver> Company deleted.
13:15:52  <Jam35> !setdef
13:15:52  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
13:15:55  <Jam35> !auto
13:15:56  <coopserver> *** Game still paused (number of players)
13:16:38  <coopserver> *** Game still paused (connecting clients, number of players)
13:16:40  <coopserver> *** Taede has joined
13:16:40  <coopserver> *** Game still paused (number of players)
13:21:41  <coopserver> *** Taede has started a new company #1
13:21:41  <coopserver> *** Game unpaused (number of players)
13:36:02  <Jam35> I read somewhere that if a town name was not available the town would not build
13:36:12  <Jam35> but here there are many repeats
13:36:27  <Jam35> the list consists of many copies of each name
13:36:32  <Jam35> i spose
13:36:43  <Taede> maybe it depends on the way the newgrf is coded?
13:36:52  <Taede> maybe theres 0lenght sections
13:36:53  <planetmaker> hm?
13:37:24  <Jam35> most towns here have a twin
13:37:30  <planetmaker> if a townname NewGRF cannot provide any unique townnames anymore, no towns can be placed, yes
13:37:40  <planetmaker> Thus the number of possible townnames limits the number of possible towns
13:37:58  <planetmaker> (That is also true with the in-built townname lists)
13:38:14  <coopserver> <Jam35> this game has 2 of almost all names
13:38:23  <planetmaker> But generally that limitation usually only becomes visible for 'realistic' townnames, where number of names is severely limited
13:39:11  <planetmaker> and if names are there twice, it can have two reasons:
13:39:18  <planetmaker> a) the NewGRF defines the names twice
13:39:29  <planetmaker> b) Some towns were renamed manually
13:39:48  <Jam35> well (a) was my guess :)
13:40:05  <planetmaker> can be easily done.
13:40:18  <Jam35> indeed
13:40:40  <Jam35> not many places to live in Greenland
13:41:05  <planetmaker> lol
13:46:13  <coopserver> *** Game paused (connecting clients)
13:46:14  <coopserver> *** Anson has joined
13:46:14  <coopserver> *** Game unpaused (connecting clients)
13:46:48  <coopserver> <Anson> hallo
13:46:56  <coopserver> <Jam35> hii
13:47:09  <coopserver> <Taede> ola
13:47:33  <coopserver> <Anson> hallo, taede ... this is ottd with mint :-)
13:47:48  <coopserver> <Taede> looks pretty familiar, doesnt it
13:48:13  <coopserver> <Anson> yes, even similar to ottd on my phone :-)
13:48:16  <coopserver> *** Jam35 has started a new company #2
13:48:30  <coopserver> <Anson> but i have problems with the keyboard :-(
13:49:10  <coopserver> <Jam35> Ittoqqortoormiit: best town
13:49:16  <coopserver> <Anson> to toggle the console, i need to use AltGr + ^, instead of simply ^ with windows
13:49:47  <coopserver> <Anson> and half the CTRL-shortcuts work differently or not at all :-(
13:51:49  <coopserver> <Anson> with windows, i can delete rails by holding ctrl and clicking or dragging, but also by fisr clicking or dragging and then pushing ctrl while still holding the mouse button ... now i need to push and hold ctrl first
13:52:05  <coopserver> <Anson> is that normal, or is something messed up ?
13:53:08  <coopserver> <Anson> also the ctrl-click to get a separate/joined statioin doesn't work at all ... but for waypoints, ctrl-click works
13:53:10  <Taede> seems to work both ways here (in mint)
13:55:05  *** Maraxus has joined #openttdcoop.stable
13:55:05  *** ChanServ sets mode: +o Maraxus
13:56:46  <Taede> check your keyboard settings
13:58:25  <coopserver> <Anson> regional settings > keyboard layout ?
13:59:16  <Taede> yes
14:04:29  <coopserver> <Anson> setting is "German"
14:04:37  <coopserver> *** Game paused (connecting clients)
14:04:40  <coopserver> *** Maraxus has joined
14:04:40  <coopserver> *** Game unpaused (connecting clients)
14:05:02  <coopserver> <Anson> when i check the preview, pushing any key lights the key on the preview, except for left and right ctrl
14:06:46  <coopserver> <Anson> here in chat, pushing the key left of the "1" works like in windows ... push it tiwce to get ^ ... but in windows, that toggles the keyboard and here i need to use AltGr (level3) plus ^
14:08:50  <Taede> odd
14:09:15  <planetmaker> likely some hotkey thing related to window manager
14:10:51  <Taede> which one do you use anson, cinnamon?
14:11:03  <coopserver> <Anson> yes
14:13:37  <coopserver> *** Anson has started a new company #3
14:15:15  <coopserver> <Anson> ctrl works now ... i have disabled the setting "show where the mouse is when ctrl is pressed"
14:15:49  <coopserver> <Anson> but for toggling the console, i still have to use AltGr (Level3) plus ^
14:16:43  <coopserver> *** Anson has joined spectators
14:18:17  <coopserver> <Anson> btw : i already succeeded in triggering an exception during the install, while selecting and deselecting partitions :-)
14:19:02  <coopserver> <Anson> and when setting up the format of the clock, i froze mint completely (except for the mousepointer)
14:28:47  <coopserver> *** Maraxus has left the game (Leaving)
14:28:53  <coopserver> *** Game paused (connecting clients)
14:28:55  <coopserver> *** Berkel has joined
14:28:55  <coopserver> *** Game unpaused (connecting clients)
14:28:58  *** Maraxus has quit IRC
14:29:44  <coopserver> <Anson> another n00b question : how do i setup links on the desktop, to start several different versions of ottd ?
14:30:26  <Taede> right-click the executable -> make link
14:30:31  <coopserver> *** Berkel has started a new company #3
14:30:34  <Taede> then copy the link to desktop and give it a sensible name
14:31:25  <coopserver> *** Game paused (connecting clients)
14:31:25  <coopserver> *** Anson has left the game (Leaving)
14:31:35  <coopserver> *** Player has joined
14:31:35  <coopserver> *** Game unpaused (connecting clients)
14:32:24  <coopserver> *** Player has left the game (Leaving)
14:32:25  <Anson> done as you said. but clicking the link does nothing
14:33:12  <coopserver> *** Game paused (connecting clients)
14:33:16  <coopserver> *** Player has joined
14:33:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:33:16  <coopserver> *** Player has started a new company #4
14:33:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:33:16  <coopserver> *** Player has joined spectators
14:33:18  <coopserver> *** Game unpaused (connecting clients)
14:33:40  <coopserver> *** Player has started a new company #5
14:33:40  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:33:40  <coopserver> *** Player has joined spectators
14:33:48  <coopserver> <Player> !name Bojangles
14:33:48  <coopserver> *** Player has changed his/her name to Bojangles
14:34:13  <coopserver> *** Bojangles has started a new company #6
14:35:48  <Anson> while the link is in the same directory as the executable it works (but then i wouldn't need it). and when i put the link on the desktop nothing happens when i click it
14:38:15  <Anson> i already found launcher deslets. that might work but is more work to setup
14:41:37  <Sylf> !date
14:41:37  <coopserver> Nov 18 1905
14:41:47  <coopserver> *** Game paused (connecting clients)
14:41:50  <coopserver> *** Sylf has joined
14:41:50  <coopserver> *** Game unpaused (connecting clients)
14:44:33  <coopserver> *** Sylf has started a new company #4
14:44:50  <coopserver> <Sylf> of course I get the pink company color...
14:45:17  <coopserver> <Bojangles> (:
14:45:20  <coopserver> <Bojangles> pink is pretty
14:47:00  <Anson> when i installed the ottd package it created a nice icon on the desktop and can be started there. but it is some old version 1.3 and it put all its datafiles in several different directories like /usr/share, /usr/games, /var/cache, /var/lib, etc
14:47:33  <Taede> yeah, i only install that one to pull in any dependencies
14:47:59  <Anson> as long as there are not yet 15 companies, you can change the color if you don't like pink
14:51:07  <Anson> taede. and where should i put all the different new versions like 141rc1, nightlies, etc? ... probably works when put at any place. but what is best/standard? and where do i store the config?
14:51:17  <Taede> there is no standard
14:51:33  <Taede> just extract the archives somewhere that makes sense to you
14:51:51  <Taede> i have an openttd dir in my homedir for instance
14:51:58  <Taede> with a subfolder for each server
14:51:58  <coopserver> <Sylf> I have openttd folder in my home dir, and have all the different versions there
14:52:19  <coopserver> <Sylf> ha.  people think the same
14:52:40  <Taede> cfg/newgrf's etc will get put in ~/.openttd/ unless you force it to be different
14:52:59  <Taede> and thus be used by all openttds within that os
14:53:00  <coopserver> <Sylf> right.
14:54:00  <Anson> the readme of ottd says that you can install a portable version by creating one directory and copying all executables for several OS there... but that doesn't work because of conflicting grf filenames in the config ("/" vs "\")
14:54:04  <coopserver> <Bojangles> why do these signals look so weird?
14:54:25  <coopserver> <Sylf> are you using the old signals?
14:54:39  <coopserver> <Sylf> the semaphore, non-electric signals
14:55:20  <coopserver> <Bojangles> i guess
14:57:46  <Anson> why doesn't ottd convert the filenames when reading them from the config? i think that is the only conflict when using the same config for win and mint
14:57:57  <coopserver> <Bojangles> fixed it, got the right signals now
14:59:06  <coopserver> <Sylf> you should create the patch that works around the problem
15:04:23  <V453000> hySylf
15:04:34  <coopserver> <Sylf> hi
15:08:19  <Anson> ok. ottd in my home now (on win it is c:/ ottd) and one subdir for each version (like in my win). any hint on where to put the downlod folder for all the grfs etc. so that i dont need to download everything multiple times for win and mint
15:08:37  <Taede> just default will do
15:08:53  <Taede> it will be separate from windows, but still be share by all the linux ones
15:09:14  <Taede> much less hassle all round
15:10:02  <coopserver> *** Bojangles has left the game (Leaving)
15:10:20  <Anson> and occasionally copying the files to keep them synced...
15:10:25  <coopserver> <Sylf> You can create hard links for newgrf folders, if you want, so the newgrfs will be shared between os
15:10:49  <Taede> i've never bothered, just use 'download missing content' whenever a certain newgrf is missing
15:12:30  <Anson> maybe i'll start creating maps and then i would need to already have the grfs...
15:14:54  <planetmaker> you want to create maps anyway with the newest versions. And they're quickly downloaded really
15:16:17  <Taede> ^
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15:20:11  <Anson> under win, i already had created several configurations (combinations of grfs) but the are lost now because of the /\
15:22:21  <planetmaker> just change the \ to a / ?
15:22:49  <Anson> i still am trying to create shortcuts on the desktop to start several versions of ottd. but still same result: make link creates something which does nothing when clicked. and using /media/ottd.desktop doesn't work either
15:25:09  <Anson> yes. changing / and \ is easy. but not when switching often. and when it should be done automatically... maybe some script "convert config; run ottd"
15:25:56  <coopserver> <Sylf> include the script as a part of your shortcut, and you won't have to run it manually
15:27:13  <Anson> firstvi have to find out how to create shortcuts that work
15:28:43  <Anson> on windows i simply drag the executable to the desktop while holding alt...
15:29:02  <coopserver> <Sylf> i dunno... I don't use desktop icons in linux
15:31:17  <Anson> they are quite handy when you have 3 different versions. and maybe another 3 versions to run as dedicated server
15:34:36  <planetmaker> especially when it comes to 'dedicated server' desktop icons are definitely not the thing you need
15:35:10  <coopserver> <Sylf> I'd rely more on dedicated script than shortcut icons
15:35:21  <planetmaker> desktop and dedicated server fit as well together as white and black :)
15:39:15  <Anson> if the server runs on your own computer. how do you start it?
15:39:42  <coopserver> <Sylf> which server?
15:40:15  <Anson> shortcuts on the desktop are nice to quickly start your most used programs
15:40:22  <coopserver> <Sylf> in mint, standard services are started/stopped/restarted using su service command
15:41:32  <Anson> i'm still a mint n00b :-)
15:42:08  <coopserver> <Sylf> noob or not, it's the way to work with services on mint
15:42:26  <coopserver> <Sylf> unless you're talking about openttd server mode
15:42:49  <coopserver> <Sylf> in which case, you start the openttd executable with -D switch
15:43:00  <Anson> programmed on unix "some" years ago. but only started something else besides win on my own comp last week
15:45:40  <Anson> yes. that's what i meant... on win i simply drag the ottd executable to the desktop while holding alt. then do it a second time and add -D to the links commandline... easy to start program and/ or server with those icons
15:47:25  <coopserver> <Sylf> in linux, many users simply open the console window, and get used to typing in the command.  Or at least create a shortcut script that execute a set of commands, or include all the needed switches
15:47:26  <planetmaker> Sylf, even in that case you can configure it as a service
15:47:40  <planetmaker> just create a short script - like you find in /etc/services for the other services
15:47:51  <coopserver> <Sylf> yes, but that would be more of an advanced topic
15:51:05  <Anson> ok. have it on the desktop now... rightclick desktop and "create new launcher here".... it works. but has only the launcher desklet's icon and not ottd
15:54:16  <planetmaker> you can usually select which icon you want to have displayed
15:54:28  <planetmaker> but the last desktop icon I created was years ago :)
16:05:44  <coopserver> *** Berkel has left the game (Leaving)
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16:08:10  <Anson> i could see no option for icons
16:09:01  <coopserver> *** Sylf has joined spectators
16:09:46  <Taede> rightclick link -> properties -> the icon in the properties window is actually a button
16:10:19  <Anson> and when starting "openttd -D" it starts, creates a map and then aborts saying "server coulf not be started"... would be nice to know why
16:12:09  <Anson> hiding the selection as button with the old icon and without additional text... but at least that worked now
16:15:48  <Sylf> did you do openttd -D or ./openttd -D?  not that it should matter for now
16:26:06  <coopserver> *** Taede has joined spectators
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16:29:00  <coopserver> <I.M.Legos> Hellu everyone!
16:29:30  <coopserver> *** I.M.Legos has started a new company #5
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16:30:13  <Anson> created the launcher desklet by browsing for openttd (that works) and then the same again but with -D appended and clicking on that, nothing happens
16:30:46  <Sylf> it actually haappened.
16:30:55  <Sylf> the program runs in the background.
16:31:18  <coopserver> <I.M.Legos> ok.
16:31:40  <Anson> then opened terminal in the directory of openttd and entered "openttd -D"... result: map creation and shutting down with "server couldn' be started"
16:32:29  <Sylf> if you do that, you're not using the openttd in that directory
16:32:46  <Anson> i like these long and detailed messages. lol
16:33:15  <Sylf> in linux or any other unix, current directory is not included in the PATH by default
16:33:19  <coopserver> <I.M.Legos> I don't understand anything @_@
16:33:57  <Sylf> we're talking about starting openttd on linux desktop...  please don't mind us
16:34:26  <coopserver> <I.M.Legos> Why there no actual train engines....
16:34:41  <Sylf> !date
16:34:41  <coopserver> Mar 17 1914
16:34:51  <Sylf> there should be couple of different models available
16:35:14  <coopserver> <I.M.Legos> Just 2
16:35:30  <coopserver> <I.M.Legos> Mayhem and something else and thewy look exactly the same
16:35:48  <coopserver> <I.M.Legos> Perception and Welcome to Mayhem
16:36:11  <Sylf> they look almost the same.  there are slight difference.
16:36:19  <Sylf> But difference is more in the train stats
16:36:25  <coopserver> <I.M.Legos> Yeah the middle section is it
16:36:48  <coopserver> <I.M.Legos> Perception looks better to me as it's level 2
16:37:11  <coopserver> <I.M.Legos> But they load SO slow
16:37:40  <Sylf> the loading speeds are same among all trains available at this point
16:37:43  <coopserver> <I.M.Legos> Perception's just better.
16:37:59  <coopserver> <I.M.Legos> Better reliability and tractive effort
16:38:11  <Sylf> it's newer.  that's why
16:38:16  <coopserver> <I.M.Legos> As well as speed.
16:38:20  <coopserver> <I.M.Legos> But anyway
16:38:34  <coopserver> <I.M.Legos> Is this world ready for rails?
16:38:41  <Sylf> yes
16:38:57  <coopserver> <I.M.Legos> It's pretty much snailing right now
16:39:38  <Sylf> Anson, when you start the openttd on the console, once you are in the target directory, make sure you start the command with ./ --  otherwise, you're not using the particular version of the openttd
16:39:47  <coopserver> <I.M.Legos> A new train :D
16:39:54  <coopserver> <I.M.Legos> brb
16:40:45  <Anson> ah. it works differently than win... in win, "openttd.exe -D" starts a console window and keeps it open... in mint it seems to do it in the background. even when not giving the parameter -f
16:43:46  <coopserver> <I.M.Legos> I'm ganna be afk for a bit
16:44:02  <coopserver> <I.M.Legos> See you!
16:45:09  <coopserver> <I.M.Legos> Btw new train type: We have to Escape
16:46:06  <Anson> have to go shopping food and cigs for the weekend (shops close in an hour)... probably will also eat something... will be back much later...
16:48:21  <coopserver> *** Game paused (connecting clients)
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16:48:36  <coopserver> <I.M.Legos> Uhhh what....
16:49:13  <coopserver> *** server has left the game (Leaving)
16:49:16  <coopserver> <I.M.Legos> my iron mine is dieing apperently.
16:52:13  <coopserver> *** Game paused (connecting clients)
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17:05:32  <coopserver> <I.M.Legos> Is it possible to transport 100% of a resource?
17:08:02  *** happy has joined #openttdcoop.stable
17:08:20  <coopserver> *** Game paused (connecting clients)
17:08:31  <coopserver> *** happy tran sport has joined
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17:08:35  <coopserver> <I.M.Legos> Hey happ!
17:08:38  <coopserver> <happy tran sport> hi
17:08:41  <coopserver> <I.M.Legos> We did get a new map :D
17:08:46  <coopserver> <happy tran sport> nice
17:09:09  <coopserver> <I.M.Legos> Wanna join me or you ganna start a-new?
17:09:37  <coopserver> <I.M.Legos> I'm just working off one line :l
17:10:01  <coopserver> <I.M.Legos> 40 left of the lone
17:11:05  <coopserver> <happy tran sport> i  was  fishing  so   i  no i was  going  to be late
17:11:13  <coopserver> <I.M.Legos> Ah.
17:11:53  <coopserver> <happy tran sport> k  i  got    this  is my  larst  night  be for i go  on holday  for a week
17:11:56  <coopserver> *** happy tran sport has started a new company #7
17:12:06  <coopserver> <I.M.Legos> Ok.
17:13:29  <coopserver> <I.M.Legos> no elec. trains yet.
17:13:36  <coopserver> <I.M.Legos> There's just 3 trains
17:16:00  <coopserver> <I.M.Legos> You picked a good spot it seems
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17:33:58  <coopserver> <happy tran sport> hey  jam
17:34:44  <Jam35> you're lucky
17:34:52  <Jam35> I only just looked at the screen
17:34:57  <Jam35> hi
17:35:03  <coopserver> <happy tran sport> hi
17:35:18  <coopserver> <I.M.Legos> I'm still here :D
17:35:36  <coopserver> <Jam35> hello also
17:35:37  <coopserver> <happy tran sport> can u  fun me  a facory  at my  oil  drop  of  and  i  give u the  muney   for it  when i have it
17:35:51  <coopserver> <I.M.Legos> Hey jam!
17:35:56  <coopserver> *** Game paused (connecting clients)
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17:36:01  <coopserver> <I.M.Legos> Glad to see you are here!
17:36:11  <coopserver> <happy tran sport> hi  Djanxy
17:36:12  <coopserver> <Djanxy> mjello
17:36:25  <coopserver> <Jam35> factory?
17:36:30  <coopserver> <happy tran sport> yep
17:36:31  <coopserver> <Jam35> hi Djanxy
17:36:39  <coopserver> <Djanxy> Jam35, saw my sabotage last map ?
17:36:44  <coopserver> <Jam35> you sure? at oil?
17:36:46  <coopserver> <Jam35> nope
17:36:51  <coopserver> <Jam35> what happened :P
17:37:02  <coopserver> <I.M.Legos> ...?
17:37:07  <coopserver> <Jam35> any form of sabotage was improvement
17:37:08  <coopserver> <I.M.Legos> Boats?
17:37:17  <coopserver> <Djanxy> just built a bit on yours, was so late that i didnt think it would matter - which it clearly didnt ;)
17:37:18  <coopserver> <I.M.Legos> I know someone used boats
17:37:29  <coopserver> <happy tran sport> yep  i   going to  doo oil  and  factory  net werk at won drop of
17:37:29  <coopserver> <I.M.Legos> Saw them get desamated
17:37:52  <coopserver> <Jam35> which side of track?
17:38:24  <coopserver> <happy tran sport> thanks
17:38:30  <coopserver> <Jam35> no problemo
17:40:04  <coopserver> <I.M.Legos> No moar lonez
17:42:52  <coopserver> <I.M.Legos> Well i'm ganna be afk for a bit
17:48:01  <coopserver> <I.M.Legos> bACK
17:48:05  <coopserver> <I.M.Legos> Back*
17:49:23  <coopserver> *** Djanxy has left the game (Leaving)
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17:51:10  <coopserver> <happy tran sport> be  back  later  my diner  is dun
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18:12:59  <coopserver> *** Game paused (connecting clients)
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18:13:02  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:13:02  <coopserver> *** Player has joined spectators
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18:13:08  <coopserver> *** Player has joined company #6
18:13:08  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:13:08  <coopserver> *** Player has joined spectators
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18:13:35  <coopserver> *** Game paused (connecting clients)
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18:13:38  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:13:39  <coopserver> *** Player has joined spectators
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18:13:45  <coopserver> <Player> !name Bojangles
18:13:45  <coopserver> *** Player has changed his/her name to Bojangles
18:13:53  <coopserver> *** Bojangles has joined company #6
18:25:00  <coopserver> <Bojangles> hi anyone here knows what the numbers next to the locos mean?
18:25:13  <coopserver> <Bojangles> i see revelation machine has a 1 in blue, and we have to scape has a 3
18:25:35  <Taede> generation of a class, each colour is a different class of locomotive
18:25:38  <coopserver> <Sylf> they mean nothing much
18:25:44  <Taede> currently there is only the 'early' class available
18:25:52  <coopserver> <Sylf> #1 is the oldest locomotive in that class
18:25:53  <coopserver> <Bojangles> i see
18:26:00  <coopserver> <Bojangles> so, what are these classes for?
18:26:21  <Taede> http://dev.openttdcoop.org/projects/nuts/wiki <-- easiest way to explain
18:26:34  <coopserver> <Bojangles> hey is there a way to copy from here?
18:27:15  <Taede> dont think so
18:27:41  <coopserver> <Bojangles> thanks a lot! and dont worry, i did google opencoop wiki nuts and got it right away
18:27:51  <Taede> :)
18:28:00  <coopserver> <Jam35> join IRC is the best advice :)
18:28:06  <coopserver> <Sylf> ^
18:28:22  <coopserver> <Jam35> cos there will be a next time ;)
18:28:50  <coopserver> <Sylf> unless you quit the game today
18:28:58  <coopserver> <Jam35> :P
18:37:10  <coopserver> *** Sylf has left the game (Leaving)
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18:52:51  <coopserver> *** happy tran sport has joined
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18:52:58  <coopserver> <Bojangles> hey happy
18:53:04  <coopserver> <happy tran sport> hi
18:53:30  <coopserver> <Bojangles> 1) i thought u were in greeceland 2) you did say they wudnt restart the map this weekend!
18:53:34  <coopserver> <Bojangles> i mean LIAR
18:53:37  <coopserver> <Bojangles> :D
18:53:49  <coopserver> <happy tran sport> yep
18:54:22  <coopserver> <Jam35> hi
18:54:25  <coopserver> <Bojangles> hi
18:54:29  <coopserver> <Taede> ello
18:59:13  <coopserver> *** Bojangles has left the game (Leaving)
19:00:08  <Taede> !ping
19:00:08  <coopserver> pong
19:00:09  <coopserver> *** Taede has left the game (general timeout)
19:00:11  <Taede> !ding
19:00:12  <coopserver> Dong! reply took 0:00:00.030907
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19:20:41  <happy> hey  jam  chek  this is  out      https://www.youtube.com/watch?v=YzoyDILKlhY
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19:21:23  <coopserver> <Jam35> noooo :)
19:21:39  <coopserver> <happy tran sport> u   will  love it
19:22:47  <Jam35> why would I?
19:23:20  <happy> Jessie J and Queen London 2012 Performance
19:26:58  <coopserver> *** Game paused (connecting clients)
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19:27:27  <coopserver> <Player> !name Bojangles
19:27:27  <coopserver> *** Player has changed his/her name to Bojangles
19:27:43  <coopserver> *** Bojangles has joined company #6
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19:31:08  <Jam35> Save the badger May solo was ok
19:31:18  <Jam35> Jesse J: idc
19:33:01  <coopserver> *** Game paused (connecting clients)
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19:33:17  <coopserver> <Player> !name Bojangles
19:33:17  <coopserver> *** Player has changed his/her name to Bojangles
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19:46:55  <coopserver> <happy tran sport> jam  how doo u doo  that  if a train  is  not fall  load    it  will  chenge back   to  the 1  ferst  cargo
20:00:35  <Jam35> what do you mean happy?
20:00:57  <coopserver> <Jam35> what train? what cargo?
20:01:02  <coopserver> <Jam35> where? :)
20:01:06  <coopserver> <Bojangles> yeah i didnt get that either
20:01:44  <coopserver> <happy tran sport> chek  my  iron  train
20:01:45  <coopserver> <Jam35> ah steel trains?
20:02:43  <coopserver> <Jam35> firstly it would be better to go to nearest depot to refit
20:02:57  <coopserver> <Jam35> not like you have
20:03:17  <coopserver> <Jam35> Upernavik Train depot
20:03:32  <coopserver> <Jam35> should say nearest train depot
20:03:36  <coopserver> <happy tran sport> when ther  go  to  the  drop of  ther  go  to  the deport for  steel  cargo  and  ther  load  whont steel  is  ther  but  i need to find  a way to  ade if the steel cargo   is not fall up    it shord  go back to iron
20:03:59  <coopserver> <Jam35> to do that make the platform one tile extra
20:04:09  <coopserver> <Jam35> unload (near end)
20:04:18  <coopserver> <Jam35> if not full
20:04:32  <coopserver> *** Game paused (connecting clients)
20:04:33  <coopserver> <Jam35> unload (far end)
20:04:40  <coopserver> <Jam35> refit back to iron
20:04:43  <coopserver> *** RTM has joined
20:04:43  <coopserver> *** Game unpaused (connecting clients)
20:04:49  <coopserver> <Jam35> sorry
20:04:50  <coopserver> <RTM> hi all
20:04:55  <coopserver> <Bojangles> what!? im not getting this
20:04:57  <coopserver> <Bojangles> hi rtm
20:05:01  <coopserver> <Jam35> load (near end) unload (far ned)
20:05:18  <coopserver> <Jam35> ned>
20:05:21  <coopserver> <Jam35> >
20:05:23  <coopserver> <Jam35> ?
20:05:25  <coopserver> <Bojangles> hey jam, could you explain?
20:05:26  <coopserver> <Jam35> end
20:05:48  <coopserver> <Jam35> he wants to refit iron trains to steel
20:06:00  <coopserver> <Bojangles> huh, i got that, but what with the other part?
20:06:02  <coopserver> <Jam35> if the steel doesn;t load enough drop it back
20:06:16  <coopserver> <Bojangles> huh... why would you do that?
20:06:17  <coopserver> <Jam35> then refit to iron again
20:06:28  <coopserver> <Jam35> so trains don't run (nearly) empty
20:06:37  <coopserver> <Jam35> pointless trip
20:07:05  <coopserver> *** Jam35 has joined company #7
20:07:10  <coopserver> <Bojangles> huh...
20:07:23  <coopserver> <Bojangles> i still dont see much of a point, i must be missing something
20:08:51  <coopserver> <Bojangles> hey jam
20:09:01  <coopserver> <Bojangles> what about setting orders to non-stop?
20:09:04  <coopserver> <Bojangles> why you do that?
20:09:18  <coopserver> *** RTM has left the game (Leaving)
20:09:40  <coopserver> <Jam35> main reason is so that stations don;t get cargo there cos the wrong train stopped
20:09:56  <coopserver> <Jam35> other than that idk :)
20:10:01  <coopserver> <Bojangles> ah i see
20:10:13  <coopserver> <Bojangles> but how does it work tho
20:10:19  <coopserver> <Jam35> I did the orders happy
20:10:31  <coopserver> <Jam35> how does what work?
20:10:31  <coopserver> <happy tran sport> k
20:10:46  <coopserver> <Bojangles> if you have all your orders as nonstop, if train gets to wrong station, it wont cause that issue?
20:10:48  <coopserver> <Jam35> on train 58 at least
20:11:10  <coopserver> <Jam35> because it won;t stop at a station unless it is supposed to
20:11:19  <coopserver> <happy tran sport> k  now  got to    copey  it on all  all  iron trains
20:11:23  <coopserver> <Bojangles> i see
20:11:51  <coopserver> <Jam35> then the industry will not 'think'trains stop there to pick up
20:12:03  <coopserver> <Bojangles> gotcha
20:12:05  <coopserver> <Bojangles> so nice
20:12:08  <coopserver> <Bojangles> i didnt know
20:12:09  <coopserver> <Jam35> and you don;t get stupid cargoes at wrong stations :)
20:12:25  <coopserver> <Bojangles> i have blown many stations away because of this... hehe
20:12:32  <coopserver> <Jam35> indeed :)
20:12:38  <coopserver> <Jam35> most do at first
20:12:47  <coopserver> <Jam35> then they use non-stop as default
20:12:48  <coopserver> <Jam35> :)
20:12:52  <coopserver> *** Game paused (connecting clients)
20:12:52  <coopserver> <Bojangles> just set it up
20:12:53  <coopserver> <Jam35> in advanced options
20:12:55  <coopserver> *** IIIRazor has joined
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20:18:06  <coopserver> <Jam35> it will adapt to new number
20:18:17  <coopserver> <Jam35> when you add orders
20:19:27  <coopserver> <Jam35> all of your trains go to Tasiilaq depot #3 though
20:19:38  <coopserver> <Jam35> that is wrong
20:19:51  <coopserver> <Jam35> they need the depot next to their station
20:20:18  <coopserver> <Jam35> or waypoint then 'nearest depot'
20:21:20  <coopserver> <Jam35> put a refit station after steel drop
20:21:27  <coopserver> <Jam35> refit depot
20:21:31  <coopserver> <Jam35> with waypoint
20:21:41  <coopserver> <Jam35> then they all have the same orders
20:21:48  <coopserver> <Jam35> except pick up
20:22:17  <coopserver> <Jam35> refit after factory
20:22:27  <coopserver> *** Bojangles has left the game (Leaving)
20:23:10  <Sylf> !date
20:23:10  <coopserver> Dec 24 1930
20:23:26  <coopserver> *** Game paused (connecting clients)
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20:30:58  <coopserver> <IIIRazor> plz, can someone build steelworks at this sing "here" ? i build track and  my steelworks has been closed. thanks
20:31:29  <coopserver> <IIIRazor> thanks!
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20:35:20  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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20:35:25  <coopserver> <Player> !name Bojangles
20:35:25  <coopserver> *** Player has changed his/her name to Bojangles
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20:39:08  <coopserver> <happy tran sport> k  thanks
20:40:21  <coopserver> <happy tran sport> be back  later
20:40:25  <coopserver> <Bojangles> cya
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21:51:03  <coopserver> <Bojangles> hey happy
21:51:16  <coopserver> <happy tran sport> hi
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21:54:52  <Jam35> bbb
21:54:57  <coopserver> <Bojangles> bbb
21:55:03  <coopserver> <happy tran sport> bb  jam
22:27:04  <Taede> !vehicles
22:27:05  <coopserver> Taede: Total vehicles per type: Rail: 519, Road: 20, Water: 0, Air: 0
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22:32:43  <coopserver> <Player> !name Bojangles
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23:02:50  <coopserver> <happy tran sport> bbb  see  u  nexs  week
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23:10:06  <coopserver> <Player> !name Bojangles
23:10:06  <coopserver> *** Player has changed his/her name to Bojangles
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