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00:04:15 <coopserver> *** Game paused (connecting clients) 00:04:19 <coopserver> *** happy tran sport has joined 00:04:19 <coopserver> *** Game unpaused (connecting clients) 00:04:43 <coopserver> *** happy tran sport has joined company #3 00:51:44 <coopserver> *** Djanxy has left the game (Leaving) 01:17:24 <coopserver> *** Game paused (connecting clients) 01:17:37 <coopserver> *** I.M.Legos has joined 01:17:37 <coopserver> *** Game unpaused (connecting clients) 01:18:07 <coopserver> <I.M.Legos> Hey Happy! 01:18:11 <coopserver> <happy tran sport> hi 01:18:22 <coopserver> <I.M.Legos> Long time Ey? 01:18:28 <coopserver> <happy tran sport> how things 01:18:33 <coopserver> <I.M.Legos> Good. 01:18:34 <coopserver> *** happy tran sport has joined spectators 01:18:34 <coopserver> *** Game paused (number of players) 01:19:16 <coopserver> <I.M.Legos> So. 01:19:27 <coopserver> <happy tran sport> the server mite not restart becours us the holdays so 01:19:48 <coopserver> <I.M.Legos> So I picked a bad day to restart 01:19:59 <coopserver> <happy tran sport> will 01:20:12 <coopserver> <happy tran sport> just a wate game 01:20:28 <coopserver> <happy tran sport> at this time 01:21:44 <coopserver> <I.M.Legos> I can't find a spot with both a first resource and a deposit area 01:22:32 <coopserver> <happy tran sport> ther won place ther won good farm and frut 01:23:00 <coopserver> <happy tran sport> i can fun a food plant ther if u whont 01:23:14 <coopserver> <I.M.Legos> Sure where is it? 01:23:24 <coopserver> *** happy tran sport has joined company #3 01:23:25 <coopserver> *** Game unpaused (number of players) 01:23:50 <coopserver> <happy tran sport> see my sign this 01:24:25 <coopserver> <I.M.Legos> I see 01:24:42 <coopserver> <I.M.Legos> 2 farms 3 citys and a factory. 01:24:47 <coopserver> *** Game paused (connecting clients) 01:24:49 <coopserver> <happy tran sport> yep 01:24:50 <coopserver> *** Hai has joined 01:24:50 <coopserver> *** Hai has started a new company #8 01:24:50 <coopserver> *** Game unpaused (connecting clients) 01:24:59 <coopserver> <happy tran sport> hi Hai 01:25:13 <coopserver> <I.M.Legos> Hellu! I don't rember you if you've seen me... 01:26:06 <coopserver> <happy tran sport> k i am of to bed now doo u whont me to fun a food plan ther 01:26:12 <coopserver> <I.M.Legos> Yes 01:26:17 <coopserver> *** I.M.Legos has started a new company #14 01:26:30 <coopserver> <happy tran sport> doo a sign 01:26:52 <coopserver> <I.M.Legos> Thx mate! 01:26:55 <coopserver> <happy tran sport> np 01:27:08 <coopserver> *** happy tran sport has joined spectators 01:28:24 <coopserver> *** Hai has left the game (Leaving) 01:28:29 <coopserver> *** Game paused (connecting clients) 01:28:33 <coopserver> *** Hai has joined 01:28:33 <coopserver> *** Hai has started a new company #15 01:28:34 <coopserver> *** Game unpaused (connecting clients) 01:29:21 <coopserver> <happy tran sport> Hai: look at the running cost for ships k we doo train on this server 01:29:28 <coopserver> <I.M.Legos> I know 01:29:32 <coopserver> <I.M.Legos> Oh... 01:29:37 <coopserver> <I.M.Legos> That's... 01:29:39 <coopserver> <I.M.Legos> Sorry. 01:29:56 <coopserver> <happy tran sport> np 01:33:12 <coopserver> *** Hai has left the game (Leaving) 01:33:40 <coopserver> <happy tran sport> chek the cargo I.M.Legos 01:33:56 <coopserver> <I.M.Legos> Keep forgetting about that thx 01:34:07 <coopserver> <happy tran sport> np 01:35:58 <coopserver> <happy tran sport> i did tel hem not doo ships 01:36:03 <coopserver> <I.M.Legos> AH 01:36:14 <coopserver> <happy tran sport> but ther u go 01:36:54 <coopserver> <happy tran sport> he was on the rone server to doo ships 01:37:06 <coopserver> <happy tran sport> eney way gn 01:37:08 <coopserver> <I.M.Legos> PURR RAILS :D 01:37:17 <coopserver> <happy tran sport> yep 01:37:25 <coopserver> <I.M.Legos> Christmas trans :D 01:38:01 <coopserver> <happy tran sport> train oder 2 is not rite 01:39:38 <coopserver> *** happy tran sport has left the game (Leaving) 01:39:44 <happy> bb 01:40:06 *** happy has quit IRC 01:41:32 <coopserver> <I.M.Legos> 'That's whatcha get!' 02:03:31 <coopserver> *** I.M.Legos has left the game (Leaving) 02:03:31 <coopserver> *** Game paused (number of players) 03:20:23 <coopserver> *** Game still paused (connecting clients, number of players) 03:20:29 <coopserver> *** Sylf has joined 03:20:29 <coopserver> *** Game still paused (number of players) 03:24:33 <coopserver> *** Sylf has joined company #11 03:24:34 <coopserver> *** Game unpaused (number of players) 03:54:41 <coopserver> *** Sylf has left the game (Leaving) 03:54:41 <coopserver> *** Game paused (number of players) 03:55:34 <coopserver> *** Game still paused (connecting clients, number of players) 03:55:36 <coopserver> *** Berkel has joined 03:55:36 <coopserver> *** Game still paused (number of players) 03:55:56 <coopserver> *** Berkel has left the game (Leaving) 04:40:01 *** tycoondemon has quit IRC 04:40:15 *** tycoondemon has joined #openttdcoop.stable 06:40:40 <coopserver> *** Game still paused (connecting clients, number of players) 06:40:46 <coopserver> *** Player has joined 06:40:46 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:40:46 <coopserver> *** Player has joined spectators 06:40:46 <coopserver> *** Game still paused (number of players) 06:41:28 <coopserver> *** Player has left the game (connection lost) 06:41:47 <coopserver> *** Game still paused (connecting clients, number of players) 06:41:52 <coopserver> *** Player has joined 06:41:52 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:41:52 <coopserver> *** Player has joined spectators 06:41:52 <coopserver> *** Game still paused (number of players) 06:42:02 <coopserver> <Player> !name Mr. Bojangles 06:43:23 <coopserver> *** Player has left the game (connection lost) 06:43:41 <coopserver> *** Game still paused (connecting clients, number of players) 06:43:46 <coopserver> *** Player has joined 06:43:46 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:43:46 <coopserver> *** Player has joined spectators 06:43:46 <coopserver> *** Game still paused (number of players) 06:44:00 <coopserver> <Player> !name Bluefabrik 06:44:00 <coopserver> *** Player has changed his/her name to Bluefabrik 06:44:18 <coopserver> *** Bluefabrik has joined company #13 06:44:18 <coopserver> *** Game unpaused (number of players) 06:45:18 <coopserver> *** Game paused (connecting clients) 06:45:25 <coopserver> *** Yugi_D has joined 06:45:25 <coopserver> *** Game unpaused (connecting clients) 06:45:30 <coopserver> <Bluefabrik> hi yugi 06:45:39 <coopserver> <Yugi_D> hello 06:46:03 <coopserver> <Yugi_D> nvr seen that name b4 06:46:18 <coopserver> <Bluefabrik> i use to be Mr. Bojangles 06:46:23 <coopserver> <Bluefabrik> !name Mr. Bojangles 06:46:40 <coopserver> *** Bluefabrik has left the game (connection lost) 06:46:40 <coopserver> *** Game paused (number of players) 06:46:51 <coopserver> <Yugi_D> is bluefabirk gonna b ur new name from now on? 06:46:59 <coopserver> *** Game still paused (connecting clients, number of players) 06:47:02 <coopserver> *** Player has joined 06:47:02 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:47:02 <coopserver> *** Player has joined spectators 06:47:02 <coopserver> *** Game still paused (number of players) 06:47:12 <coopserver> *** Player has joined company #13 06:47:12 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:47:12 <coopserver> *** Game unpaused (number of players) 06:47:12 <coopserver> *** Player has joined spectators 06:47:12 <coopserver> *** Game paused (number of players) 06:47:17 <coopserver> <Player> !name bluefabrik 06:47:17 <coopserver> *** Player has changed his/her name to bluefabrik 06:47:34 <coopserver> *** bluefabrik has joined company #13 06:47:34 <coopserver> *** Game unpaused (number of players) 06:47:41 <coopserver> <Yugi_D> is that wat ur known as now? 06:47:49 <coopserver> <bluefabrik> yea, i guess 06:48:07 <coopserver> <bluefabrik> im trying to go back to mr. bojangles, but the game crashes every time i try to set that name up 06:48:19 <coopserver> <bluefabrik> !name Bojangles 06:48:19 <coopserver> *** bluefabrik has changed his/her name to Bojangles 06:48:28 <coopserver> <Bojangles> there ya go, bojangles it is 06:48:58 <coopserver> <Yugi_D> where r u playing from? 06:49:03 <coopserver> <Bojangles> usa 06:49:05 <coopserver> <Bojangles> miami, fl 06:49:13 <coopserver> <Yugi_D> sunny? 06:49:24 <coopserver> <Bojangles> not at 2:49 am 06:49:25 <coopserver> <Bojangles> (: 06:49:33 <coopserver> <Bojangles> but yeah, usually it is 06:49:36 <coopserver> <Bojangles> where u at? 06:49:48 <coopserver> <Yugi_D> new zealand 06:49:53 <coopserver> <Bojangles> omfg 06:50:05 <coopserver> <Yugi_D> ? 06:50:10 <coopserver> <Bojangles> u r far 06:50:21 <coopserver> <Bojangles> or i guess we both are 06:50:34 <coopserver> <Yugi_D> not really, only 10hr direct flight 06:50:42 <coopserver> <Yugi_D> lol 06:51:42 <coopserver> *** Game paused (connecting clients) 06:51:49 <coopserver> *** Yugi_D has joined company #9 06:51:50 <coopserver> *** MarioRU has joined 06:51:50 <coopserver> *** MarioRU has started a new company #8 06:51:50 <coopserver> *** Game unpaused (connecting clients) 06:51:54 <coopserver> <Bojangles> hi mario 06:57:14 <coopserver> *** MarioRU has joined spectators 06:57:23 <coopserver> *** MarioRU has started a new company #15 06:57:48 <coopserver> <MarioRU> Hello 06:57:52 <coopserver> *** MarioRU has left the game (Leaving) 06:57:52 <coopserver> <Bojangles> sup 07:31:29 <coopserver> <Yugi_D> cya later 07:31:32 <coopserver> <Bojangles> CYA 07:31:34 <coopserver> *** Yugi_D has left the game (Leaving) 07:44:24 <coopserver> *** Game paused (connecting clients) 07:44:30 <coopserver> *** Player has joined 07:44:30 <coopserver> *** Game unpaused (connecting clients) 07:50:59 <coopserver> *** Player has left the game (Leaving) 08:36:35 <coopserver> *** Game paused (connecting clients) 08:36:39 <coopserver> *** V453000 has joined 08:36:39 <coopserver> *** Game unpaused (connecting clients) 08:36:49 <coopserver> <V453000> yoyo 08:37:05 <coopserver> <Bojangles> sup 08:48:18 <coopserver> <Bojangles> clients 08:48:22 <coopserver> <Bojangles> cya 08:48:41 <coopserver> *** Bojangles has left the game (Leaving) 08:48:41 <coopserver> *** Game paused (number of players) 08:51:50 <coopserver> *** V453000 has left the game (Leaving) 09:15:42 <coopserver> *** Game still paused (connecting clients, number of players) 09:15:53 <coopserver> *** AlphaSC has joined 09:15:53 <coopserver> *** Game still paused (number of players) 09:16:05 <coopserver> *** AlphaSC has started a new company #15 09:16:05 <coopserver> *** Game unpaused (number of players) 09:16:13 <coopserver> *** AlphaSC has joined spectators 09:16:13 <coopserver> *** Game paused (number of players) 09:16:20 <V453000> hy 09:16:27 <coopserver> <AlphaSC> hi :) 09:24:04 <coopserver> *** AlphaSC has left the game (Leaving) 09:26:33 <coopserver> *** Game still paused (connecting clients, number of players) 09:26:37 <coopserver> *** AntLogiK has joined 09:26:37 <coopserver> *** Game still paused (number of players) 09:27:19 <coopserver> *** AntLogiK has left the game (Leaving) 09:29:23 *** Djanxy has quit IRC 10:00:12 *** Brumi has joined #openttdcoop.stable 12:37:37 <coopserver> *** Game still paused (connecting clients, number of players) 12:37:50 <coopserver> *** dirace has joined 12:37:51 <coopserver> *** Game still paused (number of players) 12:38:43 <coopserver> *** dirace has left the game (Leaving) 12:45:46 <planetmaker> !revision 12:45:46 <coopserver> planetmaker: Game version is 1.4.1-RC1. Use Download <os-version> to get a direct download link. 13:13:33 <Jam35> !date 13:13:34 <coopserver> Jun 17 2254 13:13:50 <coopserver> *** Game still paused (connecting clients, number of players) 13:13:56 <coopserver> *** Jam35 has joined 13:13:56 <coopserver> *** Game still paused (number of players) 13:14:41 <coopserver> *** Jam35 has left the game (Leaving) 13:14:52 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable170514.sav 13:14:52 <coopserver> Starting download... 13:14:57 <coopserver> Savegame successfully downloaded 13:15:02 <Jam35> !rcon ls 13:15:03 <coopserver> 0) .. (Parent directory) 13:15:04 <coopserver> 1) JStable170514.sav 13:15:05 <coopserver> 2) wsg_0905_2.sav 13:15:06 <coopserver> 3) wsg_0905.sav 13:15:07 <coopserver> 4) JStable060514.sav 13:15:08 <coopserver> Jam35: You have 59 more messages. Type !less to view them 13:15:09 <Jam35> !rcon load 1 13:15:11 <coopserver> Starting new game 13:15:15 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.1-RC1) 13:15:15 <coopserver> *** Game still paused (manual, number of players) 13:15:21 <coopserver> *** Game still paused (manual, connecting clients, number of players) 13:15:27 <coopserver> *** Jam35 has joined 13:15:27 <coopserver> *** Game still paused (manual, number of players) 13:15:47 <Jam35> !rcon reset_company 1 13:15:48 <coopserver> Company deleted. 13:15:52 <Jam35> !setdef 13:15:52 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 13:15:55 <Jam35> !auto 13:15:56 <coopserver> *** Game still paused (number of players) 13:16:38 <coopserver> *** Game still paused (connecting clients, number of players) 13:16:40 <coopserver> *** Taede has joined 13:16:40 <coopserver> *** Game still paused (number of players) 13:21:41 <coopserver> *** Taede has started a new company #1 13:21:41 <coopserver> *** Game unpaused (number of players) 13:36:02 <Jam35> I read somewhere that if a town name was not available the town would not build 13:36:12 <Jam35> but here there are many repeats 13:36:27 <Jam35> the list consists of many copies of each name 13:36:32 <Jam35> i spose 13:36:43 <Taede> maybe it depends on the way the newgrf is coded? 13:36:52 <Taede> maybe theres 0lenght sections 13:36:53 <planetmaker> hm? 13:37:24 <Jam35> most towns here have a twin 13:37:30 <planetmaker> if a townname NewGRF cannot provide any unique townnames anymore, no towns can be placed, yes 13:37:40 <planetmaker> Thus the number of possible townnames limits the number of possible towns 13:37:58 <planetmaker> (That is also true with the in-built townname lists) 13:38:14 <coopserver> <Jam35> this game has 2 of almost all names 13:38:23 <planetmaker> But generally that limitation usually only becomes visible for 'realistic' townnames, where number of names is severely limited 13:39:11 <planetmaker> and if names are there twice, it can have two reasons: 13:39:18 <planetmaker> a) the NewGRF defines the names twice 13:39:29 <planetmaker> b) Some towns were renamed manually 13:39:48 <Jam35> well (a) was my guess :) 13:40:05 <planetmaker> can be easily done. 13:40:18 <Jam35> indeed 13:40:40 <Jam35> not many places to live in Greenland 13:41:05 <planetmaker> lol 13:46:13 <coopserver> *** Game paused (connecting clients) 13:46:14 <coopserver> *** Anson has joined 13:46:14 <coopserver> *** Game unpaused (connecting clients) 13:46:48 <coopserver> <Anson> hallo 13:46:56 <coopserver> <Jam35> hii 13:47:09 <coopserver> <Taede> ola 13:47:33 <coopserver> <Anson> hallo, taede ... this is ottd with mint :-) 13:47:48 <coopserver> <Taede> looks pretty familiar, doesnt it 13:48:13 <coopserver> <Anson> yes, even similar to ottd on my phone :-) 13:48:16 <coopserver> *** Jam35 has started a new company #2 13:48:30 <coopserver> <Anson> but i have problems with the keyboard :-( 13:49:10 <coopserver> <Jam35> Ittoqqortoormiit: best town 13:49:16 <coopserver> <Anson> to toggle the console, i need to use AltGr + ^, instead of simply ^ with windows 13:49:47 <coopserver> <Anson> and half the CTRL-shortcuts work differently or not at all :-( 13:51:49 <coopserver> <Anson> with windows, i can delete rails by holding ctrl and clicking or dragging, but also by fisr clicking or dragging and then pushing ctrl while still holding the mouse button ... now i need to push and hold ctrl first 13:52:05 <coopserver> <Anson> is that normal, or is something messed up ? 13:53:08 <coopserver> <Anson> also the ctrl-click to get a separate/joined statioin doesn't work at all ... but for waypoints, ctrl-click works 13:53:10 <Taede> seems to work both ways here (in mint) 13:55:05 *** Maraxus has joined #openttdcoop.stable 13:55:05 *** ChanServ sets mode: +o Maraxus 13:56:46 <Taede> check your keyboard settings 13:58:25 <coopserver> <Anson> regional settings > keyboard layout ? 13:59:16 <Taede> yes 14:04:29 <coopserver> <Anson> setting is "German" 14:04:37 <coopserver> *** Game paused (connecting clients) 14:04:40 <coopserver> *** Maraxus has joined 14:04:40 <coopserver> *** Game unpaused (connecting clients) 14:05:02 <coopserver> <Anson> when i check the preview, pushing any key lights the key on the preview, except for left and right ctrl 14:06:46 <coopserver> <Anson> here in chat, pushing the key left of the "1" works like in windows ... push it tiwce to get ^ ... but in windows, that toggles the keyboard and here i need to use AltGr (level3) plus ^ 14:08:50 <Taede> odd 14:09:15 <planetmaker> likely some hotkey thing related to window manager 14:10:51 <Taede> which one do you use anson, cinnamon? 14:11:03 <coopserver> <Anson> yes 14:13:37 <coopserver> *** Anson has started a new company #3 14:15:15 <coopserver> <Anson> ctrl works now ... i have disabled the setting "show where the mouse is when ctrl is pressed" 14:15:49 <coopserver> <Anson> but for toggling the console, i still have to use AltGr (Level3) plus ^ 14:16:43 <coopserver> *** Anson has joined spectators 14:18:17 <coopserver> <Anson> btw : i already succeeded in triggering an exception during the install, while selecting and deselecting partitions :-) 14:19:02 <coopserver> <Anson> and when setting up the format of the clock, i froze mint completely (except for the mousepointer) 14:28:47 <coopserver> *** Maraxus has left the game (Leaving) 14:28:53 <coopserver> *** Game paused (connecting clients) 14:28:55 <coopserver> *** Berkel has joined 14:28:55 <coopserver> *** Game unpaused (connecting clients) 14:28:58 *** Maraxus has quit IRC 14:29:44 <coopserver> <Anson> another n00b question : how do i setup links on the desktop, to start several different versions of ottd ? 14:30:26 <Taede> right-click the executable -> make link 14:30:31 <coopserver> *** Berkel has started a new company #3 14:30:34 <Taede> then copy the link to desktop and give it a sensible name 14:31:25 <coopserver> *** Game paused (connecting clients) 14:31:25 <coopserver> *** Anson has left the game (Leaving) 14:31:35 <coopserver> *** Player has joined 14:31:35 <coopserver> *** Game unpaused (connecting clients) 14:32:24 <coopserver> *** Player has left the game (Leaving) 14:32:25 <Anson> done as you said. but clicking the link does nothing 14:33:12 <coopserver> *** Game paused (connecting clients) 14:33:16 <coopserver> *** Player has joined 14:33:16 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:33:16 <coopserver> *** Player has started a new company #4 14:33:16 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:33:16 <coopserver> *** Player has joined spectators 14:33:18 <coopserver> *** Game unpaused (connecting clients) 14:33:40 <coopserver> *** Player has started a new company #5 14:33:40 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:33:40 <coopserver> *** Player has joined spectators 14:33:48 <coopserver> <Player> !name Bojangles 14:33:48 <coopserver> *** Player has changed his/her name to Bojangles 14:34:13 <coopserver> *** Bojangles has started a new company #6 14:35:48 <Anson> while the link is in the same directory as the executable it works (but then i wouldn't need it). and when i put the link on the desktop nothing happens when i click it 14:38:15 <Anson> i already found launcher deslets. that might work but is more work to setup 14:41:37 <Sylf> !date 14:41:37 <coopserver> Nov 18 1905 14:41:47 <coopserver> *** Game paused (connecting clients) 14:41:50 <coopserver> *** Sylf has joined 14:41:50 <coopserver> *** Game unpaused (connecting clients) 14:44:33 <coopserver> *** Sylf has started a new company #4 14:44:50 <coopserver> <Sylf> of course I get the pink company color... 14:45:17 <coopserver> <Bojangles> (: 14:45:20 <coopserver> <Bojangles> pink is pretty 14:47:00 <Anson> when i installed the ottd package it created a nice icon on the desktop and can be started there. but it is some old version 1.3 and it put all its datafiles in several different directories like /usr/share, /usr/games, /var/cache, /var/lib, etc 14:47:33 <Taede> yeah, i only install that one to pull in any dependencies 14:47:59 <Anson> as long as there are not yet 15 companies, you can change the color if you don't like pink 14:51:07 <Anson> taede. and where should i put all the different new versions like 141rc1, nightlies, etc? ... probably works when put at any place. but what is best/standard? and where do i store the config? 14:51:17 <Taede> there is no standard 14:51:33 <Taede> just extract the archives somewhere that makes sense to you 14:51:51 <Taede> i have an openttd dir in my homedir for instance 14:51:58 <Taede> with a subfolder for each server 14:51:58 <coopserver> <Sylf> I have openttd folder in my home dir, and have all the different versions there 14:52:19 <coopserver> <Sylf> ha. people think the same 14:52:40 <Taede> cfg/newgrf's etc will get put in ~/.openttd/ unless you force it to be different 14:52:59 <Taede> and thus be used by all openttds within that os 14:53:00 <coopserver> <Sylf> right. 14:54:00 <Anson> the readme of ottd says that you can install a portable version by creating one directory and copying all executables for several OS there... but that doesn't work because of conflicting grf filenames in the config ("/" vs "\") 14:54:04 <coopserver> <Bojangles> why do these signals look so weird? 14:54:25 <coopserver> <Sylf> are you using the old signals? 14:54:39 <coopserver> <Sylf> the semaphore, non-electric signals 14:55:20 <coopserver> <Bojangles> i guess 14:57:46 <Anson> why doesn't ottd convert the filenames when reading them from the config? i think that is the only conflict when using the same config for win and mint 14:57:57 <coopserver> <Bojangles> fixed it, got the right signals now 14:59:06 <coopserver> <Sylf> you should create the patch that works around the problem 15:04:23 <V453000> hySylf 15:04:34 <coopserver> <Sylf> hi 15:08:19 <Anson> ok. ottd in my home now (on win it is c:/ ottd) and one subdir for each version (like in my win). any hint on where to put the downlod folder for all the grfs etc. so that i dont need to download everything multiple times for win and mint 15:08:37 <Taede> just default will do 15:08:53 <Taede> it will be separate from windows, but still be share by all the linux ones 15:09:14 <Taede> much less hassle all round 15:10:02 <coopserver> *** Bojangles has left the game (Leaving) 15:10:20 <Anson> and occasionally copying the files to keep them synced... 15:10:25 <coopserver> <Sylf> You can create hard links for newgrf folders, if you want, so the newgrfs will be shared between os 15:10:49 <Taede> i've never bothered, just use 'download missing content' whenever a certain newgrf is missing 15:12:30 <Anson> maybe i'll start creating maps and then i would need to already have the grfs... 15:14:54 <planetmaker> you want to create maps anyway with the newest versions. And they're quickly downloaded really 15:16:17 <Taede> ^ 15:16:33 <coopserver> *** Taede has joined spectators 15:20:11 <Anson> under win, i already had created several configurations (combinations of grfs) but the are lost now because of the /\ 15:22:21 <planetmaker> just change the \ to a / ? 15:22:49 <Anson> i still am trying to create shortcuts on the desktop to start several versions of ottd. but still same result: make link creates something which does nothing when clicked. and using /media/ottd.desktop doesn't work either 15:25:09 <Anson> yes. changing / and \ is easy. but not when switching often. and when it should be done automatically... maybe some script "convert config; run ottd" 15:25:56 <coopserver> <Sylf> include the script as a part of your shortcut, and you won't have to run it manually 15:27:13 <Anson> firstvi have to find out how to create shortcuts that work 15:28:43 <Anson> on windows i simply drag the executable to the desktop while holding alt... 15:29:02 <coopserver> <Sylf> i dunno... I don't use desktop icons in linux 15:31:17 <Anson> they are quite handy when you have 3 different versions. and maybe another 3 versions to run as dedicated server 15:34:36 <planetmaker> especially when it comes to 'dedicated server' desktop icons are definitely not the thing you need 15:35:10 <coopserver> <Sylf> I'd rely more on dedicated script than shortcut icons 15:35:21 <planetmaker> desktop and dedicated server fit as well together as white and black :) 15:39:15 <Anson> if the server runs on your own computer. how do you start it? 15:39:42 <coopserver> <Sylf> which server? 15:40:15 <Anson> shortcuts on the desktop are nice to quickly start your most used programs 15:40:22 <coopserver> <Sylf> in mint, standard services are started/stopped/restarted using su service command 15:41:32 <Anson> i'm still a mint n00b :-) 15:42:08 <coopserver> <Sylf> noob or not, it's the way to work with services on mint 15:42:26 <coopserver> <Sylf> unless you're talking about openttd server mode 15:42:49 <coopserver> <Sylf> in which case, you start the openttd executable with -D switch 15:43:00 <Anson> programmed on unix "some" years ago. but only started something else besides win on my own comp last week 15:45:40 <Anson> yes. that's what i meant... on win i simply drag the ottd executable to the desktop while holding alt. then do it a second time and add -D to the links commandline... easy to start program and/ or server with those icons 15:47:25 <coopserver> <Sylf> in linux, many users simply open the console window, and get used to typing in the command. Or at least create a shortcut script that execute a set of commands, or include all the needed switches 15:47:26 <planetmaker> Sylf, even in that case you can configure it as a service 15:47:40 <planetmaker> just create a short script - like you find in /etc/services for the other services 15:47:51 <coopserver> <Sylf> yes, but that would be more of an advanced topic 15:51:05 <Anson> ok. have it on the desktop now... rightclick desktop and "create new launcher here".... it works. but has only the launcher desklet's icon and not ottd 15:54:16 <planetmaker> you can usually select which icon you want to have displayed 15:54:28 <planetmaker> but the last desktop icon I created was years ago :) 16:05:44 <coopserver> *** Berkel has left the game (Leaving) 16:06:26 <coopserver> *** Taede has joined company #1 16:08:10 <Anson> i could see no option for icons 16:09:01 <coopserver> *** Sylf has joined spectators 16:09:46 <Taede> rightclick link -> properties -> the icon in the properties window is actually a button 16:10:19 <Anson> and when starting "openttd -D" it starts, creates a map and then aborts saying "server coulf not be started"... would be nice to know why 16:12:09 <Anson> hiding the selection as button with the old icon and without additional text... but at least that worked now 16:15:48 <Sylf> did you do openttd -D or ./openttd -D? not that it should matter for now 16:26:06 <coopserver> *** Taede has joined spectators 16:28:30 <coopserver> *** Game paused (connecting clients) 16:28:44 <coopserver> *** I.M.Legos has joined 16:28:44 <coopserver> *** Game unpaused (connecting clients) 16:29:00 <coopserver> <I.M.Legos> Hellu everyone! 16:29:30 <coopserver> *** I.M.Legos has started a new company #5 16:29:57 *** ODM has joined #openttdcoop.stable 16:29:57 *** ChanServ sets mode: +o ODM 16:30:13 <Anson> created the launcher desklet by browsing for openttd (that works) and then the same again but with -D appended and clicking on that, nothing happens 16:30:46 <Sylf> it actually haappened. 16:30:55 <Sylf> the program runs in the background. 16:31:18 <coopserver> <I.M.Legos> ok. 16:31:40 <Anson> then opened terminal in the directory of openttd and entered "openttd -D"... result: map creation and shutting down with "server couldn' be started" 16:32:29 <Sylf> if you do that, you're not using the openttd in that directory 16:32:46 <Anson> i like these long and detailed messages. lol 16:33:15 <Sylf> in linux or any other unix, current directory is not included in the PATH by default 16:33:19 <coopserver> <I.M.Legos> I don't understand anything @_@ 16:33:57 <Sylf> we're talking about starting openttd on linux desktop... please don't mind us 16:34:26 <coopserver> <I.M.Legos> Why there no actual train engines.... 16:34:41 <Sylf> !date 16:34:41 <coopserver> Mar 17 1914 16:34:51 <Sylf> there should be couple of different models available 16:35:14 <coopserver> <I.M.Legos> Just 2 16:35:30 <coopserver> <I.M.Legos> Mayhem and something else and thewy look exactly the same 16:35:48 <coopserver> <I.M.Legos> Perception and Welcome to Mayhem 16:36:11 <Sylf> they look almost the same. there are slight difference. 16:36:19 <Sylf> But difference is more in the train stats 16:36:25 <coopserver> <I.M.Legos> Yeah the middle section is it 16:36:48 <coopserver> <I.M.Legos> Perception looks better to me as it's level 2 16:37:11 <coopserver> <I.M.Legos> But they load SO slow 16:37:40 <Sylf> the loading speeds are same among all trains available at this point 16:37:43 <coopserver> <I.M.Legos> Perception's just better. 16:37:59 <coopserver> <I.M.Legos> Better reliability and tractive effort 16:38:11 <Sylf> it's newer. that's why 16:38:16 <coopserver> <I.M.Legos> As well as speed. 16:38:20 <coopserver> <I.M.Legos> But anyway 16:38:34 <coopserver> <I.M.Legos> Is this world ready for rails? 16:38:41 <Sylf> yes 16:38:57 <coopserver> <I.M.Legos> It's pretty much snailing right now 16:39:38 <Sylf> Anson, when you start the openttd on the console, once you are in the target directory, make sure you start the command with ./ -- otherwise, you're not using the particular version of the openttd 16:39:47 <coopserver> <I.M.Legos> A new train :D 16:39:54 <coopserver> <I.M.Legos> brb 16:40:45 <Anson> ah. it works differently than win... in win, "openttd.exe -D" starts a console window and keeps it open... in mint it seems to do it in the background. even when not giving the parameter -f 16:43:46 <coopserver> <I.M.Legos> I'm ganna be afk for a bit 16:44:02 <coopserver> <I.M.Legos> See you! 16:45:09 <coopserver> <I.M.Legos> Btw new train type: We have to Escape 16:46:06 <Anson> have to go shopping food and cigs for the weekend (shops close in an hour)... probably will also eat something... will be back much later... 16:48:21 <coopserver> *** Game paused (connecting clients) 16:48:25 <coopserver> *** server has joined 16:48:25 <coopserver> *** Game unpaused (connecting clients) 16:48:36 <coopserver> <I.M.Legos> Uhhh what.... 16:49:13 <coopserver> *** server has left the game (Leaving) 16:49:16 <coopserver> <I.M.Legos> my iron mine is dieing apperently. 16:52:13 <coopserver> *** Game paused (connecting clients) 16:52:17 <coopserver> *** IIIRazor has joined 16:52:17 <coopserver> *** Game unpaused (connecting clients) 17:00:52 <coopserver> *** IIIRazor has left the game (Leaving) 17:05:32 <coopserver> <I.M.Legos> Is it possible to transport 100% of a resource? 17:08:02 *** happy has joined #openttdcoop.stable 17:08:20 <coopserver> *** Game paused (connecting clients) 17:08:31 <coopserver> *** happy tran sport has joined 17:08:31 <coopserver> *** Game unpaused (connecting clients) 17:08:35 <coopserver> <I.M.Legos> Hey happ! 17:08:38 <coopserver> <happy tran sport> hi 17:08:41 <coopserver> <I.M.Legos> We did get a new map :D 17:08:46 <coopserver> <happy tran sport> nice 17:09:09 <coopserver> <I.M.Legos> Wanna join me or you ganna start a-new? 17:09:37 <coopserver> <I.M.Legos> I'm just working off one line :l 17:10:01 <coopserver> <I.M.Legos> 40 left of the lone 17:11:05 <coopserver> <happy tran sport> i was fishing so i no i was going to be late 17:11:13 <coopserver> <I.M.Legos> Ah. 17:11:53 <coopserver> <happy tran sport> k i got this is my larst night be for i go on holday for a week 17:11:56 <coopserver> *** happy tran sport has started a new company #7 17:12:06 <coopserver> <I.M.Legos> Ok. 17:13:29 <coopserver> <I.M.Legos> no elec. trains yet. 17:13:36 <coopserver> <I.M.Legos> There's just 3 trains 17:16:00 <coopserver> <I.M.Legos> You picked a good spot it seems 17:25:11 *** Djanxy has joined #openttdcoop.stable 17:33:58 <coopserver> <happy tran sport> hey jam 17:34:44 <Jam35> you're lucky 17:34:52 <Jam35> I only just looked at the screen 17:34:57 <Jam35> hi 17:35:03 <coopserver> <happy tran sport> hi 17:35:18 <coopserver> <I.M.Legos> I'm still here :D 17:35:36 <coopserver> <Jam35> hello also 17:35:37 <coopserver> <happy tran sport> can u fun me a facory at my oil drop of and i give u the muney for it when i have it 17:35:51 <coopserver> <I.M.Legos> Hey jam! 17:35:56 <coopserver> *** Game paused (connecting clients) 17:35:59 <coopserver> *** Djanxy has joined 17:35:59 <coopserver> *** Game unpaused (connecting clients) 17:36:01 <coopserver> <I.M.Legos> Glad to see you are here! 17:36:11 <coopserver> <happy tran sport> hi Djanxy 17:36:12 <coopserver> <Djanxy> mjello 17:36:25 <coopserver> <Jam35> factory? 17:36:30 <coopserver> <happy tran sport> yep 17:36:31 <coopserver> <Jam35> hi Djanxy 17:36:39 <coopserver> <Djanxy> Jam35, saw my sabotage last map ? 17:36:44 <coopserver> <Jam35> you sure? at oil? 17:36:46 <coopserver> <Jam35> nope 17:36:51 <coopserver> <Jam35> what happened :P 17:37:02 <coopserver> <I.M.Legos> ...? 17:37:07 <coopserver> <Jam35> any form of sabotage was improvement 17:37:08 <coopserver> <I.M.Legos> Boats? 17:37:17 <coopserver> <Djanxy> just built a bit on yours, was so late that i didnt think it would matter - which it clearly didnt ;) 17:37:18 <coopserver> <I.M.Legos> I know someone used boats 17:37:29 <coopserver> <happy tran sport> yep i going to doo oil and factory net werk at won drop of 17:37:29 <coopserver> <I.M.Legos> Saw them get desamated 17:37:52 <coopserver> <Jam35> which side of track? 17:38:24 <coopserver> <happy tran sport> thanks 17:38:30 <coopserver> <Jam35> no problemo 17:40:04 <coopserver> <I.M.Legos> No moar lonez 17:42:52 <coopserver> <I.M.Legos> Well i'm ganna be afk for a bit 17:48:01 <coopserver> <I.M.Legos> bACK 17:48:05 <coopserver> <I.M.Legos> Back* 17:49:23 <coopserver> *** Djanxy has left the game (Leaving) 17:50:56 <coopserver> *** Sylf has joined company #4 17:51:10 <coopserver> <happy tran sport> be back later my diner is dun 17:51:15 <coopserver> *** happy tran sport has left the game (Leaving) 17:53:36 <coopserver> *** I.M.Legos has left the game (Leaving) 18:00:48 <coopserver> *** Taede has joined company #1 18:12:59 <coopserver> *** Game paused (connecting clients) 18:13:02 <coopserver> *** Player has joined 18:13:02 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:13:02 <coopserver> *** Player has joined spectators 18:13:03 <coopserver> *** Game unpaused (connecting clients) 18:13:08 <coopserver> *** Player has joined company #6 18:13:08 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:13:08 <coopserver> *** Player has joined spectators 18:13:13 <coopserver> *** Player has left the game (connection lost) 18:13:35 <coopserver> *** Game paused (connecting clients) 18:13:38 <coopserver> *** Player has joined 18:13:38 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:13:39 <coopserver> *** Player has joined spectators 18:13:39 <coopserver> *** Game unpaused (connecting clients) 18:13:45 <coopserver> <Player> !name Bojangles 18:13:45 <coopserver> *** Player has changed his/her name to Bojangles 18:13:53 <coopserver> *** Bojangles has joined company #6 18:25:00 <coopserver> <Bojangles> hi anyone here knows what the numbers next to the locos mean? 18:25:13 <coopserver> <Bojangles> i see revelation machine has a 1 in blue, and we have to scape has a 3 18:25:35 <Taede> generation of a class, each colour is a different class of locomotive 18:25:38 <coopserver> <Sylf> they mean nothing much 18:25:44 <Taede> currently there is only the 'early' class available 18:25:52 <coopserver> <Sylf> #1 is the oldest locomotive in that class 18:25:53 <coopserver> <Bojangles> i see 18:26:00 <coopserver> <Bojangles> so, what are these classes for? 18:26:21 <Taede> http://dev.openttdcoop.org/projects/nuts/wiki <-- easiest way to explain 18:26:34 <coopserver> <Bojangles> hey is there a way to copy from here? 18:27:15 <Taede> dont think so 18:27:41 <coopserver> <Bojangles> thanks a lot! and dont worry, i did google opencoop wiki nuts and got it right away 18:27:51 <Taede> :) 18:28:00 <coopserver> <Jam35> join IRC is the best advice :) 18:28:06 <coopserver> <Sylf> ^ 18:28:22 <coopserver> <Jam35> cos there will be a next time ;) 18:28:50 <coopserver> <Sylf> unless you quit the game today 18:28:58 <coopserver> <Jam35> :P 18:37:10 <coopserver> *** Sylf has left the game (Leaving) 18:52:47 <coopserver> *** Game paused (connecting clients) 18:52:51 <coopserver> *** happy tran sport has joined 18:52:51 <coopserver> *** Game unpaused (connecting clients) 18:52:58 <coopserver> <Bojangles> hey happy 18:53:04 <coopserver> <happy tran sport> hi 18:53:30 <coopserver> <Bojangles> 1) i thought u were in greeceland 2) you did say they wudnt restart the map this weekend! 18:53:34 <coopserver> <Bojangles> i mean LIAR 18:53:37 <coopserver> <Bojangles> :D 18:53:49 <coopserver> <happy tran sport> yep 18:54:22 <coopserver> <Jam35> hi 18:54:25 <coopserver> <Bojangles> hi 18:54:29 <coopserver> <Taede> ello 18:59:13 <coopserver> *** Bojangles has left the game (Leaving) 19:00:08 <Taede> !ping 19:00:08 <coopserver> pong 19:00:09 <coopserver> *** Taede has left the game (general timeout) 19:00:11 <Taede> !ding 19:00:12 <coopserver> Dong! reply took 0:00:00.030907 19:00:27 <coopserver> *** Game paused (connecting clients) 19:00:29 <coopserver> *** Taede has joined 19:00:29 <coopserver> *** Game unpaused (connecting clients) 19:20:41 <happy> hey jam chek this is out https://www.youtube.com/watch?v=YzoyDILKlhY 19:20:47 *** Maraxus has joined #openttdcoop.stable 19:20:47 *** ChanServ sets mode: +o Maraxus 19:21:23 <coopserver> <Jam35> noooo :) 19:21:39 <coopserver> <happy tran sport> u will love it 19:22:47 <Jam35> why would I? 19:23:20 <happy> Jessie J and Queen London 2012 Performance 19:26:58 <coopserver> *** Game paused (connecting clients) 19:27:02 <coopserver> *** Maraxus has joined 19:27:02 <coopserver> *** Game unpaused (connecting clients) 19:27:17 <coopserver> *** Game paused (connecting clients) 19:27:21 <coopserver> *** Player has joined 19:27:21 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 19:27:21 <coopserver> *** Player has joined spectators 19:27:21 <coopserver> *** Game unpaused (connecting clients) 19:27:27 <coopserver> <Player> !name Bojangles 19:27:27 <coopserver> *** Player has changed his/her name to Bojangles 19:27:43 <coopserver> *** Bojangles has joined company #6 19:29:16 <coopserver> *** Bojangles has left the game (Leaving) 19:31:08 <Jam35> Save the badger May solo was ok 19:31:18 <Jam35> Jesse J: idc 19:33:01 <coopserver> *** Game paused (connecting clients) 19:33:05 <coopserver> *** Player has joined 19:33:05 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 19:33:05 <coopserver> *** Player has joined spectators 19:33:05 <coopserver> *** Game unpaused (connecting clients) 19:33:17 <coopserver> <Player> !name Bojangles 19:33:17 <coopserver> *** Player has changed his/her name to Bojangles 19:33:26 <coopserver> *** Bojangles has joined company #6 19:39:05 <coopserver> *** Maraxus has left the game (Leaving) 19:39:33 *** Maraxus has quit IRC 19:41:15 <coopserver> *** Game paused (connecting clients) 19:41:25 <coopserver> *** Kirov has joined 19:41:25 <coopserver> *** Game unpaused (connecting clients) 19:41:54 <coopserver> *** Kirov has started a new company #8 19:46:55 <coopserver> <happy tran sport> jam how doo u doo that if a train is not fall load it will chenge back to the 1 ferst cargo 20:00:35 <Jam35> what do you mean happy? 20:00:57 <coopserver> <Jam35> what train? what cargo? 20:01:02 <coopserver> <Jam35> where? :) 20:01:06 <coopserver> <Bojangles> yeah i didnt get that either 20:01:44 <coopserver> <happy tran sport> chek my iron train 20:01:45 <coopserver> <Jam35> ah steel trains? 20:02:43 <coopserver> <Jam35> firstly it would be better to go to nearest depot to refit 20:02:57 <coopserver> <Jam35> not like you have 20:03:17 <coopserver> <Jam35> Upernavik Train depot 20:03:32 <coopserver> <Jam35> should say nearest train depot 20:03:36 <coopserver> <happy tran sport> when ther go to the drop of ther go to the deport for steel cargo and ther load whont steel is ther but i need to find a way to ade if the steel cargo is not fall up it shord go back to iron 20:03:59 <coopserver> <Jam35> to do that make the platform one tile extra 20:04:09 <coopserver> <Jam35> unload (near end) 20:04:18 <coopserver> <Jam35> if not full 20:04:32 <coopserver> *** Game paused (connecting clients) 20:04:33 <coopserver> <Jam35> unload (far end) 20:04:40 <coopserver> <Jam35> refit back to iron 20:04:43 <coopserver> *** RTM has joined 20:04:43 <coopserver> *** Game unpaused (connecting clients) 20:04:49 <coopserver> <Jam35> sorry 20:04:50 <coopserver> <RTM> hi all 20:04:55 <coopserver> <Bojangles> what!? im not getting this 20:04:57 <coopserver> <Bojangles> hi rtm 20:05:01 <coopserver> <Jam35> load (near end) unload (far ned) 20:05:18 <coopserver> <Jam35> ned> 20:05:21 <coopserver> <Jam35> > 20:05:23 <coopserver> <Jam35> ? 20:05:25 <coopserver> <Bojangles> hey jam, could you explain? 20:05:26 <coopserver> <Jam35> end 20:05:48 <coopserver> <Jam35> he wants to refit iron trains to steel 20:06:00 <coopserver> <Bojangles> huh, i got that, but what with the other part? 20:06:02 <coopserver> <Jam35> if the steel doesn;t load enough drop it back 20:06:16 <coopserver> <Bojangles> huh... why would you do that? 20:06:17 <coopserver> <Jam35> then refit to iron again 20:06:28 <coopserver> <Jam35> so trains don't run (nearly) empty 20:06:37 <coopserver> <Jam35> pointless trip 20:07:05 <coopserver> *** Jam35 has joined company #7 20:07:10 <coopserver> <Bojangles> huh... 20:07:23 <coopserver> <Bojangles> i still dont see much of a point, i must be missing something 20:08:51 <coopserver> <Bojangles> hey jam 20:09:01 <coopserver> <Bojangles> what about setting orders to non-stop? 20:09:04 <coopserver> <Bojangles> why you do that? 20:09:18 <coopserver> *** RTM has left the game (Leaving) 20:09:40 <coopserver> <Jam35> main reason is so that stations don;t get cargo there cos the wrong train stopped 20:09:56 <coopserver> <Jam35> other than that idk :) 20:10:01 <coopserver> <Bojangles> ah i see 20:10:13 <coopserver> <Bojangles> but how does it work tho 20:10:19 <coopserver> <Jam35> I did the orders happy 20:10:31 <coopserver> <Jam35> how does what work? 20:10:31 <coopserver> <happy tran sport> k 20:10:46 <coopserver> <Bojangles> if you have all your orders as nonstop, if train gets to wrong station, it wont cause that issue? 20:10:48 <coopserver> <Jam35> on train 58 at least 20:11:10 <coopserver> <Jam35> because it won;t stop at a station unless it is supposed to 20:11:19 <coopserver> <happy tran sport> k now got to copey it on all all iron trains 20:11:23 <coopserver> <Bojangles> i see 20:11:51 <coopserver> <Jam35> then the industry will not 'think'trains stop there to pick up 20:12:03 <coopserver> <Bojangles> gotcha 20:12:05 <coopserver> <Bojangles> so nice 20:12:08 <coopserver> <Bojangles> i didnt know 20:12:09 <coopserver> <Jam35> and you don;t get stupid cargoes at wrong stations :) 20:12:25 <coopserver> <Bojangles> i have blown many stations away because of this... hehe 20:12:32 <coopserver> <Jam35> indeed :) 20:12:38 <coopserver> <Jam35> most do at first 20:12:47 <coopserver> <Jam35> then they use non-stop as default 20:12:48 <coopserver> <Jam35> :) 20:12:52 <coopserver> *** Game paused (connecting clients) 20:12:52 <coopserver> <Bojangles> just set it up 20:12:53 <coopserver> <Jam35> in advanced options 20:12:55 <coopserver> *** IIIRazor has joined 20:12:55 <coopserver> *** IIIRazor has started a new company #9 20:12:55 <coopserver> *** Game unpaused (connecting clients) 20:13:10 <coopserver> *** Game paused (connecting clients) 20:13:14 <coopserver> *** Blade0322 has joined 20:13:14 <coopserver> *** Game unpaused (connecting clients) 20:18:06 <coopserver> <Jam35> it will adapt to new number 20:18:17 <coopserver> <Jam35> when you add orders 20:19:27 <coopserver> <Jam35> all of your trains go to Tasiilaq depot #3 though 20:19:38 <coopserver> <Jam35> that is wrong 20:19:51 <coopserver> <Jam35> they need the depot next to their station 20:20:18 <coopserver> <Jam35> or waypoint then 'nearest depot' 20:21:20 <coopserver> <Jam35> put a refit station after steel drop 20:21:27 <coopserver> <Jam35> refit depot 20:21:31 <coopserver> <Jam35> with waypoint 20:21:41 <coopserver> <Jam35> then they all have the same orders 20:21:48 <coopserver> <Jam35> except pick up 20:22:17 <coopserver> <Jam35> refit after factory 20:22:27 <coopserver> *** Bojangles has left the game (Leaving) 20:23:10 <Sylf> !date 20:23:10 <coopserver> Dec 24 1930 20:23:26 <coopserver> *** Game paused (connecting clients) 20:23:30 <coopserver> *** Sylf has joined 20:23:30 <coopserver> *** Game unpaused (connecting clients) 20:24:08 <coopserver> *** Sylf has joined company #4 20:30:58 <coopserver> <IIIRazor> plz, can someone build steelworks at this sing "here" ? i build track and my steelworks has been closed. thanks 20:31:29 <coopserver> <IIIRazor> thanks! 20:33:47 *** ODM has quit IRC 20:35:15 <coopserver> *** Game paused (connecting clients) 20:35:20 <coopserver> *** Player has joined 20:35:20 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:35:20 <coopserver> *** Player has joined spectators 20:35:21 <coopserver> *** Game unpaused (connecting clients) 20:35:25 <coopserver> <Player> !name Bojangles 20:35:25 <coopserver> *** Player has changed his/her name to Bojangles 20:35:37 <coopserver> *** Bojangles has joined company #6 20:38:14 *** Djanxy has quit IRC 20:39:00 <coopserver> *** Jam35 has joined spectators 20:39:08 <coopserver> <happy tran sport> k thanks 20:40:21 <coopserver> <happy tran sport> be back later 20:40:25 <coopserver> <Bojangles> cya 20:40:26 <coopserver> *** happy tran sport has left the game (Leaving) 20:40:57 <coopserver> *** Blade0322 has joined spectators 20:40:59 <coopserver> *** Blade0322 has started a new company #10 20:42:00 <coopserver> *** Jam35 has joined company #2 20:42:15 <coopserver> *** Blade0322 has joined spectators 20:42:21 <coopserver> *** Blade0322 has joined company #10 20:44:53 *** happy has quit IRC 21:14:45 <coopserver> *** Sylf has left the game (Leaving) 21:30:13 <coopserver> *** Taede has left the game (Leaving) 21:39:11 <coopserver> *** Game paused (connecting clients) 21:39:14 <coopserver> *** Taede[L] has joined 21:39:14 <coopserver> *** Game unpaused (connecting clients) 21:50:53 <coopserver> *** Game paused (connecting clients) 21:50:59 <coopserver> *** happy tran sport has joined 21:50:59 <coopserver> *** Game unpaused (connecting clients) 21:51:03 <coopserver> <Bojangles> hey happy 21:51:16 <coopserver> <happy tran sport> hi 21:51:46 <coopserver> *** happy tran sport has joined company #7 21:54:46 <coopserver> *** Jam35 has left the game (Leaving) 21:54:52 <Jam35> bbb 21:54:57 <coopserver> <Bojangles> bbb 21:55:03 <coopserver> <happy tran sport> bb jam 22:27:04 <Taede> !vehicles 22:27:05 <coopserver> Taede: Total vehicles per type: Rail: 519, Road: 20, Water: 0, Air: 0 22:30:55 <coopserver> *** IIIRazor has left the game (Leaving) 22:31:32 <coopserver> *** Game paused (connecting clients) 22:31:36 <coopserver> *** IIIRazor has joined 22:31:36 <coopserver> *** Game unpaused (connecting clients) 22:31:50 <coopserver> *** Bojangles has left the game (Leaving) 22:32:15 <coopserver> *** Game paused (connecting clients) 22:32:20 <coopserver> *** Player has joined 22:32:20 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:32:20 <coopserver> *** Player has joined spectators 22:32:20 <coopserver> *** Game unpaused (connecting clients) 22:32:43 <coopserver> <Player> !name Bojangles 22:32:43 <coopserver> *** Player has changed his/her name to Bojangles 22:32:51 <coopserver> *** Bojangles has joined company #6 22:33:31 <coopserver> *** Blade0322 has left the game (Leaving) 22:34:09 <coopserver> *** IIIRazor has joined company #10 22:37:41 <coopserver> *** IIIRazor has joined company #9 22:38:23 <coopserver> *** Bojangles has left the game (Leaving) 22:53:05 <coopserver> *** happy tran sport has joined spectators 22:53:34 *** happy has joined #openttdcoop.stable 23:02:50 <coopserver> <happy tran sport> bbb see u nexs week 23:03:12 <coopserver> *** happy tran sport has left the game (Leaving) 23:04:11 *** happy has left #openttdcoop.stable 23:06:19 <coopserver> *** IIIRazor has left the game (Leaving) 23:09:52 <coopserver> *** Game paused (connecting clients) 23:09:56 <coopserver> *** Player has joined 23:09:56 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 23:09:56 <coopserver> *** Player has joined spectators 23:09:56 <coopserver> *** Game unpaused (connecting clients) 23:10:06 <coopserver> <Player> !name Bojangles 23:10:06 <coopserver> *** Player has changed his/her name to Bojangles 23:10:20 <coopserver> *** Bojangles has joined company #6 23:17:24 <coopserver> *** Taede[L] has left the game (Leaving) 23:35:41 <coopserver> *** Game paused (connecting clients) 23:35:45 <coopserver> *** Sylf has joined 23:35:46 <coopserver> *** Game unpaused (connecting clients) 23:36:21 <coopserver> *** Sylf has joined company #4 23:37:01 <coopserver> *** Game paused (connecting clients) 23:37:06 <coopserver> *** Player has joined 23:37:07 <coopserver> *** Game unpaused (connecting clients) 23:39:03 <coopserver> *** Player has left the game (Leaving) 23:47:41 *** Brumi has quit IRC