Config
Log for #openttdcoop.stable on 3rd December 2015:
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02:22:20  *** happpy has left #openttdcoop.stable
02:22:27  <coopserver> *** happy train sport has left the game (Leaving)
02:52:31  <Sylf> !save
02:52:31  <coopserver> Saving map...
02:52:32  <coopserver> Map successfully saved to game.sav
02:52:47  <Sylf> !save desync20151202
03:30:58  <coopserver> *** Game still paused (connecting clients, number of players)
03:31:01  <coopserver> *** Player has joined
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03:32:06  <coopserver> *** Player has left the game (Leaving)
04:31:04  <coopserver> *** Game still paused (connecting clients, number of players)
04:31:10  <coopserver> *** lcd047 has joined
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04:31:23  <coopserver> *** lcd047 has left the game (Leaving)
08:35:14  <coopserver> *** Game still paused (connecting clients, number of players)
08:35:19  <coopserver> *** dvs has joined
08:35:20  <coopserver> *** Game still paused (number of players)
08:35:43  <coopserver> *** dvs has joined company #2
08:35:44  <coopserver> *** Game unpaused (number of players)
08:35:46  <coopserver> 'dvs' reported an error and is closing its connection (desync error)
08:35:47  <coopserver> *** dvs has left the game (desync error)
08:35:48  <coopserver> *** Game paused (number of players)
08:41:15  <V453000> :0
08:41:19  <V453000> shit on fire
10:13:44  *** happpymoblic is now known as happpy
10:13:56  <happpy> yep  true  v
10:15:09  <happpy> looks like I am the won as not got the  error
10:19:10  <happpy> !date
10:19:10  <coopserver> Sep 01 1961
10:45:12  <coopserver> *** Game still paused (connecting clients, number of players)
10:45:15  <coopserver> *** dvs has joined
10:45:16  <coopserver> *** Game still paused (number of players)
10:55:38  <happpy> hi dvs
11:49:06  *** Asgeir has joined #openttdcoop.stable
11:57:25  <happpy> hi asgeir
12:01:03  <coopserver> *** Game still paused (connecting clients, number of players)
12:01:13  <coopserver> *** AsFast has joined
12:01:14  <coopserver> *** Game still paused (number of players)
12:01:15  <coopserver> *** Game unpaused (number of players)
12:01:16  <coopserver> 'dvs' reported an error and is closing its connection (desync error)
12:01:17  <coopserver> *** dvs has left the game (desync error)
12:01:18  <coopserver> 'AsFast' reported an error and is closing its connection (desync error)
12:01:19  <coopserver> *** AsFast has left the game (desync error)
12:01:20  <coopserver> *** Game paused (number of players)
12:01:32  <happpy> heem
12:02:05  <happpy> let me try to join  the game and see if it due it to me
12:03:26  <happpy> is ther a admin on  we need to reload the map as a  desync map
12:05:22  <coopserver> *** Game still paused (connecting clients, number of players)
12:05:30  <coopserver> *** happy train sport has joined
12:05:31  <coopserver> *** Game still paused (number of players)
12:05:57  <coopserver> *** happy train sport has joined company #3
12:05:58  <coopserver> *** Game unpaused (number of players)
12:06:38  <coopserver> 'happy train sport' reported an error and is closing its connection (desync error)
12:06:39  <coopserver> *** happy train sport has left the game (desync error)
12:06:40  <coopserver> *** Game paused (number of players)
12:07:05  <coopserver> *** Game still paused (connecting clients, number of players)
12:07:12  <coopserver> *** happy train sport has joined
12:07:13  <coopserver> *** Game still paused (number of players)
12:07:14  <coopserver> *** Game unpaused (number of players)
12:07:27  <coopserver> 'happy train sport' reported an error and is closing its connection (desync error)
12:07:28  <coopserver> *** happy train sport has left the game (desync error)
12:07:29  <coopserver> *** Game paused (number of players)
12:08:19  <happpy> !admin  no won can join ther company's be cours the desync error
12:09:36  <happpy> it's the train set  is doing the error  need to reload the map as a desync  map or a new map
12:09:51  <coopserver> *** Game still paused (connecting clients, number of players)
12:09:59  <coopserver> *** happy train sport has joined
12:10:00  <coopserver> *** Game still paused (number of players)
12:10:01  <coopserver> *** Game unpaused (number of players)
12:10:02  <coopserver> 'happy train sport' reported an error and is closing its connection (desync error)
12:10:03  <coopserver> *** happy train sport has left the game (desync error)
12:10:04  <coopserver> *** Game paused (number of players)
12:10:27  <coopserver> *** Game still paused (connecting clients, number of players)
12:10:34  <coopserver> *** happy train sport has joined
12:10:35  <coopserver> *** Game still paused (number of players)
12:10:36  <coopserver> *** Game unpaused (number of players)
12:10:37  <coopserver> 'happy train sport' reported an error and is closing its connection (desync error)
12:10:38  <coopserver> *** happy train sport has left the game (desync error)
12:10:39  <coopserver> *** Game paused (number of players)
12:10:45  <coopserver> *** Game still paused (connecting clients, number of players)
12:10:52  <coopserver> *** happy train sport has joined
12:10:53  <coopserver> *** Game still paused (number of players)
12:11:45  <coopserver> *** happy train sport has started a new company #8
12:11:46  <coopserver> *** Game unpaused (number of players)
12:11:48  <coopserver> 'happy train sport' reported an error and is closing its connection (desync error)
12:11:49  <coopserver> *** happy train sport has left the game (desync error)
12:11:50  <coopserver> *** Game paused (number of players)
12:17:58  <planetmaker> hm
12:18:08  <happpy> t
12:18:28  <happpy> it's just need reload as a desync  Map
12:20:14  <happpy> how things planetmaker
12:22:16  <planetmaker> !rcon save
12:22:17  <coopserver> - Save the current game. Usage: 'save <filename>'
12:22:23  <planetmaker> !save
12:22:24  <coopserver> Saving map...
12:22:25  <coopserver> Map successfully saved to game.sav
12:22:28  <planetmaker> !rcon reload
12:22:29  <coopserver> ERROR: command not found
12:22:38  <planetmaker> !rcon load game.sav
12:22:39  <coopserver> game.sav: No such file or directory.
12:22:45  <planetmaker> !rcon pwd
12:22:46  <coopserver> /home/openttd/svn-stable/server/save/uploads/
12:22:49  <planetmaker> !rcon cd ..
12:22:53  <planetmaker> !rcon load game.sav
12:22:54  <coopserver> Starting new game
12:22:59  <planetmaker> new game?
12:23:02  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3)
12:23:03  <coopserver> *** Game paused (number of players)
12:23:15  <planetmaker> can you check that it's the correct one?
12:23:35  <coopserver> *** Game still paused (connecting clients, number of players)
12:23:42  <coopserver> *** happy train sport has joined
12:23:43  <coopserver> *** Game still paused (number of players)
12:24:03  <coopserver> <happy train sport> yepthats  the right  won
12:24:07  <coopserver> *** happy train sport has joined company #3
12:24:08  <coopserver> *** Game unpaused (number of players)
12:24:37  <happpy> need to set the overflow
12:26:01  <planetmaker> oki :)
12:26:08  <happpy> ar wate it's k the over flow works
12:26:39  <planetmaker> :) even better then
12:27:02  <coopserver> *** happy train sport has joined spectators
12:27:03  <coopserver> *** Game paused (number of players)
12:27:05  <coopserver> *** happy train sport has left the game (Leaving)
12:27:16  <happpy> yep thanks
12:27:35  <happpy> it as Fox's the error
12:29:03  <happpy> the error  I think it was the train set but I mite be done
12:29:09  <happpy> rone
12:37:33  <coopserver> *** Game still paused (connecting clients, number of players)
12:37:36  <coopserver> *** dvs has joined
12:37:37  <coopserver> *** Game still paused (number of players)
12:38:01  <coopserver> <dvs> is the game desyncing as soon as it's unpaused
12:38:04  <coopserver> <dvs> or is it just me?
12:40:29  <coopserver> *** dvs has left the game (Leaving)
12:41:16  *** happpy has quit IRC
12:41:28  <V453000> planetmaker: any knowledge on xUSSR desyncing?
12:41:33  <V453000> it would not surprise me
13:05:56  *** Asgeir has quit IRC
13:26:31  <Sylf> I have my doubt on that set too
13:27:44  <coopserver> *** Game still paused (connecting clients, number of players)
13:27:45  <coopserver> *** Game still paused (number of players)
13:59:06  <coopserver> *** Game still paused (connecting clients, number of players)
13:59:23  <coopserver> *** BULmarket has joined
13:59:24  <coopserver> *** Game still paused (number of players)
13:59:25  <coopserver> *** Game unpaused (number of players)
14:34:58  <coopserver> *** BULmarket has left the game (Leaving)
14:34:59  <coopserver> *** Game paused (number of players)
15:11:54  <coopserver> *** Game still paused (connecting clients, number of players)
15:11:58  <coopserver> *** dvs has joined
15:11:59  <coopserver> *** Game still paused (number of players)
15:12:00  <coopserver> *** Game unpaused (number of players)
16:11:45  *** happpy has joined #openttdcoop.stable
16:12:27  <happpy> !players
16:12:27  <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
16:12:33  <happpy> !date
16:12:34  <coopserver> Jan 21 1969
16:12:36  <happpy> hi
16:12:40  <coopserver> <dvs> hi
16:12:44  <happpy> how  things
16:13:48  <coopserver> <dvs> good , hbu?
16:14:59  <happpy> good
16:34:26  *** happpymoblic has joined #openttdcoop.stable
16:35:52  <coopserver> *** Game paused (connecting clients)
16:36:00  <coopserver> *** happy train sport has joined
16:36:01  <coopserver> *** Game unpaused (connecting clients)
16:36:19  <coopserver> *** happy train sport has joined company #3
16:38:58  <coopserver> <happy train sport> need to  up  grade trins  but dont no  wich train line to up  grade to
16:39:10  <coopserver> <dvs> haha
16:39:57  <coopserver> <happy train sport> whont to do electriffed  but ther 2 train line
16:40:25  <coopserver> <happy train sport> no  ther   3  train for them  so
16:43:18  <coopserver> <happy train sport> need to doo  sume test
16:50:14  *** Maraxus has joined #openttdcoop.stable
16:50:14  *** ChanServ sets mode: +o Maraxus
16:54:54  <coopserver> <happy train sport> u  hade  a lot ov error  this moring   and larst night dvs
16:55:07  <coopserver> <dvs> desyncs , ye
16:55:19  <coopserver> <dvs> not sure what caused them
16:55:29  <coopserver> <happy train sport> sume  times is the grf
16:55:46  <coopserver> <dvs> probably
16:55:54  <V453000> super likely to be xUSSR set
16:56:04  <coopserver> <happy train sport> so  i  arsk  the admin to reload  the map
16:56:06  <V453000> it has some wtf features which change things on the fly
16:56:08  <coopserver> <dvs> so .. bad newgrf coding ?
16:56:12  <coopserver> <dvs> ah ok
16:56:22  <coopserver> <dvs> it's a shame , it's a pretty set.
16:56:26  <V453000> I only know about stuff which should not desync, but I dont know the newgrf thoroughly
16:56:39  <happpy> heem
16:56:46  <V453000> I know that it attempted to change vehicle name or something similarly wtf
16:56:57  <coopserver> <dvs> weird
16:56:58  <V453000> if it has workarounds, it is probably fairly easy to cause a desync
16:57:10  <V453000> if I add just one or two functions to NUTS, it will easily desync the game, too
16:57:26  <V453000> train stat calculations like changing power are super vulnerable to this
16:57:40  <coopserver> <dvs> due the nature of the netcode?
16:57:58  <coopserver> <happy train sport> heem
16:57:59  <V453000> dont ask me why, I dont understand the exact technical background what is actually going on
16:58:10  <coopserver> <happy train sport> y can i  not lone trains
16:58:27  <V453000> but broadly, toying with parameters on the fly instead of once-when train is introduced/built, it could easily be the issue
16:58:28  <coopserver> <dvs> lone?
16:58:32  <V453000> changing graphics should not be problem
16:58:38  <V453000> lone - long probably
16:58:42  <coopserver> <dvs> yeah makes sense.
16:58:49  <coopserver> <dvs> both.
16:59:22  <V453000> also I think I have finally found a proper name for my NewGRF project :)
16:59:36  <coopserver> <dvs> what would that be
16:59:52  <V453000> idk if I want to say it yet, but yeah ok
17:00:00  <V453000> GEAR Experimentally Assembled Rollers
17:00:11  <V453000> without seeing the result it doesnt tell you much but it is very fitting
17:00:19  <coopserver> <dvs> sounds spectacular. hahaha
17:00:30  <coopserver> <dvs> well i'm looking forward to it
17:00:52  <V453000> it will be a train set which is completely different from any other, and brings super innovative solutions to the game
17:01:09  <coopserver> <dvs> fictional trains i presume?
17:01:10  <V453000> + big focus on nice graphics
17:01:15  <V453000> yeah
17:01:27  <coopserver> <dvs> extrazoom?
17:01:36  <V453000> alternative name was GEAR Efficiency Above Realism :P so yeah, fictional
17:01:45  <coopserver> <dvs> hehe
17:01:47  <V453000> yes, 32bpp with x4 EZ
17:02:00  <coopserver> <dvs> i'll be sure to check the forums :D
17:02:34  <V453000> no company colour masks though ... I will use the colours for other things, and the technical side behind 8bpp masks wrecks graphics to shreds, so no CC :)
17:02:46  <V453000> I dont really visit the forums at all in the last half year or so
17:02:53  <coopserver> <dvs> oh, why so
17:02:59  <V453000> I will just release the product when done :P
17:03:04  <V453000> why forums or CC?
17:03:06  <coopserver> <dvs> sounds like a plan
17:03:17  <coopserver> <dvs> your absense in the forum
17:03:18  <coopserver> <happy train sport> i dont get this
17:03:36  <V453000> there is nothing useful going on at the forums so I lost interest
17:03:46  <coopserver> <happy train sport> i  have up  grade  the trains  but i  can not  still clone trains
17:03:47  <coopserver> <dvs> ah , sounds reasonable enough
17:04:00  <coopserver> <dvs> do you have wagons that arn't avaliable anymore?
17:04:09  <V453000> that ^ or you are cloning from wrong depot
17:04:18  <coopserver> <happy train sport> the  cargo  is  in the train  list
17:04:45  <V453000> could be multiple reasons but simply at the place you are trying to, you cannot build the train
17:04:58  <V453000> be it unavailable vehicles, wrong depot, or attachment limits of the train set
17:05:03  <coopserver> <dvs> did you upgrade your depots to electricity?
17:05:10  <coopserver> <dvs> ^
17:06:53  <coopserver> <happy train sport> ar  wate  i  am a   so  dum
17:06:57  <Mazur> Good one.
17:07:08  <V453000> sup Mazur
17:07:14  <coopserver> <happy train sport> ther cargo is  not in the  list
17:07:16  <Mazur> It comes to us all.
17:07:42  <Mazur> Death toll in the US from mall-shootings is up.
17:07:51  <Mazur> mass
17:08:05  <coopserver> <dvs> murica.
17:08:20  <V453000> what?
17:08:20  <Mazur> They now have more than one per day on average.
17:08:51  <Mazur> 355 mass-shootings in 331 days.
17:08:52  <coopserver> <happy train sport> got it it now it was the cargo  as v say
17:09:20  <coopserver> <dvs> wouldnt happen if more people had guns though /s
17:09:55  <Mazur> Yeah, right, that would NOT lead to _more_ mass shootings.
17:10:00  <coopserver> <dvs> hahaha
17:10:02  <V453000> wouldnt happen if so many people werent fucking mental
17:10:10  <V453000> guns dont really have influence on this
17:10:37  <coopserver> <dvs> well gun controll does have some influence imho
17:10:41  <coopserver> <dvs> not all of course.
17:11:24  <Mazur> That is why in every other civilised country, where there are no such massive gun ownerships, there are way more such mass-shootings, is that what you're saying?
17:11:28  <V453000> it is discuttable, you can say that people can go and defend themselves so the attacker would not try it, but at the same time if someone is so fucked up that he is able to go shoot people rather randomly, it is questionnable that he thinks about it XD
17:11:34  <V453000> much
17:12:19  <V453000> I do not know how, but the mental health of the society in the US is in deep shit, and that is the issue they need to solve
17:12:27  <coopserver> <dvs> haha
17:12:37  <Mazur> As well as.
17:12:40  <coopserver> <dvs> well here in germany , usualy egoshooters are to blame
17:12:57  <coopserver> <dvs> lets not question how that 16 y.o got a gun in the first place
17:13:07  <coopserver> <dvs> it's a fact that he was professionally trained with counterstrike
17:13:08  <coopserver> <dvs> heh.
17:13:15  <Mazur> Their education is nothing to wish for, either.
17:13:32  <V453000> yeah, that is a thing to consider too Mazur
17:14:01  <Mazur> Just look at what their conservative politicians, educated people, I assume, are saying.
17:14:16  <coopserver> <dvs> america is in manyways an hybrid of an third and an firstworld country
17:14:28  <Mazur> Indeed.
17:14:53  <Mazur> With half the country pining for the Wild West years.
17:15:11  <coopserver> <dvs> haha
17:15:56  <V453000> I am honestly more worried about Syria shit recently than US being a nuthouse
17:16:34  <coopserver> <dvs> true
17:17:35  <coopserver> <dvs> bombing syria didnt work for the past 3 years , let's try bombing some more with all our EU buddies.
17:17:43  <coopserver> <dvs> amazing plan , what could possibly go wrong
17:18:38  <V453000> I am mainly wtf at the direction, Turkey seems to me like n1 collaborant of the islamic fucks
17:18:59  <coopserver> <dvs> sort of stupid to poke the russian bear like that too
17:19:35  <V453000> not just that but exporting guns to them and buying oil from them? just wtf
17:19:45  <V453000> and who knows what else
17:20:17  <coopserver> <dvs> i believe turkey gave up it's atempts to join the EU alltogether
17:20:30  <coopserver> <dvs> therefore Erdogan is just gonna do all sorts of fuckery possible
17:20:43  <V453000> arent they in NATO though
17:20:49  <V453000> which is kind of more important in this situation
17:20:52  <coopserver> <dvs> well who isn't ..
17:21:31  <coopserver> <dvs> ussr was also part of the nato when the cold war was /raging/
17:21:40  <V453000> well ye
17:21:43  <coopserver> <dvs> iirc
17:22:02  <V453000> regardless how it was
17:22:11  <V453000> the current shit is just plain wtf
17:22:28  <coopserver> <dvs> pretty much.
17:24:03  <coopserver> *** Game paused (connecting clients)
17:24:08  <coopserver> *** Jam35 has joined
17:24:09  <coopserver> *** Game unpaused (connecting clients)
17:24:27  <coopserver> <happy train sport> hey  jam
17:24:37  <coopserver> <Jam35> hello
17:25:08  <coopserver> *** Jam35 has started a new company #7
17:25:20  <coopserver> <happy train sport> jam i doing paper pick up but doing q net work for it but just doing a overflow  for tl 5
17:27:12  <coopserver> <happy train sport> sing overflow  can u chek it out  jam
17:29:48  <coopserver> <Jam35> 2 combos should be entry, 1 combo backwards, bay fits 1.8 trains so will block
17:29:54  <coopserver> *** Jam35 has joined spectators
17:30:55  <coopserver> *** Jam35 has left the game (Leaving)
18:01:06  <coopserver> <dvs> i gtg , bye
18:01:10  <coopserver> *** dvs has left the game (Leaving)
18:01:14  <coopserver> <happy train sport> k bb
18:01:35  <coopserver> *** happy train sport has joined company #5
18:02:06  <coopserver> *** happy train sport has joined company #3
18:04:19  <Mark> goodevening
18:04:24  <coopserver> <happy train sport> hi
18:04:26  <coopserver> <happy train sport> mark
18:04:42  <coopserver> *** happy train sport has joined company #5
18:04:44  <coopserver> *** Game paused (connecting clients)
18:04:51  <coopserver> *** Mark has joined
18:04:52  <coopserver> *** Game unpaused (connecting clients)
18:04:53  <coopserver> *** happy train sport has joined spectators
18:05:12  <coopserver> <happy train sport> mark    i just redun your  password
18:05:18  <coopserver> <Mark> thanks
18:05:24  <coopserver> <happy train sport> becours we had to  reload the map
18:05:36  <coopserver> <happy train sport> and fixs your overflow
18:06:14  <coopserver> <happy train sport> u need to up grade  your cargo as will your trains  chek my trains  out
18:08:03  <coopserver> <happy train sport> can u chek my overflow mark sing overflow
18:10:14  <coopserver> <Mark> looks good happy
18:10:26  <coopserver> <happy train sport> word  it work
18:10:32  <coopserver> <Mark> think so
18:10:33  <coopserver> <happy train sport> is  it tl 5
18:11:10  <coopserver> *** happy train sport has joined company #3
18:11:14  <coopserver> <Mark> yep looks good
18:11:23  <coopserver> <happy train sport> k  thanks
18:11:41  <coopserver> <Mark> do you use the measurement tool?
18:11:57  <coopserver> <happy train sport> dont no  whont that is
18:12:21  <coopserver> <Mark> go settings - interface - viewports - enable show a measurement tooltip when....
18:12:36  <coopserver> <Mark> it will give you the length of a track youre making
18:12:47  <coopserver> <Mark> or road, or station, or anything
18:12:48  <coopserver> <Mark> very useful
18:13:03  <coopserver> <happy train sport> ar k i think its on
18:14:44  <V453000> Mark cant count, yet he can read ... you keep surprising me!
18:16:47  <V453000>  /not offensive enough
18:17:13  <V453000> btw Mark my little new project got a name today ... GEAR Experimentally Assembled Rollers
18:17:18  <V453000> because that is exactly what it is going to be
18:19:20  <Mark> ooh nice
18:19:37  <Mark> need pics
18:23:00  <coopserver> <happy train sport> when dus monarill  cume out
18:23:08  <coopserver> <Mark> no idea
18:23:15  <coopserver> <Mark> does this set even have monorail?
18:23:39  <coopserver> <happy train sport> twill it  must be if its in the train line list
18:24:42  <coopserver> <Mark> hm yes
18:28:41  *** happpy has left #openttdcoop.stable
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18:32:37  <coopserver> <Mark> omg my train list is a mess
18:32:41  <coopserver> <Mark> some arent replacing at all
18:32:49  <coopserver> <Mark> some are now tl 2.6 or something
18:32:52  <coopserver> <happy train sport> chek  the  cargo
18:41:57  <V453000> pics not gonna happen
18:42:13  <coopserver> <Mark> lame
18:42:16  <V453000> all shall stare in surprise by release of grf :P
18:42:18  <coopserver> <happy train sport> ddiner time
18:42:31  <V453000> if I do pics, I get appreciation from humans and I quit making the grf
18:42:40  <coopserver> <Mark> :D
18:42:58  <V453000> also, it needs to be all put together to really make sense
18:43:00  <coopserver> <Mark> well you dont get appriciation from me anyway so you may as well show me
18:43:17  <V453000> its the magic of showing people some surprise more than appreciation
18:43:27  <V453000> you can shove your appreciation up your ass obviously ;P
18:43:35  <coopserver> <Mark> :D
18:43:55  <coopserver> *** Mark has joined spectators
19:45:38  <coopserver> *** Mark has left the game (Leaving)
19:59:52  *** Maraxus has quit IRC
20:13:53  <coopserver> <happy train sport> dame  i can not clone my coal  trains and can not  change the cargo  as will
20:54:06  <coopserver> *** Game paused (connecting clients)
20:54:12  <coopserver> *** Farnsworth has joined
20:54:13  <coopserver> *** Game unpaused (connecting clients)
20:54:17  <coopserver> <happy train sport> hey
20:54:39  <coopserver> <Farnsworth> hi happy
20:54:58  <coopserver> <happy train sport> how  things
20:55:04  <coopserver> <Farnsworth> good
20:55:11  <coopserver> <Farnsworth> how urs?
20:55:15  <coopserver> <happy train sport> good
20:56:23  <coopserver> <happy train sport> but  i need to  change my coal cargo  but  its the same  as the wood   cargo
20:59:25  <coopserver> <Farnsworth> why do u need to change it?
20:59:38  <coopserver> <happy train sport> can not  clone  trains
21:06:37  <coopserver> *** Game paused (connecting clients)
21:06:41  <coopserver> *** dvs has joined
21:06:42  <coopserver> *** Game unpaused (connecting clients)
21:06:45  <coopserver> 'dvs' reported an error and is closing its connection (desync error)
21:06:46  <coopserver> *** dvs has left the game (desync error)
21:06:53  <coopserver> *** Game paused (connecting clients)
21:06:56  <coopserver> *** dvs has joined
21:06:57  <coopserver> *** Game unpaused (connecting clients)
21:07:00  <coopserver> 'dvs' reported an error and is closing its connection (desync error)
21:07:01  <coopserver> *** dvs has left the game (desync error)
21:07:06  <coopserver> *** happy train sport has joined spectators
21:07:07  <coopserver> *** Game paused (number of players)
21:07:13  <happpy> hee
21:07:18  <happpy> heem
21:07:46  <Sylf> Go play something else
21:07:57  <V453000> just change the map?
21:08:08  <Sylf> Yes
21:08:28  <Sylf> When I get home tonight
21:08:31  <V453000> I would kind of like someone to confirm that it is bullshit xUSSR though
21:09:10  <happpy> k  so its the train  set set
21:09:25  <V453000> thanks for the credible confirmation happy, I appreciate it
21:09:50  <happpy> ar
21:11:40  <coopserver> <happy train sport> will  whont can it  be  if its not the train set
21:12:03  <Sylf> It can be anything
21:12:08  <happpy> true
21:12:10  <V453000> many things :)
21:12:39  <coopserver> *** happy train sport has joined company #3
21:12:40  <coopserver> *** Game unpaused (number of players)
21:13:21  <happpy> is  this  map  reload  as  desync   map
21:13:51  <Sylf> Come again?
21:15:08  <happpy> i  no u save this map  as  a  but  did  planetmaker   reload  it as  a  desync    map
21:15:23  <coopserver> *** Farnsworth has left the game (Leaving)
21:15:36  <happpy> soory  i  f  the texs  up
21:16:23  <V453000> Sylf: can we check the desync level?
21:16:24  <Sylf> I still don't know what you mean by "as a desync map"
21:16:27  <V453000> !ronc desync
21:16:37  <V453000> !rcon debug_level
21:16:38  <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=8, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=0, console=0'
21:17:14  <happpy> heem  nufing  ther
21:18:23  <V453000> !rcon debug_level desync=2
21:18:26  <V453000> !rcon debug_level
21:18:27  <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=8, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=2, console=0'
21:18:28  <coopserver> 'happy train sport' reported an error and is closing its connection (desync error)
21:18:29  <coopserver> *** happy train sport has left the game (desync error)
21:18:30  <coopserver> *** Game paused (number of players)
21:18:47  <V453000> hm wgere doe it log?
21:18:52  <coopserver> *** Game still paused (connecting clients, number of players)
21:19:00  <coopserver> *** happy train sport has joined
21:19:01  <coopserver> *** Game still paused (number of players)
21:19:17  <Sylf> If you set the debug level, you need to save the map and reload it
21:19:24  <coopserver> *** happy train sport has joined company #3
21:19:25  <coopserver> *** Game unpaused (number of players)
21:19:28  <V453000> xd
21:19:38  <V453000> !save
21:19:39  <coopserver> Saving map...
21:19:40  <coopserver> Map successfully saved to game.sav
21:19:44  <Sylf> Then the log is stored on the server
21:19:57  <V453000> !rcon load game.sav
21:19:58  <coopserver> Starting new game
21:20:08  <coopserver> *** happy train sport has left the game (connection lost)
21:20:10  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3)
21:20:11  <coopserver> *** Game paused (number of players)
21:20:12  <coopserver> *** Game still paused (connecting clients, number of players)
21:20:17  <coopserver> *** happy train sport has joined
21:20:18  <coopserver> *** Game still paused (number of players)
21:20:32  <coopserver> *** happy train sport has joined company #3
21:20:33  <coopserver> *** Game unpaused (number of players)
21:20:45  <Sylf> Now make a desync happen once, then leave the server alone for now
21:20:52  <coopserver> *** happy train sport has joined company #5
21:20:54  <V453000> :)
21:21:01  <coopserver> *** happy train sport has joined company #3
21:21:11  <Sylf> I don't want to sort through loads of debug msg
21:22:59  <V453000> [22:19] <Eddi|zuHause> yes xUSSR set has known desync issues [22:20] <V453000> yay [22:20] <@Alberth> V: http://www.tt-forums.net/viewtopic.php?f=26&t=14582&p=1159386&hilit=desync+xussr#p1159386
21:23:00  <Webster> Title: xUSSR Set [WIP] - Page 8 - Transport Tycoon Forums (at www.tt-forums.net)
21:23:08  <V453000> nah just scratch it and reload a new map :P
22:16:39  <coopserver> *** Game paused (connecting clients)
22:16:45  <coopserver> *** sim-al2 has joined
22:16:46  <coopserver> *** Game unpaused (connecting clients)
22:23:13  <coopserver> *** Game paused (connecting clients)
22:23:20  <coopserver> *** Player has joined
22:23:21  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:23:22  <coopserver> *** Player has joined spectators
22:23:23  <coopserver> *** Game unpaused (connecting clients)
22:23:49  <coopserver> *** Player has joined company #6
22:23:50  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:23:51  <coopserver> *** Player has joined spectators
22:24:00  <coopserver> <Player> !name Hroff
22:24:01  <coopserver> *** Player has changed his/her name to Hroff
22:24:02  <coopserver> *** Hroff has joined company #6
22:31:39  <coopserver> *** Hroff has left the game (Leaving)
22:39:37  <coopserver> <happy train sport> hi  sim-al2
22:44:17  <coopserver> *** Game paused (connecting clients)
22:44:27  <coopserver> *** Player has joined
22:44:28  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:44:29  <coopserver> *** Player has started a new company #7
22:44:30  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:44:31  <coopserver> *** Player has joined spectators
22:44:32  <coopserver> *** Game unpaused (connecting clients)
22:46:25  <coopserver> *** Player has left the game (Leaving)
23:00:22  <happpy> ther  eorr  as gon this looks  nice  and slow now
23:25:09  <coopserver> *** happy train sport has joined spectators
23:25:10  <coopserver> *** Game paused (number of players)
23:25:16  <coopserver> *** happy train sport has left the game (Leaving)
23:25:19  *** happpy has left #openttdcoop.stable
23:26:01  <coopserver> *** sim-al2 has left the game (general timeout)
23:54:45  *** happpymoblic is now known as happpy

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