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00:11:51 <coopserver> *** loeky has joined spectators 00:11:52 <coopserver> *** Game paused (number of players) 00:11:53 <coopserver> *** loeky has left the game (Leaving) 00:12:31 *** loeky has quit IRC 02:20:53 <coopserver> *** Game still paused (connecting clients, number of players) 02:21:03 <coopserver> *** Player has joined 02:21:04 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:21:05 <coopserver> *** Player has joined spectators 02:21:06 <coopserver> *** Game still paused (number of players) 02:23:45 <coopserver> *** Player has joined company #3 02:23:46 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:23:47 <coopserver> *** Game unpaused (number of players) 02:23:48 <coopserver> *** Player has joined spectators 02:23:49 <coopserver> *** Game paused (number of players) 02:23:53 <coopserver> <Player> !name 02:23:57 <coopserver> <Player> !name utrain 02:23:58 <coopserver> *** Player has changed his/her name to utrain 02:24:01 <coopserver> *** utrain has joined company #3 02:24:02 <coopserver> *** Game unpaused (number of players) 02:29:02 <coopserver> *** utrain has left the game (Leaving) 02:29:03 <coopserver> *** Game paused (number of players) 06:36:05 <coopserver> *** Game still paused (connecting clients, number of players) 06:36:08 <coopserver> *** Dom has joined 06:36:09 <coopserver> *** Game still paused (number of players) 06:36:12 *** Dom_ has joined #openttdcoop.stable 06:36:30 <coopserver> *** Dom has joined company #1 06:36:31 <coopserver> *** Game unpaused (number of players) 06:43:42 <coopserver> *** Dom has left the game (Leaving) 06:43:43 <coopserver> *** Game paused (number of players) 08:54:49 <coopserver> *** Game still paused (connecting clients, number of players) 08:54:51 <coopserver> *** lcd047 has joined 08:54:53 <coopserver> *** Game still paused (number of players) 08:55:05 <coopserver> *** lcd047 has left the game (Leaving) 10:06:34 *** Dom__ has joined #openttdcoop.stable 10:12:21 *** Dom_ has quit IRC 10:16:48 <coopserver> *** Game still paused (connecting clients, number of players) 10:16:49 <coopserver> *** lucas has joined 10:16:50 <coopserver> *** Game still paused (number of players) 10:16:51 <coopserver> *** Game unpaused (number of players) 10:24:01 <coopserver> *** lucas has left the game (Leaving) 10:24:02 <coopserver> *** Game paused (number of players) 10:37:11 *** happpy has quit IRC 11:02:09 *** happpy has joined #openttdcoop.stable 11:02:31 <happpy> !players 11:02:31 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 11:13:45 *** StarLite has joined #openttdcoop.stable 11:13:45 *** ChanServ sets mode: +o StarLite 11:53:05 *** Lejving_ has quit IRC 12:01:48 <coopserver> *** Game still paused (connecting clients, number of players) 12:01:49 <coopserver> *** lucas has joined 12:01:50 <coopserver> *** Game still paused (number of players) 12:01:51 <coopserver> *** Game unpaused (number of players) 12:16:36 *** happpy has quit IRC 12:37:17 *** happpy has joined #openttdcoop.stable 12:37:43 <happpy> !players 12:37:43 <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected 12:37:50 <happpy> hi 12:37:54 <coopserver> <lucas> hay 12:38:00 <happpy> how things going 12:38:05 <coopserver> <lucas> allright 12:38:15 <coopserver> <lucas> need some upgrades but too lazy to do so 12:38:24 <happpy> he he 13:23:16 *** Pimboolie has quit IRC 13:59:04 <coopserver> *** lucas has left the game (Leaving) 13:59:05 <coopserver> *** Game paused (number of players) 15:00:49 *** Dom__ has quit IRC 15:02:24 *** Dom_ has joined #openttdcoop.stable 15:10:25 *** Dom_ has quit IRC 16:32:22 <coopserver> *** Game still paused (connecting clients, number of players) 16:32:28 <coopserver> *** Agentw4b_CZ has joined 16:32:29 <coopserver> *** Game still paused (number of players) 16:36:11 <coopserver> *** Game still paused (connecting clients, number of players) 16:36:16 <coopserver> *** Player has joined 16:36:17 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:36:18 <coopserver> *** Player has joined spectators 16:36:19 <coopserver> *** Game still paused (number of players) 16:39:43 <coopserver> <Player> !name utrain 16:39:44 <coopserver> *** Player has changed his/her name to utrain 16:39:58 <coopserver> *** utrain has joined company #7 16:39:59 <coopserver> *** Game unpaused (number of players) 16:49:18 <coopserver> *** Agentw4b_CZ has left the game (Leaving) 16:55:09 *** Dom_ has joined #openttdcoop.stable 16:55:56 <coopserver> *** utrain has left the game (Leaving) 16:55:57 <coopserver> *** Game paused (number of players) 17:27:19 <coopserver> *** Game still paused (connecting clients, number of players) 17:27:25 <coopserver> *** Imutrainfolks has joined 17:27:26 <coopserver> *** Game still paused (number of players) 17:27:27 <coopserver> *** Game unpaused (number of players) 17:33:16 <happpy> hi 17:33:20 <coopserver> <Imutrainfolks> ayee 17:33:27 <coopserver> <Imutrainfolks> How is it going? 17:33:31 <happpy> good 17:33:48 <coopserver> <Imutrainfolks> you know 17:33:56 <coopserver> *** Game paused (connecting clients) 17:34:01 <coopserver> *** AlphaSC has joined 17:34:02 <coopserver> *** Game unpaused (connecting clients) 17:34:03 <coopserver> <Imutrainfolks> you have a traffic jam that could become a deadlock... 17:34:13 <coopserver> <Imutrainfolks> it at the food plant 17:34:45 <coopserver> <AlphaSC> hi 17:34:46 <happpy> ar ok thanks 17:34:52 <coopserver> <Imutrainfolks> np 17:35:52 <coopserver> <Imutrainfolks> Hi alpha 17:36:07 <coopserver> *** Game paused (connecting clients) 17:36:25 <coopserver> *** Game unpaused (connecting clients) 17:37:29 <coopserver> *** Game paused (connecting clients) 17:37:31 <coopserver> *** loeky has joined 17:37:32 <coopserver> *** Game unpaused (connecting clients) 17:37:46 *** loeky has joined #openttdcoop.stable 17:37:46 *** Dom_ has quit IRC 17:38:53 <coopserver> <loeky> heem its the paper drop 17:39:07 <happpy> ok 17:39:28 <happpy> so dus it need more station 17:39:36 <coopserver> *** loeky has joined company #2 17:40:56 <coopserver> <Imutrainfolks> Just add a balancer that connects to the paper drop and good pickup 17:41:09 <happpy> ok 17:41:41 <coopserver> <Imutrainfolks> wait.. 17:42:02 <coopserver> <loeky> yeah goods trains retrun full 17:42:25 <coopserver> <Imutrainfolks> look at the ovf though 17:42:43 <coopserver> <Imutrainfolks> dombo's 17:42:47 <coopserver> <loeky> yeah the trains are lost the first need to drop the goods 17:43:28 <coopserver> <Imutrainfolks> why not change a singal, disabling the ovf for a bit 17:43:37 <happpy> have we got goods trains yet 17:44:16 *** Dom_ has joined #openttdcoop.stable 17:44:24 <coopserver> <loeky> yeah but they are dum not droping there load 17:45:23 <happpy> ok cheek the order and set them unload and don't pick up at the drop of station 17:46:25 *** Dom_ has quit IRC 17:46:40 <coopserver> <loeky> this should do it waypoint order was in wrong spot 17:47:00 <happpy> ok 17:47:06 <happpy> sweet 17:47:11 *** Dom_ has joined #openttdcoop.stable 17:47:15 <coopserver> <AlphaSC> utrain 17:47:22 <coopserver> <AlphaSC> u know train groups? 17:47:33 <coopserver> <Imutrainfolks> yes 17:47:39 <coopserver> <Imutrainfolks> all of 17:47:40 <coopserver> <Imutrainfolks> . 17:47:41 <coopserver> <AlphaSC> why dont you use them? 17:47:51 <coopserver> <AlphaSC> zzz 17:48:08 <coopserver> <Imutrainfolks> I dont use it since I thought the trains were already organized 17:48:24 <coopserver> <Imutrainfolks> and it was not adding any new trains with completely different goods 17:48:27 <coopserver> <AlphaSC> you copied the wrong trains then 17:48:34 <coopserver> <AlphaSC> and water didnt exists 17:49:38 <coopserver> <Imutrainfolks> .. 17:49:49 <coopserver> <Imutrainfolks> Why is food a sub-group to CooperOre 17:49:59 <coopserver> <AlphaSC> wasn yday 17:50:06 <coopserver> <AlphaSC> i didnt even know that can happen 17:50:18 <coopserver> <Imutrainfolks> huh 17:50:29 <coopserver> <loeky> since 1.5 > 17:50:49 <coopserver> <AlphaSC> ok easy fix 17:51:11 <coopserver> <Imutrainfolks> noice 17:51:25 <coopserver> <Imutrainfolks> Im shocked that we didnt have a need to upgrade our network 17:51:37 <coopserver> <Imutrainfolks> with a 100> more train 17:51:38 <coopserver> <AlphaSC> good layout 17:52:37 <coopserver> <Imutrainfolks> wait 17:52:39 <coopserver> <Imutrainfolks> there is a problem 17:52:55 <coopserver> <Imutrainfolks> non-food trains are going through the food plant 17:53:02 <coopserver> <AlphaSC> yes 17:53:15 <coopserver> <AlphaSC> i made the slh for only fruits 17:53:21 <coopserver> <AlphaSC> so only 1 direction was needed 17:53:28 <coopserver> <Imutrainfolks> oh 17:53:29 <coopserver> <AlphaSC> and you added water + rubber :D 17:53:36 <coopserver> <Imutrainfolks> lol 17:53:38 <coopserver> <AlphaSC> have to make an actual slh there 17:53:39 <coopserver> <Imutrainfolks> I can fix dat 17:53:42 <coopserver> <AlphaSC> sure 17:53:47 <happpy> how the network going lokey now 17:53:51 <coopserver> <AlphaSC> we can also start expanding main line 17:54:03 <coopserver> <AlphaSC> so you can make in llrr slh 17:54:10 <coopserver> <Imutrainfolks> hmm 17:54:24 <coopserver> <Imutrainfolks> Okay, let see how 17:54:44 <coopserver> <Imutrainfolks> let stop the traffic 17:55:16 *** Dom_ has quit IRC 17:56:48 <coopserver> *** loeky has joined spectators 17:56:58 <coopserver> *** loeky has left the game (Leaving) 18:06:16 <coopserver> <Imutrainfolks> I need to go 18:06:26 <coopserver> <AlphaSC> kk see ya 18:06:28 <coopserver> <Imutrainfolks> So see you later Alhpa 18:07:07 <coopserver> *** Imutrainfolks has left the game (Leaving) 18:11:09 <coopserver> *** Game paused (connecting clients) 18:11:11 <coopserver> *** lucas has joined 18:11:12 <coopserver> *** Game unpaused (connecting clients) 18:11:18 <coopserver> <lucas> hay:) 18:11:23 <happpy> hi 18:13:32 <coopserver> *** lucas has left the game (Leaving) 18:32:43 *** Lejving has joined #openttdcoop.stable 20:09:25 <coopserver> *** Game paused (connecting clients) 20:09:26 <coopserver> *** lucas has joined 20:09:27 <coopserver> *** Game unpaused (connecting clients) 20:09:30 <coopserver> <lucas> hay 20:09:35 <coopserver> <AlphaSC> hihi 20:11:31 <coopserver> <lucas> how you doing? 20:11:39 <coopserver> <AlphaSC> good thx 20:37:36 <coopserver> *** lucas has left the game (Leaving) 20:53:19 <coopserver> <AlphaSC> happy? 20:53:51 <loeky> network jamed again? 20:54:03 <coopserver> <AlphaSC> send me pw plz 20:54:08 <coopserver> <AlphaSC> yeah jam 20:54:30 <coopserver> *** Game paused (connecting clients) 20:54:32 <coopserver> *** loeky has joined 20:54:33 <coopserver> *** Game unpaused (connecting clients) 20:55:00 <coopserver> *** loeky has joined company #2 20:56:24 <coopserver> <AlphaSC> you can cut bridge 20:56:34 <coopserver> <AlphaSC> so you get shorter prio 20:56:39 <coopserver> <AlphaSC> and more throughput 20:57:13 <happpy> alphasc arsk loeky for the pw 20:58:33 <coopserver> <AlphaSC> btw 20:58:41 <coopserver> <AlphaSC> what is this "special merger" 20:58:51 <coopserver> <AlphaSC> i kinda see the idea behind it 20:59:00 <coopserver> <AlphaSC> but i think it isnt working properly 20:59:18 <coopserver> <AlphaSC> i signed it "!special merger" 20:59:50 <coopserver> <AlphaSC> trains are driving into the pentalty track, even tho there is a train already 21:00:11 <coopserver> <AlphaSC> they dont take the track, which they re supposed to take 21:00:53 <coopserver> *** AlphaSC has joined company #2 21:00:57 <coopserver> <loeky> yeah can still be improved 21:06:40 <coopserver> <AlphaSC> pretty jammy in general 21:06:53 <coopserver> <AlphaSC> do you figured where we need to expand 21:07:32 <coopserver> <loeky> wood drop is not 4ml evry where 21:08:05 <coopserver> <loeky> we can also do whit very short prios 21:08:07 <happpy> but ther station space is to lo 21:08:43 <coopserver> <loeky> just the track leading to the station its 2ml for a short bit 21:09:05 <coopserver> <AlphaSC> yeah it s looking wiered 21:09:18 <coopserver> <AlphaSC> trying to figure out how its supposed to look like :D 21:16:37 <coopserver> <AlphaSC> are u working on paper pick? 21:16:44 <coopserver> <loeky> no 21:16:48 <coopserver> <AlphaSC> cuz overflow has deadlock 21:17:23 <happpy> i was working on it 21:24:39 <coopserver> *** loeky has joined spectators 21:24:50 <coopserver> *** Game paused (connecting clients) 21:24:56 <coopserver> *** Imutrainfolks has joined 21:24:57 <coopserver> *** Game unpaused (connecting clients) 21:25:38 <coopserver> <Imutrainfolks> Hi Algpa 21:25:43 <coopserver> <Imutrainfolks> Alpha 21:26:00 <coopserver> <Imutrainfolks> How is it going? 21:26:10 <coopserver> <AlphaSC> hi 21:27:31 <coopserver> <Imutrainfolks> Do you need help on anything? 21:31:23 <loeky> public game still needs work 21:44:38 <Mazur> My client can't handle Public anymore, I'm stumped as to why. 21:44:46 <coopserver> <Imutrainfolks> ikr 21:45:07 <loeky> i know why like 3k trains 21:45:14 <Mazur> Got the best of 'puters, 4 Mbit network, so no reason for it to time out. 21:45:36 *** StarLite has quit IRC 21:45:44 <coopserver> <Imutrainfolks> Happy says he can join the game and do some thingz 21:45:49 <coopserver> <Imutrainfolks> Or I think 21:46:10 <Mazur> Hm, have to check with the next map again, then. 21:47:09 <Mazur> BUt that's the main reason I stopped playing: with new, bigger computer nio Linux Mint suddenly PS would time out rapidly. 21:47:22 <Mazur> nio="on" 21:47:47 <loeky> iam using lubuntu 21:48:26 <Mazur> Nearly the same thing, then. 21:49:02 <loeky> basicly what is the cpu power got i3 thats to slow to handel it 21:49:51 <coopserver> <AlphaSC> i7 np 21:51:07 <happpy> did sume one call my name 21:51:14 <Mazur> current CPU frequency is 1.20 GHz (asserted by call to hardware). 21:51:17 <coopserver> <AlphaSC> no 21:51:33 <coopserver> <AlphaSC> thats nothing 21:52:07 <Mazur> It can do 3.60 Ghz 21:52:15 <Mazur> 3.50 21:52:19 <coopserver> <AlphaSC> that sounds legit 21:52:28 <loeky> then i suspect you should be able to play 21:52:29 <coopserver> *** Game paused (connecting clients) 21:52:33 <coopserver> *** happytrainsport has joined 21:52:34 <coopserver> *** Game unpaused (connecting clients) 21:52:37 <coopserver> <AlphaSC> i got good gaming pc 21:52:43 <coopserver> <AlphaSC> and can play it easy 21:52:51 <coopserver> <AlphaSC> even 5k trains, no problem 21:53:05 <Mazur> That's what Ithought. 21:53:22 <coopserver> <AlphaSC> maybe you got some settings wrong? 21:53:28 <coopserver> <AlphaSC> newgrfs slowing? 21:53:36 <Mazur> Sure, bnut which ones. 21:53:41 <coopserver> *** happytrainsport has joined company #2 21:53:51 <coopserver> <AlphaSC> good question xD 21:54:04 <coopserver> <AlphaSC> never had problem... just guessing here 22:00:33 <coopserver> <AlphaSC> found pretty slow merfer 22:01:09 <coopserver> <AlphaSC> you are merging tracks there 1:1 with prio? 22:01:26 <coopserver> <AlphaSC> bbh split for msh03 22:02:36 <coopserver> <happytrainsport> loeky: we need to fixs sume split on the network 22:05:24 <coopserver> *** loeky has left the game (Leaving) 22:08:54 <coopserver> <AlphaSC> oh hi happy :D 22:09:02 <coopserver> <AlphaSC> didnt see you joined 22:09:13 <coopserver> <happytrainsport> he he 22:09:15 <coopserver> <happytrainsport> hi 22:09:59 <coopserver> <happytrainsport> year the food plant will be slow i was doing a new overlow for the pickup 22:14:57 <coopserver> <happytrainsport> heem 22:16:58 <coopserver> <AlphaSC> happy?!? 22:17:03 <coopserver> <happytrainsport> yes 22:17:09 <coopserver> <AlphaSC> you got different traintypes :D 22:17:13 <Mazur> That worked better. 22:17:18 <coopserver> <AlphaSC> some 400+ speed, rest 300 22:17:38 <coopserver> <happytrainsport> heem did not no that 22:17:40 <coopserver> <AlphaSC> that is also a reason why it jammed so much 22:18:08 <Mazur> Switched cpufreq scaling from powersave (the default) to performance. 22:18:08 <coopserver> <happytrainsport> ok heem whont about upgrade to slugs 22:18:18 <coopserver> <AlphaSC> u got 32 blood and 304 horse trains 22:18:43 <Mazur> Could moef the map a bit before I gopt kicked off. 22:18:46 <Mazur> move 22:20:58 <coopserver> <AlphaSC> already running 22:21:09 <coopserver> <AlphaSC> i replace them with bio horse 22:21:19 <coopserver> <AlphaSC> slugs not needed yet 22:21:34 <coopserver> <happytrainsport> ok 22:21:39 <coopserver> <AlphaSC> the bio can do cl 2 22:21:44 <coopserver> <AlphaSC> thats good enough for now 22:21:48 <coopserver> <AlphaSC> we got lots of space 22:22:21 <coopserver> <happytrainsport> ok nice 22:22:44 <coopserver> <happytrainsport> mash 3 need redo 22:23:26 <coopserver> <happytrainsport> nexs to a sign slow merger 22:23:45 <coopserver> <AlphaSC> i signed that 22:24:56 <coopserver> <AlphaSC> cant find 22:25:00 <coopserver> <AlphaSC> make a sign 22:25:27 <coopserver> <happytrainsport> sign need vredoing 22:25:47 <coopserver> <happytrainsport> redoing 22:26:06 <coopserver> <AlphaSC> yes 22:26:11 <coopserver> <happytrainsport> not far from bbh split for mash 03 22:26:24 <coopserver> <AlphaSC> i mean i made a sign there already 22:26:32 <coopserver> <happytrainsport> year 22:26:49 <coopserver> <happytrainsport> but it need a beter split 22:27:02 <coopserver> <AlphaSC> its needs a complete rebuild 22:27:09 <coopserver> <happytrainsport> true 22:27:17 <coopserver> <AlphaSC> its not "really" merged, which is bad 22:29:19 <coopserver> <happytrainsport> i think its need a 5 ml or we got to meney trains 22:29:29 <coopserver> <AlphaSC> no 22:29:39 <coopserver> <AlphaSC> its just bad merge 22:29:45 <coopserver> <happytrainsport> ok 22:29:53 <coopserver> <AlphaSC> and alot of signal gaps 22:30:06 <coopserver> <AlphaSC> already fixed a ton of signal gaps 22:31:35 <coopserver> <happytrainsport> i can not think ov a way to redo it 22:32:04 <coopserver> <AlphaSC> 4+4-> 4 22:32:28 <coopserver> <happytrainsport> yesr 22:32:34 <coopserver> <happytrainsport> but how 22:33:05 <coopserver> <AlphaSC> probably not all to all 22:34:04 <coopserver> <AlphaSC> i would say 22:34:19 <coopserver> <AlphaSC> 1 line from each side with prio 22:34:35 <coopserver> <AlphaSC> the other 6 lines create the 2 other lines 22:34:44 <coopserver> <AlphaSC> and can also join the frist 2 lines 22:35:04 <coopserver> <happytrainsport> lest try eney thin 22:37:27 <coopserver> <happytrainsport> we need to fixs that and the side line going to the paper drop 22:38:33 <coopserver> <AlphaSC> yeah paper needs merger aswell 22:38:47 <coopserver> <AlphaSC> upper side is empty, while downside is jamming 22:40:58 <coopserver> <happytrainsport> red can you move you red train line on my iland 22:43:28 <coopserver> *** happytrainsport has joined company #3 22:43:43 <coopserver> *** happytrainsport has joined spectators 22:43:51 <coopserver> *** happytrainsport has joined company #2 22:49:42 <coopserver> <AlphaSC> easy 22:49:52 <coopserver> <happytrainsport> swert 22:50:04 <coopserver> <AlphaSC> but still lots of traffic 22:50:14 <coopserver> <AlphaSC> maybe it will fix with time 22:50:17 <coopserver> <AlphaSC> since we stopped 22:50:45 <coopserver> <happytrainsport> ok now the big own 22:51:36 <coopserver> <AlphaSC> overflow there 22:51:38 <coopserver> <AlphaSC> cant work 22:51:40 <coopserver> <AlphaSC> lol 22:54:11 <coopserver> <happytrainsport> it needs a new overflow 22:57:02 <coopserver> <happytrainsport> woo nics fixs 22:57:22 <coopserver> <AlphaSC> yep, looking clean 22:59:10 <coopserver> <happytrainsport> ok i got to go i need to doo sume thin for my friend so if i can not help you redo that msh 03 22:59:28 <coopserver> <AlphaSC> np, ill take a break aswell 22:59:31 <coopserver> <AlphaSC> see ya 22:59:37 <coopserver> <Imutrainfolks> Could I help then? 22:59:47 <coopserver> *** AlphaSC has left the game (Leaving) 22:59:50 <coopserver> <happytrainsport> ok if you need me i be on the irc 22:59:55 <coopserver> *** happytrainsport has joined spectators 23:00:05 <coopserver> <happytrainsport> na we ok but thanks 23:00:11 <coopserver> <Imutrainfolks> np 23:00:30 <coopserver> <Imutrainfolks> I be in ze IRC 23:01:04 <coopserver> *** Imutrainfolks has left the game (Leaving) 23:01:05 <coopserver> *** Game paused (number of players) 23:02:19 <coopserver> *** happytrainsport has left the game (Leaving)