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00:10:10 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has joined #openttd 00:10:25 *** RichK67 [~RichK67@194.164.100.143] has joined #openttd 00:10:37 *** RichK67 [~RichK67@194.164.100.143] has quit [] 00:15:14 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has quit [Remote host closed the connection] 00:21:08 *** muszek [~muszek@awc202.internetdsl.tpnet.pl] has joined #openttd 00:21:11 <muszek> hi 00:21:49 <muszek> is it possible to auto-upgrade many trains to a newer model? 00:23:25 <Sacro|Laptop> yup 00:26:04 <Sleepie> http://wiki.openttd.org/index.php/Autoreplace ;) 00:26:27 <muszek> thanks guys 00:27:38 <Sleepie> you're welcome 00:28:07 <Sleepie> anyway time for sleep now by all 00:28:41 <Sacro|Laptop> night Sleepie 00:29:15 <Sleepie> g'night Sacro 00:29:20 *** Sleepie [~Sleepie@84.179.77.31] has left #openttd [] 00:34:49 *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.] 00:36:40 *** KritiK [Maxim@ppp91-76-144-222.pppoe.mtu-net.ru] has quit [Quit: Leaving] 00:38:10 *** Ammller [~Ammler@adsl-89-217-133-2.adslplus.ch] has quit [Ping timeout: 480 seconds] 00:54:39 *** TheMask96 [martijn@81.171.99.140] has joined #openttd 00:59:42 *** TheMask96 [martijn@81.171.99.140] has quit [Remote host closed the connection] 01:01:01 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Read error: Connection reset by peer] 01:05:57 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 01:12:11 *** CIA-1 [~CIA@208.69.182.149] has joined #openttd 01:16:12 *** Ailure [Gamefreak@194.47.44.201] has joined #openttd 01:16:18 <Ailure> http://wiki.openttd.org/index.php/Exor 01:16:23 <Ailure> there's something cute with pages like that one 01:16:24 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 01:16:24 <Ailure> !logs 01:30:18 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has joined #openttd 01:31:31 *** Eddi|zuHause2 [~johekr@p54b75551.dip.t-dialin.net] has joined #openttd 01:35:21 *** TheMask96 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Connection reset by peer] 05:49:06 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 05:53:07 *** Frostregen_ [SADDAM@dslb-084-058-165-248.pools.arcor-ip.net] has joined #openttd 05:59:48 *** Frostregen [SADDAM@dslb-084-058-182-173.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 06:00:17 *** Frostregen_ is now known as Frostregen 06:04:53 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 06:08:01 *** Ammller [~Ammler@adsl-89-217-133-2.adslplus.ch] has joined #openttd 06:14:34 *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 06:16:59 *** peterbrett [~peter@ptbb2b.girton.cam.ac.uk] has joined #openttd 06:29:53 *** ThePizzaKing [~jeff@c211-28-164-34.eburwd2.vic.optusnet.com.au] has joined #openttd 06:29:53 *** Osai^2 [~Osai@pD9EB52EB.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 06:29:55 *** Osai [~Osai@pD9EB52EB.dip.t-dialin.net] has joined #openttd 06:31:52 *** Osai^2 [~Osai@pD9EB52EB.dip.t-dialin.net] has joined #openttd 06:31:52 *** Osai [~Osai@pD9EB52EB.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 06:41:31 *** Osai [~Osai@pD9EB52EB.dip.t-dialin.net] has joined #openttd 06:41:31 *** Osai^2 [~Osai@pD9EB52EB.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 06:45:35 *** Osai [~Osai@pD9EB52EB.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 06:46:28 *** Sacro|Laptop [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Quit: Leaving] 06:48:19 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has joined #openttd 06:48:34 *** Osai [~Osai@pD9EB52EB.dip.t-dialin.net] has joined #openttd 06:53:22 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has quit [Remote host closed the connection] 06:55:20 *** independence [independen@blinkenshell.org] has joined #openttd 06:55:26 <independence> hello 06:55:50 <independence> is there some way I can get the sourcecode that's used to generate this: http://www.openttd.org/server_detail.php 06:57:01 <Rubidium> svn://svn.openttd.org/website and svn://svn.openttd.org/branches/masterserver_updater 06:57:26 <independence> oh, thanks! 06:57:53 <independence> can I browse the svn repository via http someplace? 06:58:28 <Rubidium> nope, we had trac but it used way too many resource for some (totally) unknown reason 07:05:06 <boekabart> independence: if you're on Windows, you can use TortoiseSVN to browse the repository. 07:06:16 <Phazorx> if (CHANCE16I(20 + (i->pct_transported[j] * 20 >> 8), 1024, r >> 16)) 07:06:16 <Phazorx> new_prod += ((RandomRange(50) + 10) * old_prod) >> 8; 07:06:38 <Phazorx> does that mean with increase of pct_transported chance increases? 07:07:05 <Phazorx> that *20 >> 8 is a bit confusing since i dont recall oreder it will be executed in cpp 07:08:31 <Rubidium> first mulitplication, then bitwise shifts 07:09:11 <independence> Rubidium: masterserver_updater get's info from the masterserver and puts it into a mysql table for the php-script to read or how does it work? 07:09:35 <independence> I want to make something that queries my server and checks how many players are online, and then puts that on my website 07:09:45 <peter1138> Phazorx: yes 07:10:26 <Phazorx> peter1138: somehow i fail to see that working over long period of time :/ 07:10:33 <Phazorx> i mean ingame 07:11:19 <Rubidium> masterserver_update are two different things; one side is the masterserver that gets queries etc. from the game itself (server online, server offline, what servers are there). The updater checks (regularly) whether the servers are still online and updates the statistics of the servers (this data is shown on the website). 07:11:49 *** maddy [~maddy@88-136-70-61.adslgp.cegetel.net] has joined #openttd 07:12:46 <Rubidium> so what you probably want is a modified updater which does not remove the server from the database when it goes offline, because then it isn't added again because you should register to the 'real' masterserver otherwise noone can find you 07:15:52 <peter1138> Phazorx: basically it ranges from 1:50 to 1:25 chance. still low. 07:16:09 <peter1138> Phazorx: decrementing is fixed at 1:50 07:16:13 <peter1138> roughly 07:16:27 <peter1138> 1:51.2 -> 1:26.2564 ... heh 07:16:30 <Phazorx> peter if my math is not failimg me miserably it does not get even close to 1:25 07:16:38 <independence> What I'd like is to write something in python to just query the server and get the number of clients that are online, preferrably without running any daemon or so :) 07:16:48 <Phazorx> 100*20/256 ~ 8 07:17:01 <Phazorx> so with 0 it is 20 + 0, with 100 it is ~28 07:17:15 <Phazorx> 28/1024 isnt 1.25 :/ 07:17:26 <peter1138> if (r <= (65536 * (20 + (255 * 20) / 256) / 1024)) 07:18:07 <Phazorx> hmm... i gusee i dont know how chance16i works in 1st place 07:18:13 <peter1138> #define CHANCE16I(a, b, v) ((uint16)(v) <= (uint16)((65536 * (a)) / (b))) 07:18:19 <Phazorx> second param is not scale relative to 12st? 07:18:43 <Rubidium> independence: then take a look at trunk/src/network/core/udp.[ch]pp 07:19:25 <Phazorx> and i gues it was wrong for me to assume that pct+* is actually percent 07:20:05 <Phazorx> now i see 1:25, thanks 07:21:17 <peter1138> that's for smooth economy, of course 07:21:27 <Phazorx> yeah, that's what i am questioning 07:21:50 <Phazorx> coopers have some weird rule of keeping rating between 65 and 75 i was trying to come to bottom of that 07:22:05 <Phazorx> i was usualy making sure it is as high as possible 07:22:12 <peter1138> the code doesn't agree with them, heh 07:22:20 <Phazorx> but in reality neither of aproaches guarantiees anything even over very long time 07:22:38 <Phazorx> peter1138: reality doesnt agree with code either btw :) 07:23:14 <Phazorx> for any used industry there should be a steady increase over 200 years of gametime 07:24:08 <Phazorx> actually i take that back 07:24:13 <Phazorx> changes arent relative 07:24:28 <peter1138> the changes are random too, yes 07:24:37 <peter1138> so even if it goes up, it may only go up a tiny bit 07:24:46 <Phazorx> random but i meant scale of changes isnot same even if chances are 07:25:23 <Phazorx> as in if old is 100 and it decreases 10 % it is 90 now 07:25:33 <Phazorx> and if next month it increases 10% it is 99 07:25:34 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has joined #openttd 07:25:44 <peter1138> yes 07:26:08 <Phazorx> a bit unfair :) 07:30:39 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has quit [Remote host closed the connection] 07:40:59 <boekabart> Actually I think if those increases are truly random by percentage, Pharzox' observation would lead to a decrease in production on average, over time. 07:48:32 <independence> what are the dependencies for building openttd dedicated server on linux? 07:49:54 <boekabart> independence: http://www.openttd.org/dev.php 07:50:53 *** Osai^2 [~Osai@pD9EB52EB.dip.t-dialin.net] has joined #openttd 07:51:06 *** Osai [~Osai@pD9EB52EB.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 07:51:43 <independence> I need sdl for dedicated server also? 07:52:27 <blathijs> don't think so 07:52:40 <blathijs> The graphics files are needed, though 07:56:22 <TrueBrain> morning all 07:56:30 <boekabart> morning TrueBrain 07:59:20 <peter1138> hi 07:59:36 <peter1138> i'm at work now :( 08:01:29 <boekabart> sometimes we do things just because we need the money 08:01:30 <TrueBrain> poor thing 08:03:20 *** TheMask96 [martijn@81.171.99.140] has joined #openttd 08:08:24 *** TheMask96 [martijn@81.171.99.140] has quit [Remote host closed the connection] 08:15:02 <independence> ===> Linking openttd 08:15:02 <independence> fontcache.o: In function `LoadFreeTypeFont': 08:15:02 <independence> fontcache.c:(.text+0x9a4): undefined reference to `FcFini' 08:15:15 <independence> anyone knows what could be wrong? 08:15:38 <Rubidium> yes 08:15:52 <Rubidium> an (too) old version of libfontconfig 08:16:23 <boekabart> a(n) (too) old.. actually ;) 08:16:55 <Rubidium> boekabart: a(n too) old... 08:17:10 <boekabart> Rubidium: no, a[n | too] old... 08:17:17 <independence> whoever wrote the .ebuild for gentoo forgot about fontconfig I suppose, it's not in the deps for the package :) 08:17:19 <Rubidium> doh ;) 08:18:04 <TrueBrain> make a bug-report 08:18:11 <TrueBrain> (in their bug-tracker) 08:20:38 <TrueBrain> 'git' can drive me crazy :( 08:20:51 <TrueBrain> more: git-svn can drive me crazy :p 08:21:00 <CIA-1> OpenTTD: rubidium * r9855 /trunk/src/command.cpp: -Fix: [FS#779] do not perform any commands on MP_VOID tiles. 08:21:28 <CIA-1> OpenTTD: rubidium * r9856 /branches/0.5/command.c: 08:21:28 <CIA-1> OpenTTD: [0.5] -Backport from trunk (r9855): 08:21:28 <CIA-1> OpenTTD: - Fix: Do not perform any commands on MP_VOID tiles [FS#779] (r9855) 08:21:40 <Rubidium> oh oh... they've missed some commit mails 08:23:45 <peter1138> hmm/ 08:23:45 *** tormentum [~adam@CPE0011d8d1393a-CM0011e6be6235.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 08:29:09 *** raimar3 [~hawk@p5489F374.dip.t-dialin.net] has joined #openttd 08:30:46 <TrueBrain> I believe I now have a nice git2svn portal 08:30:50 <TrueBrain> and a working git in general 08:30:52 <TrueBrain> amazing... 08:35:57 *** raimar2 [~hawk@p5489E1EC.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:41:42 <peterbrett> TrueBrain: That is full of win. 08:42:00 <peterbrett> May I destruction test it? 08:42:16 <peterbrett> (later, because I have to go to lectures now...) 08:43:22 <Phazorx> boekabart: actually if you just leave the game running forever - all come to minimal output 08:43:53 *** tokai [~tokai@p54B80AC7.dip0.t-ipconnect.de] has joined #openttd 08:43:56 *** mode/#openttd [+v tokai] by ChanServ 08:44:03 <Phazorx> and i think changes in production should be made a bit more rewarding to used industriy and perhaps less random 08:44:36 <peter1138> remember you are transporting cargo, not affecting supply & demand 08:45:51 <Phazorx> i'm thinking more from gameplay point of view rather than reality 08:46:13 <Phazorx> targete goods and flexible transport fees would make a whole different game 08:47:10 <boekabart> peter1138: you ARE affecting it anyway: remember the closures due to supply problems? 08:47:46 <peter1138> true :p 08:47:47 <boekabart> anyway, if you're not affecting it, average production should stay the same or grow over time, not get less 08:48:08 <Phazorx> i was talking about 1st tier only 08:48:14 <boekabart> actually it should grow a lot, 1:1 with country population size 08:49:03 <Phazorx> however it would be nice if some things would evolve in similar fasion to oil well/rigs 08:49:13 <boekabart> how do they? 08:49:30 <Phazorx> one is available only till certain date and one only after 08:49:53 <Phazorx> i'm thinking cola age should end soon and be replaed by uranium for example 08:50:06 <Phazorx> so power plant would go nuclear 08:50:07 <boekabart> cola age, cool 08:50:35 <boekabart> and it would output nuclear waste that should be taken to sellafield ;) 08:50:48 <Phazorx> yup 2 tiers 08:50:57 <Phazorx> more tiers = more fun imo 08:51:09 <peter1138> basically, increasing production just because you're transporting everything makes it too easy ;p 08:51:19 <Ailure> hmm 08:51:21 <peter1138> up and up and away 08:51:27 <Phazorx> and, this is something that is easy to do and i really like - a factory should have different ratio depending on how many different cargo types it takes 08:51:33 <Ailure> there's one thing that I wondered about TTD 08:51:35 <boekabart> Pharzorx: you do know that we still dig up coal nowadays, right? For both making power and melting metal. 08:51:38 <Ailure> is paper really transported that way? D: 08:52:14 <Phazorx> boekabart: i do know that, however it is not most common way to produce energy now 08:52:28 <boekabart> peter1138: i'm just saying that on average, the random fluctuation should tend towards growing a certain %% per year, not go lower 08:52:55 <boekabart> Pharzorx: Depends on the country. In the US and France, it isn't. In the Netherlands, it is. 08:53:20 <boekabart> Pharzorx: your nick is too hard to type. 08:53:25 <Phazorx> boekabart: well what i was implying - technology and resource consumption changes 08:53:35 <Phazorx> boa Pha<tab> 08:53:45 <boekabart> OMFG!!! 08:53:49 <boekabart> did not know that. 08:53:54 <Phazorx> ;o) 08:54:16 <boekabart> every client does that? 08:54:20 <peter1138> err.... most 08:54:22 <Phazorx> anyway - once network is setup there is not much to do aside of adding trains 08:54:30 <Phazorx> boekabart: you gotta be kidding me... 08:54:50 *** peterbrett [~peter@ptbb2b.girton.cam.ac.uk] has quit [Ping timeout: 480 seconds] 08:55:04 <boekabart> really, didn't. Probably my last client (AdiIRC) didn't... now I'm using Pidgin 08:55:19 <Phazorx> well there you are :) 08:55:47 <peter1138> wtf, gaim is now pidgin? 08:55:49 <peter1138> how lame 08:55:50 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Read error: Connection reset by peer] 08:56:03 <Phazorx> and industries - it would give more variety to game if types of cargo change or at least price for cargo changes 08:56:18 <peter1138> Phazorx: probably possible with newindustries/newcargos 08:56:20 <Phazorx> i can see how coal is lucrative in steam age... but then it is oil... 08:56:28 <Phazorx> peter1138: would be nice 08:56:37 <Ailure> in the world of TT 08:56:40 <Ailure> demand is infinite 08:56:43 <Ailure> supply is limited 08:56:44 <peter1138> i.e. make newgrfs instead of messing with the default game ;) 08:56:55 <Phazorx> however that changes gameplay quite a bit some migth not like that 08:57:07 <Ailure> Some infamous player transported all his trains to his company HQ 08:57:11 <Ailure> that was in the corner of the map 08:57:30 <Phazorx> peter1138: something that i want in default is growth of output of factory proportional not only to raw 1st tier but also types 08:57:36 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 08:57:47 <Phazorx> like 1:1 for each kidna if that is only one within last month 08:57:49 <boekabart> Ailure: company headquarters accept what? 08:58:02 <Phazorx> but if you deliver 2 kinda you get bonsu 10%, 3 kinda - 30 08:58:04 <Ailure> passengers 08:58:05 <Ailure> mail 08:58:31 <Ailure> it was a one-way ride too 08:58:47 <Ailure> so he kept dumping passengers and mail at the HQ :P 08:58:56 <boekabart> until it exploded? 08:59:00 <Ailure> while the passenger/mail production is relativly non-existant 08:59:02 <Phazorx> i knoew it generates but didnt know it accepts as well 08:59:03 <boekabart> hm, passenger destinations will solve that I hope :) 08:59:10 <Ailure> compared to the amount it accepts 09:00:00 <Ailure> some kind of demand system might help too 09:00:24 <boekabart> first we need custom bridgeheads and diagonal bridges :) 09:00:25 <Ailure> mostly so players can't do insane dropoffs like that :p 09:00:51 <Ailure> Some newIndustries does this already infact 09:00:59 <peter1138> do 09:01:00 <Ailure> They stock cargo 09:01:18 <Ailure> and if the stock get's full, the industry stops accepting the cargo 09:01:22 <boekabart> would be goo, imagine you'll have your goods-from-factory trains running around a number of cities until empty (cities accept only limited amount per month) 09:01:41 *** kaan [jfk@82.192.152.195] has joined #openttd 09:01:49 <kaan> goodmorning :) 09:02:22 <boekabart> basically the same could apply for goods-accepting building right, they stock a limited amount, and consume so-much per month/tileLoop 09:02:30 *** Tron_ [~tron@p54a3e54d.dip.t-dialin.net] has joined #openttd 09:02:53 <boekabart> i'm pretty sure there's actually room for that in the current map array, right? 09:03:29 <boekabart> that would make goods runs so much more realistic.... 09:04:15 <boekabart> and much more interesting 09:04:25 *** TheJosh [~josh@d220-238-45-144.dsl.vic.optusnet.com.au] has joined #openttd 09:04:31 <TheJosh> Hey all 09:05:01 <boekabart> we'd need another order type: go there if not empty (actually, that could be done by not going somewhere if UNLOAD is set and train==empty 09:05:38 <TheJosh> what about 'go non-stop once full' 09:06:05 <TheJosh> or go via once full 09:06:17 <boekabart> once not empty 09:06:25 <TheJosh> same thing 09:06:43 <boekabart> i'm just saying... would be a good feature anyway, to not-go somewhere if it's just to unload and train is empty 09:07:00 <TheJosh> for loops with a piece going off that goes to the unload point direct, and a waypoint so it goes to one if theres room or the other if its full 09:07:05 <peter1138> for buildings, no room in the map array 09:07:11 <peter1138> for industries and towns it could be done easily 09:07:42 <boekabart> peter1138: How come there's no room in the map array for buildings, what do the need to much data for? 09:07:43 <TheJosh> imagine a system where orders could be fully programmed with if statements and stuff 09:07:58 * TheJosh thinks about making a patch 09:08:16 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 09:08:17 <boekabart> TheJosh: squirrel ;) 09:08:19 <TheJosh> if (condition) then 09:08:23 <TheJosh> <orders> 09:08:25 <TheJosh> else 09:08:30 <TheJosh> <orders> 09:08:30 *** Tron [~tron@p54A3E31D.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 09:08:42 * TheJosh thinks 09:08:59 <peter1138> boekabart: heh, newhouses 09:09:05 <peter1138> animation stages and the like 09:09:21 <peter1138> most aren't animated but that's besides the point 09:12:20 <TheJosh> i also think we need a system where you can say (orders): 09:12:25 <TheJosh> go to <station> 09:12:35 <TheJosh> at station: load 50% coal 09:12:41 <TheJosh> load 20% iron ore 09:12:58 <TheJosh> load/unload passengers 09:13:25 <TheJosh> i have some really complex ideas for stations. ill put togehter a example screenshot of my ideas... 09:14:37 <Brianetta> Better than a screenshot would be a design doc 09:14:52 <Brianetta> show how you expect everything to function 09:15:01 <Brianetta> let the devs see how that could work with the existing code 09:16:11 <boekabart> peter1138: map.m7 is also taken up by newhouses already? 09:16:21 <peter1138> of course, that's why it was added 09:16:25 <boekabart> ok 09:16:42 <TheJosh> yeah. i should of gotten pre-approval before i made my 'found a town' patch 09:16:49 <boekabart> but... per town is weird, since acceptance of goods @ a station is building-based right? 09:16:56 <TheJosh> now i think the devs dont want it because it will stuff up the game balance or soemthing 09:18:37 <kaan> TheJosh: making a patch just because you feel like it is a perfectly valid reason. 09:19:07 <boekabart> ... but not every idea can make it into the game, it'd become a mess 09:19:48 <TheJosh> kann: but if it gets into trunk its sooo much better. 09:20:13 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Read error: Connection reset by peer] 09:20:34 <peter1138> no approval is needed, heh 09:20:41 <peter1138> just don't make things too big 09:20:41 <kaan> TheJosh: you meant to say that it is good for your ego, right? ;) 09:20:52 <peter1138> like my original diagonal tracks under bridges patch 09:20:58 <peter1138> and the subsidiaries patch 09:21:06 <TheJosh> kann: no its not that 09:21:20 <TheJosh> kann: but if 3 people play it, whats the point? 09:22:03 <boekabart> TheJosh: YOU play it, YOU enjoy it, that's the main point. Every other person is a bonus right? 09:22:50 <TheJosh> i never have enough money to found a town 09:22:59 <kaan> TheJosh: if noone like a bizarre peice of art and its isnt shown in galleries, will it make the artist less of an artist? 09:23:01 <boekabart> getting it in trunk is mainly ego, i think, plus you won't have to worry about maintaining your patch anymore... which actually might be the biggest plus. 09:24:02 <TheJosh> i would just like to see others enjoy it. meh, i dont really mind, people already enjoy the 'soem towns are larger when the game starts' patch 09:24:18 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 09:24:31 <kaan> well i can understand that point of view 09:27:46 *** elmex [~elmex@e180064121.adsl.alicedsl.de] has joined #openttd 09:27:49 <kaan> when i was deciding on if i should go ahead and make bottd the major points were that it would be useful for the community as a whole and that people would use it ... that and i would like to be able to play specific builds online with my brother who dont know anything about compiling ;) 09:28:58 <TheJosh> bottd being BuildOTTD? 09:29:02 <kaan> yes :) 09:29:05 <TheJosh> good tool 09:29:13 <TheJosh> im on linux, so no use for me 09:29:19 <kaan> well, its useful for its purpose 09:29:23 <TheJosh> do you know c++ ?? 09:29:49 <kaan> i had a single semester course in it back in 2002 :P 09:30:24 <TheJosh> enough to port the app to c++/gtk2 for cross-platform support (just an idea) 09:31:33 <kaan> I thought a lot about that when i was designing it ... my reasoning is that it is just soooo much easyer to make a perl script on linux than to make this app for it 09:31:52 *** Neonox [~Neonox@p57B29829.dip0.t-ipconnect.de] has joined #openttd 09:31:55 <kaan> it would be a rewrite anyway 09:32:04 <TheJosh> of course 09:32:17 <kaan> and on top of that i cant imagine how it would be for mac 09:32:28 <TheJosh> although gtk is broader than linux 09:32:33 <Rubidium> kaan: assume that it's the same as for unix 09:32:35 <TheJosh> gtk in windows/linux and osx 09:32:51 <kaan> problem is that it isnt 09:32:54 <TheJosh> you would also need some platform-specific code 09:33:20 <TheJosh> too hard? good point 09:33:28 <kaan> well if you look at the code base you will discover that most code in there is platform specific 09:33:51 <Rubidium> just use the generic unix approach: build a console version that does everything and then make a simple graphical shell around that 09:34:32 <kaan> yes, and that console version would be a bash script going "./configure && make" 09:34:42 <kaan> ok thats a it simplistic 09:34:56 <Rubidium> kaan: no, it would revert and patch too 09:35:37 <kaan> but my point is that bottd is made for widows filesystem with mingw in it, not at all like linux where you can toss most of those limitations and just make a simple script 09:35:46 <Rubidium> kaan: don't forget to revert *and* remove files that aren't in svn when applying a new patch 09:36:29 <Rubidium> otherwise when you apply the same patch once again, the new files (that aren't in svn) will contain the code twice making compilation fail 09:38:15 <kaan> Rubidium: im working on revert, its on my todo list :) those errors are too strange for the unsuspecting user and a design goal was to make it easy for the playtester without much knowledge 09:38:39 <peter1138> not for desolator to build binaries all the time? 09:38:42 <peter1138> hmm 09:39:01 <kaan> well, maybe he could do it anyway ;) 09:40:21 *** tormentum [~adam@CPE0011d8d1393a-CM0011e6be6235.cpe.net.cable.rogers.com] has joined #openttd 09:40:55 <kaan> one of my design assumptions was that people on linux was probably way to skilled to need bottd has been punctured though, i have seen a few linux users who could have used a simple entrypoint 09:43:11 <TheJosh> meh im off 09:43:14 <TheJosh> cya all round 09:43:15 *** TheJosh [~josh@d220-238-45-144.dsl.vic.optusnet.com.au] has left #openttd [] 09:43:20 <kaan> ok, bye :) 09:44:00 <Brianetta> Some Linux users don't even have a compiler installed 09:44:21 <Brianetta> It's no longer standard on many distributions 09:44:58 <Brianetta> Now Linux is starting to reach mainstream, there are more clueless users, too 09:45:08 <kaan> well thats where i failed to know reality, back in 1999 when i first tried linux it was its prime feature for me :) 09:46:32 <Ammller> ottd is still the only thing I have compiled on my linux box 09:47:41 <kaan> Ammller: if you want to go have an initiation rite then i can reccomend kompiling a new kernel custom build for your hardware :) 09:48:17 <peter1138> kompiling :D 09:48:25 <kaan> sorry :P 09:48:26 <Rubidium> ooh, kde ;) 09:49:38 *** re06011988 [~r.erwan@vol21-2-82-226-46-162.fbx.proxad.net] has joined #openttd 09:51:30 <Ammller> kaan: I belong to the category Brianetta introduced... 09:51:40 *** re06011988 [~r.erwan@vol21-2-82-226-46-162.fbx.proxad.net] has left #openttd [] 09:51:58 <Brianetta> ? 09:52:07 <Brianetta> Don't blame me 09:52:09 <Ammller> clueless users 09:52:16 <kaan> hardly, you did after all compile ottd on your own :) 09:52:19 <Brianetta> I didn't introduce it. I am just a witness. 09:52:42 <Ammller> I use openoffice more than the compiler 09:52:48 <Brianetta> Linux doesn't give me that smug, elitist feeling any more ): 09:52:49 <kaan> so do i 09:52:55 <Brianetta> Back in the early nineties it did 09:53:42 <Ammller> and sadly sometimes, I need Virtualbox for MS Access 09:54:08 <kaan> i like both linux and windows, makes me want to go get a mac mini for some reason 09:56:03 <Brianetta> I dislike Windows 09:56:20 <kaan> now i have to ask you why :P 09:56:25 <kaan> why? 09:56:25 *** tormentum [~adam@CPE0011d8d1393a-CM0011e6be6235.cpe.net.cable.rogers.com] has quit [Quit: Ex-Chat] 09:56:30 <Brianetta> I upgraded from DOS to Linux a long time ago 09:56:35 <Brianetta> Windows has never been as useable for me 09:56:45 <Brianetta> You can't even have a decent sloppy focus 09:56:57 <Brianetta> If you want to use a window, Windows forces it to the top 09:57:16 <Brianetta> I remember trying the Windows 95 beta 09:57:26 <Brianetta> but it wasn't as good as my X workstation with FVWM 09:57:30 <Rubidium> Windows is basically the equivalent to the unix kernel (conceptually). For windows you need to install like a thousand applications to become really useful 09:57:31 <Brianetta> which multitasked better 09:57:49 <Brianetta> Command line multitasking is something I miss on Windows 09:58:01 <Rubidium> and for Windows you do not have the choice to not have a GUI 09:58:02 <Brianetta> being able to run a job, and kick it into the background if it's taking a while 09:58:16 <Brianetta> in Windows I have to stat a new cmd.exe, and do without the command history 09:58:29 <boekabart> Brianetta: That's what 4nt is for 09:58:33 <kaan> command line multitasking in dos would have been useful, in windows not so much 09:58:40 <Brianetta> boekabart: I used 4dos on DOS 09:58:46 <Brianetta> but third party apps have one huge problem 09:58:50 <Brianetta> They're not ubiquitous 09:59:04 * boekabart is looking that word up in the dictionary 09:59:05 <Brianetta> You go to sort out some machine, and it won't have all your favourite third party toys 09:59:42 <kaan> Brianetta: thats true on every platform 10:00:00 <kaan> although i do miss vi a lot on win 10:00:11 <Brianetta> kaan: Yes - which is why a system which includes good design as standard is my favourite. 10:00:37 <Brianetta> Every Unix shell supports Ctrl-Z and then bg to give you the prompt back 10:01:45 <kaan> we can easily agree that unix/linux have the better systems design of the two 10:02:16 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 10:02:20 <kaan> but at least for now, windows more generally has the better user experience 10:02:48 <kaan> both are important 10:03:38 <Ammller> kaan: you mean, they have the better marketing? 10:04:21 <kaan> Ammller: no i mean that they windows has the best overall userfriendlyness 10:04:36 <Rubidium> kaan: for me windows' user experience isn't really that great 10:04:59 *** guru3 [~guru3@90-227-129-150-no21.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 10:05:08 <kaan> well, its not pretty if that is what you mean 10:05:26 <Ammller> wll, that is very subjective 10:05:29 <kaan> its not working perfectly eighter 10:05:57 *** TheMask96 [martijn@sirius-r5.ne2000.nl] has joined #openttd 10:06:18 *** geoffk [~geoffk@host81-158-240-31.range81-158.btcentralplus.com] has joined #openttd 10:06:36 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 10:06:36 <TheMask96> !logs 10:06:48 <Ammller> I have bought a new Dell 6400, cleared everything, installed vista and suse 10:07:09 <kaan> but when the scores is counted most people like windows better: and hold your horses here, im not talking sales or install base, im talking what i have seen around and what i personally think about both OS 10:07:29 <Rubidium> kaan: most of the install base is due to ignorance 10:07:38 <Ammller> suse is running without any additional work, im afraid to every bring vista running with wlan etc. 10:07:47 * peter1138 ponders if he could run his windows apps in a vm these days 10:07:52 *** setrodox [setrodox@85-124-41-62.dynamic.xdsl-line.inode.at] has joined #openttd 10:07:56 <peter1138> visual studio & outlook, mostly 10:08:40 <kaan> Rubidium: i agree, but that doesnt alter my argument one bit 10:10:02 <Rubidium> kaan: If you would pay $huge amount so all major computer manufacturers only deliver their hardware with Debian, I guess Debian becomes the "best" OS 10:11:07 *** peter1138 [~peter@svn.bucks.net] has quit [Quit: reboot] 10:11:42 <kaan> Rubidium: in a real world scenario that might be true, but that doesnt alter my opninion that windows has the better user overall user experience 10:11:48 *** peter1138 [PeterN@84.246.155.101] has joined #openttd 10:11:48 *** mode/#openttd [+o peter1138] by ChanServ 10:12:40 <Rubidium> kaan: and that's because everybody thinks linux is not used widely enough to develop for 10:12:46 <boekabart> kaan: Rubidium: please stop this discussion now 10:13:31 <kaan> are you sure Rubidium? i would have said it was because the userinterface is well thought through 10:14:31 <kaan> ok, ill stop, its not like im gaining anything by this futile attempt to explain my views ;) 10:15:45 <Rubidium> http://www.joelonsoftware.com/items/2006/11/21.html and http://www.joelonsoftware.com/articles/APIWar.html (I kinda agree with him) 10:16:37 *** Progman [~progman@p57A1F87D.dip.t-dialin.net] has joined #openttd 10:36:24 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Ping timeout: 480 seconds] 10:42:05 *** TinoM| [~Tino@i5387ECA7.versanet.de] has joined #openttd 10:42:58 <geoffk> peter1138, its possible to run windows vm's on Xen and vmware if your cpu supports VT technology, i never tried it though 10:43:07 <kaan> well i have read those links now, and i happen to agree on most points made. But that still doesnt change anything in respect to the overall user experience being better on windows :P 10:43:37 <boekabart> oh stop it :) 10:48:55 *** TinoM [~Tino@i5387ED94.versanet.de] has quit [Ping timeout: 480 seconds] 10:49:24 *** Neonox [~Neonox@p57B29829.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 10:54:06 *** skidd13 [~skidd13@213.23.133.82] has joined #openttd 10:54:42 *** mtce [~mtce@fisher.math.tu-clausthal.de] has joined #openttd 11:00:53 *** mtce [~mtce@fisher.math.tu-clausthal.de] has quit [Quit: Konversation terminated!] 11:11:11 *** skidd13 [~skidd13@213.23.133.82] has left #openttd [] 11:23:21 *** geoffk [~geoffk@host81-158-240-31.range81-158.btcentralplus.com] has quit [Quit: Leaving] 11:34:22 *** SpBot [terom@zapotekII.paivola.fi] has quit [Remote host closed the connection] 11:35:24 *** SpBot [terom@zapotekII.paivola.fi] has joined #openttd 11:36:20 *** SpBot [terom@zapotekII.paivola.fi] has quit [Remote host closed the connection] 11:36:35 *** SpBot [terom@zapotekII.paivola.fi] has joined #openttd 11:38:39 *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Quit: Lost terminal] 11:41:40 <SpComb> silly bug things 11:46:29 *** guru3 [~guru3@90-227-129-150-no21.tbcn.telia.com] has joined #openttd 11:47:21 *** geoffk [~geoffk@host81-158-240-31.range81-158.btcentralplus.com] has joined #openttd 11:48:24 *** SpBot [terom@zapotekII.paivola.fi] has left #openttd [I'm not logging you anymore then :<] 11:51:46 *** Alanin is now known as alanin 11:56:03 *** eQualizer [~lauri@dyn116-117.spy.dnainternet.fi] has quit [Ping timeout: 480 seconds] 12:00:30 *** Osai^2 is now known as Osai 12:12:35 *** Ammller [~Ammler@adsl-89-217-133-2.adslplus.ch] has quit [Ping timeout: 480 seconds] 12:21:08 *** tokai [~tokai@p54B80AC7.dip0.t-ipconnect.de] has quit [Quit: icebears... take care of them!] 12:28:13 <boekabart> does signal gui + autocomplete have any chance of getting included in trunk? 12:30:54 <Eddi|zuHause2> probably not in combination... 12:33:06 *** peter1138 [PeterN@84.246.155.101] has quit [Read error: Connection reset by peer] 12:34:08 *** peter1138 [PeterN@84.246.155.101] has joined #openttd 12:34:09 *** mode/#openttd [+o peter1138] by ChanServ 12:34:09 <peter1138> hmm 12:34:21 <peter1138> unstable shit :p 12:46:37 *** peterbrett [~peter@ptbb2b.girton.cam.ac.uk] has joined #openttd 12:49:27 *** eQualizer [~lauri@87.94.117.116] has joined #openttd 12:56:06 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 12:56:06 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has quit [Read error: Connection reset by peer] 13:02:04 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:02:06 *** mode/#openttd [+v glx] by ChanServ 13:08:22 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has quit [Read error: Connection reset by peer] 13:08:48 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 13:09:19 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has left #openttd [] 13:10:33 *** ThePizzaKing [~jeff@c211-28-164-34.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 13:10:53 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 13:12:27 *** ThePizzaKing [~jeff@c211-28-164-34.eburwd2.vic.optusnet.com.au] has joined #openttd 13:15:13 *** hnsn [~hnsn@pc11-321-06.Student.hig.se] has joined #openttd 13:20:33 *** ThePizzaKing [~jeff@c211-28-164-34.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 13:21:27 *** ThePizzaKing [~jeff@c211-28-164-34.eburwd2.vic.optusnet.com.au] has joined #openttd 13:21:40 *** skidd13 [~skidd13@213.23.133.82] has joined #openttd 13:21:47 *** skidd13 [~skidd13@213.23.133.82] has left #openttd [] 13:25:32 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 13:25:32 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has quit [Read error: Connection reset by peer] 13:25:38 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has left #openttd [] 13:25:58 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 13:26:09 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 13:26:09 <boekabar1> !logs 13:26:31 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has left #openttd [] 13:27:33 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 13:27:36 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 13:30:57 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [] 13:36:20 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 13:36:20 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has quit [Read error: Connection reset by peer] 13:38:43 *** graeme [~graeme@88-104-94-23.dynamic.dsl.as9105.com] has joined #openttd 13:48:33 *** tokai [~tokai@p54B80AC7.dip0.t-ipconnect.de] has joined #openttd 13:48:36 *** mode/#openttd [+v tokai] by ChanServ 13:48:52 *** boekabar1 [~boekabart@g54037.upc-g.chello.nl] has quit [Ping timeout: 480 seconds] 13:57:53 *** ThePizzaKing [~jeff@c211-28-164-34.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 14:02:20 *** alanin is now known as Alanin 14:04:32 *** tokai [~tokai@p54B80AC7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:05:22 *** maddy [~maddy@88-136-70-61.adslgp.cegetel.net] has quit [Remote host closed the connection] 14:06:09 *** tokai [~tokai@p54B803B6.dip0.t-ipconnect.de] has joined #openttd 14:06:11 *** mode/#openttd [+v tokai] by ChanServ 14:16:17 *** tokai [~tokai@p54B803B6.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:17:44 *** tokai [~tokai@p54b802e9.dip0.t-ipconnect.de] has joined #openttd 14:17:45 *** mode/#openttd [+v tokai] by ChanServ 14:21:48 <SpComb> seems to be pretty popular, that !logs thing 14:22:56 <Belugas> yeah... more popular than the bookmark thing ;) 14:23:22 *** glx|away [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 14:23:23 *** mode/#openttd [+v glx|away] by ChanServ 14:23:23 <peterbrett> That's pretty cool 14:23:26 <peterbrett> I like 14:24:30 <SpComb> what is pretty cool? The !logs thing? Is not, it's ugly 14:25:05 <peter1138> it's better than the new one ;p 14:25:10 <SpComb> is not 14:25:22 <peter1138> less crap around it 14:25:25 <SpComb> fixed at GMT+3! No automatic polling! Looks ugly! 14:25:38 <SpComb> you mean the grey background? 14:25:55 <peter1138> no, i mean the junk that takes up room 14:26:01 *** SpBot [terom@zapotekII.paivola.fi] has joined #openttd 14:26:04 <SpComb> anyways, http://zapotekii.paivola.fi:8185/ 14:26:32 *** glx is now known as Guest126 14:26:33 *** glx|away is now known as glx 14:26:51 <peter1138> let's make it a tiny window with a scrollbar :/ 14:27:11 <SpComb> it's larger than the old one! Well, perhaps less wide, but as tall 14:27:14 <peterbrett> SpComb: Broken in Konqueror 14:27:21 <SpComb> and you can make it taller (currently only in one direction) 14:27:42 <SpComb> peterbrett: broken in what way? I don't have konqueror available, I've only tested on Firefox 2.0 14:28:27 <peterbrett> New text appears, but on the same line as the last thing said, so the frame gets wider and wider 14:28:36 <SpComb> and, of course, the layout of the page is changeable 14:28:44 <SpComb> hmm 14:28:53 <peterbrett> And Konqueror passes ACID2, so I suspect an ECMAScript problem. 14:29:04 *** Guest126 [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Ping timeout: 480 seconds] 14:29:07 <SpComb> well, sounds like more of a HTML issue 14:30:52 <SpComb> I think sticking each line into their own element (possibly even a div, scrapping the pre) would probably help with that 14:31:21 <peterbrett> you need something with display:block 14:31:35 <peterbrett> So yeah, div would do it 14:31:54 <SpComb> currently I'm just very careful with my newlines 14:32:13 <SpComb> but aside from that, isn't it nice and spiffy? :P 14:32:25 <SpComb> I quite like the layout myself, but I guess not everyone likes the same thing 14:32:47 <Eddi|zuHause2> i agree with peter1138. leave out the stuff on the left, maybe make it at the top, or a separate menu page 14:33:04 *** tokai [~tokai@p54b802e9.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:33:55 <Eddi|zuHause2> it takes up precious room for no reason 14:34:38 <SpComb> a seperate menu page for the channel selection? :o 14:34:57 *** tokai [~tokai@p54B84C17.dip0.t-ipconnect.de] has joined #openttd 14:34:58 *** mode/#openttd [+v tokai] by ChanServ 14:34:58 <SpComb> and sticking a two-level tree horizontally...? 14:35:30 <Eddi|zuHause2> why the need for a tree? 14:35:37 <SpComb> network/channel 14:35:50 <Eddi|zuHause2> why have the "tree" fully visible at all times? 14:36:18 <SpComb> have it drop down from a button in the top nav menu? That might work 14:37:30 <Eddi|zuHause2> well, it would also work if you just have a line for each tree level, and only have one branch of the tree open at the same time, like if you click on "oftc" on the first line, the channels on oftc show up in the second line 14:41:44 <SpComb> then I'd need to somehow fit in three lines (or figure out some way to have them appear, ugh, javascript navigation) 14:42:01 <peter1138> can be css only 14:42:07 <peter1138> yay for css navigation 14:42:19 <Eddi|zuHause2> and the "show more lines" thing looks pretty useless... you could make that exponentially or something, so you don't have to click 200 times to get the logs of the whole day 14:43:04 <SpComb> Eddi|zuHause2: it's still an early model of that feature, I'm trying to work in full-featured scrolling 14:43:34 <Eddi|zuHause2> and possibly enter date and time, and a search function 14:43:37 <peter1138> ajax'd! 14:43:39 <SpComb> it has search 14:43:55 <SpComb> but yes, scroll to date/time/start of day 14:44:21 <Eddi|zuHause2> that search thing is really invisible 14:44:33 <SpComb> I'll have to do a fair bit of reworking to do the scrolling sensibly 14:44:50 <SpComb> hey, I'm not a UI designer :P 14:45:17 <Eddi|zuHause2> and about the konqueror problem: the first new line appears allright, but all consecutive new lines get added to the same line 14:45:45 <SpComb> yeah, it's probably some issue with there being a newline somewhere, or it not regarding the <script> as a newline, or *something* 14:46:00 <Eddi|zuHause2> and the last line has graphics glitches, when you scroll to the right, the black background sticks out to the left 14:46:05 <SpComb> having a seperate block-level element for each line should clear that up (and will be part of the scrolling thing) 14:46:44 <SpComb> hopefully using a div will let me have it wrap the text as well, which doesn't really work with the current pre setup 14:53:33 *** hnsn [~hnsn@pc11-321-06.Student.hig.se] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.3/2007030919]] 14:58:47 <SpComb> peter1138: also, would the three levels of navigation bars be visible all the time, or would they appear when hovered over? 14:59:02 <peter1138> er, up to you? 15:22:24 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 15:27:17 *** skidd13 [~skidd13@p548A4656.dip0.t-ipconnect.de] has joined #openttd 15:30:43 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has joined #openttd 15:37:00 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 15:37:00 *** mode/#openttd [+o Bjarni] by ChanServ 15:37:53 <boekabart> Finally: http://www.tt-forums.net/viewtopic.php?p=586625#586625 15:38:05 <boekabart> Using the waterfall graphics leppka made. 15:38:18 <boekabart> http://www.tt-forums.net//files/waterfalls_131.png 15:39:02 <Bjarni> cool 15:39:12 <Bjarni> how does the waterfall work with ships? 15:39:19 <Bjarni> one way access? :p 15:39:25 <Eddi|zuHause2> boekabart: the sprite looks like an obiwan in the .grf 15:39:42 <boekabart> Eddi|zuHause2: ???? 15:39:47 <peter1138> doesn't tile well :) 15:39:58 <peter1138> boekabart, how does that play with the other water patch stuff? 15:40:01 <boekabart> Bjarni: do they look like a ship could travel up there!? 15:40:03 <peter1138> water flow... 15:40:23 <boekabart> peter1138: this is the patch you did some work on too 15:40:30 <peter1138> yes 15:40:37 <Bjarni> <boekabart> Bjarni: do they look like a ship could travel up there!? <--- well. It depends on the ship. It's not like it's vertical waterfalls 15:40:43 <peter1138> but the more interesting rivers with flow...? 15:40:53 <Eddi|zuHause2> boekabart: the sprite is one pixel off, it has white and black lines where they don't belong 15:41:02 <boekabart> Bjarni: a hovercraft maybe. Those spots are rocks, not floating obiwans :) 15:41:07 <Eddi|zuHause2> an "off by one" -> "obiwan" 15:41:18 <boekabart> Eddi|zuHause2: I know, read the post ;) waiting for leppka to fix them 15:41:40 <Bjarni> oh they are rocks. I thought it was the water itself 15:41:51 <Bjarni> why are the waterfalls so rocky? 15:42:34 <Eddi|zuHause2> i don't really like the rock things... 15:42:42 <Eddi|zuHause2> it does not look right 15:43:20 <peter1138> Bjarni, so boats can't go up it ;p 15:43:32 <Bjarni> http://www.mountainscenes.com/Images/Sierras/SIE.004.20.H.WATERFALL.jpg <-- I think it looks more like a waterfall like this 15:43:43 <Bjarni> the white stuff doesn't really look like rocks 15:44:12 <peter1138> it's bits of iceberg stuck, maybe 15:44:22 <boekabart> Sorry, I'm not a pixel artist myself... I'm depending on other people to do that I'm afraid 15:44:27 <Bjarni> <peter1138> Bjarni, so boats can't go up it ;p <-- I kind of figured that out when the rocks were mentioned 15:45:05 <Eddi|zuHause2> how would rivers in the desert look like? 15:45:16 <boekabart> Actually I didn't test that with this latest version... The waterfall tiles are type Clear Water now (as opposed to Shore) so they might actually. 15:45:31 <boekabart> Eddi|zuHause2: Try it. Everything's right there 15:45:59 <Eddi|zuHause2> i don't feel like compiling today 15:46:12 <boekabart> i just added a win32 binary 15:46:45 <Bjarni> well 15:46:59 <Bjarni> a computer set up to do some real work can't use a win32 binary :p 15:48:28 <boekabart> Actually leppka posted better rocks already, but not as a grf. 15:48:54 <boekabart> and I don't know how to grfify pngs (mostly because they are 24bpp) 15:51:09 <Bjarni> the easy way is to do nothing 15:51:24 <Bjarni> and then hope that the 32 bit branch will be finished before you are finished 15:51:37 <Bjarni> converting 24 bit to 32 is no problem 15:51:50 <boekabart> well same problem: you lose the animation 15:51:54 <boekabart> Bjarni: I was actually hoping to get involved in te 32bpp branch 15:52:39 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 15:52:41 <Bjarni> if you can figure out how to code stuff like that, then I'm not the one to stop you from trying :) 15:52:53 <Brianetta> w00t, my Filofax is in Glasgow 15:53:07 <Bjarni> wtf is a filofax? 15:53:14 <Brianetta> Train nuts, is there a Royal Mail service from Glasgow through Newcastle tonight? 15:53:27 <Brianetta> Bjarni: It's like a DayRunner, but British 15:53:32 <Brianetta> www.filofax.co.uk 15:53:39 <Bjarni> wtf is a DayRunner? :p 15:53:51 <boekabart> Bjarni: stuff like 32bpp? 15:53:58 <Brianetta> A six-ring loose-leaf paper based personal organiser 15:54:21 <Touqen> paper? 15:54:24 <Touqen> What's that?> 15:54:32 *** bubersson [bubersson@h14.mpb.pz.s.eurosignal.cz] has joined #openttd 15:54:34 <Bjarni> that's the stuff you get from printers 15:55:08 <Bjarni> and if you need a blank one (I don't know why you would want that), you need to print a blank document :p 15:55:11 <Bjarni> that thing 15:55:15 <bubersson> boekabart: Are you sure, that this win32 bin really includes your patch? 15:55:28 <Bjarni> hehe 15:55:30 <bubersson> Or how can I make the river? 15:55:35 <boekabart> ctrl-canal 15:55:42 <bubersson> oh... see... thx 15:55:53 <Bjarni> maybe you should write that somewhere where people read it 15:56:01 <boekabart> it's in the thread i'm sure 15:56:02 <Bjarni> like a comment in the code 15:56:07 <boekabart> :) 15:56:28 <boekabart> Hm I just remembered I have a 0.5.0 32bpp version with palette animation working 15:56:29 <Brianetta> http://www.filofax.co.uk/store/SEURLF/ASP/SFS/DISPLAY./SIZEID.4/RANGEID.37/DSIZEID.4/SFE/organiser.htm 15:56:33 <Brianetta> That's the one I've bought 15:56:43 <Brianetta> in black 15:56:56 <Bjarni> nice one 15:57:01 <boekabart> ... it doesn't load tar files though, just data/32bpp/<spriteID>.png 15:57:22 <Bjarni> boekabart: cool. It's a start 15:57:29 <Bjarni> but 15:57:30 <boekabart> actually it's a dead end 15:57:33 <boekabart> since it's on 0.5 15:57:55 <boekabart> but I think the approach I took might please the devs 15:57:55 *** bubersson [bubersson@h14.mpb.pz.s.eurosignal.cz] has left #openttd [] 15:57:56 <Bjarni> the 32 bit branch moved on and it isn't that bad anymore 15:58:16 <boekabart> Bjarni: you missed the news i guess. It was stopped-ish 15:58:42 <boekabart> Bjarni: http://blog.openttd.org/?p=9 16:01:17 *** Ammller [~Ammler@adsl-89-217-133-2.adslplus.ch] has joined #openttd 16:01:26 *** Ammller [~Ammler@adsl-89-217-133-2.adslplus.ch] has quit [] 16:02:04 <hylje> 32bpp also brings alpha channel! 16:02:33 <boekabart> yep, 8 bits worth! 16:03:50 <hylje> hm 16:03:59 *** Ammler [~Ammler@adsl-89-217-133-2.adslplus.ch] has joined #openttd 16:04:18 <Bjarni> well yeah I missed that blog 16:04:28 <boekabart> ...although I'd suggest to use only 4 of them, and the other 4 for company colors. 16:04:31 <Bjarni> I was more concerned with meeting a deadline at uni 16:04:37 <Bjarni> man, I'm way too serious :p 16:04:52 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 16:07:15 <Bjarni> anyway 16:08:05 <boekabart> Now I'm off to Prague; I'll talk to you guys and ladies again on sunday I think. Buh Bye! 16:08:13 <Bjarni> boekabart: do you feel like you are up to the task to look at the graphical stuff? 16:08:25 <Bjarni> heh 16:08:27 <hylje> i rather have the rivers stuff first! 16:08:35 <Bjarni> they lack internet and IRC in Prague? 16:08:59 <glx> boekabart: you don't need to use the "w" in the grf name (all openttd grfs use windows palette) 16:09:00 <boekabart> Bjarni: I intend to steer clear of them mostly yes 16:09:02 <Bjarni> hylje: I didn't say anything about the order of coding stuff 16:09:08 <boekabart> glx: ok 16:09:37 <boekabart> Bjarni: I want nothing more. But need the time. After I've finished moving to my new house I think I'll apply to join the dev team 16:10:06 <Bjarni> nice 16:10:09 <boekabart> that'll be august/september ish. Until then I just try to make time as much as I can, but it isn't too much 16:10:13 *** bubersson [bubersson@h14.mpb.pz.s.eurosignal.cz] has joined #openttd 16:10:16 <boekabart> bye now 16:10:22 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has quit [Quit: Leaving.] 16:10:27 <Bjarni> have a nice journey 16:10:42 <Bjarni> too late 16:11:47 *** Jezral is now known as TinoDidriksen 16:13:50 *** bubersson [bubersson@h14.mpb.pz.s.eurosignal.cz] has left #openttd [] 16:25:01 *** scia [~scia@85.149.96.102] has joined #openttd 16:26:39 *** Digitalfox [~chatzilla@bl7-189-57.dsl.telepac.pt] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.3/2007030919]] 16:37:19 *** Sacro|Laptop [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 16:44:25 *** peter1138 [PeterN@84.246.155.101] has quit [Quit: Leaving] 16:57:31 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: Tschüß] 17:05:57 *** PowerUser [~Puzer@ppp85-140-109-107.pppoe.mtu-net.ru] has joined #openttd 17:16:56 *** re06011988 [~r.erwan@ADijon-152-1-61-214.w83-194.abo.wanadoo.fr] has joined #openttd 17:17:02 *** re06011988 [~r.erwan@ADijon-152-1-61-214.w83-194.abo.wanadoo.fr] has left #openttd [] 17:18:43 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 17:23:39 *** helb [~helb@84.244.90.159] has joined #openttd 17:26:10 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 17:26:18 *** peter1138 [~peter@svn.bucks.net] has joined #openttd 17:26:20 *** mode/#openttd [+o peter1138] by ChanServ 17:30:11 *** peterbrett [~peter@ptbb2b.girton.cam.ac.uk] has quit [Quit: Leaving] 17:31:58 *** peter1138 [~peter@svn.bucks.net] has quit [Quit: Back in a sec] 17:33:12 *** KUDr_wrk [~KUDr@195.39.113.200] has quit [Ping timeout: 480 seconds] 17:34:41 *** KUDr_wrk [~KUDr@195.39.113.200] has joined #openttd 17:36:44 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has joined #openttd 17:44:25 *** Alanin is now known as alanin 17:57:36 *** peter1138 [~peter@217.151.109.201] has joined #openttd 17:57:39 *** mode/#openttd [+o peter1138] by ChanServ 18:19:29 *** KUDr_wrk [~KUDr@195.39.113.200] has quit [Ping timeout: 480 seconds] 18:19:46 *** KUDr_wrk [~KUDr@195.39.113.200] has joined #openttd 18:26:47 *** Sleepie [~Sleepie@p54B357D5.dip.t-dialin.net] has joined #openttd 18:34:18 *** skidd13 [~skidd13@p548A4656.dip0.t-ipconnect.de] has left #openttd [] 18:36:40 *** skidd13 [~skidd13@84.138.70.86] has joined #openttd 18:38:10 <skidd13> I worked a bit on my move orders patch. Can one of the dev's check it again? Thanks 18:38:23 *** kaan [jfk@82.192.152.195] has quit [] 18:40:53 *** MUcht [~Mucht@p57a0ca7c.dip.t-dialin.net] has joined #openttd 18:44:39 *** Mucht_ [~Mucht@p57A0D0E7.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 18:48:40 *** skidd13 [~skidd13@84.138.70.86] has left #openttd [] 18:52:57 *** Ammler [~Ammler@adsl-89-217-133-2.adslplus.ch] has quit [Remote host closed the connection] 18:53:05 *** skidd13 [~skidd13@84.138.70.86] has joined #openttd 18:53:55 *** PowerUser is now known as [PowerUser][AWAY] 18:55:44 *** graeme [~graeme@88-104-94-23.dynamic.dsl.as9105.com] has quit [Quit: Leaving] 18:57:08 *** Ammler [~Ammler@adsl-89-217-133-2.adslplus.ch] has joined #openttd 18:57:33 *** skidd13 [~skidd13@84.138.70.86] has left #openttd [] 19:02:59 *** peter1138 [~peter@217.151.109.201] has quit [Quit: Ex-Chat] 19:03:26 *** Wolf01 [~wolf01@host188-60-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 19:04:09 <Wolf01> hello 19:04:13 <hylje> hi 19:04:35 *** peter1138 [~peter@svn.bucks.net] has joined #openttd 19:04:35 *** mode/#openttd [+o peter1138] by ChanServ 19:07:42 *** peter1138 [~peter@svn.bucks.net] has quit [] 19:08:19 *** Sleepie_ [~Sleepie@p54B357D5.dip.t-dialin.net] has joined #openttd 19:10:51 *** alanin is now known as Alanin 19:11:07 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has quit [Quit: Thomas[NL]] 19:15:29 *** Sleepie [~Sleepie@p54B357D5.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:18:54 *** Dikuj [~you.dont@p5482C221.dip.t-dialin.net] has joined #openttd 19:19:02 <Dikuj> sup 19:21:49 *** boekabart [~bdb@g54037.upc-g.chello.nl] has joined #openttd 19:23:28 *** Sleepie_ is now known as Sleepie 19:28:28 *** helb [~helb@84.244.90.159] has quit [Quit: Logout] 19:29:50 *** Ammler [~Ammler@adsl-89-217-133-2.adslplus.ch] has quit [Quit: Konversation terminated!] 19:31:14 *** G0D_aw [~Twofish@195.204.107.4] has joined #openttd 19:31:43 <Wolf01> there's anybody who want to join a framework project? (something like GameMaker, but coded in c/c++ and fully compiled, not interpreted) 19:32:29 <boekabart> Wolf01: What type of games? 19:32:44 <Wolf01> 3D opengl 19:33:02 <Wolf01> maybe ogre or ode for phisics 19:33:18 *** Dikuj [~you.dont@p5482C221.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 19:35:43 *** root [~root@h32231.upc-h.chello.nl] has joined #openttd 19:36:07 *** root is now known as Wolfy 19:36:12 *** Ammler [~Ammler@adsl-89-217-133-2.adslplus.ch] has joined #openttd 19:36:18 *** Wolfensteijn [~wolf@h32231.upc-h.chello.nl] has joined #openttd 19:36:20 <Wolfy> :) 19:36:32 *** Wolfensteijn [~wolf@h32231.upc-h.chello.nl] has quit [] 19:36:55 *** Wolfy is now known as Wolfensteijn 19:37:24 *** Twofish [~Twofish@195.204.107.4] has quit [Ping timeout: 480 seconds] 19:38:48 *** Wolfensteijn is now known as wolfryu 19:39:20 *** Wolfolo|AWAY [~wolf01@host214-58-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 19:39:20 *** Wolf01 is now known as Guest138 19:39:20 *** Wolfolo|AWAY is now known as Wolf01 19:41:57 <Belugas> Dancing with wolves.... 19:42:14 <hylje> :o 19:42:29 *** wolfryu is now known as Wolfy 19:42:30 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Read error: Connection reset by peer] 19:42:47 *** Wolfy is now known as wolfy 19:42:57 *** wolfy is now known as Wolfensteijn 19:44:14 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has quit [Quit: oO] 19:44:23 *** Wolfensteijn [~root@h32231.upc-h.chello.nl] has quit [Quit: leaving] 19:44:42 *** Wolfensteijn [~wolf@h32231.upc-h.chello.nl] has joined #openttd 19:45:30 *** Guest138 [~wolf01@host188-60-dynamic.8-87-r.retail.telecomitalia.it] has quit [Ping timeout: 480 seconds] 19:49:23 *** peterbrett [~peter@ptbb2b.girton.cam.ac.uk] has joined #openttd 19:51:38 *** [PowerUser][AWAY] [~Puzer@ppp85-140-109-107.pppoe.mtu-net.ru] has quit [Quit: Shutting client down.Have a nice day!] 19:57:04 *** TinoM| [~Tino@i5387ECA7.versanet.de] has quit [Quit: Verlassend] 19:58:00 *** wolfy [~wolf@h32231.upc-h.chello.nl] has joined #openttd 19:58:13 *** Wolfensteijn [~wolf@h32231.upc-h.chello.nl] has quit [Quit: I'm gone, bye bye :)] 19:58:17 *** wolfy is now known as Wolfensteijn 19:59:01 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 20:05:51 *** skidd13 [~skidd13@p548a4f02.dip.t-dialin.net] has joined #openttd 20:08:30 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has joined #openttd 20:09:08 <Belugas> skidd13, new patch looks clean, from code style point of view 20:11:54 <skidd13> :) 20:13:00 <skidd13> Any comments from the other dev's? 20:13:18 <Belugas> and a good job at rearranging the widgets arrays 20:13:53 <Wolf01> the new orders window? 20:13:57 <Belugas> yes 20:14:12 <Wolf01> good patch ;) 20:15:18 *** tokai [~tokai@p54B84C17.dip0.t-ipconnect.de] has quit [Quit: icebears... take care of them!] 20:15:18 <Belugas> i wonder if "+ int sel = (y - 15) / 10;" could be un-magic-number'ed 20:15:47 <skidd13> I'll think over a nice solution 20:16:11 <Belugas> and what's good : there is no patch... 20:16:13 <skidd13> Another thing: there are three diffrent widgets. I thought over merging them. 20:16:26 * Belugas goes back to work@work 20:21:14 *** Desolator [DaPolice@82.77.166.79] has joined #openttd 20:22:59 <Belugas> watch out, then... merging widget is sometimes good, but it had to be VERY carefully crafted 20:23:15 <Belugas> some bad experience... 20:23:27 <glx> skidd13: you didn't updated openttd.grf md5 20:24:42 <Desolator> gfx, I can't seem to compile r9856, I'll try without skidd13's patch 20:27:10 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 20:27:59 *** maddy [Marc-Andre@AMontpellier-256-1-169-122.w83-113.abo.wanadoo.fr] has joined #openttd 20:28:09 <maddy> hiho 20:28:45 <Desolator> hi 20:29:41 <Wolf01> lolman! 20:29:45 <skidd13> glx: what switches do I've to use get this type of md5? 20:29:49 <lolman> Wolf01! 20:30:08 <glx> md5sum openttd.grf 20:30:32 <Desolator> skidd 20:30:37 <skidd13> yes 20:30:42 <Desolator> I can't seem to compile your patch 20:31:03 <boekabart> (10:09:46 PM) Belugas: skidd13, new patch looks clean 20:31:05 <Desolator> might be a bug in the nightly, if that fails too, I'll pont a build log 20:31:06 <skidd13> It works at my pc. 20:31:06 <boekabart> hmm,,, 20:31:16 <glx> Desolator: MSVC? 20:31:35 <Desolator> Win XP Pro, latest Platorm SDK, Lastest DirectX SDK, MS VC++ 2005 Express 20:31:42 <boekabart> 9856 itself compiles fine with msvc, just did so 20:31:49 <Desolator> misc.obj : error LNK2001: unresolved external symbol "unsigned char _saved_scrollpos_zoom" (?_saved_scrollpos_zoom@@3EA) 20:31:49 <Desolator> ..\objs\Win32\Release\openttd.exe : fatal error LNK1120: 1 unresolved externals 20:32:06 <Desolator> this screws the compilation, so no openttd.exe 20:32:19 <boekabart> is there an added cpp file in the patch? 20:32:33 <boekabart> if so, needs to be added to the openttd_vs80.vcproj 20:32:44 <Desolator> this was the nightly...no patch 20:32:57 <Desolator> same with and without patch... 20:33:07 <boekabart> smth you did wrong then, I compiled it a couple of hours ago with no probs 20:33:15 <glx> no problem for me with msvc 20:33:23 <Desolator> though if i'm not mistaken, there was a new cpp adde in this revision 20:33:29 <glx> (for nightly) 20:33:32 <Desolator> I'll revert and check 20:33:55 <Belugas> [16:29] <boekabart> (10:09:46 PM) Belugas: skidd13, new patch looks clean <--- not fair! I said it LOOKS clean. I'm at the office, i cannot compile it! 20:34:03 <Belugas> wel... i can...but... that's not the point 20:39:00 <skidd13> about the magic numbers: 20:39:00 <skidd13> int sel = (y - (w->widget[ORDER_WIDGET_ORDER_LIST].top + 1)) / 10; 20:39:00 <skidd13> Thats not really nice 20:40:42 <Desolator> is it just TortoiseSVN or there's no change between r9855 & r9856? 20:40:48 <skidd13> I think a comment will do a better job. 20:41:02 <glx> r9856 is a backport 20:41:19 <glx> so no changes in trunk 20:41:55 <boekabart> 9855 is that change 20:41:56 <Belugas> could do, skidd13 20:41:56 * Desolator opens MSVC++ Express and presses F7 20:42:02 * Desolator waits 20:42:33 <boekabart> Desolator: hope you chose debug mode 20:42:39 <Desolator> btw why don't the versino numbers appear on custom builds? 20:42:43 <boekabart> release takes a looong time code generating 20:43:27 <Belugas> that's because you're using MSVC, Desolator 20:43:35 <Belugas> as well as me, by the way ;) 20:43:59 <Desolator> well, I never got problems with MSVC 20:44:05 <Desolator> I guess M$ must brake something 20:44:11 <glx> use mingw + svn cli to get the rev string 20:44:11 <Desolator> *break 20:44:13 <hylje> they always do 20:44:34 <Desolator> I can't get MinGW compile 20:45:00 <Desolator> I get the "X has enconutered a problem and needs to close. We are sorry for this convenience" message 20:49:38 <Desolator> O.o now it compiles with no error 20:49:40 <Desolator> O.o 20:49:41 <Desolator> o.o 20:49:44 <Desolator> o.O 20:49:55 <Desolator> :\ 20:49:56 <Desolator> :| 20:49:58 <Desolator> :/ 20:50:03 <glx> ok stop now :) 20:50:47 <Desolator> hmm, maybe MSVC doesn't like spaces in the paths anymore 20:53:11 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 20:54:32 <Belugas> got to go 20:54:35 <Belugas> see you 20:54:43 <Belugas> and goon night' 20:55:15 <skidd13> good night 20:55:45 <boekabart> gnight 20:55:55 <Desolator> 'night 20:56:17 <skidd13> Fixed the md5 and updated the patch 20:57:29 <Desolator> no...I now must cancel the compilation.... 20:58:21 <Desolator> of course, MSVC crashed.... 20:58:45 <skidd13> that's why I changed to linux 20:59:12 <Desolator> sorry, I don't want to cancel my media player... 21:02:08 *** Dikuj [~you.dont@p5482c221.dip.t-dialin.net] has joined #openttd 21:02:14 <Dikuj> sup 21:02:38 <Desolator> alright, I'll go to another server, I'll psot the binaries when they're done 21:02:40 <Desolator> cya 21:02:49 *** Desolator [DaPolice@82.77.166.79] has quit [] 21:03:00 <skidd13> cya 21:04:32 <boekabart> skidd13: if you url the thread w/ patch, i can have a win32 bin up in a minute 21:05:06 <skidd13> http://tt-forums.net/viewtopic.php?p=565960 21:09:14 *** mikl [~mikl@0x5551931e.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 21:11:22 <boekabart> it says, openttd file corrupt or missing 21:11:27 *** kaan [jfk@82.192.152.195] has joined #openttd 21:11:43 <skidd13> you'll need the attatched openttd.grf too 21:11:48 <boekabart> i have it 21:11:51 <skidd13> sure 21:11:53 <boekabart> sure 21:11:57 <boekabart> svn says: changed 21:11:58 <skidd13> one moment 21:13:33 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has quit [Quit: Thomas[NL]] 21:13:35 <skidd13> should work. 21:13:51 <skidd13> md5sum at hand? 21:14:59 <boekabart> how? 21:15:04 <skidd13> md5sum of openttd.grf should be c9a8f601aaa95e097d35a9a53ec663a0 21:15:20 <skidd13> md5sum openttd.grf 21:15:33 <boekabart> @win 21:15:58 <boekabart> it is 21:16:01 <boekabart> says ottd 21:16:07 <boekabart> but digest is different 21:17:09 <boekabart> digest say d41d8c.... 21:17:15 <boekabart> sorry, but gotta go now 21:17:19 <boekabart> i posted the zip 21:17:39 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 21:17:44 *** boekabart [~bdb@g54037.upc-g.chello.nl] has quit [Quit: Leaving.] 21:26:32 *** eQualizer [~lauri@87.94.117.116] has quit [Quit: kikkeli] 21:26:52 *** eQualizer [~lauri@dyn116-117.spy.dnainternet.fi] has joined #openttd 21:28:46 <CIA-1> OpenTTD: rubidium * r9857 /trunk/src/oldloader.cpp: -Fix: loading of TTDP savegames with features that OTTD has. 21:33:19 <CIA-1> OpenTTD: rubidium * r9858 /branches/0.5/ (console_cmds.c oldloader.c): 21:33:19 <CIA-1> OpenTTD: [0.5] -Backport from trunk (r9771, r9856): 21:33:19 <CIA-1> OpenTTD: - Feature: Add password protected status to 'players' (network server) console command (r9771) 21:33:19 <CIA-1> OpenTTD: - Fix: Loading some TTDP savegames caused an instant assertion on loading (r9857) 21:34:44 *** GoneWacko [~gonewacko@i157063.upc-i.chello.nl] has joined #openttd 21:34:56 <Ammler> Does someone of you know BamBam? He made a Mini-MiniIN: http://ttdlxhq.raysworld.ch/board/showthread.php?tid=2688 (german) 21:35:23 <Ammler> could it be, that his source can't be compiled in Linux? 21:35:27 <Sacro|Laptop> not heard of him 21:36:03 <Sacro|Laptop> Ammler: is source available? 21:36:25 <Sleepie> well as I read the german forums from time to time I have seen it, but not tested 21:36:47 <Ammler> If you change (and add) source with Visual C++, is it only for win then? 21:36:48 <Sacro|Laptop> mmm, it looks alright 21:36:51 <Sacro|Laptop> Ammler: nope 21:36:56 <Sacro|Laptop> it should merge fine 21:37:18 <Sleepie> if I remember it correctly he mentioned that he won't release the source, because it isn't compileable on linux yet :P 21:37:39 <Sacro|Laptop> well tell him he has to 21:37:41 <Sacro|Laptop> under the law 21:38:00 <Sacro|Laptop> well... 21:38:10 <Sleepie> he will, but not yet 21:38:16 <Sacro|Laptop> if he releases Windows binaries, he must also release the associated Windows source 21:38:19 <Sacro|Laptop> regardless of linux 21:38:21 <Sleepie> he'll do cleanup first 21:38:33 <Sacro|Laptop> thats not the point, the source must still be available 21:38:44 *** tokai [~tokai@p54B84C17.dip0.t-ipconnect.de] has joined #openttd 21:38:45 *** mode/#openttd [+v tokai] by ChanServ 21:39:08 <Sleepie> I totally agree with you at this point 21:39:50 <Sacro|Laptop> linux compilation doesn't matter, cos he isn't releasing linux source 21:40:22 <Sleepie> I'll just have a look at the thread at the german forums... 21:40:54 <Sacro|Laptop> i'm looking at it 21:41:01 <Sacro|Laptop> but my german is a tad rusty 21:41:27 <Ammler> ask me, if you need translation for something.... 21:41:35 <Sleepie> me too ;) 21:41:47 <CIA-1> OpenTTD: rubidium * r9859 /branches/0.5/ (6 files in 4 dirs): [0.5] -Prepare 0.5 branch for release of 0.5.2-RC1. 21:42:35 <skidd13> the guy is mad. thats no miniIN thats a MAXI-IN 21:42:49 <Rubidium> skidd13: it's still a mini-MiniIN 21:44:02 <skidd13> I ment the huge ammount of patches 21:44:24 <Rubidium> the amount of patches in that build is small compared to MiniIN 21:45:36 <skidd13> Then my memory play's tricks on me. :( 21:46:41 <Rubidium> there were about 50 patches in MiniIN 21:46:41 <Sacro|Laptop> MiniIN had loads 21:47:14 <Sacro|Laptop> http://wiki.openttd.org/index.php/MiniIN 21:47:25 <Rubidium> and the 10 or so BamBam has is nothing in comparison with that 21:47:57 <skidd13> agreed 21:49:09 *** peterbrett [~peter@ptbb2b.girton.cam.ac.uk] has quit [Ping timeout: 480 seconds] 21:49:27 <Sleepie> he has also an tt-forums account 'BamBam' so just PM him for a request of the source 21:50:25 <Wolf01> 'night all 21:50:28 *** Wolf01 [~wolf01@host214-58-dynamic.8-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:50:40 <skidd13> One question about the noai branch. Will the AI be able to coop in sigleplayer with a player? 21:51:34 <Rubidium> at this moment it can't 21:51:46 <Rubidium> however, it might be technically feasible 21:52:06 <CIA-1> OpenTTD: rubidium * r9860 /tags/0.5.2-RC1/ (6 files): -Release 0.5.2-RC1. 21:53:13 <Rubidium> michi_cc: release 21:54:55 <skidd13> singleplayer cooped AI would bring auto updated bridges or auto train per station number in my mind 21:56:18 <Rubidium> auto train per station number? 21:56:43 <skidd13> adapt the number of trains per shared order 22:17:18 *** skidd13 [~skidd13@p548a4f02.dip.t-dialin.net] has left #openttd [] 22:19:52 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 22:25:29 *** Sacro|Laptop [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 22:27:05 <elmex> hmm 22:27:35 <elmex> someone told me that double-45deg turns are good because it slows down trains so that more trains fit on a track 22:28:10 <Sionide> eh 22:28:18 <Rubidium> that's technically correct 22:28:38 <Sleepie> :D 22:28:39 <Rubidium> in a traffic jam there are more cars per square meter than when everybody drive 100 km/h 22:28:46 <elmex> right 22:28:46 <Rubidium> *drives 22:29:53 <Tefad> less potential though 22:29:57 <Tefad> in jams 22:30:22 <elmex> i would say more potential 22:30:26 <Tefad> i'd rather have fewer faster trains 22:30:42 <Tefad> more $ per load 22:30:43 <elmex> two stations put trains on a mainline with double-45-turns 22:30:52 <Tefad> with less infrastructure required 22:30:55 <elmex> and at the next junction it jams up 22:31:02 <elmex> (which has the same double-45-turns) 22:31:21 <Tefad> there is a point at which faster trains cost more than they're worth 22:31:27 <maddy> Brianetta, do you start your server again? 22:32:33 <elmex> hm 22:34:46 *** Sacro_ [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 22:34:46 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 22:35:04 *** Sacro_ [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 22:35:14 <Rubidium> Brianetta: and when you (re)start your server, I think you should try 0.5.2-RC1 ;) 22:35:25 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 22:38:57 <elmex> i guess the advantage of slow networks is that it's easier to build 22:38:57 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 22:39:06 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 22:39:10 <Sleepie> Sacro: I have read through BamBam's 'miniIN' thread at the german forums 22:39:22 <Sacro> Sleepie: oh? 22:39:49 <Sleepie> there is no source downloadable yet 22:40:19 <Brianetta> Rubidium: I'll update to 0.5.2 when it's out 22:40:23 <Brianetta> I'm nasty like that 22:40:46 <Sleepie> but he is looking for someone who will provide linux support 22:42:08 <Brianetta> dbg: [YAPFt]! 50- 49 us - 4 rounds - 0 open - 3 closed - CHR 0.0% - c-1(sc-1, ts0, o0) -- 22:42:08 <Brianetta> dbg: [YAPFr]- 10- 41 us - 9 rounds - 8 open - 8 closed - CHR 0.0% - c771(sc0, ts0, o0) -- 22:42:08 <Brianetta> dbg: fixing lru 17265, inuse=1076460 22:42:08 <Brianetta> Server has exited 22:42:17 * Brianetta shrugs 22:42:22 <michi_cc> Rubidium: on the way 22:42:38 <Sleepie> meaning someone who maintains the sources for linux compatibility 22:43:38 <Rubidium> Brianetta: 0.5.1 seems to crash when somebody destroys a bridge with a vehicle on the ramp 22:44:01 <Brianetta> ah 22:44:15 <Brianetta> Well, next crash 22:49:41 *** Progman [~progman@p57A1F87D.dip.t-dialin.net] has quit [Remote host closed the connection] 22:50:43 <michi_cc> Rubidium, here you go: b8953ae62383b1fe8dca392b921964fd http://www.icosahedron.de/openttd/openttd-0.5.2-RC1-win64.zip 22:53:22 <Rubidium> Thanks michi_cc 22:53:57 <michi_cc> np 23:08:22 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:18:03 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: Lähdössä] 23:20:56 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 23:32:24 *** kaan [jfk@82.192.152.195] has quit [Quit: sleep is not what it used to be ...] 23:36:40 *** Dikuj [~you.dont@p5482c221.dip.t-dialin.net] has quit [Quit: get satisfied! :: ««« (Gamers.IRC) »»» www.gamersirc.net ::] 23:45:37 *** GoneWacko [~gonewacko@i157063.upc-i.chello.nl] has quit [Quit: leaving] 23:59:39 *** Ammller [~Ammler@adsl-84-227-12-218.adslplus.ch] has joined #openttd