Config
Log for #openttd on 10th October 2008:
Times are UTC Toggle Colours
00:09:45  <SmatZ> but don't complain when it breaks / crashes...
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02:07:32  <laz0r> it might break? ... well, so far it didn't, so all is good...
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08:51:10  <TrueBrain> morning all
08:52:44  <planetmaker> morning all, morning TB
08:53:10  <TrueBrain> argh, I hate my BEEP in my computer, and I can't disable it in the BIOS ... :(
08:53:57  <jpm> TrueBrain: disconnect pc speaker...
08:54:05  <TrueBrain> I can't really open this machine
08:54:20  <jpm> Read the manual :)
08:55:28  <TrueBrain> won't really help
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09:07:04  <petern> modprobe snd_pcsp
09:11:29  <SmatZ> FATAL: Module snd_pcsp not found.
09:15:14  <TrueBrain> SmatZ: enable it in your kernel config :p
09:15:27  <TrueBrain> but I found that konsole has this 'bell' option, works for now too :p
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09:27:57  <TrueBrain> Celestar: is cargodest already finished? :p
09:31:02  <petern> It wasn't network safe when I played. I have not got around to finding out what caused that though.
09:32:06  <TrueBrain> so either you shouldn't play it, or we need to wait :)
09:32:11  <TrueBrain> too bad ..
09:41:42  <Celestar> TrueBrain: apparently there is one problem left with refits, plus the review. I'll be on it this weekend
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09:52:38  <TrueBrain> Celestar: good, can't wait :)
09:55:40  <TrueBrain> damn, I am bored :(
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10:32:16  <petern> Hmm, according to ohloh, our make file is -1 lines.
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10:35:18  <fjb> Hello
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10:41:05  <TrueBrain> ohloh?
10:41:35  <petern> https://www.ohloh.net/projects/openttd
10:44:40  <TrueBrain> the stats on that side are a tiny bit off :p
10:44:57  <petern> Yup.
10:44:59  <TrueBrain> or more exact, only tracks 'trunk'
10:48:16  <Celestar> ...
10:48:30  <Celestar> Cooler Master's new CPU cooler has no less than eight heatpipes
10:48:57  <Celestar> I dunno how to break it to them, but for a few years now, the power requirement of CPUs actually dropped on the average
10:50:29  <TrueBrain> lol @ Celestar
10:51:31  <petern> The overclockers used that to go even faster, however.
10:52:19  <petern> Also, power requirements aren't that much less -- but the power to performance ratio has improved.
10:54:02  <Celestar> You'll be hard pressed to find a CPU the pulls about 140W ...
10:54:08  <Celestar> s/the/that
10:54:16  <Celestar> some of the P4s did that on stock clock
10:57:26  <petern> Qx6850, 130W
10:57:44  <petern> Okay, so that's the 'older' 65nm model... and 4 cores...
10:57:52  <Celestar> yeah
10:57:59  <Celestar> I think the 9850 is around 90W?
10:58:41  <Born_Acorn> p'trn!
10:58:54  <Celestar> heh
10:58:58  <Celestar> DAX down another 10% :o
10:59:50  <Celestar> maybe I should buy some stocks soon :D
11:00:47  <TrueBrain> Celestar: sounds like a plan ;)
11:01:00  <Born_Acorn> Invest in the banks in trouble!
11:01:14  <Born_Acorn> Because when they get "secured" by their governments, you win!
11:01:18  <Celestar> yeah
11:01:26  <Celestar> so I get some of my hard-earned tax money back (=
11:02:32  <Celestar> how do the Ferengi say? "Even in the worse of times, someone pulls a profit"
11:02:39  <Celestar> let's have that someone be me :D
11:03:29  * Celestar goes getting food
11:06:17  <CIA-1> OpenTTD: peter1138 * r14455 /branches/0.6/src/console.cpp:
11:06:17  <CIA-1> OpenTTD: [0.6] -Backport from trunk:
11:06:17  <CIA-1> OpenTTD: - Fix: Alias parameter "evaluation" would remove the last byte of the parameters (r14431)
11:08:49  <TrueBrain> enjoy
11:09:00  <petern> Enjoy what?
11:11:38  <SmatZ> food
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13:09:26  <dih> we should have started a transporter server and have it displayed in the master server list ;-)
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13:12:36  <Belugas> hello
13:13:34  <petern> Hi.
13:14:39  <yorick> Hello
13:14:55  <planetmaker> hi
13:23:14  <dih> hello
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13:23:29  <dih> ^ for Belugas, petern, and planetmaker
13:23:53  <yorick> ...
13:24:46  <planetmaker> dih: setting up that kind of server should be easy as pie...
13:27:00  <dih> yep - and could get a bunch of people confused
13:27:11  <planetmaker> :P for sure.
13:27:14  <dih> heh - i might setup a game that calles itself half life 2
13:28:23  <planetmaker> lool
13:29:25  <planetmaker> petern, can I nudge you to have another look at the newgrf gui patch?
13:31:11  <planetmaker> I believe the one-off error is fixed now and I tried to give it a review wrt coding style, though, of course I might have failed occasionally...
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13:33:58  <yorick> I didn't know I had wireless cables
13:34:59  <planetmaker> wireless cables are also called tubes... wanna buy a replacement wifi cable?
13:36:13  <petern> Like 'line rental' for mobile phones...
13:36:53  <planetmaker> yep :P
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14:03:10  <Phazorx> hmmm... can anyone point me towards map bit usage of yapp please?
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14:09:00  <yorick> Phazorx: try landscape_*.html
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14:11:05  <Phazorx> thanks
14:11:39  <planetmaker> Phazorx: rather look rail_map.h
14:12:36  <yorick> planetmaker: you'd recommend unclear C header files over nice and shiny map array html documents?
14:13:36  <planetmaker> maybe :) because I don't find that html file :P
14:14:10  <yorick> svn://svn.openttd.org/trunk/docs/landscape.html?
14:15:00  <planetmaker> oh, yeah... I was just blind or couldn't read :) Thx
14:15:52  <yorick> isn't that quite the same?
14:15:58  <yorick> if you're blind, you can't read
14:16:21  <yorick> if you can't read, you're analphabetic
14:16:56  <Belugas> or he's brainless...
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14:17:31  <yorick> isn't he analphabetic then?
14:18:03  <dih> anal phabeitc :-P
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14:18:17  <planetmaker> I can exclude the latter :)
14:18:37  <yorick> I can't...
14:19:42  <dih> yorick: we know you are odd
14:20:29  <yorick> you do?!
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14:25:24  <Belugas> an alpha "beta"
14:25:36  <Belugas> beta as in the french meaning of the word ^_^
14:25:38  <glx> <yorick> if you're blind, you can't read <-- that's plain wrong
14:26:07  <yorick> I mean reading with eyes
14:26:27  <yorick> not reading with fingers, ears, nose
14:26:40  <yorick> or toes
14:27:25  <planetmaker> alpha++ :P
14:40:57  <petern> 3
14:41:30  <yorick> 4
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15:01:55  <planetmaker> hm... why are there both a map array and a map_extended array?
15:02:27  <planetmaker> as both are present in memory, I guess it is not really a memory gain but some other reason?
15:02:50  <yorick> mape contains m6, it seems
15:03:04  <petern> planetmaker, memory and/or performance gain.
15:03:06  <glx> planetmaker: it's due to memory alignment
15:03:13  <yorick> or that
15:03:36  <planetmaker> oh... :) right, 8 byte :)
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15:03:37  <petern> 8 byte aligned array + 1 byte align array == better than using 9 bytes of 16 byte aligned array
15:04:00  <planetmaker> I see, thanks for the info :)
15:04:52  <petern> m6 used to be 0.25 byte aligned array ;)
15:05:05  <planetmaker> :P
15:06:34  <planetmaker> nice thing is m7 is still mostly empty :)
15:06:43  <Ammler> I get the following error from make, if I force the revision with --revision=X: Makefile:100: *** Nicht beendeter Aufruf der Funktion »shell«: »)« fehlt.  Schluss.
15:07:08  <Ammler> (english: Makefile:100: *** Nicht beendeter Aufruf der Funktion »shell«: »)« fehlt.  Schluss.)
15:07:11  <Ammler> ah
15:07:16  <planetmaker> :D
15:07:20  <Ammler> Makefile:100: *** unterminated call to function `shell': missing `)'.  Stop.
15:08:14  <Ammler> do I miss something on my environment or might that be a bug somewhere?
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15:09:48  <glx> Ammler: works for me
15:10:16  <Ammler> can I activate somehow more verbose?
15:13:04  <Progman> which rev and which configure line did you use?
15:14:13  <Belugas> 10.5, 1033
15:15:37  <yorick> ./configure --revision=X
15:16:45  <Ammler> it works before r14442
15:17:00  <Belugas> m7...  took quite a long to finally adopt that pattern
15:17:08  <Belugas> too bad it was not unanimous solution :(
15:17:12  <Ammler> so I suspect it with commit -r1443
15:17:15  <Ammler> so I suspect it with commit -r14443
15:17:57  <Progman> you set revision to "X"?
15:18:17  <Ammler> Progman: does it matter?
15:18:32  <yorick> you did not notice the "which should be of the form "r000""
15:18:36  <yorick> ?
15:19:07  <Ammler> it is _not_ needed, just recommend
15:19:17  <planetmaker> Belugas: I'm curious: what were the other proposals?
15:19:33  <yorick> Ammler: it is in the source
15:19:37  <Progman> if you got stuff like --revision="'; (" or whatever, maybe ;)
15:19:53  <yorick> # Use specified revision (which should be of the form "r000").
15:19:53  <Ammler> mÀh
15:20:07  <Ammler> well, it does also fail if I set it to r12345
15:20:09  <yorick> REV_NR := $(shell echo $(REVISION) | sed "s#[^0-9]##g")
15:20:31  <Ammler> yorick: you know, there are stable builds or Mercurial?
15:20:40  <yorick> I do...
15:20:45  <yorick> the source doesn't
15:21:09  <Ammler> well, we drift from topic...
15:21:35  <petern> Makefile:100: *** unterminated call to function `shell': missing `)'.  Stop.
15:21:39  <petern> Breaks for me too.
15:21:43  <Belugas> planetmaker, can't remember, and it is futile to re-open the debate
15:22:07  <planetmaker> fair enough :) But it still seems/ed to bother you.
15:22:23  <Ammler> I am sure now, it is commit r14443
15:22:41  <yorick> the line was changed from REV_NR := $(shell echo $(REVISION) | sed "s/[^0-9]//g")
15:22:45  <yorick> to REV_NR := $(shell echo $(REVISION) | sed "s#[^0-9]##g")
15:22:51  <glx> but it works for me
15:23:00  <Ammler> :-)
15:23:01  <yorick> different shells, different problems
15:23:14  <glx> bash 3.1
15:24:04  <Belugas> planetmaker, no, it's just memories of events
15:24:13  <Ammler> bash: shell: command not found
15:24:19  <Belugas> and the beginning of tron's departure too...
15:24:28  <planetmaker> :) kk. No need to warm up unpleasant memories. Oh...
15:24:28  <Ammler> glx: do you have command "shell" ?
15:24:36  <glx> it's a make command
15:25:47  <Ammler> hmm
15:25:53  <Ammler> it was thee before too
15:26:00  <Phazorx> silyquestion - screen constantly scrolling down is someol ettings issue or what?
15:26:44  <yorick> maybe the scroll when mouse reaches edge?
15:26:59  <Phazorx> mouse is is in a middle
15:27:18  <Phazorx> if i hold opposite direction scroling - it stops
15:27:22  <glx> clean trunk?
15:27:29  <yorick> keyboard error?
15:27:40  <Phazorx> glx: no clear trunk
15:27:40  <planetmaker> I guess it's not clean trunk...
15:27:52  <Phazorx> yorick: possible bu i dont see these errors anywhere ese then
15:27:57  <yorick> but(
15:27:58  <Phazorx> glx: coopers rev
15:28:01  <yorick> (*
15:28:07  <yorick> else*
15:28:12  <yorick> I*
15:28:20  <Phazorx> i recall having the issue before like a year ago o diff comp
15:28:25  <yorick> I*
15:28:25  <Phazorx> don recall how i fixed it tho
15:28:26  <yorick> on*
15:28:29  <yorick> don't*
15:28:47  <petern> # -> \# seems to work
15:28:51  <FauxFaux> I do not believe he is getting the hint, yorick.
15:29:07  <Phazorx> game started with -s nul -m null -b 32bpp-anim
15:29:11  <yorick> FauxFaux: that's why I stopped
15:29:17  <glx> petern: try with # -> @
15:29:34  <petern> *nod*
15:29:35  <petern> works too
15:29:37  <Ammler> well, I am here, if you need someone to test it... ;-)
15:30:05  <glx> let's slap skidd13 ;)
15:31:50  <petern> Change for change sake?
15:33:42  <glx> hmm but @ may be hard to read for @@REVISION@@ sed lines ;)
15:36:43  <Ammler> glx: what about |
15:37:00  <glx> hmm indeed it fails for me too (I wrongly tested)
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15:41:43  <petern> heh
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15:53:36  <glx> silly it works with everything except #
15:54:48  <Belugas> silly channel
15:55:01  <glx> even using a letter it works
15:55:56  <petern> obviously # means something special at that point
15:56:31  <glx> maybe it thinks it's a comment
15:59:28  <yorick> the changes were done at other places aswell
16:00:52  <glx> but other places are not in $(shell)
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16:21:21  <yorick> hm, master.openttd.org gives host not found?
16:22:14  <glx> works for me
16:22:33  <yorick> is that your standard reaction to any problem?
16:25:28  <Belugas> pfff...
16:25:41  <Belugas> and you wander why you are kicked so oftenly ???
16:25:44  <Belugas> wonder
16:26:12  <frosch123> [18:27] <Belugas> and you wander why you are kicked so oftenly ??? <- wouldn't that be the standard reaction?
16:26:20  <Belugas> indeed
16:26:31  <yorick> + ':P'
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16:40:39  * Belugas read the thread about disabling industry closure
16:40:46  <Belugas> people do not get it, totally not
16:41:45  <Belugas> give them realism as much as possible, but noo... do not let a dying industry die
16:41:57  <Belugas> how silly and stupid...
16:43:17  <frosch123> yeah, the thread sounded like "I want to cheat, but I do not want to use the cheat menu as it blames me for cheating" :)
16:43:27  <Belugas> yup :)
16:44:05  <Belugas> in my opinion, the ONLY and VIABLE way to have a non-closing industry scheme is to have one that has NO production increase decrease, no BIRTH nor dying one
16:44:10  <Belugas> static mode
16:44:15  <Belugas> that's it that's al
16:47:50  <Ammler> :-) I would like some industries DO close ;-)
16:48:14  <frosch123> hehe, power plants I guess :)
16:48:48  <Ammler> hmm, last time I spoke about, I made a grf, but didn't test it yet...
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17:05:16  <Belugas> Ammler, if ever.. IF EVER some static economy has to be implemented, there will be no exceptions
17:05:47  <Belugas> ho... and of course... DEACTVATED as soon as there will be a single industry frmo a grf been introduced ;)
17:06:09  <Belugas> ***at least***
17:06:33  <Ammler> Belugas: you did already implement it
17:06:44  <Ammler> with your awesome NewGRF support :P
17:07:13  * frosch123 ponders to write a short grf that turns all industries into power-plant-like industries and post it into the thead with the hint to manually adjust the production using the cheats
17:07:27  <Ammler> (or is that part not supported?)
17:07:31  <frosch123> plus, fund cost of zero
17:08:03  <Belugas> go frosch123 go !
17:08:17  <Belugas> true, Ammler, i did that, didn't I?
17:08:21  <Belugas> well..not alone...
17:08:26  <Belugas> may I repeat that...
17:08:32  <Ammler> :-)
17:08:34  <Belugas> and now, work@work resumes
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17:31:11  <Belugas> nice... i was working, busy as hell, with music over my ears (as usual) when the avi DV did (on OpenTTD evolution) came by, just music. Love that song :)
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18:19:59  <frosch123> http://www.tt-forums.net/viewtopic.php?p=735659#p735659 <- enjoy :)
18:20:21  <ludde> hi frosch123
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18:20:33  <frosch123> hello ludde :)
18:21:23  <ludde> how's it going
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18:22:08  <Wolf01> hello
18:22:34  <frosch123> somehow it is becoming hungry in my stomach
18:23:16  <Eddi|zuHause> when you end up with hungary in your stomach, you are in serious trouble
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18:25:27  <frosch123> the hungarian salami is already empty
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18:50:54  <Belugas> ouch
18:51:23  <Belugas> listeninig to the new metallica at work is NOT good for your social life
18:51:34  <Belugas> looks like the volume is too high
18:51:39  <Aali> metallica is not good
18:51:41  <Aali> period
18:51:43  <Aali> .
18:51:44  <Belugas> even in headphones :S
18:51:46  <Aali> :P
18:51:56  <Belugas> Aali, that is YOUR opinion
18:51:59  <Belugas> not MINE
18:52:21  <Aali> indeed
18:54:08  <Belugas> i do like Metallica from quite a long time.  goes back to 1983 (more or less)
18:54:19  <ludde> Belugas: what country are you in?
18:54:27  <Belugas> Canada
18:54:30  <Belugas> ho... HELLO!
18:54:34  <ludde> ah.
18:54:41  <ludde> hello
18:55:21  <Bjarni> hello again ludde
18:55:30  <ludde> hi Bjarni
18:55:41  <Bjarni> btw did you ever manage to contact Vurlix again?
18:55:48  <Bjarni> or is he lost for good
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18:55:57  <ludde> he's online on msn right now
18:56:08  <Bjarni> ok
18:56:19  <ludde> you wanted him something?
18:56:25  <Bjarni> no
18:56:34  <ludde> ok
18:56:37  <Bjarni> but you once showed up here telling that you searched for him
18:56:43  <Bjarni> and I never heard about it again
18:56:46  <ludde> wasn't that like 2 years ago? :p
18:57:03  <Bjarni> it might have been
18:57:07  <ludde> :)
18:57:16  <Bjarni> but I didn't get any update on it anyway
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18:59:04  <ln> ludde: spotify has impressively much content, i must say.
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19:29:26  <ludde> who's in charge of the domains?
19:29:35  <ludde> ln: yeah, and more will come ;)
19:29:48  *** ecke [~ecke@213.195.202.130] has joined #openttd
19:31:51  <petern> Tord Viktor, whoever that is
19:35:23  <frosch123> whose fake account is "shiver" ?
19:40:40  <Belugas> VERY nice grf description, frosch123 :D
19:40:46  <Belugas> let them have fun :)
19:43:30  <frosch123> thanks :) but who is shiver?
19:44:15  <ludde> petern: well I mean, who wants to take over the domains
19:46:43  <yorick> mr. T!
19:48:27  <Ammler> frosch123: I can't use it on my server :-( :-( :-( :-(
19:49:03  <frosch123> Shall I add: "Does not work in multiplayer, so no troll can spoil your fun." ?
19:49:10  <ludde> and so the feeling grows...
19:49:20  <Ammler> :-D
19:49:46  <Ammler> was there never a request to open cheats for multiplayer?
19:50:35  <Ammler> hmm, I can remember on my first times on OpenTTD MP, I was on server where you could change the production manually.
19:51:53  <Ammler> I thought, that is a server from devs to test something :-)
19:52:06  <yorick> I can remember my first times on OpenTTD MP, I was on the #openttdcoop public server
19:52:38  <Ammler> then you weren't long around
19:52:48  <yorick> ^^
19:53:15  <Ammler> coop ps is around 1 year old
19:53:35  <yorick> I think I discovered openttd with 0.5.1
19:53:35  <ludde> orudge/Bjarni?
19:53:44  <ludde> I discovered openttd with 0.0.0.1
19:53:48  <Ammler> there was no ps that time.
19:53:55  <ludde> there were no trains at that time
19:54:03  <ludde> no map, either.
19:54:27  <Ammler> so you are the guy, who stole the code from Microprose :P
19:54:56  <frosch123> ludde: also no industry closures?
19:55:11  <ludde> nothing
19:58:42  <ludde> Ammler: depends
19:59:25  <Ammler> depense son :P
19:59:36  <Ammler> ah, sorry for misstyping...
19:59:41  <ludde> depends on what you mean by stealing
20:00:49  <Ammler> was just joking.
20:00:55  <frosch123> classical answer: "what is missing?" :p
20:02:17  <Belugas> please, ludde, receive apologies from Ammler's lack of manners.
20:02:23  <Belugas> he's a new kid around :S
20:02:37  <ludde> :)
20:03:15  *** `Fuco`OFF [~dota.keys@147.251.215.232] has joined #openttd
20:03:23  <Ammler> ludde: I hope, you know Belugas, too.
20:03:42  <Belugas> and Ammler, yes, it's becuase of him that yuou have SO MUCH FUN playing OpenTTD :P
20:03:51  <orudge> ludde?
20:03:53  <ludde> Ammler: you should donate your soul to me.
20:03:56  <ludde> orudge: hi
20:03:59  <orudge> heh, sounds interesting
20:04:10  <ludde> orudge: like spotify?
20:04:12  *** Fuco [~dota.keys@147.251.215.232] has quit [Read error: Connection reset by peer]
20:04:18  <orudge> I only played with it very briefly
20:04:22  <orudge> but it seemed quite good
20:04:26  <ludde> orudge: my brother said you could have the domains
20:04:26  <Belugas> i dd gave my soul, but my boss and my wife united to get it back :(
20:04:27  * orudge is going out just now, so can't really talk
20:04:39  <orudge> ludde: that's good, if he could contact me by e-mail or MSN it'd be handy
20:04:42  <ludde> orudge: what does he have to do to give you the domains
20:04:44  <orudge> well
20:04:52  <orudge> I'll need the EPP transfer codes
20:04:53  <ludde> what's your msn?
20:04:58  <ludde> [22:07:36] <orudge> ludde: that's good, if he could contact me by e-mail or MSN it'd be handy
20:04:58  <ludde> [22:07:38] > orudge: what does he have to do to give you the domains
20:04:58  <ludde> [22:07:41] <orudge> well
20:04:58  <ludde> [22:07:49] <orudge> I'll need the EPP transfer codes
20:04:58  <ludde> [22:07:50] > what's your msn?
20:04:59  <orudge> which he can get from his current registrar
20:05:00  <ludde> er
20:05:02  <ludde> gah.
20:05:05  <orudge> my MSN is owen at owenrudge dot net
20:05:18  <ludde> ok
20:05:20  <ludde> i let him know.
20:05:21  <Ammler> well, he stole much of my time, if he gets also my soul, i have nothing left :-(
20:05:22  <orudge> I have to go now
20:05:29  <orudge> but let me know if you need anything else
20:05:36  <ludde> i need your soul too
20:05:40  <ludde> for my magic formula
20:06:05  *** Yeggstry is now known as Yeggzzz
20:07:10  <ludde> ich brauche deine SOUL!
20:08:06  <yorick> substitute?
20:08:13  <ludde> what?
20:08:18  *** tokai [~tokai@p54B83AAF.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds]
20:08:24  <yorick> I don't have a life, so I don't have a soul either
20:08:47  <ludde> why don't you have a life?
20:08:59  <yorick> because openttd already stole it
20:09:07  <ludde> nice
20:09:37  <Eddi|zuHause> import soul
20:09:46  <Belugas> send zombie
20:09:52  <CIA-1> OpenTTD: frosch * r14456 /trunk/src/ (station_cmd.cpp station_map.h): -Fix: Obiwan in catchment-area and station-spread of docks.
20:09:54  <Ammler> maybe, I have it in one of my presets
20:10:15  <Belugas> yeah, it's called yorick!!
20:10:35  *** tokai [~tokai@p54B811AB.dip0.t-ipconnect.de] has joined #openttd
20:10:35  *** mode/#openttd [+v tokai] by ChanServ
20:10:35  <yorick> Eddi: ImportError
20:11:17  <yorick> No moldule named 'soul'
20:12:58  <yorick> d*
20:14:04  *** extspotter [~extspotte@host81-129-128-12.range81-129.btcentralplus.com] has joined #openttd
20:14:26  <extspotter> hey, does anyone here know much about cargodest
20:15:21  <Eddi|zuHause> no, nobody here knows anything about cargodest
20:15:30  <Belugas> nope, not a thing, zit, nada
20:15:43  <frosch123> maybe DorpsGek though
20:15:50  <yorick> @cargodest
20:15:52  <yorick> no
20:16:01  <Eddi|zuHause> neither the people who programmed it, nor the ones that reviewed it, and also not the ones that did extensive alpha testing
20:16:16  <yorick> maybe the bottle of citrus fruit!
20:16:31  <Eddi|zuHause> a bottle of pommes frites?
20:16:39  <Eddi|zuHause> *palim palim*
20:16:43  <Belugas> @seen cargodest
20:16:43  <DorpsGek> Belugas: I have not seen cargodest.
20:16:52  <frosch123> Eddi|zuHause: english only
20:17:00  <yorick> * is not quite english!
20:17:03  <extspotter> :p
20:17:11  <Eddi|zuHause> oh, i meant freedom fries, of course :p
20:17:14  <Belugas> bottle...
20:17:20  <Belugas> pfff
20:17:25  <yorick> bottle of air!
20:17:38  <orudge> Eddi|zuHause: pfft, you mean chips!
20:17:45  *** Progman [~progman@p57A1BA4F.dip.t-dialin.net] has joined #openttd
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20:17:54  <Eddi|zuHause> Belugas: it's a very famous tv sketch, in germany
20:17:54  <Belugas> naaa... different creatures
20:18:03  <Belugas> either way, try to put chips on a bottle :P
20:18:13  <Belugas> haa...
20:18:14  <Belugas> ok..
20:18:18  <Belugas> of course
20:18:24  <yorick> extspotter: no, seriously, maybe the mercurial server knows something about it
20:18:27  <Belugas> i should have known!
20:18:51  <Belugas> GIVE ME MY BOTTLE OF MERCUR!
20:18:59  <Eddi|zuHause> http://www.youtube.com/watch?v=nQAM2KTGNeE
20:19:14  <yorick> Belugas: NO! YOU'LL TURN CRAZY!
20:19:25  <Belugas> ho??
20:19:27  <yorick> wait...you already are
20:19:33  <Belugas> i told i was already :P
20:19:40  <Belugas> hhehehe
20:19:56  <yorick> it will get you crazy when you are normal again...tomorrow
20:20:28  <Belugas> tomorrow, i won't be around
20:20:37  <Belugas> i'll be with my wife and son
20:20:49  <Belugas> so yup, i'llbe pretty niormal then :D
20:28:33  <Eddi|zuHause> http://failblog.files.wordpress.com/2008/09/fail-owned-south-lake-union-trolley-fail.jpg <- i want that as a newgrf! :p
20:31:48  <Ammler> didi was nice
20:31:56  <yorick> finally :) reading uint16 from the save need not to be slower than reading uint8 in python
20:32:11  * yorick got it working *happy happy joy joy happy joy*
20:32:57  *** d-mike [~mibindsei@p4FC24E69.dip.t-dialin.net] has joined #openttd
20:33:40  <d-mike> hi all
20:33:44  <ludde> hi
20:34:31  <yorick> only problem is endianness
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21:07:25  <Belugas> joy joy joy...
21:07:31  <Belugas> the slave screams
21:07:34  <Belugas> LIBERTY!
21:07:41  <Belugas> byebye see yuo in ...
21:07:45  <Belugas> hem..
21:07:52  <Belugas> 3 days, i guess
21:08:02  <frosch123> enjoy them :)
21:08:04  <Eddi|zuHause> so you are a slave?
21:08:17  <Belugas> to the game i am
21:08:20  <Belugas> to the work i am
21:08:27  <yorick> bye belugas
21:08:42  <Belugas> thanks frosch123 :) i will
21:08:45  <Belugas> see you yorick
21:08:46  <Belugas> and
21:08:46  <Belugas> adana
21:08:48  <Belugas> bye!!!!
21:08:53  <yorick> see you in...hem...10 days
21:08:56  <yorick> I guess
21:09:21  <Bjarni> yeah... that's the length of a weekend :)
21:09:30  <yorick> I wish it were
21:10:02  <Bjarni> actually wouldn't it be 11, since 10 is the weekend and we will not see him until after the weekend
21:10:08  <SmatZ> if a weekend was 10 days long, then the week would have to have 25 days of work...
21:10:15  <SmatZ> I prefer current situation :)
21:10:32  <Bjarni> currently the weekend is 10 days
21:10:44  <Bjarni> the number of workdays during a week is 101
21:10:47  <SmatZ> and it would be 35 names of days... 7 is enough :)
21:11:05  <SmatZ> hehe
21:11:16  <SmatZ> there are 10 kinds of people...
21:11:40  <frosch123> :)
21:11:45  <Bjarni> I'm a hardware guy. I can't help it :)
21:11:55  <frosch123> there are 3 kinds of mathematicans...
21:12:13  <SmatZ> :-)
21:12:20  <Bjarni> 3?
21:12:26  * SmatZ doesn't understand frosch123's joke :)
21:12:37  <Bjarni> those who can understand it, those who can't and knows it
21:12:39  <frosch123> those who can count, and those who cannot
21:12:47  <SmatZ> :-D
21:12:53  <Bjarni> LOL
21:13:01  <Bjarni> now that's a great one
21:13:17  *** TheMerovingian [~TheMerovi@82-40-108-37.cable.ubr01.dumb.blueyonder.co.uk] has joined #openttd
21:13:37  *** yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: TheMerovingianIsAFake! Poef!]
21:13:38  <Bjarni> <Bjarni> those who can understand it, those who can't and knows it <-- the 3rd group would be those who can't understand math, but think they can
21:13:48  *** TheMerovingian [~TheMerovi@82-40-108-37.cable.ubr01.dumb.blueyonder.co.uk] has left #openttd []
21:13:56  <Bjarni> we usually refer to the latter group as politicians or TV experts
21:14:00  *** JamesSVK [~James@adsl-dyn5.91-127-41.t-com.sk] has joined #openttd
21:14:04  <JamesSVK> hi all
21:14:39  <Bjarni> hello JamesSVK
21:15:00  <JamesSVK> who is translating Openttd to SVK?
21:15:13  *** FR^2 [~frquadrat@oscar.frquadrat.de] has quit [Quit: Connection reset by caffein depletion...]
21:15:20  *** MOG [~MapperOG@p57B2E32A.dip.t-dialin.net] has joined #openttd
21:16:28  <SmatZ> JamesSVK: lengyel
21:16:33  <frosch123> slovak     - 2 fixed by lengyel (2) <- r14035 | translators | 2008-08-10 11:55:26 +0200 (Sun, 10 Aug 2008) | 13 lines
21:16:34  <Bjarni> whoever hold an account on wt2 with access to SVK
21:16:39  <frosch123> but already two months ago
21:17:32  <JamesSVK> ok, and SVK translation is still up to date?
21:17:35  <JamesSVK> or not?
21:18:03  <SmatZ> JamesSVK: last update was 2 months ago (as frosch123 said :)
21:18:04  <frosch123> 14 strings pending, so some translator is active again :)
21:18:11  <SmatZ> ah good then
21:18:21  <JamesSVK> ahh
21:18:29  <JamesSVK> can i help with translation?
21:18:52  <Bjarni> that's a possibility
21:19:31  <dih> JamesSVK, you need to talk to miham for that
21:19:32  <JamesSVK> ok how can i start? registration... etc.
21:19:44  <dih> join #openttd.wt2
21:19:49  <JamesSVK> ok
21:19:50  <dih> mihamix should be in that channel
21:20:06  <dih> he will get back to you next time he checks his messages :-P
21:20:12  <dih> oh sorry
21:20:16  <dih> my mistake
21:20:19  <JamesSVK> thanks a lot
21:20:32  <dih> mail translators@openttd.org
21:20:33  <Bjarni> http://translator2.openttd.org/
21:20:36  <dih> sorry
21:20:39  <dih> gnah
21:20:40  <JamesSVK> I got slovak fun page at openttd.warlink.eu
21:20:41  * dih hides
21:22:05  <dih> JamesSVK, have you heared of OpenTTDLib?
21:22:17  <dih> http://ps.openttdcoop.org <- running example
21:22:29  <JamesSVK> yes, i have
21:22:35  <dih> hehe ok
21:23:46  <JamesSVK> your work?
21:23:53  <JamesSVK> that server?
21:24:06  <dih> no - OpenTTDLib is my work
21:24:16  <d-mike> are you guys all from england... iÂŽm from germany and play the game just from time to time... i love it to create a well working system :D
21:24:41  <dih> we are all from all over the world
21:24:49  <d-mike> ah ok
21:25:06  <dih> and there are a bunch of german speakers around too
21:25:55  <d-mike> i think frosch123 is one of them :)
21:26:01  <dih> there is a german forum also tt-ms.de
21:26:32  <d-mike> yeah i made a header for tt headquartes a long time ago
21:27:29  <d-mike> it was also a german page
21:28:50  <frosch123> tt-ms is quite popular here :p there are also non-germans browsing it...
21:29:11  <frosch123> and I do not mean Ammler with that :)
21:29:53  <dih> lol
21:30:05  <d-mike> frosch is a german word.. are you german?
21:30:25  <Ammler> tt-ms.de is located in Switzerland :P
21:30:26  <dih> still - i have the feeling that tt-ms is a place for those german speaking people who dont understand english and therefore have no other place to go
21:30:58  <frosch123> dih: no, there are also those making fun of the first group
21:31:46  <dih> :-P
21:31:49  <d-mike> i use tt-forums.net to get new informations about opentt
21:31:56  <d-mike> :)
21:32:09  <Ammler> d
21:32:13  <dih> oh?
21:32:16  <dih> what is that?
21:32:22  <dih> never heard of opentt
21:32:30  <dih> Open Table Tennis?
21:32:34  <SmatZ> :-)
21:32:39  <d-mike> -.-
21:32:41  <Ammler> ping
21:32:53  <d-mike> i mean openttd of course :D
21:33:08  <dih> plong
21:34:05  <Eddi|zuHause> the word is *plonk* :p
21:34:35  <Eddi|zuHause> the sound of a newbie when he hits the bottom of a killfile :p
21:34:36  <Bjarni> I thought d-mike was German... now he looks Asian to me :|
21:34:44  <d-mike> are the most people in this channel working on openttd?
21:34:51  <d-mike> for
21:34:55  <d-mike> whatever ^^
21:35:08  <SmatZ> most people here are playing openttd
21:35:19  <Eddi|zuHause> most people here are idling in irc
21:35:22  <SmatZ> :-)
21:35:47  <MOG> is it possible to add custom faces?
21:35:52  <Bjarni> and some people are were to create traffic in this channel while the rest of us sleep
21:36:00  <Bjarni> MOG: no
21:36:03  <Bjarni> at least not yet
21:36:33  <frosch123> MOG: Not add, but you can replace. See e.g. OpenGFX
21:36:44  <dih> d-mike: some people work on OpenTTD related stuff yes
21:37:00  <d-mike> k thx
21:37:14  <JamesSVK> guys, how i get original vehicles names to Openttd
21:37:17  <dih> esp the ops and voice of this channel :-D
21:37:28  <JamesSVK> example: Darwin - Boeing
21:37:34  <dih> JamesSVK, searched tt-forums.net?
21:37:43  *** d-mike is now known as d-mike|micha
21:37:44  <dih> or wiki.openttd.org?
21:38:07  <Ammler> sadly the software of tt-ms.de is crap.
21:38:08  <JamesSVK> yes
21:38:09  <Eddi|zuHause> i'd say choosing "original vehicle names" from the dropdown
21:38:28  <frosch123> Eddi|zuHause: but that is english
21:38:32  <JamesSVK> on forums is patch for the Deluxe patch
21:39:02  <dih> i was just checking, not sure if you'd find anything there
21:39:03  <dih> :-D
21:39:23  <SmatZ> I think SirkoZ did a original-vehicle-names GRF
21:39:35  <frosch123> SmatZ: no, that was me :)
21:39:49  <SmatZ> frosch123: sorry sorry :)
21:40:11  <frosch123> IIRC SirkoZ requested a patch setting
21:40:20  <Eddi|zuHause> frosch123: well, but that is the easiest variant :p
21:40:41  <frosch123> however, I guess I never released it...
21:41:07  <Ammler> JamesSVK: just use "real" train sets grf, they also looks mostly better then the original.
21:41:20  <JamesSVK> ahh thanks
21:41:30  <Eddi|zuHause> i'd love a train set that contains a boeing :p
21:42:04  <Ammler> JamesSVK: http://grfcrawler.tt-forums.net
21:42:07  <SmatZ> boeing on rails?
21:42:28  *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Quit: [FATAL] Client error: Memory leak - More RAM needed. More! More! More!]
21:42:41  <Ammler> well, same to planes :P
21:42:49  <dih> SmatZ, yes - very fast bitch
21:42:51  <dih> :-P
21:42:52  <SmatZ> :-D
21:42:55  <frosch123> Eddi|zuHause: Some of the original futuristic planes could also work as futuristic trains...
21:43:25  *** Nite_Owl [~Nite_Owl@c-75-74-51-51.hsd1.fl.comcast.net] has joined #openttd
21:43:39  <dih> you simply have a very big tube and let the plane fly through it
21:43:51  <Eddi|zuHause> well, there's a zeppelin on rails, there's no reason there shouldn't be a boeing on rails :p
21:43:53  <dih> the tube must be a bit bigger than the rails for maglev
21:43:58  <Ammler> usset has one like that
21:44:00  <frosch123> dih: but no vaccum tubes :p
21:44:04  <Ammler> or is it nars?
21:44:11  <dih> frosch123, no that would be awesome
21:44:34  <dih> sucks you to the other end of the tube in seconds
21:44:51  <dih> cannot transport people or LS as they dont survice it
21:44:53  <dih> :-D
21:45:00  <dih> *survive
21:45:03  <frosch123> planes can fly very fast in vacuum :)
21:45:09  <Ammler> LS doesn't need to
21:45:16  <dih> yes it does
21:45:17  <frosch123> no air resistance...
21:45:23  <dih> does not taste fresh otherwise
21:45:24  <d-mike|micha> ls?
21:45:33  <dih> live stock
21:45:36  <dih> vieh
21:45:40  <dih> tiersche
21:45:43  <d-mike|micha> achso
21:45:51  <dih> ln: pst
21:46:21  <Ammler> hmm, are there still LS transports with rail somewhere?
21:46:29  <SmatZ> frosch123: no upthrust, too :)
21:46:43  <frosch123> :p
21:46:49  <petern> LS?
21:46:55  <d-mike|micha> ^^
21:47:10  <d-mike|micha> live stock :D
21:47:16  <petern> ah
21:47:19  <dih> lol
21:47:23  <dih> muh
21:47:33  <frosch123> * palim palim *
21:47:38  <petern> LS is not ls, see, so it wasn't linked :p
21:47:43  <planetmaker> 23:45  frosch123: planes can fly very fast in vacuum :) <-- they call it ICBM :P
21:48:10  <d-mike|micha> @frosch123: ich hÀtt gern ein flasche pommfritt
21:48:23  <Eddi|zuHause> OLD!
21:48:30  <dih> + german
21:48:37  <frosch123> ICBM are boring
21:48:47  <Nite_Owl> Would need rocket engines as opposed to jet engines
21:48:54  <dih> ICBM and are?
21:48:59  <dih> ICBM = one
21:49:06  <dih> ICBM's = more
21:49:15  <Nite_Owl> MIRV
21:49:27  <planetmaker> :D
21:49:29  <frosch123> dih: pray that dalestan is not around
21:49:34  <dih> hihi
21:49:35  <Eddi|zuHause> <dih> sucks you to the other end of the tube in seconds <- in vacuum, there is nothing sucking
21:50:02  <dih> Eddi|zuHause, consider a type of 'ball', normal pressure one end, vacuum the other end
21:50:07  <dih> what happens
21:50:21  <dih> where have i seen this behaviour before?....
21:50:23  <Eddi|zuHause> dih: too expensive to recreate the vacuum afterwards
21:50:24  <planetmaker> all people die.
21:50:38  <dih> planetmaker, read up
21:50:41  <SmatZ> planetmaker: everything that lives once has to die...
21:50:43  <dih> i already said no people no ls
21:50:58  <dih> SmatZ, i live twice :-D
21:51:06  <planetmaker> dih: exactly that. vacuum tube, ball, acceleration -> death as nothing can stop it :)
21:51:08  <SmatZ> !ppl => !ls ... is not the same as ppl => ls :)
21:51:22  <SmatZ> dih: good for you :)
21:51:34  <dih> does that mean i never have to die
21:51:41  <dih> dih never has to die :-P
21:51:43  <SmatZ> no
21:51:46  <dih> oh
21:51:47  <dih> shame
21:51:50  <SmatZ> you will die
21:51:51  <SmatZ> sorry :(
21:52:00  <Eddi|zuHause> i kill you!
21:52:02  <dih> what a pitty
21:52:03  <SmatZ> :)
21:52:06  <planetmaker> indeed. I'm 100% sure...
21:52:10  <planetmaker> :P
21:52:16  <dih> well then i just hope i have enough money to go by air mail
21:52:19  <SmatZ> I would bet on your death
21:52:21  <dih> and not by underground
21:52:31  <SmatZ> {:-)
21:52:49  <SmatZ> O:-) ]:-)
21:52:55  <SmatZ> waiting for you :)
21:53:12  <dih> i have good connections to the bosses son :D
21:53:14  <planetmaker> you completely out-smiley me, SmatZ :)
21:53:17  <SmatZ> :-D
21:53:54  <dih> :-)= <- rabbit teeth :-P
21:54:11  <planetmaker> not a goaty? :)
21:54:23  <dih> :)=8 <- slim person
21:54:29  <dih> smily on legs
21:54:51  <dih> and that smily cannot tell lies
21:54:52  <Nite_Owl> frosch123: congratulations on the most sarcastic .grf every made (that is if I read the forum post correctly)
21:54:54  <SmatZ> :-D
21:55:03  <planetmaker> =:-)-<3-=     <--- female smiley
21:55:09  <SmatZ> :-D
21:55:38  <dih>   n
21:55:42  <dih> =:-)
21:55:43  <dih>   u
21:55:46  <dih> with ears
21:55:54  <planetmaker> lool.
21:55:59  <SmatZ> :-D
21:56:01  <Nite_Owl> hard to tell intent from written word
21:57:12  * frosch123 still wonders whose fake account "shiver" is :(
21:58:32  <SmatZ> :-D
21:58:55  <SmatZ> why do you think it is a fake account?
21:59:05  <Nite_Owl> Doubt it was a fake
21:59:25  <frosch123> he registered for that post
22:00:59  <Nite_Owl> Seemed to sincerely like the idea. But again it is hard to get the exact intent from written words sometimes.
22:01:09  <planetmaker> what thread you're talking about?
22:01:26  <frosch123> Eddi|zuHause: http://www.instructables.com/id/Vacuum-Cannon_1/
22:01:43  <SmatZ> http://www.tt-forums.net/viewtopic.php?f=36&t=39870&p=735672#p735672
22:03:07  <planetmaker> Thx SmatZ :)
22:03:37  <Nite_Owl> http://www.tt-forums.net/viewtopic.php?p=735659#p735659         This post specifically
22:03:57  <Nite_Owl> Well and the one after it
22:06:12  <planetmaker> yeah, I figured that :)
22:06:30  <Yexo> frosch123: I doubt that post is fake, he even filled in an email address
22:06:57  <frosch123> hmm, you have a point there...
22:08:45  <planetmaker> indeed, most sarcastic grf post ever read :) ...anyway, time for bed, I guess
22:08:51  <planetmaker> nighty night guys!
22:09:00  <d-mike|micha> good night
22:09:10  <Nite_Owl> Later
22:09:16  <SmatZ> frosch123: it's nice to see someone likes your work :)
22:09:37  <frosch123> yes, quite surprising :)
22:10:04  <Eddi|zuHause> are you talking about the industry grf?
22:10:08  <Nite_Owl> It has been downloaded 10 times
22:10:13  <Ammler> we need to add it to our pack
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22:11:00  <herojoker> hi
22:11:01  <Ammler> oh, GPL, frosch123, I would like to have the source :P
22:11:33  <Nite_Owl> 12 times now - which is even funnier
22:13:07  <Nite_Owl> Still to each his own style of play
22:13:29  <Eddi|zuHause> how is 12 significantly funnier than 10?
22:13:38  <Eddi|zuHause> more funny?
22:13:44  <Eddi|zuHause> i'll never get that...
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22:14:45  <frosch123> Ammler: it does not contain any graphics, so I could not start a discussion
22:14:51  *** Phazorx [~pavelkoll@77.239.239.147] has quit [Quit: Phazorx]
22:15:03  <Nite_Owl> Funnier in that it is not being interpreted in the manner in which it was given
22:15:49  <petern> it'll be in the ottdcoop pack soon :p
22:16:16  <herojoker> wow, so many bugs have been fixed in 0.6.3, congratulations!
22:16:34  <MOG> Every fix introduces 20 new bugs... :>
22:16:47  <herojoker> uh oh ^^
22:17:05  <MOG> hopefully they arent noticeable :D
22:17:10  <frosch123> the number of bugs increases quadratically compared to the version number (see win 2000)
22:17:21  <Nite_Owl> As in the more downloads it gets the less people get it and the funnier it gets
22:17:23  <MOG> :D
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22:17:56  <d-mike|micha> 13 times now :D
22:20:17  <herojoker> i have not looked into the source, but... is it object oriented?
22:20:23  <Nite_Owl> frosch123: maybe you could add some parameters to it so specific features of the grf could be turned on and off
22:22:50  <frosch123> hehe, I anticipated that, so I decided very quickly to make it gpled :)
22:24:06  <Ammler> oogrf
22:24:27  <Rubidium> grfs for open office?
22:25:32  *** MOG [~MapperOG@p57B2E32A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
22:25:35  <Nite_Owl> grief grfs
22:25:43  <d-mike|micha> have a good night... i will go to bed
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22:25:55  <Nite_Owl> Later
22:25:57  <Eddi|zuHause> xml grfs!!
22:26:03  <Eddi|zuHause> !111!12
22:26:07  <Nite_Owl> oops - too late
22:27:06  <SmatZ> :)
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22:29:26  <CIA-1> OpenTTD: translators * r14457 /trunk/src/lang/ (9 files in 2 dirs): (log message trimmed)
22:29:26  <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2008-10-10 22:29:03
22:29:26  <CIA-1> OpenTTD: french - 28 changed by glx (28)
22:29:26  <CIA-1> OpenTTD: italian - 6 fixed, 28 changed by lorenzodv (34)
22:29:26  <CIA-1> OpenTTD: korean - 43 changed by dlunch (43)
22:29:27  <CIA-1> OpenTTD: latvian - 75 fixed, 191 changed by v3rb0 (266)
22:29:29  <CIA-1> OpenTTD: persian - 34 fixed by ali sattari (34)
22:30:31  <ln> what's the difference of fixing and changing?
22:32:23  <Eddi|zuHause> fixed when the string was previously marked invalid
22:32:34  <Eddi|zuHause> e.g. new strings or strings that changed in english.txt
22:32:57  <Eddi|zuHause> changed when only the translation changed, not the original string
22:33:08  <petern> Grrr... fucking Vista/CME...
22:33:25  <Eddi|zuHause> don't... i can't imagine that is a good experience :p
22:33:49  <SmatZ> huh, "Cargo" in Latvian is "Krava" :-x
22:34:02  *** HerzogDeXtEr [~Flex@89.246.178.92] has quit [Ping timeout: 480 seconds]
22:34:22  <petern> I fail to see why my non-usb-class-compliant device works fine with linux's usb audio drivers, but windows... no chance
22:34:38  <frosch123> SmatZ: and what is "krava" in czech?
22:34:51  <SmatZ> frosch123: cow
22:34:59  <frosch123> :)
22:35:02  <SmatZ> :)
22:35:06  <Nite_Owl> Here is a real noob question for you - what happened to the commits that are skipped in the changelog? i.e. commit numbers in the log jump from r14450 to r14457 - what happened to commit r14451 etc.
22:35:29  <SmatZ> Nite_Owl: commits in NoAI, 0.6 and other branches
22:35:42  <SmatZ> @openttd commit 14451
22:35:43  <DorpsGek> SmatZ: Commit by glx :: r14451 /branches/noai/src (ai/api/ai_sign.cpp signs.cpp) (2008-10-09 14:23:48 UTC)
22:35:43  <DorpsGek> SmatZ: [NoAI] -Codechange: allow sign text to be set by CMD_PLACE_SIGN, so AISign:BuildSign() can be simplified
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22:36:23  <frosch123> Nite_Owl: http://vcs.openttd.org/svn/
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22:38:07  <glx> Nite_Owl: look closer (it did jump to r14456)
22:38:45  <Nite_Owl> branch commits - understood and thank you
22:43:49  <Metalcore> is there any option to do with beginning town size?
22:47:45  <Nite_Owl> Only in the scenario editor
22:47:56  <Metalcore> hmm
22:48:24  <frosch123> isn't there some "initial city size multiplier" advanced setting?
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22:48:46  <Nite_Owl> Oops - yes there is
22:48:47  <Metalcore> i thought that had to do with growth
22:48:57  <Nite_Owl> Let me look
22:49:39  <Metalcore> nope
22:49:41  <Metalcore> it's original size
22:49:53  <Metalcore> I put it at 1 and my largest city was 800-900
22:50:01  <Metalcore> at 10, the largest is8569
22:50:05  <Metalcore> alright
22:50:14  <Metalcore> too bad i can't set it to, like, 1/2 <_<
22:50:20  <Metalcore> i like starting with small towns
22:50:33  <Metalcore> that have easily managable passenger productions
22:50:36  *** bleepy [bleepy@5adad4b2.bb.sky.com] has quit [Ping timeout: 480 seconds]
22:50:44  <CIA-1> OpenTTD: smatz * r14458 /trunk/src/roadveh_cmd.cpp: -Fix [FS#2341](r14368): crash when there was a tram dead end after a station/tunnel/bridge (frosch123 and Rubidium)
22:50:54  <Nite_Owl> That is the only setting
22:51:28  <Metalcore> alright
22:51:34  <Metalcore> i had it on 2, for some reason
22:51:37  <Metalcore> not sure what the default
22:51:39  <Metalcore> is
22:51:45  <Metalcore> 1 will be an improvement for me
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22:59:02  <Wolf01> 'night
22:59:10  *** Wolf01 [~wolf01@host213-160-dynamic.56-82-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.]
22:59:12  <Nite_Owl> Later
22:59:20  <Nite_Owl> late again
23:00:59  <Nite_Owl> Metalcore: you can also make asymmetrical maps - say 512 x 128
23:06:56  <Metalcore> yeah i know
23:07:04  <Metalcore> i was just now playing with giant ass maps <_<
23:08:18  <Metalcore> 2048^2 with very high towns.
23:08:22  <Metalcore> population of like, 1.3 mil
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23:17:44  <Nite_Owl> Time to feed - Later all
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