Times are UTC Toggle Colours
00:06:18 *** KritiK [~Maxim@78-106-145-220.broadband.corbina.ru] has quit [Quit: Leaving] 00:07:57 *** llugo [~lugo@mgdb-4db872e9.pool.mediaWays.net] has joined #openttd 00:10:19 *** llugo [~lugo@mgdb-4db872e9.pool.mediaWays.net] has quit [] 00:13:12 *** tokai [~tokai@p5B2B0A29.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 00:15:08 *** lugo [~lugo@mgdb-4db81663.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 00:15:27 *** tokai [~tokai@p5B2B2B2A.dip0.t-ipconnect.de] has joined #openttd 00:15:30 *** mode/#openttd [+v tokai] by ChanServ 00:38:58 *** Fast2 [~Fast2@p57AF9F20.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 00:51:58 *** Pikka [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds] 00:57:48 *** welshdragon [~markjones@147.143.254.214] has quit [Quit: welshdragon] 01:01:16 *** Pikka [PikkaBird@58.173.248.50] has joined #openttd 01:01:23 *** dfox [~dfox@r11jn246.net.upc.cz] has joined #openttd 01:02:27 *** KenjiE20|LT [~Kenji@host86-170-238-73.range86-170.btcentralplus.com] has joined #openttd 01:02:50 *** KenjiE20 [~KenjiE20@92.22.31.126] has quit [Quit: WeeChat 0.3.0] 01:17:00 *** Fuco [~as@fuco.sks3.muni.cz] has quit [Quit: Quit] 01:18:30 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 02:00:12 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 02:20:13 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 02:21:17 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 02:43:58 *** De_Ghosty [~s@206-248-163-169.dsl.teksavvy.com] has joined #openttd 03:12:41 *** glx [glx@2a01:e35:2f59:c7c0:7b:133f:3c6b:4587] has quit [Quit: bye] 03:13:30 *** KenjiE20|LT [~Kenji@host86-170-238-73.range86-170.btcentralplus.com] has quit [Quit: Leaving] 03:16:09 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 04:15:10 *** Pikka [PikkaBird@58.173.248.50] has quit [] 05:52:31 *** thepalm [~chatzilla@121.210.80.70] has joined #openttd 06:02:00 *** mib_hv1qjs [57e29c8e@webchat.mibbit.com] has joined #openttd 06:03:49 *** mib_hv1qjs [57e29c8e@webchat.mibbit.com] has quit [] 06:18:51 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:38:34 *** worldemar [~woldemar@62.106.104.135] has quit [Quit: worldemar] 06:40:40 *** Muxy [~Benoit@smtp.bdelalande.net] has joined #openttd 07:04:00 *** andythenorth [~andy@87.112.67.177.plusnet.ptn-ag2.dyn.plus.net] has joined #openttd 07:04:56 <andythenorth> morning 07:15:14 *** Terkhen [~Terkhen@63.68.220.87.dynamic.jazztel.es] has joined #openttd 07:15:21 <Terkhen> good morning 07:20:04 <andythenorth> morning 07:21:54 <andythenorth> Are cargo subtype texts useful? 07:22:14 <andythenorth> Do they add to gameplay, or are they just a bit too much detail? 07:22:38 <andythenorth> For example, 'Engineering Supplies (Cement)', 'Goods (Cars)' 07:24:21 <Rhamphoryncus> Off hand, if goods are really cars then why not just say cars? 07:25:11 <andythenorth> Because they aren't cars, they're goods? 07:25:24 <Rhamphoryncus> Then the subtext is wrong and irrelevant 07:25:36 <andythenorth> (There are max 32 cargos available, so we have to make some allowances) 07:26:07 <andythenorth> I worry too that it confuses players 07:26:51 <andythenorth> "Can I ship Engineering Supplies (Cement) in any old vehicle that refits to ES, or do I need one that refits to Engineering Supplies (Cement)?" 07:27:00 <Rhamphoryncus> yeah 07:27:11 <andythenorth> ^^ Is the kind of thing that I think would go through players minds 07:27:12 <Rhamphoryncus> And actually, I'd expect that to be Construction Supplies 07:27:26 <andythenorth> Rhamphoryncus: again, stuck with the 32 cargo limit ;) 07:27:34 <andythenorth> Certain compromises have been made 07:27:49 <Rhamphoryncus> I'm not saying to add another category. I'm saying that engineering supplies is misnamed ;) 07:28:47 <Rhamphoryncus> What engineering supplies brings to mind has more to do with architecture and design 07:30:39 <andythenorth> Well in FIRS it covers everything from cement to mining trucks, it's a broad composite cargo 07:30:45 <andythenorth> ;) 07:31:32 <Rhamphoryncus> again I'd associate that with construction equipment.. but then, I'm not an engineer 07:31:48 <Rhamphoryncus> And it could be a difference in language 07:33:13 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 07:35:35 *** Progman [~progman@p57A1E46F.dip.t-dialin.net] has joined #openttd 07:36:24 <andythenorth> @seen frosch123 07:36:24 <DorpsGek> andythenorth: frosch123 was last seen in #openttd 9 hours, 39 minutes, and 18 seconds ago: <frosch123> night 07:36:37 <andythenorth> ^^ must be time for him to get up and come to play here 07:36:43 <andythenorth> I went to sleep when he did... 07:36:47 <andythenorth> and I'm coding again :) 07:37:01 <andythenorth> plus, I HAVE IMPORTANT NFO QUESTIONS DAMMIT :P 07:45:32 <Alberth> hmm, counting is not one of the strong points of my package manager :p 07:46:17 <Alberth> kpackagekit thinks I have 1608 updates, while yum only has 49 :) 07:48:12 <CIA-4> OpenTTD: alberth * r17780 /trunk/src/autoreplace_gui.cpp: -Codechange: A bit more code style in the autoreplace window. 07:58:22 <planetmaker> moin 07:58:31 <planetmaker> [09:21] <andythenorth> Are cargo subtype texts useful? <-- imo they add to the atmosphere. yes 07:58:47 <andythenorth> planetmaker: what about the points above about confusing players? 07:59:37 <planetmaker> if provided in the way as I know them "Engineering supplies (cement)" etc I personally don't consider it too confusing 07:59:39 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 07:59:43 <planetmaker> but just my personal 2ct ;-) 08:10:58 <CIA-4> OpenTTD: alberth * r17781 /trunk/src/autoreplace_gui.cpp: -Codechange: Remove local variable 'selected_group' from autoreplace window. 08:12:51 <CIA-4> OpenTTD: rubidium * r17782 /trunk/src/station_cmd.cpp: -Fix [FS#3270]: animation wasn't removed from station tiles when keeping the rail during removal 08:14:51 <CIA-4> OpenTTD: alberth * r17783 /trunk/src/autoreplace_gui.cpp: -Codechange: Remove local pointer variable 'widget' from autoreplace window. 08:16:52 * andythenorth still doesn't understand how to end a callback chain correctly 08:17:21 *** XeryusTC is now known as Xeryus|bnc 08:19:07 <CIA-4> OpenTTD: alberth * r17784 /trunk/src/autoreplace_gui.cpp: -Codechange: Replace 'i' with 'side' when side is intended in the autoreplace window. 08:24:58 *** Terkhen [~Terkhen@63.68.220.87.dynamic.jazztel.es] has quit [Ping timeout: 480 seconds] 08:27:56 *** lugo [~lugo@mgdb-4db87b13.pool.mediaWays.net] has joined #openttd 08:35:12 *** Terkhen [~Terkhen@63.68.220.87.dynamic.jazztel.es] has joined #openttd 08:46:33 *** boekabart [~boekabart@ip218-114-173-82.adsl2.static.versatel.nl] has joined #openttd 08:54:38 <boekabart> moggel 08:54:45 * boekabart can't believe he just said that 09:00:06 <TrueBrain> and I am doing my best to ignore it:p 09:08:17 *** Coco-Banana-Man [~Stephan.D@p5B2DDF78.dip.t-dialin.net] has joined #openttd 09:30:03 *** Fast2 [~Fast2@p57AF8CC3.dip0.t-ipconnect.de] has joined #openttd 09:38:12 *** FR^2 [frr@frquadrat.de] has joined #openttd 09:39:09 *** fjb [~frank@p5485BBCF.dip.t-dialin.net] has joined #openttd 09:41:51 *** SmatZ is now known as SmatZ2 09:43:27 *** SmatZ2 is now known as SmatZ 09:56:54 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has joined #openttd 09:58:33 *** Westie [~westie@westie-cat.co.uk] has quit [Ping timeout: 480 seconds] 10:04:28 *** Westie [~westie@westie-cat.co.uk] has joined #openttd 10:07:23 *** Belugas [~belugas@216.191.111.238] has quit [Ping timeout: 480 seconds] 10:07:45 *** Belugas [~belugas@216.191.111.238] has joined #openttd 10:07:48 *** mode/#openttd [+o Belugas] by ChanServ 10:10:52 <andythenorth> FIRS FIRS FIRS 10:11:07 <andythenorth> Mines store up to 200 crates of Engineering Supplies... 10:11:13 <andythenorth> Forests seem like they should do a bit less 10:11:18 <andythenorth> maybe 120 crates? 10:11:29 <andythenorth> Mines use pit props and fuel and machinery and stuff 10:11:48 <andythenorth> Forests are a bit less demanding... 10:14:13 <andythenorth> ach screw it, I'll code it then try a game 10:14:13 <andythenorth> then I can tweak them later 10:18:35 <Coco-Banana-Man> how long will it need until it's empty again? 10:22:33 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 10:24:30 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 10:42:25 *** frosch123 [~frosch@frnk-590c31ba.pool.mediaWays.net] has joined #openttd 10:47:09 *** Drake [~Drake@122.172.115.245] has joined #openttd 10:48:27 *** Drake2 [~Drake@122.172.116.175] has joined #openttd 10:48:32 <Drake2> hello 10:48:52 <Drake2> anybody here? 10:50:29 *** Zahl [~Zahl@e179095194.adsl.alicedsl.de] has joined #openttd 10:50:48 *** lobster [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 10:52:22 *** lobster [~michielbi@86.89.201.189] has joined #openttd 10:53:24 *** JeanMich [~kvirc@cpc1-barn3-0-0-cust1010.brnt.cable.ntl.com] has joined #openttd 10:54:30 *** thepalm [~chatzilla@121.210.80.70] has quit [Remote host closed the connection] 10:54:55 <Drake2> hello... 10:55:12 *** Drake [~Drake@122.172.115.245] has quit [Ping timeout: 480 seconds] 10:55:27 *** Drake2 [~Drake@122.172.116.175] has quit [Quit: Bye for now!] 10:55:42 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has joined #openttd 11:01:14 * andythenorth broke something 11:01:45 *** thepalm [~chatzilla@121.210.80.70] has joined #openttd 11:01:49 *** andythenorth [~andy@87.112.67.177.plusnet.ptn-ag2.dyn.plus.net] has quit [Quit: andythenorth] 11:08:44 *** thepalm [~chatzilla@121.210.80.70] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 11:20:54 *** FR^2 [frr@frquadrat.de] has quit [Quit: Der Worte sind genug gewechselt, lasst mich auch endlich Taten sehn!] 11:21:36 *** KenjiE20 [~KenjiE20@92.22.31.126] has joined #openttd 11:24:39 <George> Belugas: Are you here? 11:25:32 <George> What about FS1862? You wrote that you were working on it. How far are you from finishing it? 11:26:06 *** Progman [~progman@p57A1E46F.dip.t-dialin.net] has quit [Remote host closed the connection] 11:29:06 <Alberth> George: usually, he is not here during the weekend (sometimes just for a short while) 11:29:41 <George> I know, but evering can happen ;) 11:30:33 <George> Looks like not only me became interested in FS1862, so I decided to ask 11:31:49 <frosch123> hmm, i had a patch for that about 1.5 years ago. was it never committed? 11:39:47 <frosch123> it is agains r12362 :p 11:44:02 *** Pikka [PikkaBird@58.173.248.50] has joined #openttd 11:46:16 <frosch123> yeah, i remember there were issues with ttdp 11:47:45 *** glx [glx@2a01:e35:2f59:c7c0:60ad:e6aa:ad5b:5bbe] has joined #openttd 11:47:48 *** mode/#openttd [+v glx] by ChanServ 11:49:12 <Pikka> DaleStan: thanks for correcting the var2 wiki entry. I wasn't sure what it meant originally, and obviously I leapt the wrong way trying to clarify it. 11:49:14 <frosch123> http://devs.openttd.org/~frosch/diffs/cb37addon_v2.patch <- looks like the last proposal was to return the number of parameters needed in var100, and the textstack starting from 101. which was iirc a requirement by ttdp, as ottd does not need the var100 11:50:50 <Pikka> erm, random 2 wiki entry 11:55:49 <frosch123> George: who got also interested in it? 11:56:05 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has joined #openttd 11:58:11 <Pikka> andy, frosch123 11:58:46 <frosch123> ah, the firs guy 11:58:55 <Pikka> oui 12:00:57 *** Grelouk [~Grelouk@52.65.200-77.rev.gaoland.net] has joined #openttd 12:06:09 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has joined #openttd 12:06:18 *** insulfrog [~trainslov@92.23.17.160] has joined #openttd 12:06:26 <insulfrog> hi all 12:09:18 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 12:19:51 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 12:20:20 *** insulfrog [~trainslov@92.23.17.160] has left #openttd [] 12:21:09 *** insulfrog [~trainslov@92.23.17.160] has joined #openttd 12:32:10 <insulfrog> I have posted some screenies of my network in it's current condition on the tt forums 12:32:42 <insulfrog> shown here: - http://www.tt-forums.net/viewtopic.php?f=47&t=45523 12:34:29 <Eddi|zuHause> openttd has a builtin screenshot function, you know... 12:34:44 <insulfrog> never thought to use it :p 12:36:22 <insulfrog> although I found it easier just to use the Alt+PrintScreen key(s) 12:36:59 <insulfrog> It's just what I'm customed to I suppose 12:37:04 <Alberth> some more detail would be nice imho, now you can only see the overview 12:37:05 <Eddi|zuHause> the point is, if you use the windows screenshot function, you "spoil" the 8bpp window content with the 32bpp window frame, which makes all the picture 32bpp and might make it an unnecessarily big file 12:37:15 *** Pikkaa [PikkaBird@58.173.248.50] has joined #openttd 12:38:24 <insulfrog> the current shots ment to be a general overview anyway, I was going to post some more detailed shots later 12:38:58 <insulfrog> because the areas are zoomed out 12:40:26 <insulfrog> I havn't noticed the detail changes anyway between the actual OTTD and the screenies 12:43:42 *** Pikka [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds] 12:44:15 <Eddi|zuHause> screenshot 2 is kinda nice ;) 12:44:35 <Eddi|zuHause> i like the nonstandard-spaghetti-ness ;) 12:44:56 <Eddi|zuHause> and it's not the usual "flat everything first" approach 12:45:35 <Alberth> insulfrog: I wouldn't have bothered for screens 6 and 9 probably 12:45:45 <Alberth> yeah, 2 looks promising 12:48:21 *** tokai [~tokai@p5B2B2B2A.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 12:48:26 *** Chillosophy [~fu@195-241-120-76.ip.telfort.nl] has joined #openttd 12:49:14 <insulfrog> ty 12:50:32 *** tokai [~tokai@p5B2B0A06.dip0.t-ipconnect.de] has joined #openttd 12:50:35 *** mode/#openttd [+v tokai] by ChanServ 12:55:47 <insulfrog> I was hoping to do more where screen 6 is but when the game went to the 'score screen' and went to 2051, I forgot all about that way so I just made a 'quick fix' just to say something is there :p . 12:57:23 <insulfrog> also I don't want people saying "what's beyond that junction on the main line" a million times if you know what I mean :p 12:58:27 <Alberth> :) 12:58:29 *** Pikka [PikkaBird@58.173.248.50] has joined #openttd 13:03:01 *** MyCatVerbs [~mycatverb@lurkingfox.co.uk] has quit [Ping timeout: 480 seconds] 13:05:43 *** Pikkaa [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds] 13:20:18 *** tokai [~tokai@p5B2B0A06.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 13:22:17 *** tokai [~tokai@p5B2B090B.dip0.t-ipconnect.de] has joined #openttd 13:22:20 *** mode/#openttd [+v tokai] by ChanServ 13:22:54 *** Splex [~splex@121.165.245.76] has quit [Quit: Leaving] 13:23:50 *** Splex [~splex@121.165.245.76] has joined #openttd 13:23:53 *** bb10 [~nn@dhcp-077-249-031-191.chello.nl] has joined #openttd 13:28:01 *** Accatyyc [~accatyyc@78-70-119-212-no155.tbcn.telia.com] has joined #openttd 13:28:57 *** JeanMich [~kvirc@cpc1-barn3-0-0-cust1010.brnt.cable.ntl.com] has quit [Quit: When two people dream the same dream, it ceases to be an illusion. KVIrc 3.4.2 Shiny http://www.kvirc.net] 13:29:30 *** Pikkaa [PikkaBird@58.173.248.50] has joined #openttd 13:30:01 <insulfrog> drat, I must sort out an anoying jam before I expand my network 13:30:01 *** Zahl_ [~Zahl@g227088177.adsl.alicedsl.de] has joined #openttd 13:30:32 <Accatyyc> ah those 13:30:50 <Accatyyc> i broke my record today! 16 trains on the same network xD started playing last week 13:31:03 *** Pikka [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds] 13:31:07 <Accatyyc> learning those signals was pretty tedious in the start 13:37:36 *** Zahl [~Zahl@e179095194.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 13:37:36 *** Zahl_ is now known as Zahl 13:47:06 *** th1ngwath [~thingwath@r2ap232.net.upc.cz] has joined #openttd 13:52:16 <Eddi|zuHause> you're lucky you have the internet to explain stuff... i had to learn signals from the demo version with no manual... 13:53:28 *** thingwath [~thingwath@r2ap232.net.upc.cz] has quit [Ping timeout: 480 seconds] 13:55:50 <De_Ghosty> learn signal from ppl 13:55:52 <De_Ghosty> easier 14:01:10 *** Dred_furst [~Dred@cpc3-pool3-0-0-cust999.sotn.cable.ntl.com] has joined #openttd 14:06:13 *** [com]buster is now known as Combuster 14:06:37 *** HerzogDeXtEr1 [~Flex@89.246.166.100] has quit [Read error: Connection reset by peer] 14:07:15 * insulfrog is thinking how he can fix the traffic problem 14:09:59 *** Accatyyc [~accatyyc@78-70-119-212-no155.tbcn.telia.com] has quit [] 14:10:23 *** HerzogDeXtEr [~Flex@89.246.166.100] has joined #openttd 14:16:10 <Eddi|zuHause> sell all vehicles, solves all traffic problems 14:24:58 *** Coco-Banana-Man [~Stephan.D@p5B2DDF78.dip.t-dialin.net] has quit [Quit: May the schwartz be with you! (Möge der Saft mit euch sein!)] 14:26:54 <CIA-4> OpenTTD: alberth * r17785 /trunk/src/autoreplace_gui.cpp: -Codechange: autoreplace window uses pure nested widgets. 14:29:22 <CIA-4> OpenTTD: rubidium * r17786 /trunk/src/ (20 files in 3 dirs): -Fix [FS#3265]: graphical glitches (matrices/scrollbars with wrong 'size') upon reiniting windows 14:30:44 *** andythenorth [~andy@87.112.67.177.plusnet.ptn-ag2.dyn.plus.net] has joined #openttd 14:36:14 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 14:39:48 <andythenorth> afternoon 14:39:55 <CIA-4> OpenTTD: rubidium * r17787 /trunk/src/ (music/allegro_m.cpp sound/allegro_s.cpp video/allegro_v.cpp): -Codechange: be a bit more verbose about while allegro failed with some actions. 14:41:23 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has left #openttd [Leaving] 14:42:45 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 14:43:08 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [] 14:47:24 <Pikkaa> hi andy 14:48:38 <andythenorth> hi pikka 14:48:46 <andythenorth> hey that wasn't autocomplete! 14:48:50 <andythenorth> silly macintosh 14:49:26 <andythenorth> You people have been good, so you get a log raft 14:49:27 <andythenorth> http://www.tt-forums.net/viewtopic.php?f=67&t=45435&p=825350#p825350 14:49:37 <andythenorth> "Lowest cost per ton of any vehicle" 14:49:44 <andythenorth> ^^ that's pretty exciting I bet 14:49:58 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 14:50:44 * Alberth is tempted to click on the picture for more information :) 14:51:04 <Alberth> it looks very pretty 14:52:15 *** Muddy [muddy@playing.OpenTTD.no] has quit [Ping timeout: 480 seconds] 14:54:25 *** Muddy [muddy@playing.OpenTTD.no] has joined #openttd 14:57:42 *** andythenorth_ [~andy@87.115.29.213.plusnet.pcl-ag01.dyn.plus.net] has joined #openttd 14:57:48 *** andythenorth [~andy@87.112.67.177.plusnet.ptn-ag2.dyn.plus.net] has quit [Ping timeout: 480 seconds] 14:58:23 <andythenorth_> frosch123: <George> Looks like not only me became interested in FS1862, so I decided to ask 14:58:23 <andythenorth_> 07:31 <frosch123> hmm, i had a patch for that about 1.5 years ago. was it never committed? 14:58:37 <andythenorth_> So what's the thinking on that? 14:58:59 <andythenorth_> Because I'm about to abuse cb 37 to set text strings on about 60 industries 14:59:13 <andythenorth_> which will work fine, but is less funny if it's wasted work :) 15:00:38 *** Fast2 [~Fast2@p57AF8CC3.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:02:00 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 15:06:25 *** Accatyyc [~accatyyc@78-70-119-212-no155.tbcn.telia.com] has joined #openttd 15:07:00 <frosch123> if it wouldn't segfault all the time, i would give you a diff for testing 15:07:19 <Accatyyc> question about translations... can I remove the {P "" s} tag if no plural exists in my language on the word in question? or just change it to {P "" ""}? 15:07:38 <Eddi|zuHause> Accatyyc: just remove the entire {} 15:07:39 <frosch123> just remove it 15:07:46 <Accatyyc> thanks 15:09:06 <andythenorth_> frosch123: who minds a segfault :) 15:09:13 <andythenorth_> tbh I am quite happy with the hack route 15:09:21 <andythenorth_> I think there are probably bigger fish to fry no? 15:10:03 <andythenorth_> got to go, back later... 15:10:11 <frosch123> no idea, what you actually did :) 15:10:14 *** andythenorth_ [~andy@87.115.29.213.plusnet.pcl-ag01.dyn.plus.net] has quit [Quit: andythenorth_] 15:15:12 <CIA-4> OpenTTD: rubidium * r17788 /trunk/src/ (music/null_m.h sound/allegro_s.h sound/null_s.h): -Fix [FS#3268] (r16702): don't fail hard when no soundcard could be detected; just fall back on the null-driver 15:19:25 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 15:31:32 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 15:34:05 <Eddi|zuHause> something's wrong with my engine :( 15:34:19 <Eddi|zuHause> it only works when i turn the screw to catenary mode... :( 15:39:24 <Pikkaa> what have you done, eddi? 15:40:44 <Accatyyc> wonder if people are gonna freak out if i change a major translation... the person before me translated "Buy" to "Build". thinking of changing it as it should be 15:40:55 <frosch123> since when do model railway with catenary exist? 15:41:36 <Eddi|zuHause> they always did 15:41:41 <frosch123> Accatyyc: "build" was only recently changed to "buy" in english 15:41:59 <Accatyyc> okay, they were validated though 15:42:01 <Eddi|zuHause> i'm afraid some contact is broken somewhere... 15:42:02 <Accatyyc> guess i'll change them 15:42:10 *** KritiK [~Maxim@93-81-214-10.broadband.corbina.ru] has joined #openttd 15:47:08 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 15:51:47 <Eddi|zuHause> anyway, i don't have any catenary... 15:55:28 <insulfrog> bbl 15:55:29 *** insulfrog [~trainslov@92.23.17.160] has quit [Quit: hi] 16:00:18 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has joined #openttd 16:11:16 *** Coco-Banana-Man [~Stephan.D@p5B2DDF78.dip.t-dialin.net] has joined #openttd 16:11:37 *** Pikka [PikkaBird@58.173.248.50] has joined #openttd 16:16:03 *** Pikkaa [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds] 16:19:42 <Eddi|zuHause> hm, so at least two soldering contacts seem to be broken... i've done a very provisorial repair now, leaving two wheels unconnected... 16:23:14 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Leaving] 16:23:58 *** andythenorth [~andy@host217-44-52-189.range217-44.btcentralplus.com] has joined #openttd 16:27:42 *** andythenorth_ [~andy@host217-44-52-189.range217-44.btcentralplus.com] has joined #openttd 16:27:42 *** andythenorth [~andy@host217-44-52-189.range217-44.btcentralplus.com] has quit [Read error: Connection reset by peer] 16:28:05 <andythenorth_> frosch123: no idea, what you actually did 16:28:46 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Remote host closed the connection] 16:28:57 <frosch123> is that a quote or an answer? :p 16:29:00 <andythenorth_> (quote) 16:29:11 <andythenorth_> I just used cb 37 in the way it was intended...except... 16:29:30 <andythenorth_> instead of a text for a cargo subtype I set a text for '(max 200)' 16:29:44 <andythenorth_> I think it works, it's just not the documented use for cb37 16:29:55 <Eddi|zuHause> that's why you should use "<nick>" when you quote and nick: 16:30:02 <Eddi|zuHause> when you answer 16:30:11 <Eddi|zuHause> to avoid confusion 16:30:20 <andythenorth_> hey I just learnt something 16:30:26 <frosch123> you should check for the text being displayed in the industry view, i.e. neither in fund industry gui or industry list. then it should be fine 16:30:48 <andythenorth_> frosch123: yep I do both of these things 16:31:11 <andythenorth_> tbh, I find setting a text this way much simpler than using a text stack 16:31:17 <frosch123> george was about the "200". i.e. is it always 200 or can it increase or decrease? 16:31:22 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Read error: Connection reset by peer] 16:31:41 <andythenorth_> The 200 could change. It doesn't in my current plan, but I haven't tested enough yet, and users are requesting it 16:31:43 <andythenorth_> ... 16:32:36 <andythenorth_> If the 200 changes, I just use a different string... 16:32:39 <frosch123> well, if the 200 changes, you can either add text for all possible values, or you could use the stack to insert a value from a register 16:32:50 <frosch123> if you only have "200" there is no point in using the stack 16:33:17 <andythenorth_> If I make the limit dynamic, there's so much other code to change, I should probably use a register 16:33:28 <andythenorth_> but I'm probably not going to bother 16:34:00 <andythenorth_> what would be interesting is having stockpiles limits 'built in' :) 16:34:22 <andythenorth_> to create the current version means varaction 2 chains for both industry and *all* industry tiles 16:34:23 <frosch123> there is a buildin limit of 65535 :p 16:34:30 <andythenorth_> He he :P 16:35:10 <Eddi|zuHause> yeah, "builtin" would have some advantages, e.g. the AI could query them... 16:35:39 <andythenorth_> I would also like a pony 16:36:01 <Eddi|zuHause> zomg, ponies! 16:36:03 <frosch123> Eddi|zuHause: then you would also need to add how fast the cargo is processed, and .... 16:36:51 <Eddi|zuHause> well, yes, and the newgrf only enables that behaviour and sets the parameters... 16:37:26 *** George3 [~George@212.113.107.216] has joined #openttd 16:37:30 <Eddi|zuHause> reduces the "code" part of newgrfs, and focuses on the "data" part... 16:37:38 <frosch123> ... and whether cargo is only processed if certain amounts of multipe cargos are available and ... 16:38:17 <frosch123> Eddi|zuHause: but that is the essential part of newgrf. abstract stuff which is only limited by the imagination of the newgrf coder. 16:38:18 *** nicfer1 [~Usuario@190.50.23.21] has joined #openttd 16:38:55 <George3> frosch123: It is different for every industry for every production level 16:39:14 <frosch123> no richk-like stuff which supports everything he could think of in 5 minutes, but nothing more without trashing it all 16:39:38 <frosch123> George3: there is a new diff in the fs task 16:40:01 <George3> I see, but I need executable to test :( 16:40:05 *** George [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 16:40:14 *** George3 is now known as George 16:40:18 <frosch123> wait 10 minutes :p 16:40:24 <George> Ok 16:44:00 *** Terkhen [~Terkhen@63.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 16:44:59 *** Utvik [~autvik@bjo2-1x-dhcp133.studby.uio.no] has joined #openttd 16:46:36 *** Terkhen [~terkhen@63.68.220.87.dynamic.jazztel.es] has joined #openttd 16:48:22 *** b_jonas [~x@dsl51B61893.pool.t-online.hu] has joined #openttd 16:49:09 *** George [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 16:56:20 <Eddi|zuHause> i guess he couldn 16:56:26 <Eddi|zuHause> 't wait 10 minutes :p 17:02:08 *** fonsinchen [~alve@BAE9c32.bae.pppool.de] has joined #openttd 17:02:57 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has joined #openttd 17:07:21 *** break19 [~kvirc@c-69-243-225-134.hsd1.al.comcast.net] has joined #openttd 17:15:46 <andythenorth_> ah, a problem 17:16:00 <andythenorth_> FIRS oil platform accepts passengers, because we all like that, right? 17:16:18 <andythenorth_> but I am using the production callback, so passengers get 'processed' :) 17:16:35 <andythenorth_> I might be able work around it with the production callback, but it's kind of weird 17:18:54 <sawtooth> Just name the oil platform "Ellis" 17:19:24 <frosch123> andythenorth_: just do not add passenger to the list of accepted cargos of the industry, but only to the acceptance of industry tiles 17:19:37 <andythenorth_> kerching 17:19:39 <andythenorth_> good idea 17:19:57 <frosch123> that is how the default oil rig does it :p 17:20:11 <andythenorth_> can industry tiles produce cargo without it being a 'produced' cargo at the industry 17:20:21 <andythenorth_> ? 17:20:29 <frosch123> no 17:20:35 <andythenorth_> ok 17:20:49 *** George [~George@212.113.107.216] has joined #openttd 17:21:38 *** Dred_furst` [~Dred@cpc3-pool3-0-0-cust999.sotn.cable.ntl.com] has joined #openttd 17:21:57 <andythenorth_> oh well 17:22:03 <andythenorth_> I had an idea there, but never mind 17:22:34 <andythenorth_> players seem to like industries that accept / produce passengers, but I'm not wasting industry cargo slots on it :) 17:22:41 <andythenorth_> (except for the oil platform!) 17:27:13 <PeterT> @seen Celestar 17:27:13 <DorpsGek> PeterT: Celestar was last seen in #openttd 25 weeks, 3 days, 9 hours, 28 minutes, and 36 seconds ago: <Celestar> morning 17:27:23 <PeterT> is he still developing CargodEst 17:28:47 *** Dred_furst [~Dred@cpc3-pool3-0-0-cust999.sotn.cable.ntl.com] has quit [Ping timeout: 480 seconds] 17:29:35 *** Biolunar [mahdi@blfd-4db01e7d.pool.mediaWays.net] has joined #openttd 17:31:31 * andythenorth_ so what cargo acceptance do we get at an industry with six tiles each with 1/8 acceptance? 17:31:35 <andythenorth_> hmm hmm? 17:31:45 * andythenorth_ points fingers at FooBar :D 17:32:54 * andythenorth_ or maybe points finger at seld 17:32:57 <andythenorth_> self * 17:33:29 <andythenorth_> oops 17:33:33 <andythenorth_> embarassed 17:33:47 <Pikka> 6/8 if the station catchment covers the whole industry, andy? :P 17:34:30 <andythenorth_> my bad 17:34:33 *** Progman [~progman@p57A1E46F.dip.t-dialin.net] has joined #openttd 17:34:40 <andythenorth_> I just learnt how cb 2B works :) 17:34:46 <andythenorth_> I was wrong before 17:34:56 <andythenorth_> now to change all that code I copied and pasted earlier... 17:36:20 <Pikka> that's always fun :) 17:38:50 *** zachanim1 [~zach@50A2FFAA.flatrate.dk] has joined #openttd 17:40:04 *** zachanima [~zach@50A2FFAA.flatrate.dk] has quit [Read error: Connection reset by peer] 17:42:24 *** MyCatVerbs [~mycatverb@lurkingfox.co.uk] has joined #openttd 17:42:41 *** Rubidium [~Rubidium@rbijker.net] has joined #openttd 17:42:44 *** mode/#openttd [+o Rubidium] by ChanServ 17:45:31 <CIA-4> OpenTTD: translators * r17789 /trunk/src/lang/ (5 files in 2 dirs): 17:45:31 <CIA-4> OpenTTD: -Update from WebTranslator v3.0: 17:45:31 <CIA-4> OpenTTD: basque - 79 changes by Thadah 17:45:31 <CIA-4> OpenTTD: greek - 11 changes by fumantsu 17:45:31 <CIA-4> OpenTTD: norwegian_bokmal - 78 changes by Utvik 17:45:32 <CIA-4> OpenTTD: norwegian_nynorsk - 1 changes by Utvik 17:45:32 <CIA-4> OpenTTD: swedish - 233 changes by accatyyc 17:53:19 <Accatyyc> already? hm. will these come with the next nightly or do they update ingame? 17:54:26 <Rubidium> they'll come with the next nightly 17:54:39 <Rubidium> which will be done in roughly 1 hour 17:55:06 <PeterT> or you can manually download and compile via svn 17:56:52 <Accatyyc> okay sweet 17:58:00 <Accatyyc> yeah, i take it only the devs can commit to svn.. but what do you do if you play around with the code and fix something that could be of use in the public revisions? 17:58:47 <sawtooth> then you make a patch 18:00:37 <Chruker> and post it to ... 18:00:46 <SmatZ> and devs commit it :-p 18:04:49 *** andythenorth_ [~andy@host217-44-52-189.range217-44.btcentralplus.com] has quit [Quit: andythenorth_] 18:05:25 *** boekabart [~boekabart@ip218-114-173-82.adsl2.static.versatel.nl] has left #openttd [] 18:06:01 <Eddi|zuHause> Accatyyc: if you feel you have a change worth commiting, make a patch and put that on bugs.openttd.org. then a dev can review it, and if it is not rejected, it will sooner or later end up being commited 18:06:26 <Accatyyc> okay :) 18:07:14 <Eddi|zuHause> Accatyyc: before you do that, read the wiki about coding style, because that is the first criterium that will cause a rejection 18:07:53 <Accatyyc> no worries 18:08:03 <Accatyyc> nothing like merging unformatted code .. 18:10:24 *** andythenorth [~andy@host217-44-52-189.range217-44.btcentralplus.com] has joined #openttd 18:16:15 *** Progman [~progman@p57A1E46F.dip.t-dialin.net] has quit [Remote host closed the connection] 18:19:00 <andythenorth> FIRS Oil Platform seems to work using method suggested by frosch123 18:19:15 <andythenorth> guess testing will show if I've got it right :) 18:20:22 <frosch123> but you cannot implement stockpile limits for passengers that way :p 18:21:04 <andythenorth> That's ok, I'm only using limits for cargos that boost production 18:21:18 <andythenorth> Passengers won't boost production for Oil Platform 18:21:27 <andythenorth> I'm just including them because it's kind of traditional :) 18:21:46 <Eddi|zuHause> omg... comedy central is broadcasting jeff dunham... 18:21:53 <Eddi|zuHause> DUBBED IN GERMAN! 18:23:14 <b_jonas> andythenorth: oil platforms also have a built in heliport which would look strange without passengers 18:23:40 <b_jonas> though I can't really see why anyone would actually want to use that heliport 18:24:52 <b_jonas> I think the passengers in industries were more important in the original ttd because of the many train heads that carry passengers and can't be refitted 18:24:58 <frosch123> b_jonas: until 2050 the oil production reduces to 4 tons per month, and it needs to be transported as valuables to banks via helicopters 18:25:01 <Chruker> SOme people like helicopters 18:25:04 <b_jonas> especially if you full load 18:25:13 <b_jonas> Chruker: sure, but from an oil platform? 18:25:26 <b_jonas> frosch123: oh, I see 18:25:35 *** Biolunar [mahdi@blfd-4db01e7d.pool.mediaWays.net] has quit [Quit: bis dann] 18:26:06 <andythenorth> b_jonas: helicopters are....realistic :) 18:26:12 <break19> Every game I play with oil platforms/derricks, they always go "empty" in just a few years 18:26:24 <andythenorth> FIRS is different 18:26:31 <frosch123> yeah, cs added helicopters to ttd only for belugas 18:26:44 <andythenorth> they probably discussed it via PM 18:26:44 <Rubidium> Eddi|zuHause: Stille... I t?te Sie? 18:27:20 <andythenorth> Anyway, passengers at oil platforms is done and dusted, unless there are bugs 18:27:20 <Eddi|zuHause> Rubidium: i don't know, i switched off after 3 seconds, because the dubbing is unbelievably bad... 18:27:32 <andythenorth> So on to production boosting for farms 18:28:06 <break19> I propose a "government" game.. unlimited money. :p 18:28:25 <Eddi|zuHause> Rubidium: sounds like "Ich bring euch um!" 18:28:36 <b_jonas> governments don't actually have unlimited money 18:28:43 <frosch123> Eddi|zuHause: dubbing is not generally bad. i.e. in "hercules in new york" you can concentrate on the story without being distracted by austrian english 18:28:47 <break19> I know. they just think they do. :/ 18:29:18 <b_jonas> break19: oh, so it would just display unlimited money but you'd still go bankrupt if you spend too much? 18:29:30 <Eddi|zuHause> frosch123: dubbing is not bad in general, but the comedy central dubs are exceptionally cheap and thus bad... 18:29:30 <frosch123> [20:29] <break19> I propose a "government" game.. unlimited money. :p <- you can play iceland then 18:29:44 *** KritiK_ [~Maxim@78-106-147-76.broadband.corbina.ru] has joined #openttd 18:30:13 <Eddi|zuHause> frosch123: jeff dunham sounds like one of those translated home shopping shows 18:30:16 <break19> heh 18:30:56 <Rubidium> frosch123: I was thinking about Zimbabwe 18:31:34 <Eddi|zuHause> the german system is not bad either "we take out loans so we can repay the old ones faster!" :p 18:32:03 <Rubidium> Eddi|zuHause: not a bad idea when the interest rate is significantly lower 18:32:51 <fjb> Isn't mail also important fot oil platforms? :-) 18:33:14 <b_jonas> fjb: nah, they have internets by the time oil platforms appear 18:33:15 <Eddi|zuHause> fjb: an industry can only produce two cargos 18:34:57 <fjb> Eddi|zuHause: But it could accept mail. Love letters from the wives of the workers. They never write back because they disappear there. 18:34:59 *** KritiK [~Maxim@93-81-214-10.broadband.corbina.ru] has quit [Ping timeout: 480 seconds] 18:35:09 *** KritiK_ is now known as KritiK 18:35:10 <b_jonas> so is there a terrain in openttd where towns produce an increasing number of garbage you have to transport to garbage industriess to make the towns grow? 18:36:01 <b_jonas> s/number/amount/ 18:36:02 <Rubidium> in TTD's world garbage is mailed 18:36:26 <Eddi|zuHause> b_jonas: garbage is facing that same problem, a building can only produce two cargos, so you have to chose between mail or garbage 18:36:46 <b_jonas> Eddi|zuHause: well then there wouldn't be mail. people use the internet. 18:37:11 <Rubidium> you can't send *all* you garbage over the internet 18:37:19 <andythenorth> b_jonas: FIRS has waste (garbage), but it won't make towns grow 18:37:22 <Rubidium> although... lots of people are trying to send garbage over the internet 18:37:24 <Eddi|zuHause> yes, because worldwide mail service broke down since the introduction of internet 18:38:01 <Eddi|zuHause> the same way as the internet killed book printing 18:38:13 <Eddi|zuHause> or road traffic 18:38:33 <b_jonas> it's not the internet, mail service here broke down before the internet started to spread 18:40:53 <b_jonas> anyway, if you can have climates where towns don't require food then not having mail doesn't seem that strange to me either 18:42:53 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 18:46:48 *** fonsinchen [~alve@BAE9c32.bae.pppool.de] has quit [Remote host closed the connection] 18:46:54 *** Chillosophy [~fu@195-241-120-76.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 18:47:28 *** nicfer1 [~Usuario@190.50.23.21] has quit [Read error: Connection reset by peer] 18:47:29 <Accatyyc> i thought transporting garbage was a really good idea 18:47:35 <andythenorth> you can in FIRS 18:47:37 <andythenorth> :D 18:47:56 <Accatyyc> sweet 18:47:57 <andythenorth> garbage came up several times on the forums as a suggestion 18:48:07 <andythenorth> and for that kind of suggestion, newgrf is the answer 18:48:18 <andythenorth> I'm working on it right now, but there is a version released already 18:48:18 <Accatyyc> but what would happen to a town if you refuse to transport their garbage? 18:48:27 <Pikka> anyone who cares: the personal letter wasn't killed by the internet, it was killed by the telephone. if anything, the internet has created an increase in mail traffic, as it is now much easier to mail-order things from far away. 18:48:27 <andythenorth> in FIRS, nothing 18:48:28 <Accatyyc> become a big garbage pile :P 18:48:54 <andythenorth> Someone else could code a town set to do something interesting with garbage 18:48:58 <andythenorth> But not me :) 18:49:16 <andythenorth> I'm busy. I've got an industry set, a ship set, and a truck set to look after 18:49:28 <Accatyyc> which industry set? 18:49:33 <andythenorth> FIRS 18:49:42 <andythenorth> http://tt-foundry.com/ 18:49:51 <Pikka> andy: I was thinking of having scrapyards and recycling plants 18:50:02 *** asilv [~as@h-62-142-160-55.joensuunelli.fi] has joined #openttd 18:50:14 <George> frosch123: test #1 passed (FS1862) 18:50:17 <Pikka> with no inputs; we assume garbage collection is done by the local authority, and we just take it once it's been pooled together :P 18:50:26 <andythenorth> Pikka: might be able to help you out there.... 18:50:43 <frosch123> George: nice :) 18:50:54 <andythenorth> Pikka: oh, I see that was two comments 18:50:56 <andythenorth> as one 18:51:01 <George> starting test 2 18:51:26 <andythenorth> Pikka: yes that way we wouldn't need a Waste cargo 18:51:28 *** Terkhen [~terkhen@63.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 18:51:38 <andythenorth> I think I included it because I wanted to be able to run bin trucks 18:51:46 <Pikka> fun :) 18:51:49 <andythenorth> and garbage trains 18:51:56 <andythenorth> and those boats you get in London 18:52:09 *** th1ngwath [~thingwath@r2ap232.net.upc.cz] has quit [Ping timeout: 480 seconds] 18:52:10 <andythenorth> but above all, the bulldozer from the movie Tremors 18:53:27 <Accatyyc> FIRS looks fun. what happens if an industry forms with no drawn sprites though? 18:53:43 <andythenorth> Accatyyc: it doesn't 18:53:48 <Accatyyc> clever. 18:53:50 <frosch123> [20:38] <Eddi|zuHause> b_jonas: garbage is facing that same problem, a building can only produce two cargos, so you have to chose between mail or garbage <- http://wiki.ttdpatch.net/tiki-index.php?page=Callbacks#Custom_cargo_production_2E_ 18:53:55 <andythenorth> only industries with graphics are coded 18:54:07 <andythenorth> players who've tried it seem to like it 18:54:17 <andythenorth> there's enough to play a full game 18:54:29 <andythenorth> but the tropic climate has a few mistakes 18:54:59 <Accatyyc> okay :) 18:55:05 <Accatyyc> might try it when the nightly is out 18:55:16 * Accatyyc ponders... 18:55:26 <andythenorth> It's here 18:55:27 <andythenorth> http://www.tt-forums.net/viewtopic.php?f=36&t=44177 18:55:36 <Accatyyc> is there anyone out there actually playing toyland btw? 18:56:02 <Accatyyc> meant ottd nightly :P 18:56:03 <fjb> FIRS is fun. 18:57:11 <andythenorth> fjb: thanks :) 18:57:17 <andythenorth> feedback keeps me coding... 18:57:28 <frosch123> [20:57] <Accatyyc> is there anyone out there actually playing toyland btw? <- the toyland helicopter was lost in the nightlies for about 2 months and noone complained 18:57:47 <Accatyyc> xD 18:58:00 <Accatyyc> pretty much answers my question 18:58:31 * fjb is actually playing an game with FIRS (and FISH, but that beside some other ship set). 18:58:56 <frosch123> and HEQS ? 18:58:59 <andythenorth> fjb: how are you getting on with FISH? 18:59:47 <fjb> andythenorth: I like it. Using it for coal with the biggest ships in the set. 19:00:35 <andythenorth> Are they big enough? They are about right for scale, but in a game, I got a mine with high production and ended up with about 20 ships running to it 19:01:17 <fjb> andythenorth: And the HEQS trucks are transporting the coal from and to the harbour. 19:02:24 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 19:02:27 <fjb> I'm using ships and trains. They are big enough in that scenario. But it is my first game with them. 19:02:44 <andythenorth> ok thanks 19:02:58 <andythenorth> HEQS is a bit unbalanced....too many useless bulldozers :) 19:03:20 <andythenorth> But I don't have the heart to delete them 19:03:24 <fjb> But they look nice. 19:03:48 <fjb> And they don't disturb you if you are not using them. 19:04:00 <andythenorth> I was aiming for a really balanced set with no pointless vehicles 19:04:15 <andythenorth> but some of my favourite train sets do included some fairly pointless vehicles :) 19:04:20 <fjb> Only bad thing is that articulated vehicles are not able to overtake them. 19:04:20 <andythenorth> shay? snow plough? 19:04:28 <andythenorth> :P 19:04:44 <andythenorth> Shame aRVs can't overtake each other... 19:04:53 * fjb likes vehicles which look pointless. 19:06:53 <fjb> dbset has only powerful locomotives later in the game because MB thinks switchers are pointless then. Maybe that is true in his style of playing TTD. But I'm missing them. 19:07:06 <Pikka> oi, nothing wrong with the shay :P 19:07:44 <fjb> I have used it. But mainly as a switcher. 19:07:51 <andythenorth> I use it for hauling lumber 19:07:56 <Pikka> http://users.tt-forums.net/pikka/wiki/index.php?title=0-4-0_Industrial , wot larfs. 19:07:57 <andythenorth> as the creator intended :) 19:09:03 <andythenorth> With FIRS, for bulk primary cargos, we're going to set the payment rates so flat that speed really doesn't matter 19:09:40 <andythenorth> If you care about making money, it will become about cost-per-ton...which is...wait for it... 19:09:46 <andythenorth> HIGHLY REALISTIC 19:10:08 <Pikka> dun dun dun! 19:10:09 <andythenorth> If you prefer eye candy (I do), well that's fine too, we've got you covered 19:10:14 <Accatyyc> <@Rubidium> ETA on nightly? :) I have to run off for a while 19:10:39 <andythenorth> Pikka: I should stick to my knitting, but I've been thinking of some railway vehicles... 19:10:54 <andythenorth> specifically engineering vehicles 19:11:01 <andythenorth> breakdown crane etc 19:11:18 <andythenorth> they could be either eye candy, or haul engineering supplies 19:11:46 <Rubidium> Accatyyc: 21 minutes ago 19:12:14 <Accatyyc> doh 19:12:25 *** Pikkaa [PikkaBird@58.173.248.50] has joined #openttd 19:12:28 <Accatyyc> thanks 19:12:56 <Pikkaa> sounds good andy, might have trouble making it look okay in corners though :P 19:13:09 <fjb> A German rail set in the style of NARS 2 (but with realistic instead of or in addition to player colors) would be great. But I always fail when I start to draw a vehicle. 19:13:33 <andythenorth> Pikka: ach it can just bend in the middle 19:13:47 *** HerzogDeXtEr1 [~Flex@89.246.201.45] has joined #openttd 19:14:12 <andythenorth> how about a self-propelled crane as an engine? 19:14:15 <andythenorth> or a crane tank? 19:14:25 <Pikkaa> could do :P 19:14:36 <andythenorth> :P 19:14:43 <andythenorth> most things are *possible* 19:14:46 <andythenorth> with enough time 19:14:51 <sawtooth> harvey 19:14:54 <Pikkaa> and enough inclination 19:14:56 <Pikkaa> ;) 19:15:09 <andythenorth> apparently mb has some sprites kicking around for maintenance vehicles 19:15:37 <andythenorth> I like the idea because they could work with pretty much any set (allowing for scale issues) 19:16:13 <andythenorth> anyway, back to today's nfo 19:16:27 <andythenorth> hmmm....how should secondary industries use Engineering Supplies? 19:16:38 * andythenorth has a beer to aid thinking 19:16:49 <asilv> mb apparently has lots of stuff lying around, but is he ever going to release anything.. :P 19:16:49 <andythenorth> it's Diwali today, shouldn't be drinking beer 19:17:03 <andythenorth> mb should just gpl all of it 19:17:26 <Pikkaa> psht, gpl :P 19:17:34 <andythenorth> meh 19:17:57 <asilv> i don't care about licences as long as I get new toys to play with 19:18:13 *** Chris_Booth is now known as Booth 19:18:13 *** Pikka [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds] 19:18:20 *** Pikkaa is now known as Pikka 19:18:21 <andythenorth> hah, gpl makes it possible to only care about one license: 19:18:21 <b_jonas> actually it would become highly realistic only if industries woulnd't pay high distance fees for transporting stuff from farther than necessary 19:18:32 <andythenorth> b_jonas: don't open *that* can of worms 19:18:33 <b_jonas> except for passangers and mail 19:18:35 <b_jonas> andythenorth: sure 19:18:38 <b_jonas> you can't do that 19:18:42 <b_jonas> it would break the whole ttd 19:18:47 <andythenorth> there are forum posts about it 19:18:52 <Pikka> andy: not-gpl makes it possible to care about no licences :P 19:19:25 <b_jonas> why do rail depots and elecrified rail depots look exactly the same in ttdpatch? 19:19:32 <Rubidium> who cares about mb's vapourware anyway? 19:20:08 <andythenorth> Pikka: not-gpl means I can end up having silly playground fights with other grf authors who go into a sulk about how their graphics are being used :) 19:20:12 <andythenorth> b_jonas: http://www.tt-forums.net/viewtopic.php?f=32&t=43145 19:20:26 <andythenorth> gpl = no sulking 19:20:31 <andythenorth> I love the gpl 19:20:44 *** HerzogDeXtEr [~Flex@89.246.166.100] has quit [Ping timeout: 480 seconds] 19:21:13 <Pikka> psht :P 19:21:29 <Pikka> but whatever works for you :P 19:21:33 <andythenorth> Ok, secondary industries, how about: 19:21:57 <andythenorth> Engineering Supplies waiting to be processed boosts production by 1.5 times what it would have been 19:22:09 <andythenorth> Sound fun? 19:22:23 <Rubidium> bad sound => no fun 19:22:38 <andythenorth> meh 19:22:49 <Pikka> boosts the production rate? 19:22:58 <andythenorth> Pikka: yes 19:23:09 <Pikka> not boosts the conversion ratio? :P sounds okay. 19:23:13 <andythenorth> ^^ that wasn't a suggestion for text by the way 19:23:34 <fjb> Transporting things around the world is quite realistic. And more and more people order at Amazon instead of going to the local book store. 19:23:43 <andythenorth> I would just branch action 2s for the production callback depending on how much ES is waiting 19:23:52 <Pikka> oui 19:23:59 <andythenorth> Seems like fun 19:24:04 <andythenorth> For text, I'm thinking: 19:24:21 *** Goulp [~benoit@smtp.bdelalande.net] has joined #openttd 19:24:43 <andythenorth> "Engineering Supplies gets you a Pony, Subways and a Realistic Economy" 19:24:43 <b_jonas> anyway, first oil rig appeared so now I'm building oil train 19:25:02 <andythenorth> train on water? 19:25:08 <b_jonas> and I may have to found an oil refinery too 19:25:46 <b_jonas> wait, this is already the second oil rig 19:26:16 <b_jonas> I was so occupied by making the complicated train routes work that I didn't even notice 19:27:27 <Ammler> pikka, is your license valid for bananas? 19:27:48 * andythenorth runs away 19:27:52 <Ammler> :-) 19:28:04 *** Booth is now known as Chris_Booth 19:28:18 * andythenorth comes back 19:28:22 <andythenorth> forgot to do the dairy farm 19:28:31 <andythenorth> no curry for me until that's done 19:28:39 <andythenorth> oops 19:28:42 <andythenorth> and the fruit plantation 19:28:53 <frosch123> Ammler: how can a license be invalid for bananas? 19:29:30 <Ammler> "Distribution or modification without permission prohibited." 19:30:09 <frosch123> yes, that means the user is not allowed to do neither of them 19:30:37 <frosch123> bananas has its own terms 19:30:48 <andythenorth> curry is one industry closer... 19:31:16 <Pikka> Ammler: that's almost exactly what my copying.txt says :P 19:31:20 *** fjb [~frank@p5485BBCF.dip.t-dialin.net] has quit [Remote host closed the connection] 19:31:47 <frosch123> andythenorth: http://en.wikipedia.org/wiki/File:Gracie-rhs2005.jpg 19:32:11 <andythenorth> frosch123: :D 19:32:12 <b_jonas> I hope I won't have to buy up the computer companies just because of the 256 depot limit 19:32:27 <Rubidium> http://www.tt-forums.net/viewtopic.php?p=825389#p825389 <- I would run :) 19:32:32 <b_jonas> there are only like 90 depot slots left 19:32:41 <b_jonas> and I don't feel like buying them up yet 19:33:09 *** Goulp [~benoit@smtp.bdelalande.net] has quit [Remote host closed the connection] 19:33:37 <Rubidium> stop_ai? :) 19:34:46 <andythenorth> curry is now imminent :) 19:35:03 *** andythenorth [~andy@host217-44-52-189.range217-44.btcentralplus.com] has quit [Quit: andythenorth] 19:35:19 <Pikka> how could this happen? 19:35:37 <Rubidium> something with a stove? 19:38:10 <Ammler> pikka / frosch, the same reason, the is no CC license which forbids distribution. :-) 19:39:20 <frosch123> Ammler: the author is never bound to his own license, and can offer any rights to anyone without caring about the license 19:40:33 <Ammler> well, in cases, he is the only author or the others have left their rights. 19:43:14 <Pikka> ammler: I have clearly given banananananas permission to distribute my grfs, as evidenced by the fact that I uploaded them ;) 19:43:20 <Ammler> the issue is, you can distribute openttd with all content, but except those with such special custom licenses. 19:43:56 <Ammler> I am not sure, if that is pointed out in the bananas rules. 19:43:59 <Pikka> how is that an issue? 19:44:22 <Ammler> Pikka: your license might not allow that. 19:45:44 *** Muxy [~Benoit@smtp.bdelalande.net] has left #openttd [PACKET_CLIENT_QUIT] 19:45:48 <Pikka> I don't see how that is a problem with it being on bananas though 19:46:11 <Ammler> if I downloaded it from bananas, I can distribute that tar? 19:46:30 <Ammler> that isn't clear... 19:46:56 <Pikka> the copying.txt says you can't do that without permission, no 19:47:01 <Pikka> but what's the problem? :P 19:47:30 <Ammler> well, making a cd with all content :-) 19:47:45 <Sacro> pikka can do what he likes with his own stuff 19:47:48 <Sacro> it's his to do it with 19:48:20 <Ammler> Sacro: I never said something else... 19:48:32 <Pikka> see, this is why I avoid complex licences 19:48:46 <Pikka> people abandon all common sense and start pretending to be lawyers 19:48:52 <Ammler> no license like yours is the most complec license 19:48:56 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 19:48:57 *** thingwath [~thingwath@r2ap232.net.upc.cz] has joined #openttd 19:49:05 * frosch123 puts ttd in a tar, burns it on a cd, and sells it. the license does not apply when it is inside a tar 19:49:25 <Sacro> what is Pikka's licence? 19:49:44 <Pikka> "Distribution or modification without permission prohibited." 19:50:12 <Sacro> sounds fine to me 19:50:14 <Ammler> it is like "you need to ask, if you want something which is like no license" 19:50:14 <Brianetta> Basically, no license 19:50:34 <Brianetta> I have a limited license to redistribute some of Pikka's work 19:50:39 <Sacro> the 'or' could be ambiguous 19:50:49 <Brianetta> but that was to me personally 19:50:53 <Sacro> Brianetta: latest version for use on the server iirc 19:50:58 <Brianetta> yes 19:51:19 <Ammler> yes, same with the coop pack or now with bananas. 19:51:24 <Brianetta> I'm not currently using that license, but its not transferable 19:51:44 <Brianetta> Pikka might well have issued other licenses 19:51:56 <Brianetta> that is, given permissions 19:52:07 <Sacro> that's within his rights 19:52:09 <Brianetta> That's all a license is 19:52:17 <Brianetta> Specific permissions 19:52:21 <Ammler> but it isn't clear, if that license is made invaled with bananas rules. 19:52:30 <Ammler> invalid* 19:52:40 <Brianetta> Ammler: How so? 19:52:42 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has quit [Ping timeout: 480 seconds] 19:52:59 <Ammler> because if you upload to bananas you allow openttd to distribute it. 19:53:06 <Pikka> yes 19:53:14 <Brianetta> Specifically, you allow bananas to redistribute it 19:53:24 <Ammler> yes, I meant re 19:53:40 <Brianetta> not openttd in general 19:53:46 <Brianetta> and certainly not the end users 19:54:15 <Ammler> You grant the OpenTTD team to distribute your latest content via our website. 19:54:31 <Ammler> who is the team? 19:54:31 <Brianetta> You can't assume a license just because somebody else has it. When I run my server, I'm allowed to pass copies of the newgrfs to players, but they're not given any implicit license to then pass those copies o nto other players, even for my server. 19:54:54 <Brianetta> Ammler: If you're not sure, be sure it isn't you (: 19:55:11 <Ammler> how can you? 19:55:20 <frosch123> Ammler: you should take a job at microsoft, then you become owner of lots of patents 19:55:21 <Ammler> :-) 19:55:39 <frosch123> and you can sell software 19:55:54 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Ping timeout: 480 seconds] 19:55:57 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 19:56:29 <Ammler> well, anyway, you can as end user redistribute everything except pikkas grfs. 19:59:06 <Pikka> actually Ammler, you can distribute my grfs, providing you do one of two things 19:59:24 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Ping timeout: 480 seconds] 19:59:47 <Ammler> pikka, those 2 things should go to the license file. 20:00:00 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has quit [Quit: Utm Aœ - Aja 35] 20:00:46 <Pikka> well one of them already /is/ in the licence file (ask permission), and the second is to ignore the licence file. :P 20:01:24 <Ammler> ignore isn't an alternative 20:01:44 <Ammler> but if you don't care someone does ignore it, you should alter the license, definitly. 20:01:58 *** nicfer1 [~Usuario@190.50.44.202] has joined #openttd 20:02:13 <Pikka> but I /might/ care if someone ignores it. that's the point of it. 20:02:35 <Pikka> but if you just want to put it on a cd or email it to a friend, why would I care? how would I even know? 20:02:47 <frosch123> you should add some term like "ammler is not allowed to use it" 20:02:51 <TrueBrain> I would tell you! :) 20:03:11 <Ammler> frosch123: that wouldn't help in the ignore case either. 20:04:10 <frosch123> he would just call muammar and catch you 20:06:59 *** KritiK [~Maxim@78-106-147-76.broadband.corbina.ru] has quit [Ping timeout: 480 seconds] 20:08:39 *** Peter [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 20:08:40 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [Quit: I'm off] 20:08:53 *** Peter [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [Read error: Connection reset by peer] 20:10:35 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 20:11:37 <Ammler> pikka, in which case e.g. would you say "no" to distribution? 20:12:07 <Pikka> define distribution, what do you want to do? 20:12:13 *** andythenorth [~andy@host217-44-52-189.range217-44.btcentralplus.com] has joined #openttd 20:13:57 *** worldemar [~woldemar@62.106.104.135] has joined #openttd 20:14:10 <Ammler> that is what I wondering, what do I need to do, that you wouldn't allow me with your grfs. 20:14:27 <TrueBrain> ./name Ammler 20:15:01 <andythenorth> hey I missed a licensing discussion 20:15:02 <Ammler> just about distribution 20:15:04 <andythenorth> what fun :P 20:16:45 <andythenorth> hmm 20:16:57 <Pikka> Ammler: if you want to upload it to some random website or repository of grfs 20:17:03 <Pikka> I would say no 20:17:47 <andythenorth> One of the ideas of FIRS is that we cater for players who insist on delivering *insane* amounts of cargo to a processing industry 20:17:54 <andythenorth> (maglev fans for example) 20:17:59 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Ping timeout: 480 seconds] 20:17:59 *** TrainzStoffe is now known as Stoffe 20:18:24 <andythenorth> Those guys like to get insane output from their insane input 20:18:42 <andythenorth> not quite sure how to code that, given that I *need* to use the production callback 20:18:51 <andythenorth> which only processes at a certain rate 20:18:56 <George> frosch123: test 2 passed 20:18:57 <andythenorth> I'm sure varaction 2 will be my friend... 20:19:30 <frosch123> andythenorth: 65535 units per 3.4 days is not bad, is it? 20:20:04 <Ammler> hmm, ok, I had game magzines in mind. 20:21:15 <George> frosch123: I have to do one more test, but I want to sleep, so I'll do it tomorrow 20:21:16 <andythenorth> frosch123: I reckon that might cover it 20:21:18 <frosch123> Ammler: what is the point of distributing stuff via some magazine, which you can download ingame? 20:21:29 <frosch123> George: fine :) 20:21:41 <Ammler> some people like that, because they have a bad internet connection. 20:22:03 <frosch123> well, if they like it :) 20:22:18 <Ammler> well, I heard :-P 20:23:05 <andythenorth> 458745 units processed in a month....can any of you co-op guys deliver more than that? 20:23:05 *** Fast2 [~Fast2@p57AF8CC3.dip0.t-ipconnect.de] has joined #openttd 20:23:19 <Ammler> magazines are also a kind of advertising... 20:24:10 <George> P.S. [23:04:47] <andythenorth> Shame aRVs can't overtake each other... What about FS 2738? Mabe some one has already a patch in the pocket? ;) 20:24:50 *** Fast2 [~Fast2@p57AF8CC3.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20:25:55 <frosch123> andythenorth: such amounts can only be delivered by ship 20:26:13 <andythenorth> 458 ships in a month? 20:26:22 <andythenorth> pretty intense :) 20:26:28 <andythenorth> what about by plane? 20:26:35 <frosch123> so, 5000 ships per company, 15 companies, 65535 units per ship 20:26:42 <andythenorth> Anotonov...A 380 or...Belugas 20:26:44 <Ammler> andythenorth: there are some coop games which do split the cargo to different factories 20:26:56 <frosch123> how long does a ship take to travel? 20:27:07 <andythenorth> how long is a piece of string? 20:27:19 <Ammler> means one station with around 3 station signs and 3 factories 20:27:22 <andythenorth> it takes twice as long as it did to get half-way 20:28:19 <Ammler> dunno, if we have a blog about... 20:28:39 <andythenorth> Ammler: think you can deliver more than 458k units of cargo to one factory in a month? 20:28:55 *** Pikka [PikkaBird@58.173.248.50] has quit [] 20:29:09 <andythenorth> bye Pikka 20:29:12 <Ammler> Mark would know it better :-) 20:29:36 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Read error: Connection reset by peer] 20:29:45 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 20:29:49 <Ammler> but I guess we that, because the factory can only produce 45k or so 20:30:03 <andythenorth> I think we'll have a rule....if you must deliver more than 458k units of cargo / month...don't use FIRS :P 20:30:06 <Ammler> (the default industry) 20:31:18 <Ammler> andythenorth: it is like 5k trains on one map, there might come the time this is possible, 10 years? ;-) 20:31:42 <b_jonas> I think I figured out the problem with my tracks 20:31:48 <frosch123> andythenorth: check for that and close the industry with a newspaper saying it was burried and not found anymore 20:32:14 <andythenorth> in 10 years, OpenTTD will be 3D...and fully realistic 20:32:14 <b_jonas> the trains turn back because they want to go to a depot 20:32:27 <Ammler> but then only 100 trains possible :-P 20:32:30 <b_jonas> but they can't reach the depot because of the one-way signs 20:32:34 <andythenorth> in 10 years time, someone will have finally written a python-nfo compiler 20:32:44 <andythenorth> in 10 years time...no I'm bored now 20:32:59 <b_jonas> to fix this I need to build more depots but then I'll run out of depots even sooner 20:33:08 <Rubidium> ... we're still waiting for a new dbsetxl 20:33:30 <andythenorth> New Ships is 6 years old! 20:34:28 <frosch123> .. we're going to party r50000 20:34:32 <CIA-4> OpenTTD: rubidium * r17790 /trunk/ (8 files in 3 dirs): -Feature: translatable base sound/graphics set descriptions 20:35:06 <frosch123> TrueBrain: ^^ new task for you :p 20:35:17 <TrueBrain> tasks are overrated 20:36:16 <TrueBrain> OpenDUNE is much more fun :p 20:36:49 <frosch123> oh, sorry, in 10 years time, we will all play opendune only 20:36:57 <TrueBrain> good ;) 20:37:01 <TrueBrain> I will hold you to that :) 20:38:39 <CIA-4> OpenTTD: alberth * r17791 /trunk/src/highscore_gui.cpp: -Codechange: Highscore and endgame windows use pure nested widgets. 20:39:09 <frosch123> otoh, there are only 5 descriptions, maybe translators should have to include them into the mail to translator@ to prove their abilities 20:39:42 <TrueBrain> haha, that should avoid silly translators, yes :) 20:42:46 <Rubidium> and how would someone unfamiliar with those languages tell whether the translation is any good? 20:42:55 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:43:02 <TrueBrain> Rubidium: we ask around! :) 20:43:26 <Rubidium> so... who here speaks Basque? 20:43:33 <Rubidium> or more importantly, can write it 20:43:43 <TrueBrain> well, he only needs to be able to read it 20:44:45 <Rubidium> well... I can 'read' German, but I wouldn't be sure something is right or isn't 20:46:16 <andythenorth> what do we think about secondary industry ratios? 20:46:25 <andythenorth> one unit delivered = one unit produced? 20:46:54 <andythenorth> or several units delivered = one unit produced? 20:47:28 *** lemon [~speider@tunet.bzzware.org] has joined #openttd 20:47:44 <lemon> hey 20:48:15 <frosch123> andythenorth: more units output, when input cargos have a certain ratio 20:48:31 *** gouki_ [~gouki@drwxr-xr-x.org] has joined #openttd 20:49:09 <andythenorth> iron ore = some steel 20:49:12 <andythenorth> coal = some steel 20:49:14 <frosch123> otoh, maybe a pony should be enough 20:49:20 <andythenorth> iron ore + coal = rather more steel 20:49:21 <andythenorth> ? 20:49:38 <lemon> hmm.. 20:49:45 <andythenorth> frosch123: ponies go to the meat packer 20:49:50 <andythenorth> they are livestock 20:50:05 *** mikegrb_ [~michael@mail.thegrebs.com] has joined #openttd 20:50:13 <frosch123> 1 ironore + 2 coal = 5 steel, 1 ironore + 1 coal = 3 steel, 1 ironore = 1 steel, 1 coal = 1 steel 20:50:15 *** sawt00th [~anthony@74-46-224-86.dsl1.wyng.mn.frontiernet.net] has joined #openttd 20:50:26 *** Netsplit synthon.oftc.net <-> oxygen.oftc.net quits: gouki, Tefad, mikegrb, Rexxars, sawtooth 20:50:26 *** gouki_ is now known as gouki 20:50:31 *** Tefad_ [~tefad@c-98-249-11-38.hsd1.va.comcast.net] has joined #openttd 20:50:51 <andythenorth> frosch123: seems a bit complicated? And also violates the laws of physics? 20:51:02 <andythenorth> more units out than in? 20:51:07 <andythenorth> :P 20:51:13 <frosch123> ok, 10 ironore + 20 coal = 5 steel 20:51:19 <andythenorth> ah hah 20:51:29 <lemon> ahha 20:51:31 <andythenorth> that sort of thing can be done 20:51:48 <frosch123> otoh, you could also control production speed with the stockpile ratio 20:51:50 <lemon> ye s 20:51:54 <lemon> i do it 20:51:59 <lemon> : P 20:52:24 <andythenorth> I suspect lemon may be a familiar person with a silly nick 20:53:29 *** bb10 [~nn@dhcp-077-249-031-191.chello.nl] has quit [Ping timeout: 480 seconds] 20:53:38 <lemon> what !! 20:54:15 <lemon> my nick is best 20:54:33 <frosch123> ... before 23:00 20:56:11 <andythenorth> I think tonight I set all processing industries to use cargo and produce it at the blistering rate of FF FF 20:56:17 <andythenorth> that makes FIRS unbroken again :) 20:56:26 <andythenorth> then I'll tweak it 20:56:52 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 20:56:52 <andythenorth> FooBar is a big fan of escapes....which makes the code more readable, but weirds me out a bit :) 20:56:55 <lemon> 22222 20:57:07 <andythenorth> lemon: 333333? 20:57:13 <lemon> runscape 20:57:28 *** Netsplit over, joins: Rexxars 21:00:07 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Read error: Connection reset by peer] 21:00:07 *** TrainzStoffe is now known as Stoffe 21:00:36 *** Fast2 [~Fast2@p57AF8CC3.dip0.t-ipconnect.de] has joined #openttd 21:00:41 <lemon> wher are you from 21:01:08 <Fast2> Hintertupfingen 21:01:55 <lemon> how contray 21:04:40 *** Pikka [PikkaBird@58.173.248.50] has joined #openttd 21:05:21 <andythenorth> hello Pikka 21:05:29 <andythenorth> where *have* you been? 21:05:51 <Rubidium> asleep? 21:06:14 * andythenorth just remembered some clever soul invented find and replace 21:06:16 <lemon> wher have you not been ? 21:06:27 <andythenorth> shame I've just spent ages copying and pasting :| 21:06:27 <frosch123> hehe, i knew some fool added hintertupfingen to google maps 21:06:34 <frosch123> though there is only one :o 21:06:40 <Pikka> I have been playing tf2! 21:06:48 <Pikka> hello andy 21:09:16 <SpComb> Pikka the Pyro 21:10:12 <lemon> yes u are some geek ; D 21:10:32 <Rubidium> no, the greeks were here a while ago 21:11:25 <lemon> ok 21:12:13 *** Progman [~progman@p57A1E46F.dip.t-dialin.net] has joined #openttd 21:14:40 *** b_jonas [~x@dsl51B61893.pool.t-online.hu] has quit [Quit: leaving] 21:15:42 <lemon> but wats upp 21:17:19 <Accatyyc> any OpenTF2 planned? :D 21:17:34 <Accatyyc> just for the sake of it. you got this little project running along fine so 21:18:32 <lemon> gekker 21:18:36 *** lemon [~speider@tunet.bzzware.org] has quit [Quit: Leaving] 21:21:58 *** FR^2 [frr@frquadrat.de] has joined #openttd 21:24:37 <Pikka> bombcart.grf 21:28:37 *** Pikkaa [PikkaBird@58.173.248.50] has joined #openttd 21:29:07 <andythenorth> ?? 21:29:08 <andythenorth> http://www.magnumtrailer.com/terminal/bomb-cart.htm 21:29:45 <Accatyyc> lol 21:29:52 <Accatyyc> think he made a reference from tf2 21:29:59 <Accatyyc> well that would be awesome 21:30:06 <Accatyyc> pl_temperate 21:30:28 <Accatyyc> or maybe the other way around 21:30:36 <Accatyyc> dustbowl climate 21:31:02 <andythenorth> google search for bombcart reminds me why I stay out of #tycoon :) 21:31:15 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 21:31:19 <andythenorth> hmm. I am being laughed at by the production callback 21:31:23 <andythenorth> major fail in my code 21:31:43 <Accatyyc> ouch 21:32:39 *** Pikka [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds] 21:34:49 <Accatyyc> i wrote code that failed once.. 21:34:53 <Accatyyc> aaah the memories 21:35:53 <Accatyyc> we have a song for this at uni 21:36:29 <Accatyyc> "When I find my code in tons of trouble, friends and collegues come to me; speaking words of wisdom - Write in C." 21:36:40 <andythenorth> this is the problem 21:36:41 <andythenorth> http://paste.openttd.org/217438 21:36:57 <andythenorth> industry produces output even with no input... 21:37:04 <andythenorth> I am doing something wrong... 21:37:14 <frosch123> yes 21:37:14 <Accatyyc> definately 21:38:22 <Accatyyc> lol @ recent posts in the pastebin 21:38:30 <Accatyyc> i'll probably get banned if i paste them here xD 21:38:54 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Ping timeout: 480 seconds] 21:38:54 *** TrainzStoffe is now known as Stoffe 21:38:58 <frosch123> andythenorth: the production callback does not check availability of cargo at all 21:39:07 <frosch123> "The total amount of cargo waiting cannot go negative. If you specify more than the amount actually waiting, the incoming amount will be zeroed instead." 21:39:16 <frosch123> you have to check that yourself 21:41:17 <andythenorth> frosch123: ok thanks 21:42:09 <andythenorth> I like industry variables 40-42 anyway :) 21:42:44 <andythenorth> they are trustworthy and don't get enough fame 21:43:54 <Rubidium> I'd say 1A is the most trustworthy variable 21:44:11 <frosch123> but it is somewhat negative 21:44:24 <Rubidium> but they're all set to go 21:45:12 <Accatyyc> i've seen in some screenshots people have crowded trainstations.. is this some .grf or am i just missing something? 21:45:26 <Accatyyc> crowded with people that is 21:45:45 <frosch123> station grfs can show waiting cargo 21:45:46 <Rubidium> yes, to both actually :) 21:46:05 <Accatyyc> :o enlighten me 21:46:24 <Rubidium> you're missing some .grf 21:46:32 <Accatyyc> oh 21:46:51 <Accatyyc> i googled for it and didn't find anything spectacular.. any clues? 21:47:31 <andythenorth> http://grfcrawler.tt-forums.net/index.php?do=list&cid=2 21:48:22 <Accatyyc> thx :) i have the industrial stations renewal but it didn't do the trick 21:48:38 <frosch123> isr can show piles of cargo 21:48:45 <Accatyyc> yeah i noticed 21:48:51 <Accatyyc> i want the crowds of people though 21:48:59 <asilv> people are not really an industrial cargo... 21:49:15 <Accatyyc> really xD 21:49:18 <asilv> try newstations or canadian stations set 21:49:25 <Accatyyc> yep just found it 21:49:32 <andythenorth> no people in canstations 21:49:35 <andythenorth> far as I remember 21:49:41 <asilv> there are some 21:50:05 <asilv> not at the platplorms, but next to station buildings 21:50:14 <asilv> and parking lots have cars 21:51:04 *** Combuster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has quit [Remote host closed the connection] 21:52:24 <asilv> wierd typo that platplorms, f is not anywhere near p or l 21:53:05 <Rubidium> well... it definitely depends on you keyboard layout 21:55:04 <andythenorth> right time for bed 21:55:19 <andythenorth> tomorrow I have to battle 28 varaction 2s 21:55:26 <andythenorth> so I need my beauty sleep 21:55:30 <andythenorth> good night 21:55:54 *** andythenorth [~andy@host217-44-52-189.range217-44.btcentralplus.com] has left #openttd [] 22:06:18 <Ammler> he, TrueBrain, my first steps in openDUNE fail on missing answers for this nice quesitons, but else, very nice :-) 22:06:48 <Rubidium> "you need the ..." 22:06:56 <Ammler> yes :-P 22:07:59 <Ammler> a game, I missed... 22:09:03 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 22:15:40 *** asilv [~as@h-62-142-160-55.joensuunelli.fi] has quit [] 22:15:59 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Ping timeout: 480 seconds] 22:15:59 *** TrainzStoffe is now known as Stoffe 22:17:05 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 22:21:04 *** ecke [~ecke@213.195.231.53] has joined #openttd 22:22:28 *** Progman [~progman@p57A1E46F.dip.t-dialin.net] has quit [Remote host closed the connection] 22:24:36 *** thepalm [~chatzilla@121.210.80.70] has joined #openttd 22:35:58 *** Accatyyc [~accatyyc@78-70-119-212-no155.tbcn.telia.com] has quit [] 22:36:47 <CIA-4> OpenTTD: michi_cc * r17792 /trunk/src/os/macosx/crashlog_osx.cpp: -Fix [FS#3261]: [OSX] Fix (bogus) compiler warnings related to printf argument checking. 22:36:50 <CIA-4> OpenTTD: michi_cc * r17793 /trunk/src/video/cocoa/ (5 files): -Fix: [OSX] The splash image wasn't displayed if the Quartz video driver was used. 22:36:54 <CIA-4> OpenTTD: michi_cc * r17794 /trunk/ (config.lib src/fontcache.cpp src/fontcache.h src/strings.cpp): -Feature: [OSX] Implement automatic fallback font selection for OSX. 22:43:10 *** HerzogDeXtEr1 [~Flex@89.246.201.45] has quit [Read error: Connection reset by peer] 22:43:28 *** HerzogDeXtEr [~Flex@89.246.201.45] has joined #openttd 22:44:08 *** Grelouk_ [~Grelouk@52.65.200-77.rev.gaoland.net] has joined #openttd 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(Möge der Saft mit euch sein!)] 23:17:56 *** Peter [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 23:18:00 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [Quit: I'm off] 23:18:11 *** Peter [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [Read error: Connection reset by peer] 23:18:59 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 23:20:50 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [] 23:21:29 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 23:25:06 *** frosch123 [~frosch@frnk-590c31ba.pool.mediaWays.net] has quit [Remote host closed the connection] 23:26:10 *** Pikkaa [PikkaBird@58.173.248.50] has quit [] 23:26:26 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 23:31:54 *** tokai [~tokai@p5B2B3008.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 23:32:57 *** Eddi|zuHause [~johekr@p54B76A5A.dip.t-dialin.net] has quit [] 23:33:18 *** AC6000 [~AC6000@55-210.127-70.tampabay.res.rr.com] has joined #openttd 23:33:29 *** Eddi|zuHause [~johekr@p54B748A6.dip.t-dialin.net] has joined #openttd 23:33:49 <AC6000> Sacro, u there? 23:34:05 *** tokai [~tokai@p5B2B3834.dip0.t-ipconnect.de] has joined #openttd 23:34:08 *** mode/#openttd [+v tokai] by ChanServ 23:34:48 <Sacro> AC6000: indeed 23:35:05 <AC6000> sup? 23:35:10 <Sacro> not much, you? 23:35:12 *** Tefad_ is now known as Tefad 23:35:31 <AC6000> same, just trashed a 2 mile long intermodal train :P 23:37:09 <Sacro> heh, nice 23:37:41 <AC6000> 67 mph collision with a wall 23:38:42 <AC6000> oh, heres another from earlier :P http://www.hostthenpost.org/uploads/a4bc09fa07d08c4d7d6b7d279dc2c596.jpg 23:44:49 *** lugo [~lugo@mgdb-4db87b13.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 23:45:27 *** ecke_ [~ecke@188.75.128.2] has joined #openttd 23:47:08 *** ecke [~ecke@213.195.231.53] has quit [Ping timeout: 480 seconds] 23:53:04 <AC6000> up for some ottd sacro? 23:53:48 <Sacro> AC6000: nah, not tonight, going to bed soon 23:53:54 <Sacro> just waiting for a file copy to finish 23:54:14 *** FR^2 [frr@frquadrat.de] has quit [Quit: Der Worte sind genug gewechselt, lasst mich auch endlich Taten sehn!] 23:58:30 <AC6000> kk