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Smaller, Faster, Easier. http://miranda-im.org] 01:44:04 *** Phoenix_the_II [~ralph@home.deboom.biz] has quit [Ping timeout: 480 seconds] 01:54:28 *** HerzogDeXtEr1 [~Flex@i59F6A393.versanet.de] has joined #openttd 01:55:57 *** pjpe [ade6a119@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 02:00:44 *** HerzogDeXtEr [~Flex@i59F6B8F7.versanet.de] has quit [Ping timeout: 480 seconds] 02:06:39 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Ping timeout: 480 seconds] 02:07:28 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 02:10:53 *** drac_boy [~drac_boy@bas1-ottawa08-1176111901.dsl.bell.ca] has joined #openttd 02:10:56 <drac_boy> hi 02:22:35 *** lofejndif [~lsqavnbok@19NAAHI9K.tor-irc.dnsbl.oftc.net] has quit [Quit: Leaving] 02:27:14 *** drac_boy [~drac_boy@bas1-ottawa08-1176111901.dsl.bell.ca] has left #openttd [I'm done being in this room!] 02:32:24 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has joined #openttd 03:03:42 *** atomicthumbs [~atomicthu@user-11fa12j.dsl.mindspring.com] has left #openttd [] 03:19:16 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has quit [Ping timeout: 480 seconds] 03:37:30 *** glx [glx@2a01:e35:2f59:c7c0:204d:d002:75ea:f4a2] has quit [Quit: bye] 03:44:14 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has joined #openttd 03:59:43 *** supermop [~daniel_er@216.241.207.3] has joined #openttd 04:23:56 *** namad8 [aaaaa@c-67-163-246-17.hsd1.pa.comcast.net] has quit [Ping timeout: 480 seconds] 04:45:56 *** namad7 [aaaaa@c-67-163-246-17.hsd1.pa.comcast.net] has joined #openttd 04:46:13 *** telanus [~Barney_Er@196-210-244-115.dynamic.isadsl.co.za] has joined #openttd 04:51:57 *** tokai|noir [~tokai@port-92-195-200-98.dynamic.qsc.de] has joined #openttd 04:52:00 *** mode/#openttd [+v tokai|noir] by ChanServ 04:54:21 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has quit [Ping timeout: 480 seconds] 04:57:19 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has joined #openttd 04:58:01 *** tokai|mdlx [~tokai@port-92-195-46-165.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 05:34:07 *** Scuddles [~notme@cm12.epsilon82.maxonline.com.sg] has joined #openttd 05:53:06 *** supermop [~daniel_er@216.241.207.3] has quit [Quit: supermop] 05:53:36 *** Eddi|zuHause [~johekr@p54B745D2.dip.t-dialin.net] has quit [] 05:53:57 *** Eddi|zuHause [~johekr@p54B73D5F.dip.t-dialin.net] has joined #openttd 06:25:06 *** tokai|mdlx [~tokai@port-92-195-145-5.dynamic.qsc.de] has joined #openttd 06:28:33 *** tokai|noir [~tokai@port-92-195-200-98.dynamic.qsc.de] has quit [Read error: Operation timed out] 06:30:09 *** JVassie [~James@2.25.209.48] has joined #openttd 06:31:07 *** Prof_Frink [~proffrink@02dc0652.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:31:48 *** tokai|noir [~tokai@port-92-195-30-75.dynamic.qsc.de] has joined #openttd 06:31:51 *** mode/#openttd [+v tokai|noir] by ChanServ 06:34:25 *** LordPixaII [~pixa@85.210.70.76] has joined #openttd 06:37:00 *** tokai|mdlx [~tokai@port-92-195-145-5.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 06:39:37 *** Pixa [~pixa@85.210.77.214] has quit [Ping timeout: 480 seconds] 06:48:45 *** sla_ro|master [~slaco@95.76.26.172] has joined #openttd 06:50:05 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has quit [Read error: Operation timed out] 06:53:55 *** Pixa [~pixa@79-68-106-141.dynamic.dsl.as9105.com] has joined #openttd 06:58:28 *** LordPixaII [~pixa@85.210.70.76] has quit [Ping timeout: 480 seconds] 07:04:17 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Ping timeout: 480 seconds] 07:04:47 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 07:06:56 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 07:09:30 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has joined #openttd 07:11:07 *** Scuddles^ [~notme@cm12.epsilon82.maxonline.com.sg] has joined #openttd 07:11:19 *** Scuddles^ [~notme@cm12.epsilon82.maxonline.com.sg] has quit [] 07:15:34 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 07:15:56 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 07:19:32 *** JVassie [~James@2.25.209.48] has quit [Ping timeout: 480 seconds] 07:37:18 *** TWerkhoven[l] [~twerkhove@cpc3-linl7-2-0-cust522.sgyl.cable.virginmedia.com] has joined #openttd 07:51:17 *** Firartix [~artixds@12.140.0.93.rev.sfr.net] has joined #openttd 08:08:14 *** DDR [~chatzilla@d99-199-11-52.bchsia.telus.net] has quit [Quit: ChatZilla 0.9.88.1 [Firefox 11.0/20120310011224]] 08:19:03 <dihedral> Sacro, yep 08:19:07 <dihedral> at least i am now 08:19:11 <dihedral> what can i do for you? 08:19:51 <dihedral> let me guess - a bot that takes care of minimum active clients? :-D 08:20:03 <dihedral> that bot is called openttd ^^ 08:24:53 <Scuddles> peter1138 08:26:37 <peter1138> Scuddles 08:28:48 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 08:34:10 <Scuddles> oh 08:34:53 <Scuddles> You are a badger and a recurvirostra 08:34:56 <Scuddles> http://users.tt-forums.net/pikka/wiki/index.php?title=File:AVOOCOT.png 08:38:29 <Rhamphoryncus> gee, why does the exit of my drop station work so much better than the exit of my pickup station x_x 08:53:17 *** kais58_ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 08:55:10 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 08:57:09 <MNIM> ...lol. 08:57:13 <MNIM> "After they fixed a minor problem with the wings falling off..." 08:57:22 <MNIM> minor indeed 09:06:53 <planetmaker> Sacro: [00:05:00] I want people to be able to manually pause/unpuase, and it to auto-pause when nobody is in <-- OpenTTD's min_active_clients is your friend there 09:09:18 <welshdragon> he was using AutopIlot ;) 09:09:44 *** smoovi [~smoovi@e178222165.adsl.alicedsl.de] has joined #openttd 09:10:24 *** pugi [~pugi@host-091-097-021-001.ewe-ip-backbone.de] has joined #openttd 09:17:32 <Ammler> welshdragon: the time, where ap needed to manage pause mode is long time gone 09:17:56 <Ammler> I guess, around 0.6 :-) 09:18:11 <welshdragon> oh, i see 09:18:28 <Ammler> just set that to -1 09:19:12 *** Scuddles [~notme@cm12.epsilon82.maxonline.com.sg] has quit [Read error: Connection reset by peer] 09:19:16 <Ammler> it could be also buggy in the meantime since we don't use it anymore 09:24:47 *** Scuddles [~notme@cm12.epsilon82.maxonline.com.sg] has joined #openttd 09:25:11 *** glevans2 [~glevans2@75-141-134-16.dhcp.mdfd.or.charter.com] has joined #openttd 09:25:50 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 09:27:15 <planetmaker> in any case it works well with OpenTTD's own means. And ap+ is a wrapper around that anyway 09:30:32 <__ln__> http://www.railwaygazette.com/nc/news/single-view/view/demonstration-high-speed-freight-train-links-lyon-and-london.html 09:39:26 <Rhamphoryncus> High speed freight? Totally unrealistic :P 09:40:25 <V453000> realism! <3 09:41:26 <MNIM> considering the euroshuttle through the channel tunnel already is a high-speed freight train 09:41:55 <MNIM> not that unrealistic. 09:42:59 <MNIM> and on long-range routes it should be massively cheaper than transport by air, it should be able to take quite a bite of air transport's piece of cake. 09:44:56 <MNIM> and in western european countries, where there's far more railway stations than airports, coverage should be far denser 09:45:16 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 09:46:38 <V453000> the sprite looks great __ln__ :) 09:46:43 <V453000> Pikka being Pikka 09:47:13 *** kais58_ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 09:47:43 <Rhamphoryncus> bah :) 09:52:38 <Scuddles> whatsprite? 09:52:45 <Scuddles> btw pruplethingz is a butt 10:05:24 *** ffpp [~me@dslb-188-097-093-010.pools.arcor-ip.net] has joined #openttd 10:05:32 <ffpp> hello 10:06:30 <ffpp> what is a good way to provide a binary build ? I compiled with prefix-dir and did a `make install` after compilation, is it enough to just package that install dir and upload it ? 10:10:53 <dihedral> i thought it was enough to run make and package one certain folder 10:12:07 <planetmaker> ffpp: if you want to distribute a custom openttd binary always use 'make bundle' 10:12:35 <planetmaker> that way you make sure that you have all files which you need to ship, also as required by the license. 10:13:09 <ffpp> so the make install step is not necessary 10:13:36 <planetmaker> using 'make install' to create a distribution bundle would be an... awkward method. It's not necessary 10:13:45 <planetmaker> Nor do I know any makefile where that is necessary 10:14:08 <ffpp> ah ok, build was still going on, I tried make bundle and see now where everyone gets his distribution version from ;) 10:14:41 <planetmaker> you could use straight away actually make bundle_zip 10:14:50 <planetmaker> then you're done to ship it w/o any worry 10:15:06 <planetmaker> just mind that you need to provide source for modified binaries, too 10:15:40 <ffpp> the bundle is supposed to go alongside my own patch, but in to different files available through the same forum topic 10:16:37 <ffpp> I wanted to provide the build additionally for playtesting 10:17:08 <planetmaker> yeah. Need not be in the same zip or so. Just the same thread, or linked in the same posting as the binary 10:17:30 <planetmaker> best provide one big patch for a binary next to the step-by-step patches which are more suitable for development 10:18:02 <planetmaker> with one big patch others can create it easily for other platforms, too 10:18:12 <ffpp> yes, I still need to break the patch up in smaller files 10:18:26 <planetmaker> well. That is good for reviewing and development 10:18:33 <planetmaker> For building one big patch is better ;-) 10:18:37 <planetmaker> Different needs there 10:18:38 <ffpp> I'm not sure if this will work because of interdependencies between the source files 10:18:51 <planetmaker> Splitting is manual work usually 10:19:46 <planetmaker> And yes, it often can be split. But it means that some lines need be re-written as different consecutive patches will depend on another 10:20:19 <ffpp> oh, I thought the smaller patches needed to compile indepently from each other 10:20:34 <planetmaker> well. Yes and no 10:21:11 <planetmaker> if you have a queue of patches p1, p2, p3, p4 and they are ordered, then p1 must compile, p1+p2 as well as p1+p2+p3 and p1+p2+p3+p4 10:21:40 <planetmaker> thus each patch doesn't break compilation when applied in the correct order 10:21:52 <planetmaker> but applying p3 alone need not make sense 10:21:53 <ffpp> ah, that makes things easier 10:22:14 <planetmaker> think of it as consecutive dev steps 10:22:32 <planetmaker> Each single step must not break it 10:22:40 <ffpp> so far I created patches by just redirecting the output of svn diff, I could do this by only svn-adding a batch source files and diffing from there 10:22:40 <planetmaker> But of course you can't make the 2nd step before the 1st 10:22:46 <dihedral> ffpp, what does your patch do? 10:22:50 <ffpp> good :) 10:23:02 <planetmaker> ffpp: dealing with a stack of patches is FAR easier with mercurial or git 10:23:08 <ffpp> dihedral: the template based train replacement: http://www.tt-forums.net/viewtopic.php?f=33&t=58904 10:23:11 <planetmaker> They're made to handle this. While svn isn't 10:23:31 <Ammler> well, quilt 10:23:35 <planetmaker> urgs 10:23:44 <ffpp> I wanted to look into git anyways since I read that it is far more sophisticated than svn 10:24:06 * planetmaker would recommend hg though ;-) 10:24:32 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has left #openttd [] 10:25:20 <dihedral> not much of a difference between the two - they are quite similar, hg and git 10:25:24 <ffpp> I'll take a glimpse at both 10:25:53 <planetmaker> dihedral: the difference is the core of the programmes and the way they store stuff 10:26:35 <planetmaker> hg is way more modular than git in that respect. 10:26:37 <dihedral> iirc the difference is not too huge 10:26:42 *** smoovi [~smoovi@e178222165.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 10:28:18 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has quit [Read error: Operation timed out] 10:31:41 <Ammler> well, does git have patch queue support in the meantime? 10:32:32 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has joined #openttd 10:32:51 <Ammler> not that it is mandatory though :-) 10:33:10 <planetmaker> quite helpful, though 10:35:56 *** smoovi [~smoovi@e178222201.adsl.alicedsl.de] has joined #openttd 10:36:50 <Rhamphoryncus> THey both have patch queues and rebasing 10:55:02 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 10:57:01 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 11:00:51 *** sla_ro|master [~slaco@95.76.26.172] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 11:20:45 *** Arafangion [~Arafangio@220-244-108-23.static.tpgi.com.au] has joined #openttd 11:22:56 *** Zeknurn` [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 11:23:55 *** welshdragon [~mark-oftc@welshdragon.zernebok.net] has quit [Killed (NickServ (Too many failed password attempts.))] 11:23:57 *** welshdragon [~mark-oftc@welshdragon.zernebok.net] has joined #openttd 11:25:24 *** Scuddles [~notme@cm12.epsilon82.maxonline.com.sg] has quit [Read error: Connection reset by peer] 11:27:11 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds] 11:28:26 *** tokai|mdlx [~tokai@port-92-195-113-49.dynamic.qsc.de] has joined #openttd 11:33:49 *** tokai|noir [~tokai@port-92-195-30-75.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 11:36:06 *** Markavian` [~Markavian@j616s.co.uk] has joined #openttd 11:42:47 *** mkv` [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 11:49:52 *** George|2 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 11:57:28 *** Biolunar [~mahdi@blfd-4d086746.pool.mediaWays.net] has joined #openttd 11:58:40 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has quit [Ping timeout: 480 seconds] 12:10:17 *** glevans2 [~glevans2@75-141-134-16.dhcp.mdfd.or.charter.com] has left #openttd [] 12:16:58 *** HerzogDeXtEr1 [~Flex@i59F6A393.versanet.de] has quit [Read error: Connection reset by peer] 12:20:21 *** Scuddles [~notme@cm12.epsilon82.maxonline.com.sg] has joined #openttd 12:23:46 <peter1138> Scuddles is a Scuddles 12:24:27 <MNIM> scuddles cuddles mister tuddles. 12:29:29 *** TGYoshi [~TGYoshi@86.81.146.146] has joined #openttd 12:34:05 <Scuddles> petern is an avocado 12:34:19 <Scuddles> and pikka is a bum 12:36:56 <Eddi|zuHause> i'm still always thingking of Skittles 12:37:12 <planetmaker> I'm thinking of random noise 12:38:25 <Scuddles> I'm thinking of a ridiculous vehicle to draw for ukrs2 12:42:06 *** Firartix [~artixds@12.140.0.93.rev.sfr.net] has quit [Ping timeout: 480 seconds] 12:42:41 *** Pikka [~chatzilla@d110-32-34-193.rdl801.qld.optusnet.com.au] has joined #openttd 12:42:51 <Pikka> the moral of this is, of course, "beware of thinking". because thinking is... all in the mind, you know. 12:42:58 *** Pikka [~chatzilla@d110-32-34-193.rdl801.qld.optusnet.com.au] has quit [] 12:45:44 <Scuddles> kick, punch, it's all in the mind 12:54:27 *** ffpp [~me@dslb-188-097-093-010.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 13:12:58 *** tokai|noir [~tokai@port-92-195-168-148.dynamic.qsc.de] has joined #openttd 13:13:01 *** mode/#openttd [+v tokai|noir] by ChanServ 13:16:13 *** glx [glx@2a01:e35:2f59:c7c0:d167:b131:fed6:4e8a] has joined #openttd 13:16:16 *** mode/#openttd [+v glx] by ChanServ 13:18:44 *** tokai|mdlx [~tokai@port-92-195-113-49.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 13:19:13 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 13:22:44 *** ffpp [~me@dslb-188-107-126-213.pools.arcor-ip.net] has joined #openttd 13:44:42 *** Arafangion [~Arafangio@220-244-108-23.static.tpgi.com.au] has quit [Remote host closed the connection] 14:09:01 *** tokai|mdlx [~tokai@port-92-195-60-123.dynamic.qsc.de] has joined #openttd 14:14:51 *** tokai|noir [~tokai@port-92-195-168-148.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 14:19:14 *** telanus [~Barney_Er@196-210-244-115.dynamic.isadsl.co.za] has quit [Ping timeout: 480 seconds] 14:49:52 *** cypher [~Miranda@ip-86-49-67-207.net.upcbroadband.cz] has joined #openttd 14:51:01 *** mahmoud [~KEM@ALyon-158-1-104-89.w90-29.abo.wanadoo.fr] has joined #openttd 14:54:32 <Scuddles> openttd should have gorillian dollars as a currency 14:56:23 <planetmaker> please increase your signal to noise ratio to at least 50%. You're at 0% now, Scuddles 14:56:42 <planetmaker> I've not seen a single on-topic line by you 14:57:06 <planetmaker> off-topic is on-topic in #tycoon 14:58:26 <Scuddles> such a scam 14:59:14 *** Pikka [~chatzilla@d110-32-34-193.rdl801.qld.optusnet.com.au] has joined #openttd 14:59:18 *** Pikka [~chatzilla@d110-32-34-193.rdl801.qld.optusnet.com.au] has quit [] 14:59:38 <planetmaker> @calc 24 * 3600 14:59:38 <DorpsGek> planetmaker: 86400 15:01:22 <planetmaker> the thinly veiled thread I just made, promise, is not a scam 15:04:08 <Scuddles> I didn't get it, did you actually mean threat? 15:04:43 <planetmaker> @kban Scuddles 90000 not a scam, as promised 15:04:44 *** mode/#openttd [+b *!~notme@cm12.epsilon82.maxonline.com.sg] by DorpsGek 15:04:44 *** Scuddles was kicked from #openttd by DorpsGek [not a scam, as promised] 15:06:44 <MNIM> ...wait. you mean you have to talk on-topic here? 15:06:50 <MNIM> ...what the actual duck 15:07:03 <MNIM> Ive been on a lot of ircs, but I have never seen that before 15:07:50 <Pinkbeast> I think it's more that you have not to take the mickey with the level of off-topicness 15:08:08 <planetmaker> ^^ 15:08:37 <peter1138> well, that's bs 15:08:46 *** ffpp [~me@dslb-188-107-126-213.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 15:08:48 <planetmaker> everything he said so far? Indeed 15:08:55 <peter1138> sure but he's scuddles 15:09:50 <planetmaker> That means nothing to me. And I expect from him somewhat decent behaviour. Which also implies to be more than a source of spam exclusively 15:10:04 <planetmaker> Thus he has about 25 hours to ponder about that 15:24:48 *** Phoenix_the_II [~ralph@home.deboom.biz] has joined #openttd 15:25:23 *** guru3_ [~guru3@2-248-109-4-no225.tbcn.telia.com] has quit [Read error: Connection reset by peer] 15:29:12 *** Elukka [Elukka@78-27-90-14.bb.dnainternet.fi] has quit [] 15:32:02 *** valhallasw [~valhallas@193.52.24.37] has joined #openttd 15:33:42 *** telanus [~Barney_Er@196-210-232-54.dynamic.isadsl.co.za] has joined #openttd 15:50:21 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has joined #openttd 15:54:55 *** guru3_ [~guru3@2-248-109-4-no225.tbcn.telia.com] has joined #openttd 15:58:21 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 16:02:00 *** George [~George@212.113.107.39] has joined #openttd 16:07:03 *** ffpp [~me@dslb-188-097-093-063.pools.arcor-ip.net] has joined #openttd 16:10:32 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 16:24:48 *** sla_ro|master [~slaco@95.76.26.172] has joined #openttd 16:25:01 *** frosch123 [~frosch@frnk-4d0090c9.pool.mediaWays.net] has joined #openttd 16:25:15 *** cl8 [~cccc@host-92-3-239-61.as43234.net] has joined #openttd 16:31:41 *** guru3_ [~guru3@2-248-109-4-no225.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 16:35:23 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 16:38:11 <andythenorth> ho 16:38:15 * andythenorth just found this http://www.tt-forums.net/viewtopic.php?p=778830#p778830 16:38:23 <andythenorth> I think I inverted my position on that :P 16:38:39 <andythenorth> it was the voice of a reasonable person who didn't own children :P 16:39:56 *** HerzogDeXtEr [~Flex@i59F6A393.versanet.de] has joined #openttd 16:40:51 *** Phoenix_the_II [~ralph@home.deboom.biz] has quit [Read error: Connection reset by peer] 16:41:00 *** Phoenix_the_II [~ralph@home.deboom.biz] has joined #openttd 16:41:15 *** Progman [~progman@p57A1A4F2.dip.t-dialin.net] has joined #openttd 16:41:43 <frosch123> you own them? maybe sell them then? 16:42:20 <andythenorth> who does own them? Is it me? 16:42:59 <frosch123> ah, you are owned by your children? yeah, that sounds reasonabel 16:44:48 <Nat_aS> Hey, I know you aren't suposed to report bugs for errors caused by removing newgrfs (for obvious reasons) but what about adding newgrfs to existing games? 16:45:10 <Nat_aS> because Japan houses crashes the Skadi Islands scenario whenever I try to load it in. 16:45:49 <Nat_aS> (I like the map but I always want to tinker with it before playing because it's industries are incomplete. 16:46:02 *** Progman_ [~progman@p57A1B538.dip.t-dialin.net] has joined #openttd 16:46:41 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has joined #openttd 16:46:48 <andythenorth> not a valid bug report :P 16:47:18 <planetmaker> Nat_aS, any change of NewGRF can cause such mayhem 16:47:42 <Nat_aS> in theroy you should be able to hotload newgrfs without them breaking 16:47:45 <planetmaker> as adding a NewGRF also means to re-define how map bits are to be interpreted 16:48:00 <Nat_aS> I'm assuming this one does not like it when there are already houses in existance. 16:48:17 <Nat_aS> I wonder if it would still happen if I deleted all the towns first. 16:48:35 <planetmaker> Nat_aS, how about "hotloading" a NewGRF which disables then another NewGRF which is used? 16:48:44 <planetmaker> Or which changes the things defined by another NewGRF? 16:49:07 <Nat_aS> Hmm maybe 16:49:16 <planetmaker> You think it doesn't happen? It does. There are such (nasty) examples 16:49:41 <planetmaker> Often one gets aways with adding NewGRFs. But unfortunately not always 16:49:54 <planetmaker> As the same things can happen as with removing 16:49:59 <Nat_aS> this one seems to be incompatible with the basic set though. 16:50:06 <Nat_aS> no other newgrfs are loaded 16:50:13 <planetmaker> yes. That doesn't matter 16:50:29 <planetmaker> the base set also has houses. They can be re-defined in an incompatible way 16:50:36 *** Progman [~progman@p57A1A4F2.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:50:43 *** Progman_ is now known as Progman 16:51:28 <Nat_aS> but it should also be easy for a newgrf maker to design a newgrf that won't do that. at least easier than making a newgrf compatible with other people's newgrfs 16:51:43 <andythenorth> some newgrf makers don't care for that goal 16:51:47 <andythenorth> they don't think it's valid 16:51:55 <andythenorth> or so it's thought 16:52:12 <planetmaker> Nat_aS, yes, *should* be. but it's way easier to not bother yourself with such thoughts. 16:52:14 <andythenorth> hmm 16:52:21 <planetmaker> (as newgrf author) 16:52:27 <Pinkbeast> Also "best" can be the enemy of "good" there - better to release something that can't be loaded/unloaded than release nothing at all, surely. 16:52:36 <andythenorth> what's the list of grfs that disable themselves? Also what's the list of grfs that disable other grfs? 16:52:43 <andythenorth> FIRS disables itself for example 16:52:54 <planetmaker> there's probably no comprehensive list 16:53:14 <planetmaker> you'd need to semantically analyse all NewGRFs to come up with that 16:53:19 <andythenorth> 'we' should parse all the grfs on bananas for relevant actions :P 16:53:23 <andythenorth> or not 16:53:31 <planetmaker> OpenTTD should do that 16:53:31 <andythenorth> anyway, this is old news 16:53:42 <Nat_aS> what's a nice set of GRFs that play nice together? 16:53:50 <planetmaker> and grf v9 disallows disabling others ;-) 16:53:55 <planetmaker> Nat_aS, the Japanese ones 16:53:57 <Ammler> Nat_aS: use all 16:54:01 <Nat_aS> :P 16:54:05 <Nat_aS> that's what I was trying to do 16:54:21 <planetmaker> Or the OpenGFX+ ones 16:54:26 <Nat_aS> i wanted to turn Puruno's Skadi islands into japan 16:54:31 <Ammler> planetmaker: is boring 16:54:38 <planetmaker> or Swedish ones 16:54:47 <planetmaker> yup. zzzZZZzzz ;-) 16:55:03 <Nat_aS> actualy, Skadi islands might be small enough to remove all the industries and replace them with a new industry grf 16:55:12 <Pinkbeast> Nat: FIRS, CHIPS, UKRS2, UKRS2 addons, EGRVTS, Generic Trams, Sailing Ships, Rural/Suburban stations renewal, Av8, and er one of those newhouses ones is my usual pick 16:55:20 <Nat_aS> and I tried sweedish, The trainset leaves much to be desired 16:55:25 <planetmaker> Nat_aS, don't change industry NewGRFs on an existing map 16:55:32 <Pinkbeast> Cough and HEQS, mustn't forget HEQS 16:55:36 <planetmaker> PinkBeast's list is nice 16:55:39 <planetmaker> ,too 16:55:41 <Nat_aS> I use FISH Industrial stations renewal, and AV8 on every map 16:55:59 <Nat_aS> because they don't break things, and fill huge gaps in core gameplay. 16:56:03 <planetmaker> you want to add the ISR station set 16:56:07 <Nat_aS> ISR? 16:56:09 <planetmaker> and maybe some VAST tiles 16:56:16 <Ammler> stations should not matter usually, except maybe canstations 16:56:18 <Nat_aS> I use Japan stations for passinger stations 16:56:19 <planetmaker> Industrial Stations Renewal 16:56:26 <Pinkbeast> Oh, damn FISH. I do have ISR in there, but I tend to stick with CHIPS now because it's better with FIRS. 16:56:30 <Nat_aS> I listed ISR 16:56:43 <planetmaker> Pinkbeast, indeed. They're for the lazy station builder :-) 16:56:46 <Pinkbeast> I mean "damn, I forgot FISH", not "damn FISH adding sea transport to my game!" 16:56:47 <Ammler> hmm, there mgith be no canstat 16:56:48 <planetmaker> (Just like me, too :-P ) 16:57:01 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has quit [Remote host closed the connection] 16:57:10 <Nat_aS> I wish there were passinger stations as snazy as ISR 16:57:27 <planetmaker> DutchStations has some 16:57:31 <Ammler> japstats 16:57:31 <Nat_aS> also i wish ISR had a few more tipes, maybe some more tiles 16:57:40 <planetmaker> more tiles?! 16:57:45 <Nat_aS> you can't place every tile from the completed sets 16:57:49 <Nat_aS> :3 16:57:50 <planetmaker> I wish it had less 16:57:53 <Nat_aS> lol 16:57:59 <Nat_aS> Sometimes I like to tinker. 16:58:15 <planetmaker> Too much choice, I can't decide :-P 16:58:23 <planetmaker> but then... "lazy station builder" :-P 16:58:28 <Pinkbeast> The old "newstatsw" grf was nice with all the tiny pax, but IIRC doesn't work nicely with NuTracks. And I forgot NuTracks, too 16:58:31 <Nat_aS> you can't place the barn as a non track tile 16:58:32 <Nat_aS> :C 16:58:44 <Nat_aS> the only agricultural themed non track tile is cattle yards 16:58:55 <Nat_aS> which looks silly in tropical maps where livestock do not exist. 16:59:08 <planetmaker> and grain silos 16:59:29 <Nat_aS> those are not non track, iirc 16:59:36 <Nat_aS> I could be wrong 16:59:42 *** pugi [~pugi@host-091-097-021-001.ewe-ip-backbone.de] has quit [] 16:59:47 <planetmaker> iirc they exist as both. But I could be wrong, too ;-) 16:59:52 <Nat_aS> I just wish I could place barns as non track tiles. 17:00:02 <Nat_aS> they would make the perfect outrigger building 17:00:04 <planetmaker> Nat_aS, try look at DWE and VAST tiles 17:00:17 <planetmaker> they have loads of stuff which you might find exciting in this context 17:00:33 <Nat_aS> loading VAST and ISR is MENUS MENUS MENUS 17:00:42 <planetmaker> yes. So? :-) 17:00:49 <planetmaker> We now have 256 menus available :-P 17:00:55 <Nat_aS> oh 17:01:02 <Nat_aS> can there be an overflow of menus? 17:01:04 <Pinkbeast> But I think I'm in the lazy category for industry stations, I'll pick the CHIPS station with the right background and slap it down, who cares? 17:01:13 <Nat_aS> CHIPS? 17:01:14 <planetmaker> it was previously capped to 32(?) station classes 17:01:25 <Pinkbeast> For one thing tweaking station appearance is a good way to spend money early. 17:01:34 <Nat_aS> what happens if you load all the station newgrfs at once? will it crash? 17:01:38 <Nat_aS> or just not display 17:01:41 <planetmaker> sure it is. But who cares about money after 10 years? 17:01:45 <Nat_aS> "P 17:01:48 <Nat_aS> :P 17:01:50 <planetmaker> Nat_aS, it will simply work 17:02:02 <planetmaker> Mostly, that's what I usually do :-P 17:02:06 <Pinkbeast> planetmaker: When I started in 1800 I was still struggling for money when I stopped in about 1850 17:02:19 <planetmaker> Pinkbeast, ok, I barely start that early :-) 17:02:19 <Pinkbeast> Nat: CHIPS is a more plain set that supports all FIRS cargos 17:02:36 <Nat_aS> so, even if you remove all industries and then load a new industry grf it will not work? 17:02:47 <Nat_aS> is there any scenario that uses FIRS? 17:02:59 <Pinkbeast> I did have inflation on (which is one reason I gave up, this was a mistake) but even without I think you're going to struggle to make money with very early vehicles. 17:03:19 <Nat_aS> inflation should be based on absolute year, not relitive year. 17:03:29 * planetmaker just wished that egrvts was fixed for realistic acceleration 17:03:47 <Nat_aS> ie, if you start before 1930 you wont see any inflation at all untill much much later 17:03:55 <planetmaker> why? 17:04:00 <Pinkbeast> Likewise, but I figured I'd just change RVs to realistic once the last horse trams were retired. 17:04:19 <ffpp> I'm playing 1850 atm too 17:04:33 <ffpp> but RVs are a PITA during those early stages 17:05:30 <ffpp> they just clutter up the roads, get stuck and barely make money - for pax games I just refer to the 2cc metros which I run all across towns for local transportation 17:05:37 <Pinkbeast> You need about 80 million horse vehicles to do anything but in-city pax 17:05:55 <ffpp> yes 17:06:00 *** smoovi [~smoovi@e178222201.adsl.alicedsl.de] has quit [Quit: Verlassend] 17:06:12 <Pinkbeast> If we ever get andy's "continuous transport" I think there's a lot to be said for implementing wagonways as continuous transport 17:06:23 <ffpp> one problem: with so many it is very likely that one will be broken at any time and everyone else will get stuck in traffic because of it 17:06:38 <ffpp> andy's what ? :) 17:08:11 <Pinkbeast> As an alternative to roads/rails/air/sea: it would cover things like pipelines, electricity supply, cable cars?, that sort of thing 17:08:19 <Nat_aS> http://www.tt-forums.net/download/file.php?id=71214 hey, this is not ISR is it? 17:08:30 <Pinkbeast> I mean the sort of cable car where low-capacity vehicles leave very frequently 17:08:32 <Nat_aS> another station grf that uses some of it's sprites? 17:08:56 <Pinkbeast> That image does appear to be of an ISR mineral station 17:09:25 <Nat_aS> yes, but look at the ground 17:09:33 <Nat_aS> it's dirt not concrete. 17:10:11 <planetmaker> that's iirc ISR 17:10:19 <planetmaker> though the ground looks funky 17:10:23 <Nat_aS> yeah 17:10:35 <Nat_aS> does ISR have any derivatives? 17:10:58 <planetmaker> not that I know. But feasible and legal. 17:11:05 <Pinkbeast> Ah, I think that's CHIPS, actually 17:11:14 <Nat_aS> CHIPS? 17:11:25 <Pinkbeast> Errr see above last time you asked me that 17:12:55 <planetmaker> Nat_aS, just download it from online content and see what CHIPS is 17:13:23 <planetmaker> for me it's a lazy person's awesome station building NewGRF 17:14:15 <planetmaker> andythenorth, did CHIPS borrow that building from ISR? 17:14:20 <planetmaker> you should know :-P 17:15:12 <andythenorth> that's original industrial stations graph 17:15:15 <andythenorth> grf :P 17:15:31 <andythenorth> predates ISR 17:15:39 <planetmaker> oh 17:17:13 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has joined #openttd 17:18:01 <andythenorth> it has [some] nicer stations in it imho 17:19:48 <Nat_aS> does CHIPS get more buildings later? 17:19:54 <Nat_aS> because right now it has very few 17:19:56 <Nat_aS> in 1930 17:20:06 *** APTX_ [APTX@89-78-217-144.dynamic.chello.pl] has quit [Ping timeout: 480 seconds] 17:20:20 <andythenorth> it has very few 17:20:26 <andythenorth> partly by design 17:20:28 <Nat_aS> Hmm 17:20:54 <planetmaker> it hasn't been designed to be the only station NewGRF a player uses 17:20:57 <andythenorth> and partly by being 0.6.0 17:21:04 * Pinkbeast is confused by http://www.tt-forums.net/download/file.php?id=153459 from the CHIPS development thread, he can't make it do that. 17:21:27 <andythenorth> that's not chips ;) 17:21:35 <planetmaker> what station? Looks not like chips 17:21:40 <planetmaker> s/what/that/g 17:22:03 <Pinkbeast> I figured (wrongly) since it was posted in that thread it must be CHIPS and you'd added some IS/ISR buildings just because 17:23:09 <Nat_aS> that is ISR 17:23:25 <Nat_aS> but before I saw ISR buildings on CHIPS platforms 17:23:28 <Nat_aS> which confused me 17:23:43 <Pinkbeast> That also was part of what led me to the wrong conclusion 17:27:15 <Nat_aS> anyways, I think my ideal station newgrf would have one menu of automatic stations including Rural, Urban, Farm, Mine, wood, container, ect ect. one menu of non track buildings, a menu of elements from the automatic stations as non track tiles, and then menus of all the individual tiles found in the automatic stations 17:27:26 <Nat_aS> it would have everything, and be self contained 17:27:39 <Nat_aS> maybe even make it break other station newgrfs >:3 17:28:15 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has quit [Read error: Connection reset by peer] 17:28:30 <Pinkbeast> What I'd really like to see (which I realise is a hard problem) is activity at unloading stations and at loading stations even when goods are not waiting around. 17:28:48 <andythenorth> there can be vehicle animation and such 17:28:58 <andythenorth> there's a regular animation trigger I think 17:29:14 <planetmaker> stations have a CB which is triggered when a vehicle loads 17:29:15 <Pinkbeast> At the moment any station that's unloading-only, or serviced perfectly, appears to be a ghost town, which is a bit of a pity. 17:30:10 <planetmaker> true 17:30:34 <Nat_aS> is there any scenerio that uses FIRS? 17:30:41 <Pinkbeast> Particularly if (says he, stacking up wishlist stuff for someone else) stations change a bit by year; all those diesel cranes look a bit odd in 1825. :-) 17:30:41 <Nat_aS> because I hate generating maps 17:30:50 <Nat_aS> the industries are always placed illogicly 17:31:34 <andythenorth> stations can change by year 17:31:41 <andythenorth> CHIPS could do it, I have older cranes 17:31:54 <planetmaker> that'd be awesome :-) 17:32:18 <andythenorth> I'd have to remember nfo :P 17:32:19 <Nat_aS> so chips is a work in progress? 17:32:32 <Pinkbeast> Depends how much you care about us crazy early starters who'd like to see horsies and shunting engines. :-) 17:32:36 <Nat_aS> would you incorperate some ISR tiles/stations? 17:33:01 <andythenorth> CHIPS is 0.6.0 17:33:09 <andythenorth> things that are 'done' are > 1.0.0 17:33:11 <andythenorth> ;) 17:33:23 <Nat_aS> lol 17:33:40 <Nat_aS> actualy, I really want to see a grf that allows custom seaports 17:33:44 <Nat_aS> maybe multi tile ones 17:33:48 <Nat_aS> that can be combined 17:33:51 <andythenorth> there's one being developed in the forum 17:33:55 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has joined #openttd 17:33:57 <andythenorth> doesn't do actual docks though 17:34:02 <andythenorth> Pinkbeast: I usually start around 1870 17:34:11 <Nat_aS> would be really cool if you could build a pier, and then place a station on top of i 17:34:13 <Nat_aS> it 17:34:24 <Nat_aS> oh ink? 17:34:27 <Nat_aS> link rather 17:34:34 <Pinkbeast> Next time I take a proper stab at it I'll probably start around 1825. 17:34:39 <andythenorth> http://www.tt-forums.net/viewtopic.php?f=26&t=58884 17:35:15 <Pinkbeast> Basically, early enough to have some horse / sail infrastructure in the company when locomotives become practical 17:36:11 <andythenorth> it's too bloody slow in 1825 17:36:14 <Nat_aS> oh my god 17:36:16 <Nat_aS> that's awesome 17:36:26 <planetmaker> http://newgrf-specs.tt-wiki.net/wiki/Action0/Stations#Animation_triggers_.2818.29 <-- Pinkbeast in principle you could populate stations also on unload... might be hard to determine the cargo type, though 17:36:39 <Pinkbeast> Well, I resolved after the Rennford game to fiddle with daylength shamelessly 17:36:47 <Nat_aS> could just be set by station type planetmaker 17:36:50 <andythenorth> is there no regular animation trigger? /me didn't look yet 17:36:59 <planetmaker> Nat_aS, yes... But that's "boring" ;-) 17:37:45 <Pinkbeast> planetmaker: One might leave it up to the player to build the "right" non-station tiles - so frex lights would come on in a parcels office, and if you didn't deliver mail that's your lookout. 17:39:10 <planetmaker> Pinkbeast, that certainly is possible 17:39:10 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has quit [Read error: Connection reset by peer] 17:40:00 <Nat_aS> oh god, trucks driving on docks 17:40:01 <planetmaker> And tbh, I'd love such option / tiles. But I'd love it more, if it detected the delivered cargo. But I have my doubts that it's feasible atm 17:40:02 <Nat_aS> I think I came 17:40:05 <Nat_aS> I need new pants now. 17:40:17 <Pinkbeast> And a lot of stuff (cranes moving, scenery-type industrial locomotives or lorries buzzing about) is pretty generic. 17:40:33 <planetmaker> yeah. As are parcels, containers or boxes 17:40:33 <Nat_aS> no, these are actual roads 17:40:43 <Nat_aS> so you can drive trucks onto the docks to unload 17:44:56 <planetmaker> Generally it needs more people coding NewGRFs :-) 17:49:21 <frosch123> generally it needs more girls 17:49:23 <frosch123> :p 17:49:34 <Nat_aS> yeah, they seem to be having trouble getting cars to drive under cranes without cliping 17:49:50 <Nat_aS> on the water it does not seem to work 17:51:51 <Terkhen> hello 17:52:01 <andythenorth> frosch123: 'it' ? 17:52:11 <andythenorth> I have quite enough girls in my life 17:52:23 <frosch123> it, this cannel 17:52:39 <frosch123> andythenorth: do they code grfs? 17:52:50 <andythenorth> frosch123: they support the coding of grfs, somewhat 17:53:06 <andythenorth> by provision of sofas and tables 17:53:11 <andythenorth> and food sometimes 17:53:28 <Pinkbeast> Errr did this conversation just take a wrong turn somewhere? 17:53:28 <frosch123> or are they only boosting the diaper industry? 17:53:40 <andythenorth> I'd say they are also detrimental to coding of grfs, due to regular invention of chores 17:54:09 <frosch123> does firs have a diaper industry? 17:54:19 <CornishPasty> MAKE ONE! 17:54:22 <Nat_aS> i wouldn't be suprised 17:54:36 <Nat_aS> but I have no way of knowing because THERE ARE NO SCENERIOS THAT USE IT 17:54:41 * Nat_aS shakes fist 17:55:16 <andythenorth> shurg 17:55:21 <andythenorth> shrug /s 17:55:25 <andythenorth> make a scenario? 17:55:29 <andythenorth> also, FIRS changes a lot 17:55:37 <andythenorth> so scenario makers hate me :P 17:55:53 <frosch123> maybe they think you hate them 17:56:27 <Nat_aS> is it compatible with tropical? 17:56:56 <andythenorth> why is the sound broken currently? 17:57:04 <andythenorth> my dynamite isn't 'bang' 17:57:20 <andythenorth> which is problematic when entertaining 2 year olds 17:57:39 <planetmaker> The NoSound sound set usually is quite silent ;-) 17:57:52 <andythenorth> this is the thing where pikka has somehow broken sounds 17:58:57 *** Cybertinus [~Cybertinu@cybertinus.jkit.nl] has quit [Remote host closed the connection] 17:59:00 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has joined #openttd 18:22:26 *** Phoenix_the_II [~ralph@home.deboom.biz] has quit [Ping timeout: 480 seconds] 18:24:42 <Nat_aS> i don't even know how FIRS works, how am I suposed to make a scenerio for it 18:24:50 <Nat_aS> and is it compatible with tropic or not? 18:26:32 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 18:26:35 *** mode/#openttd [+o Alberth] by ChanServ 18:26:49 <Alberth> niom 18:27:04 <planetmaker> oddink 18:35:29 *** frosch123 [~frosch@frnk-4d0090c9.pool.mediaWays.net] has quit [Remote host closed the connection] 18:36:54 <Alberth> quiet crowd today :p 18:37:33 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 18:42:58 <CIA-1> OpenTTD: translators * r24056 /trunk/src/lang/ (croatian.txt german.txt latvian.txt unfinished/thai.txt): 18:42:58 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 18:42:58 <CIA-1> OpenTTD: croatian - 2 changes by VoyagerOne 18:42:58 <CIA-1> OpenTTD: german - 1 changes by Jogio 18:42:58 <CIA-1> OpenTTD: latvian - 6 changes by Parastais 18:43:00 <CIA-1> OpenTTD: thai - 96 changes by kenny 18:44:56 *** Djohaal [~Djohaal@189.58.24.135.dynamic.adsl.gvt.net.br] has joined #openttd 18:45:27 *** Chris_Booth[ph] [~chrisboot@host86-158-149-6.range86-158.btcentralplus.com] has joined #openttd 18:49:21 <Rubidium> Alberth: yeah, serious case of "real life" 18:52:28 *** pugi [~pugi@host-091-097-021-001.ewe-ip-backbone.de] has joined #openttd 19:03:23 <andythenorth> Nat_aS: FIRS compatible with tropic 19:03:27 <andythenorth> Rubidium: +1 to real life 19:03:35 <andythenorth> at least I can go and work in the pub tonight though 19:03:38 * andythenorth hopes 19:06:51 *** jazzyjaffa [~jazzyjaff@94-193-52-238.zone7.bethere.co.uk] has joined #openttd 19:07:11 *** Chris_Booth[ph] [~chrisboot@host86-158-149-6.range86-158.btcentralplus.com] has quit [Read error: Connection reset by peer] 19:07:22 *** Chris_Booth[ph] [~chrisboot@31.92.195.17] has joined #openttd 19:07:55 *** Chris_Booth[ph] [~chrisboot@31.92.195.17] has quit [] 19:07:56 <Alberth> if you tend the bar, that should work quite nicely :p 19:11:17 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has joined #openttd 19:11:49 *** lmergen [~lmergen@5352EA70.cm-6-3d.dynamic.ziggo.nl] has joined #openttd 19:16:03 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has quit [Ping timeout: 480 seconds] 19:19:42 *** JVassie [~James@2.25.209.48] has joined #openttd 19:21:29 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has quit [Remote host closed the connection] 19:21:47 *** guru3 [~guru3@2-248-109-4-no225.tbcn.telia.com] has joined #openttd 19:22:23 *** cl8 [~cccc@host-92-3-239-61.as43234.net] has quit [Read error: Connection reset by peer] 19:31:30 *** Chris_Booth [~chatzilla@host86-158-149-6.range86-158.btcentralplus.com] has joined #openttd 19:32:06 *** ffpp [~me@dslb-188-097-093-063.pools.arcor-ip.net] has quit [Quit: ffpp] 19:34:29 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 19:36:13 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has quit [Ping timeout: 480 seconds] 19:37:06 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 19:39:42 *** Firartix [~artixds@12.140.0.93.rev.sfr.net] has joined #openttd 19:40:58 *** cypher [~Miranda@ip-86-49-67-207.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 19:41:41 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 19:45:46 *** kkb110_ [~kkb110@NYUFGA-WLESSAUTHCLIENTS-03.NATPOOL.NYU.EDU] has joined #openttd 19:52:45 <Nat_aS> Hmm, I just had a strange idea 19:53:03 <Nat_aS> what if there was a Grf that allowed you to customze industries? 19:53:37 <Nat_aS> like tweek with there sprites in the scenerio editor, and select what goods they accpted and produced 19:54:20 <Yexo> why not simply write your own industry newgrf in that case? 19:54:47 <Nat_aS> because I'm not a programer :P 19:55:23 <Yexo> it's a bad idea because it adds a new layer of complexity without any new value 19:55:32 <Yexo> what you actually want is an easier way to create an industry newgrf 19:56:00 *** DDR [~chatzilla@d99-199-11-52.bchsia.telus.net] has joined #openttd 19:56:27 <Nat_aS> well I am playing around with FIRS, and I keep wishing I had a factory that took XY and produced Z, 19:56:39 *** Cybertinus [~Cybertinu@cybertinus.jkit.nl] has joined #openttd 19:56:41 <Nat_aS> there are a lot of combinations, but sometimes you want a combination that is not there 19:56:52 <Yexo> as I said: you need an easier way to modify FIRS 19:57:27 <Nat_aS> I say it would add value for scenario editors. 19:58:09 <Alberth> but for MP you need to be able to distribute that information 19:58:27 <Alberth> also, you probably want to play with the same industries more than once 19:59:06 <Yexo> distribution for MP is not a problem, it can be done via a new savegame chunk 19:59:06 <Nat_aS> another question, in FIRS, are fishing ports seaports? 19:59:16 <Yexo> don't know 19:59:16 <Nat_aS> or do you need to build a dock next to them> 19:59:18 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has joined #openttd 19:59:39 <Nat_aS> they don't seem to make automatic ports like fishing grounds do. 20:01:27 *** jazzyjaffa [~jazzyjaff@94-193-52-238.zone7.bethere.co.uk] has quit [Remote host closed the connection] 20:01:31 <Zuu> Does it have a gray station sign over it? 20:01:41 <Zuu> If not, there is no "dock" 20:01:51 <Nat_aS> yeah, I don't see a sign 20:01:59 <Nat_aS> but I don't see why it wouldn't be a dock 20:02:03 <Nat_aS> it makes little sense. 20:02:29 <Yexo> ask andy when he gets here 20:02:49 <Nat_aS> i will 20:03:19 <Alberth> fishing grounds is an oil-rig like industry, not a dock 20:03:42 <Nat_aS> yeah, so it can accept boats 20:03:52 <Nat_aS> why aren't fishing ports the same way? 20:04:39 <Yexo> most likely because in that case it must also accepts helicopters 20:05:26 <Nat_aS> well so do fishing grounds 20:05:37 <Nat_aS> which is silly, but unavoidable 20:05:55 <Nat_aS> (technacly anywhere should be able to accept helicopters :p) 20:06:08 <Alberth> don't oil-rigs have a minimal distance from the shore? 20:06:30 <Nat_aS> can that be set? 20:06:57 <Alberth> you want an industry set to work independent of such settings, I'd say 20:07:30 <Alberth> but andy knows :) 20:09:13 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has quit [Ping timeout: 480 seconds] 20:12:27 <Nat_aS> well I'm turning Puruno's Skadi islands map into an alaskan/pacific northwest themed map with FIRS industries 20:12:30 <Nat_aS> lots of fish 20:12:51 <Nat_aS> and a hidden brewery that makes the best porter ever. 20:13:12 <Alberth> :) 20:15:37 <Nat_aS> and no, loading FIRS into an existing map does not crash it if you delete all the industries first 20:15:39 <Nat_aS> (i hope) 20:21:47 <Alberth> usually it does not crash, it just corrupts data which you don't see until much later 20:22:34 <Nat_aS> :C 20:22:57 <Nat_aS> ;_; 20:22:58 <Alberth> if it reliably crashed, we'd have much less problems 20:26:11 <Nat_aS> so there is no way to sanatize maps? 20:26:22 <Nat_aS> except maybe turn them into heightmaps? 20:27:04 *** Chris_Booth [~chatzilla@host86-158-149-6.range86-158.btcentralplus.com] has quit [Ping timeout: 480 seconds] 20:27:49 <Nat_aS> oh well this is intresting 20:27:53 <Nat_aS> It loaded it back bigger 20:29:35 <V453000> why dont you just use a random map? :) always fresh and original and you can set that up anyhow you want 20:31:18 <Nat_aS> random maps are often silly in regards to geography. 20:32:32 <Nat_aS> what's a good trainset compatible with FIRS? 20:33:55 *** lmergen [~lmergen@5352EA70.cm-6-3d.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 20:33:57 <FLHerne> UKRS2(+) is nice 20:34:46 <Nat_aS> one that would fit a pacific northwest/alaska theme 20:34:57 <Nat_aS> North america maybe? 20:36:04 <V453000> geography xD it is a game dude 20:36:18 <V453000> it is great to mix train sets for FIRS 20:36:31 <V453000> if you use just one then you still dont have wagons for all cargoes 20:37:18 <V453000> I have good experience with combining UKRS, NARS and tropic refurbishment set ... tropic refurbishment set does not support FIRS cargoes but it really fits into the mix and you can use its wagons for the standard cargoes like coal or oil which are still there 20:39:42 <Nat_aS> i like tropic refurbishment set 20:39:47 <Nat_aS> but it's probably wrong for here 20:39:59 <Nat_aS> love the huge rodisian locomotives 20:40:17 <Nat_aS> and the even huger future MHD engines. 20:40:42 <Nat_aS> is FISH and AV8 FIRS compatible? 20:41:14 *** Firartix [~artixds@12.140.0.93.rev.sfr.net] has quit [Ping timeout: 480 seconds] 20:41:38 *** telanus [~Barney_Er@196-210-232-54.dynamic.isadsl.co.za] has left #openttd [] 20:44:31 <V453000> guess if FISH is when andy made it :) 20:45:13 <Alberth> s/if/whether/ 20:47:21 <V453000> guess "FISH andy" would have said enough :p 20:54:18 <Alberth> probably it would :) 20:56:59 *** Chris_Booth [~chatzilla@host86-158-149-6.range86-158.btcentralplus.com] has joined #openttd 20:59:56 <Nat_aS> should the oil refinery be connected to a fertalizer plant or plastics plant? 21:03:48 <Alberth> look it up in the industry chain window 21:04:21 <Nat_aS> no i mean physicaly connected 21:04:45 <Nat_aS> I'm making a big huge oil refinery pier (just a square penensula with a refinery and rounds around it 21:04:57 <Nat_aS> and I am wondering if there should be annother factory on the pier, 21:05:05 <Nat_aS> so you can have trucks driving back and forth 21:05:16 <Nat_aS> and produce two kinds of cargos 21:06:02 <Alberth> http://www.tt-foundry.com/ <-- home of andy 21:06:11 <Alberth> should have all details about firs 21:08:25 * CornishPasty licks the pixels 21:12:25 *** bremerjoe [57aec105@ircip4.mibbit.com] has joined #openttd 21:12:42 <bremerjoe> Good evening everybody :) 21:12:48 <Alberth> hi 21:16:02 <bremerjoe> Right to the point: Slowly working on translating more of the wiki again and I would need to update the pictures too. Not sure how to though. Manual of Style explains what I have to type to make the picture show up but do I have to upload it somewhere? 21:17:57 <Yexo> you can upload it to the wiki 21:18:40 <bremerjoe> how? 21:19:04 <Yexo> bottom-left, in the "toolbox" there is a link called "upload file" 21:20:13 <bremerjoe> even after reading this I had to search for more than a minute. ;) Thanks Yexo! 21:22:38 <bremerjoe> When I am done with translating something and would like someone else to have a glance to see whether it is OK, how can I make sure somebody takes a peek? Do I have to notify someone? Or will someone eventually check what has been edited lately and then give feedback on the discussion page? 21:24:15 <Alberth> notify someone would work, or you can post a topic at the general forum 21:24:19 <Yexo> I guess you could open a topic on the forum 21:24:38 <Yexo> of course if there is someone you know is willing to read over your edits, notifying that person is much quicker 21:26:12 <Alberth> I thought the german translators also had a topic, but I cannot find it now :( 21:26:54 *** Mark [~Mark@5ED06D58.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 21:26:59 <Alberth> although they mostly discuss how to translate certain things, afaik 21:27:50 <Alberth> good night all 21:27:55 *** frosch123 [~frosch@frnk-4d0090c9.pool.mediaWays.net] has joined #openttd 21:28:08 <bremerjoe> no problem. Then I will either post my request here or PM someone. Would not want to spam the forum with that. Who would be a German native being rather active? I only know planetmaker being German? 21:28:18 <bremerjoe> Bye Alberth 21:28:33 <Yexo> bremerjoe: please post on the forum if you don't already know a person is willing to review 21:28:38 <Yexo> it's not spam, it's a valid request 21:28:53 <bremerjoe> OK 21:29:09 <Alberth> and much more friendly than harassing a person you don't really know 21:29:16 <Yexo> http://www.tt-forums.net/viewtopic.php?f=29&t=39481 <- that topic 21:29:38 <Alberth> indeed :) 21:29:43 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:30:42 <Ammler> or tt-ms.de 21:34:07 <bremerjoe> Thanks all. Bookmarked the link accordingly. :) 21:36:13 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has joined #openttd 21:36:14 *** pugi_ [~pugi@host-091-097-021-001.ewe-ip-backbone.de] has joined #openttd 21:38:29 *** pugi [~pugi@host-091-097-021-001.ewe-ip-backbone.de] has quit [Ping timeout: 480 seconds] 21:38:31 *** pugi_ is now known as pugi 21:38:48 *** KritiK [~Maxim@128-68-99-244.broadband.corbina.ru] has joined #openttd 21:42:43 *** APTX [APTX@89-78-217-144.dynamic.chello.pl] has joined #openttd 21:42:57 *** Wolf01 [~wolf01@host205-58-dynamic.25-79-r.retail.telecomitalia.it] has joined #openttd 21:43:17 <Wolf01> hello 21:46:41 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has joined #openttd 21:49:32 *** TinoDidriksen [~TinoDidri@alpha.visl.sdu.dk] has quit [Ping timeout: 480 seconds] 21:58:59 *** TWerkhoven[l] [~twerkhove@cpc3-linl7-2-0-cust522.sgyl.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 21:59:42 *** sla_ro|master [~slaco@95.76.26.172] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 22:09:23 *** collinp [~collin@h226.138.18.98.dynamic.ip.windstream.net] has joined #openttd 22:12:23 *** TinoDidriksen [~TinoDidri@alpha.visl.sdu.dk] has joined #openttd 22:14:29 <frosch123> night 22:14:32 *** frosch123 [~frosch@frnk-4d0090c9.pool.mediaWays.net] has quit [Remote host closed the connection] 22:17:14 *** kkb110_ [~kkb110@NYUFGA-WLESSAUTHCLIENTS-03.NATPOOL.NYU.EDU] has quit [Ping timeout: 480 seconds] 22:19:54 *** welshdragon [~mark-oftc@welshdragon.zernebok.net] has left #openttd [] 22:20:07 *** theholyduck [~holyduck@82.147.59.59] has quit [Read error: Connection reset by peer] 22:23:49 *** xiong [~xiong@76-218-102-28.lightspeed.sntcca.sbcglobal.net] has quit [Ping timeout: 480 seconds] 22:25:37 <bremerjoe> Bye all! 22:25:48 *** bremerjoe [57aec105@ircip4.mibbit.com] has left #openttd [] 22:29:36 *** Chris_Booth [~chatzilla@host86-158-149-6.range86-158.btcentralplus.com] has quit [Quit: ChatZilla 0.9.88.1 [Firefox 12.0/20120314195616]] 22:34:09 *** TGYoshi [~TGYoshi@86.81.146.146] has quit [Quit: Popidopidopido] 22:34:25 *** JVassie [~James@2.25.209.48] has quit [Ping timeout: 480 seconds] 22:35:01 *** cypher [~Miranda@ip-86-49-67-207.net.upcbroadband.cz] has joined #openttd 22:45:47 *** Progman [~progman@p57A1B538.dip.t-dialin.net] has quit [Remote host closed the connection] 23:02:59 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [Ping timeout: 480 seconds] 23:05:09 <FLHerne> Hmm. Are the forums down for anyone else? 23:07:00 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 23:11:34 *** bb10 [~bb10@bb10x.org] has quit [Ping timeout: 480 seconds] 23:12:01 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has left #openttd [] 23:16:45 *** bb10 [~bb10@bb10x.org] has joined #openttd 23:17:58 <Zuu> No 23:18:23 <Zuu> There is a nightly backup but it only lasts for 5 minutes or so. 23:32:48 <Terkhen> good night 23:40:43 *** Devroush [~dennis@ip-213-49-88-229.dsl.scarlet.be] has joined #openttd 23:41:00 *** Devroush [~dennis@ip-213-49-88-229.dsl.scarlet.be] has quit [] 23:48:06 *** Biolunar [~mahdi@blfd-4d086746.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us] 23:49:12 *** cl8 [~cccc@host-92-3-227-121.as43234.net] has joined #openttd