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00:03:10 <Eddi|zuHause> anybody have a clue what this guy is talking about? http://www.tt-forums.net/viewtopic.php?f=68&t=64076&view=unread#unread 00:03:50 <Supercheese> Hmm 00:04:01 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 00:04:19 <__ln__> he's got a big nose 00:05:01 <Supercheese> Perhaps he means an enumeration of named constants like http://dev.openttdcoop.org/projects/nml/repository/entry/nml/global_constants.py 00:05:32 <Supercheese> I've posted as much 00:05:41 *** Celestar_ [~vici@mnch-5d8543a4.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 00:08:10 <Eddi|zuHause> i've read it three times, and still no luck... 00:14:16 *** ccfreak2k [~ccfreak2k@haqua.4chan.fm] has joined #openttd 00:14:56 <__ln__> the first and second paragraph make sense, although he a verb in the first one. 00:15:32 <__ln__> but the third.. no. 00:16:33 <Supercheese> Well, I've posted my conjecture... 00:20:29 *** Maedhros [~maedhros@87.115.89.233] has joined #openttd 00:26:09 *** Maedhros_ [~maedhros@146.90.135.180] has quit [Ping timeout: 480 seconds] 00:33:40 *** Flygon [~Flygon@218-214-18-147.people.net.au] has left #openttd [<Fozzaroo> don't want angry furries when there is a shortage of sausages D:] 00:33:44 *** Flygon [~Flygon@218-214-18-147.people.net.au] has joined #openttd 00:35:45 <__ln__> @seen orudge 00:35:45 <DorpsGek> __ln__: orudge was last seen in #openttd 23 weeks, 3 days, 11 hours, 36 minutes, and 32 seconds ago: <orudge> it's something like a euro per extra TB though 00:42:14 <Eddi|zuHause> wait, we could have extra TBs? why do we only have one of those, then? :p 00:44:07 <__ln__> they would probably constantly kick eachother from the channel if there were more 00:47:23 <Eddi|zuHause> hm, i guess you're right, it would probably not be helpful at all ;) 00:47:23 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has quit [Read error: Connection reset by peer] 01:02:39 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has joined #openttd 01:08:18 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 01:09:59 *** roadt [~roadt@60.168.88.116] has quit [Read error: Operation timed out] 01:22:10 *** Biolunar [mahdi@blfd-4db0eb54.pool.mediaWays.net] has quit [Quit: My life for Aiur] 01:53:14 *** pugi [~pugi@dyndsl-091-096-001-176.ewe-ip-backbone.de] has quit [] 02:07:56 *** Bad_Brett [~bad@78-69-118-27-no42.tbcn.telia.com] has quit [Read error: Connection reset by peer] 02:18:04 *** pjpe [ae5f38bd@ircip3.mibbit.com] has joined #openttd 02:18:09 *** pjpe [ae5f38bd@ircip3.mibbit.com] has left #openttd [] 02:58:00 *** roadt [~roadt@60.168.88.116] has joined #openttd 03:20:13 <Sacro> why can \i not hear my steam trains in 1.2.3 03:20:17 <Sacro> :( i am le sad 03:20:38 <Supercheese> Hear as in no whistles when they start moving? 03:20:45 <Supercheese> Not hear* 03:22:09 <Supercheese> Sound effect potential problems: check if you are using the proper Base SFX set in the options menu 03:22:22 <Supercheese> check if OTTD has somehow been muted by the volume mixer 03:22:36 <Supercheese> check if OTTD's volume mixer has muted sounds 03:23:12 <Supercheese> Operating System-level mixer versus internal mixer, to be clear 03:23:31 <Sacro> Supercheese: yes 03:23:35 <Sacro> base sfx? 03:23:49 <Supercheese> Main Menu --> Game Options 03:23:52 <Sacro> original_windows 03:24:09 <Supercheese> if you switch to OpenSFX do the sounds work? 03:24:10 <Sacro> hmm, but i might be missing sample.cat 03:25:25 <Sacro> nope 03:25:28 <Sacro> still nothing 03:25:33 <Sacro> i can hear the normal ttd sounds 03:25:52 <Supercheese> just train whistles are gone? 03:25:57 <Supercheese> weird 03:26:25 <Supercheese> 1.2.3 shouldn't have the new sound effect advanced settings 03:27:02 <Sacro> oh, could it be that ukrs is too new? 03:27:22 <Supercheese> Oh, you've UKRS 03:27:51 <Supercheese> There's a parameter in UKRS that disables sounds, check to make sure that's not killing sounds 03:28:03 <Supercheese> Newgrf settings -> UKRS -> Set parameters 03:28:38 <Sacro> multiplayer 03:28:48 <Sacro> but they aren't disabled 03:30:11 <Supercheese> I think that's about the limit of my "remote debug" abilities... :S 03:31:14 <Supercheese> UKRS has custom sounds, well UKRS2 anyway 03:31:57 <Supercheese> if everything else works except vehicle running sounds, I would suspect the grf parameter 03:36:38 *** cyph3r [~Miranda@ip-78-45-93-70.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 03:41:10 <Sacro> LOOKS FINE 03:41:11 <Sacro> strange 03:52:48 *** glx [glx@000128ec.user.oftc.net] has quit [Quit: Bye !] 04:11:16 <Supercheese> Whooooooah, nmlc tells you the line numbers for error messages relative to #includes? 04:13:26 <Supercheese> that is amazing 05:29:13 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 05:56:01 *** Eddi|zuHause [~johekr@p5DC67783.dip.t-dialin.net] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC67D02.dip.t-dialin.net] has joined #openttd 06:06:14 *** KouDy [~KouDy@188.75.190.58] has quit [Remote host closed the connection] 06:08:00 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 06:27:01 *** Prof_Frink [~proffrink@5e0097ae.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:44:37 *** cyph3r [~Miranda@ip-78-45-93-70.net.upcbroadband.cz] has joined #openttd 06:46:39 *** Maedhros_ [~maedhros@198.159.125.91.dyn.plus.net] has joined #openttd 06:49:13 *** Maedhros [~maedhros@87.115.89.233] has quit [Read error: Operation timed out] 06:57:52 *** Pensacola [~quassel@phys9212.phys.tue.nl] has joined #openttd 07:13:37 *** Supercheese [~Password4@76.178.163.204] has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 07:27:20 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 07:36:35 <peter1138> moin 07:38:23 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 07:39:41 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has quit [Quit: Snail] 07:44:33 *** andythenorth [~Andy@2002:4d66:7022:0:b1f0:1d6a:9c61:1060] has joined #openttd 07:45:20 <andythenorth> hey look 07:45:25 <andythenorth> v2.0 is 50% done 07:45:32 * andythenorth just re-read the original post http://www.tt-forums.net/viewtopic.php?f=29&t=47238 07:45:52 <andythenorth> now just need to convert those newgrfs, the squirrel code etc to C++ 07:45:59 *** KouDy [~KouDy@188.75.190.58] has quit [Read error: Connection reset by peer] 07:46:35 *** Supercheese [~Password4@76.178.163.204] has quit [Ping timeout: 480 seconds] 07:46:52 *** andythenorth [~Andy@2002:4d66:7022:0:b1f0:1d6a:9c61:1060] has quit [Remote host closed the connection] 07:47:10 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 07:47:20 <andythenorth> I do feel sorry for the chap who thinks he's being trolled 07:47:25 <andythenorth> not nice for him 07:47:29 <andythenorth> even if he's entirely wrong 07:47:38 <andythenorth> and doesn't have a shift key 07:56:50 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 08:05:26 *** KouDy1 [~KouDy@188.75.190.58] has joined #openttd 08:12:35 *** DDR [~chatzilla@d154-20-135-147.bchsia.telus.net] has quit [Quit: DDR is not Dance Dance Revolution.] 08:18:46 <peter1138> Core0 Temp: +9.0°C 08:18:47 <peter1138> nice 08:26:10 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd 08:28:58 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 08:34:57 <Supercheese> a steampunk mod needs to be made 08:35:19 <Supercheese> airships, airships everywhere 08:35:54 <__ln__> while you're at it, make the steam engines run with steam power. 08:36:33 <FLHerne> av8 has two airships :P 08:36:48 <FLHerne> *three, even 08:36:56 * FLHerne forgot the modern one 08:37:29 <FLHerne> *four 08:37:45 <FLHerne> There were two modern ones, and I forgot both of them :-/ 08:39:43 <Supercheese> Well, the first first powered and steerable aircraft was a dirigible made in 1852 08:40:12 <Supercheese> with a whopping 3 hp engine 08:40:30 <Supercheese> 6 mph wheee 08:40:31 <FLHerne> A complete airship/blimp set would be quite awesome , true :-) 08:40:53 <Supercheese> So if the headwind is more than 6 mph you go backwards :) 08:41:07 <planetmaker> moin 08:41:47 <planetmaker> oh, hi Supercheese, just for you, r24923+24924 ;-) 08:41:54 <Supercheese> Yes, :D 08:41:59 <Supercheese> muchas gracias 08:42:54 <planetmaker> did you also look at the screenshot I added to the issue before I actually looked at it? 08:43:19 <planetmaker> it tells two things: you want a slope check in your NewGRF. And what needed adding to the patch :-) 08:43:57 <peter1138> i think i alluded to it too 08:44:54 <Supercheese> Yeah, I already added disable autoslope 08:45:14 <Supercheese> didn't update grf on flyspray 08:46:48 <peter1138> right, should i replace my steamers with diesels or lectrics? 08:57:43 <Supercheese> steam >> all else 09:00:30 <peter1138> i beg to differ 09:06:38 <Supercheese> I'm not judging by efficiency, speed, power, or any of those silly things 09:06:52 <Supercheese> steam locomotives are just more awesome⢠09:16:15 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 09:19:35 *** HerzogDeXtEr [~Flex@i59F6B597.versanet.de] has joined #openttd 09:29:44 <peter1138> corr, 8 deg C 09:29:52 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 09:30:13 <Supercheese> I think your processor may have a cold, you should see a computer doctor :P 09:30:18 <peter1138> yeah 09:30:30 <peter1138> wonder what the air temp is 09:33:26 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has left #openttd [] 09:33:38 <Supercheese> Meanwhile in Russia: http://rt.com/news/winter-snow-russia-weather-275/ 09:35:29 <peter1138> i remember car-high snow drifts in the early 80s 09:39:58 <MNIM> Supercheese: I believe in Russia they call that "the streets are free of snow, good driving weather" 09:48:12 <Supercheese> Well, good night 09:48:53 *** Supercheese [~Password4@76.178.163.204] has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 10:18:46 <Flygon> MNIM: In Australia, hoons call 47c weather "Good burnout weather" 10:18:50 <Flygon> Then they fry their engines 10:27:55 *** Pensacola [~quassel@phys9212.phys.tue.nl] has quit [Remote host closed the connection] 10:46:16 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 10:48:09 *** St3f [~Anonymous@53577204.cm-6-8b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 10:52:13 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 10:56:19 *** St3f [~Anonymous@53577204.cm-6-8b.dynamic.ziggo.nl] has joined #openttd 10:57:06 <__ln__> http://wien.orf.at/news/stories/2567971/ 11:13:51 *** Maedhros_ is now known as Maedhros 11:20:44 *** St3f [~Anonymous@53577204.cm-6-8b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 11:36:53 <peter1138> just looked outside and my eyes hurt :S 11:36:56 <peter1138> so bright... 11:39:28 <peter1138> bah 11:40:15 <peter1138> MC EMU from 191x is better than MC DMU from 1955 :S 11:41:17 *** St3f [~Anonymous@53577204.cm-6-8b.dynamic.ziggo.nl] has joined #openttd 11:43:06 <peter1138> tube trains are too low capacity too :S 11:46:06 <Flygon> Tube trains are built on the loading gauge of a toothpick 11:46:32 <Flygon> For real capacity, you go Sydney Suburban 11:46:36 <Flygon> Shame about the loading time 11:46:37 <Flygon> Sooo 11:46:45 <Flygon> Go for Melbourne Comengs 11:46:54 <peter1138> yeah but they're crammed full instead :p 11:47:09 <Flygon> Melbourne Comengs aren't? 11:47:43 <Flygon> http://images.theage.com.au/2008/09/24/216454/st_flindersstreet-420x0.jpg 11:49:48 <Flygon> That's part of the reason DD trains failed in Victoria 11:50:02 <Flygon> Only 2 doors per car practically exploded loading times 11:57:29 *** St3f [~Anonymous@53577204.cm-6-8b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 11:58:10 *** St3f [~Anonymous@53577204.cm-6-8b.dynamic.ziggo.nl] has joined #openttd 12:14:01 <__ln__> http://fpganes.blogspot.se/2013/01/luddes-fpga-nes.html 12:16:59 <peter1138> cool 12:17:25 <Flygon> __ln__: I wish him luck 12:18:00 <Flygon> Y'know what'd be genius though? 12:18:16 <Flygon> Using an FPGA to replicate the Mega Drive for the 32x extension on the Mega Drive 12:21:35 <Flygon> Oh, wait 12:21:39 <Flygon> He actually did it 12:28:48 <peter1138> hmm, order lists 12:32:00 *** HerzogDeXtEr [~Flex@i59F6B597.versanet.de] has quit [Read error: Connection reset by peer] 12:35:44 <peter1138> anyone done hierarchical groups? 12:35:50 <peter1138> or thought it might be useful? 12:37:52 <Pinkbeast> I'd settle for non-exclusive groups 12:38:52 <peter1138> that's harder than hierarchical 12:39:23 <Pinkbeast> I don't know what the data structure is, alas. 12:40:12 <peter1138> non-exclusive means you need to store an entry for each item, which introduces a dynamically sized list 12:40:38 <Pinkbeast> Linked lists are surely not beyond human ingenuity. :-/ 12:40:38 <peter1138> heirarchical means there's still only one entry, and the group gets a single parent entry 12:41:23 <peter1138> Pinkbeast, sure it's possible, but arguably more work for less benefit 12:42:39 <FLHerne> peter1138: I thought it might be useful 12:42:42 <Pinkbeast> What I really want from groups is to say "Nominate one train in this group" (or RV etc, but it's more use for trains); "autoreplace/renew will make any other train in the group like this train". It is nontrivial because of the need to see if any of the existing components are useful, but... 12:42:49 <peter1138> would also be nice for group names to be unique per company per vehicle class, rather than just per company 12:43:12 <Eddi|zuHause> peter1138: "non-exclusive groups" as in "filter results" may be useful 12:43:22 <Eddi|zuHause> it's already done for stations 12:43:37 <Eddi|zuHause> for certain values of "already done" 12:43:46 <peter1138> Eddi|zuHause, in the window which lists the groups? 12:44:04 <Eddi|zuHause> no, but on each station you can get the filtered list of all vehicles using this station 12:44:08 <Pinkbeast> Ah, but I can get the extra utility with hierarchies as well as non-exclusivity. Perhaps better with hierarchies. 12:44:37 <Eddi|zuHause> peter1138: i think Alberth had some thoughts about groups 12:44:57 <peter1138> Eddi|zuHause, i don't know what you're asking for there 12:45:11 <peter1138> you get a list of vehicles using the station, then what? 12:45:24 <Eddi|zuHause> peter1138: i'm not sure either 12:46:05 <peter1138> i also think a separate way of listing order lists would be cool 12:46:17 <peter1138> similar to how simutrans does lines 12:46:38 <Pinkbeast> Giving order lists a life in and of themselves would be brilliant. 12:46:51 <Eddi|zuHause> peter1138: have you checked out the recent Timetable Improvement Patch on the forum? 12:46:55 <peter1138> no 12:47:03 <peter1138> NIH! reinvent! 12:47:24 <Eddi|zuHause> it attempts to do routes in a sane way 12:47:33 <Eddi|zuHause> i haven't had time to test it, though 12:47:47 <peter1138> sounds like another thing that should be split up 13:05:59 <Flygon> Incidentally, one thing always bugged me about autoreplacing trains 13:06:12 <Flygon> The inability to replace a double-headed train with one single head 13:06:29 <Flygon> I've had cases where an American 10 Wheeler evolves into a LOK2000 Double Head 13:08:05 <peter1138> come up with a way to tell the game to replace 2 heads with 1 13:08:27 <Eddi|zuHause> there is a patch for that :p 13:08:32 <peter1138> haha 13:08:42 <peter1138> it was probably crap then 13:08:48 <Eddi|zuHause> "template based train replacement" or so 13:09:14 <peter1138> it's all newgrf's fault 13:09:18 <peter1138> too many variables 13:09:46 <peter1138> could be handled by pinkbeast's earlier suggestion 13:10:31 <Flygon> Eddi: I agree with that 13:10:34 <Flygon> MOST USEFUL 13:10:34 <peter1138> no idea how to fit that into the gui though 13:10:50 <peter1138> but i suck at uis apparently 13:10:54 *** FLHerne_ [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd 13:11:09 <Flygon> Let's play textmode OpenTTD 13:11:34 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Read error: Operation timed out] 13:14:53 <peter1138> damn it, i replaced an aging unreliable ship 13:15:03 <peter1138> (manually replaced) 13:15:10 <peter1138> sent the old one to the depot and it autorenewed :S 13:16:41 <Flygon> Y'know what'd be cool? 13:17:23 <Flygon> Me thinking before talking 13:22:00 <Pinkbeast> peter: I'd do it by having a way to nominate the master train in the group UI. 13:22:00 <peter1138> :-) 13:22:15 <Pinkbeast> All other autoreplace commands would then only affect the master train. 13:22:36 <Pinkbeast> [ I say train but clearly this should work for anything, just less usefully ] 13:23:01 <Pinkbeast> An obvious gotcha is that it has to check for autorefit orders and refit/not refit vehicles appropriately. 13:30:37 <peter1138> hmm 13:34:33 <FLHerne_> peter1138: Diagonal bridges or tunnels would help the Trarningworth situation a bit :P 13:34:59 <FLHerne_> Alternatively, crossing tunnels, with a sanity check... 13:39:17 <Pinkbeast> peter: I would suggest; if a vehicle has no autorefit orders it refits to match the master. If it has an autorefit order which would be impossible to execute when vehicles changed, COMPLAIN. If neither is true, change to master, refitting in depot to match the previous consist as best as possible. 13:39:52 <peter1138> well i'm not coding it :p 13:48:30 * Maedhros wonders what's happened to beningway transport's ship 5, on peter's server 13:48:33 <Eddi|zuHause> "can't compare datetime.datetime to function" ... so would you PLEASE tell me WHERE that is done?!? 13:54:50 <peter1138> heh 14:14:47 *** cyph3r [~Miranda@ip-78-45-93-70.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 14:14:53 *** glx [glx@000128ec.user.oftc.net] has joined #openttd 14:14:56 *** mode/#openttd [+v glx] by ChanServ 14:21:36 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 14:42:27 <Belugas> hello 14:44:52 <peter1138> Belugas 14:44:57 <peter1138> http://imgur.com/gallery/lo6xQ 14:46:51 <Belugas> sir peter1138 :) 14:47:11 <Belugas> lol 14:47:24 <Belugas> that's what I call a bump on the head ;) 14:47:50 *** roadt_ [~roadt@60.168.86.212] has joined #openttd 14:47:58 <Belugas> "porpoise" ??? 14:48:06 <peter1138> i know right 14:55:08 *** roadt [~roadt@60.168.88.116] has quit [Ping timeout: 480 seconds] 15:03:07 *** dots [~dots@ti0014a380-dhcp1597.bb.online.no] has joined #openttd 15:04:56 <dots> trying to build(learn) fail safe shifters, but i can't find out what kind of signals to use 15:05:04 <dots> anyone push me in the right direction? 15:06:52 <Pinkbeast> Surely http://blog.openttdcoop.org/2010/01/13/fail-safe-joiners-priorities-and-the-cyclotron-example/ has screenies with the right signals? 15:09:06 <dots> thanks, can't believe i didn't see that :) 15:14:14 *** user54367644 [~user@211.234.219.5] has joined #openttd 15:15:56 <peter1138> pfft, path signals all the way :p 15:17:37 <NGC3982> http://blog.openttdcoop.org/files/pictures/fail_safe_joiners/quadruple_full_featured_cyclotron.png 15:17:43 <NGC3982> Sweet jesus. 15:21:04 <peter1138> crazy 15:23:45 *** HerzogDeXtEr [~Flex@i59F6B597.versanet.de] has joined #openttd 15:30:52 *** user54367644 [~user@211.234.219.5] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 15:40:24 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 15:43:11 <V453000> not quite effective, either :) 15:44:30 <Eddi|zuHause> so wth is this supposed to do? 15:44:32 *** user54367644 [~user@121.187.123.58] has joined #openttd 15:45:08 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:45:09 <V453000> its "aim" is to keep trains joining at full speed -the cyclotron that is 15:45:32 <V453000> which is pretty worthless, as it works on probability so trains do not really join too precisely 15:45:41 <V453000> the fail-safe shifter is a bit better 15:45:51 <NGC3982> I understand the fail-safe 15:46:03 <V453000> but there is probability again - but in this case can "easily" be fixed 15:46:06 <NGC3982> But i guess experimentation is never to be frowned upon. 15:46:07 <NGC3982> :P 15:46:13 <Eddi|zuHause> but what is the point of "joining in full speed" if you make a giant useless loop into the whole line? 15:46:48 <V453000> that loop is aside Eddi, it is the loop where train is waiting for the time when it could join the main line 15:46:54 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 15:47:29 <V453000> http://blog.openttdcoop.org/2010/08/02/prozone-game-13-timed-aka-insane-sml/ this is probably the absolute maximum possible 15:47:58 <V453000> 200 000 goods per months from the refinery complex kind of confirms that :) 15:48:03 <Eddi|zuHause> i know, the cyclotron is the small loop in the middle, which works on "if gap is not big enough, do another round" 15:48:09 <V453000> but there is one thing to note 15:48:17 <V453000> yeah exactly Eddi 15:48:18 <Eddi|zuHause> the giant loop around it makes pretty much zero sense 15:48:26 <NGC3982> It looks hilarious. 15:48:41 <peter1138> you know my thoughts on this stuff 15:49:11 <Eddi|zuHause> they're probably along my thoughts on this stuff :p 15:49:15 <V453000> point this, the shifting mainline is done for one thing - to make expanding extremely easy - you just clone another set of shifters and a line, done ... which is extremely boring and dumb 15:49:44 <V453000> therefore we dont use this technique ever anymore, since that game I posted 15:54:24 *** user54367644 [~user@121.187.123.58] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 15:54:28 <V453000> NGC3982: an overview page here http://wiki.openttdcoop.org/Shift_Mainlines 15:54:49 *** valhallasw [~valhallas@87.213.232.194] has joined #openttd 15:57:43 <peter1138> fuuuuu 15:57:50 <peter1138> just burnt my mouth on hot cheese :S 16:08:42 <peter1138> when planting trees is there a max range? 16:08:49 <peter1138> for it to affect town rating 16:09:13 <V453000> I think so 16:09:51 <NGC3982> <@peter1138> just burnt my mouth on hot cheese :S 16:09:54 <NGC3982> Life sure is unfair. 16:10:01 <peter1138> bloody town hates me despite providing a service and planting trees :p 16:10:08 <peter1138> NGC3982, first-world-problems 16:10:10 <V453000> that was for <@peter1138> you know my thoughts on this stuff :P 16:10:19 <V453000> justice 16:10:33 <peter1138> :p 16:13:37 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 16:15:48 <andythenorth> http://www.railpictures.net/viewphoto.php?id=421972&nseq=0 16:15:50 <andythenorth> ^ neat 16:16:52 <peter1138> woo, HST 16:17:30 <peter1138> not much point mind you, i don't have any fast empty lines 16:17:58 <Rubidium> peter1138: we got a fast empty line 16:18:32 *** Pol [~quassel@h220216.upc-h.chello.nl] has joined #openttd 16:18:45 <Rubidium> if the HST doesn't desintegrate upon hitting snow flakes, it'll be good enough ;) 16:20:35 <peter1138> wrong type of snow 16:23:14 <andythenorth> peter1138: who is winningest? 16:23:32 <peter1138> green yellow teal blue 16:26:02 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Ping timeout: 480 seconds] 16:27:37 <andythenorth> my trains are old 16:27:38 <andythenorth> and broken 16:27:58 <peter1138> yeah 16:28:20 <peter1138> FISH ships appear immune to reliability 16:28:24 <peter1138> (maybe normal ships are too) 16:28:54 <peter1138> last serviced 17 years ago, reliability 58% 16:29:16 <peter1138> ooh, better, reliability: 81% 16:29:22 <peter1138> last serviced 58 years ago 16:29:30 <peter1138> 156 breakdowns in that time 16:29:45 <V453000> they are awesome, face it 16:29:51 <V453000> :)) 16:30:10 <peter1138> fish dates are weird anyway 16:41:52 *** Prof_Frink [~proffrink@5e0097ae.bb.sky.com] has joined #openttd 16:42:33 <Eddi|zuHause> is that like dog years? 16:56:09 <Sacro> hrrrm, so sound works in single player 16:56:12 <Sacro> this is strange 16:59:23 *** pjpe [ae5f38bd@ircip2.mibbit.com] has joined #openttd 17:07:52 *** valhalla1w [~valhallas@87.213.232.194] has joined #openttd 17:09:14 *** valhallasw [~valhallas@87.213.232.194] has quit [Read error: Operation timed out] 17:13:03 *** pugi [~pugi@dyndsl-091-096-063-059.ewe-ip-backbone.de] has joined #openttd 17:18:02 *** valhalla1w [~valhallas@87.213.232.194] has quit [Quit: leaving] 17:23:21 *** frosch123 [~frosch@frnk-4d00ba04.pool.mediaWays.net] has joined #openttd 17:24:35 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:24:43 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 17:27:49 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 17:35:48 *** pjpe [ae5f38bd@ircip2.mibbit.com] has left #openttd [] 17:40:06 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 17:42:22 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 17:56:26 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 17:56:26 *** KouDy1 [~KouDy@188.75.190.58] has quit [Read error: Connection reset by peer] 17:58:50 <peter1138> ahh, weird al on the radio 17:58:53 *** KouDy [~KouDy@188.75.190.58] has quit [] 18:00:30 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 18:01:22 *** Progman [~progman@p57A1B6EE.dip.t-dialin.net] has joined #openttd 18:08:32 <frosch123> my name is darth vader? 18:10:21 <peter1138> eat it 18:14:36 *** KouDy1 [~KouDy@188.75.190.58] has joined #openttd 18:15:25 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 18:18:49 *** KouDy [~KouDy@188.75.190.58] has quit [Read error: Operation timed out] 18:23:32 <peter1138> hmm 18:23:50 <peter1138> any way to specify a default value for missing saveload variables? 18:24:41 <Rubidium> "set" it in saveload 18:24:58 <peter1138> yup 18:26:25 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has joined #openttd 18:29:07 <Terkhen> hello 18:29:42 *** Wolf01 [~wolf01@host204-174-dynamic.52-82-r.retail.telecomitalia.it] has joined #openttd 18:30:06 <Wolf01> oink 18:35:58 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 18:43:05 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 18:46:03 <DorpsGek> Commit by translators :: r24931 /trunk/src/lang (10 files) (2013-01-21 18:45:47 UTC) 18:46:04 <DorpsGek> -Update from WebTranslator v3.0: 18:46:05 <DorpsGek> croatian - 1 changes by VoyagerOne 18:46:06 <DorpsGek> danish - 7 changes by Elias 18:46:07 <DorpsGek> dutch - 1 changes by habell 18:46:08 <DorpsGek> finnish - 1 changes by jpx_ 18:46:09 <DorpsGek> icelandic - 1 changes by Stimrol 18:46:10 <DorpsGek> italian - 1 changes by lorenzodv 18:46:11 <DorpsGek> korean - 61 changes by telk5093 18:46:12 <DorpsGek> brazilian_portuguese - 11 changes by Tucalipe 18:46:13 <DorpsGek> russian - 2 changes by Lone_Wolf 18:46:14 <DorpsGek> turkish - 18 changes by magnum06 18:46:15 *** DDR [~chatzilla@d154-20-135-147.bchsia.telus.net] has joined #openttd 18:46:24 *** DDR [~chatzilla@d154-20-135-147.bchsia.telus.net] has quit [] 18:52:34 *** DDR [~chatzilla@d154-20-135-147.bchsia.telus.net] has joined #openttd 18:53:21 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 18:55:07 *** ccfreak2k [~ccfreak2k@haqua.4chan.fm] has quit [Ping timeout: 480 seconds] 18:55:12 *** pjpe [ae5f38bd@ircip2.mibbit.com] has joined #openttd 19:00:19 *** pjpe [ae5f38bd@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 19:00:49 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 19:07:11 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 19:18:37 *** supermop [~daniel_er@rrcs-208-105-82-227.nyc.biz.rr.com] has joined #openttd 19:25:20 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 19:27:09 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 19:27:12 *** mode/#openttd [+o Alberth] by ChanServ 19:27:58 <Alberth> moin 19:31:02 <Wolf01> hello Alberth 19:31:36 *** Pol [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 19:46:50 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 19:47:57 <Snail> meow 19:50:10 *** roadt_ [~roadt@60.168.86.212] has quit [Ping timeout: 480 seconds] 19:51:03 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 19:52:34 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 19:54:16 *** pjpe [b8af1d68@ircip4.mibbit.com] has joined #openttd 19:54:25 *** pjpe [b8af1d68@ircip4.mibbit.com] has left #openttd [] 19:56:05 *** Biolunar [mahdi@blfd-4d0822e4.pool.mediaWays.net] has joined #openttd 19:57:23 <FLHerne_> Typical, no andythenorth :-( 20:19:34 *** pjpe [b8af1d68@ircip2.mibbit.com] has joined #openttd 20:19:44 *** pjpe [b8af1d68@ircip2.mibbit.com] has left #openttd [] 20:32:07 <Alberth> you missed him by about 12 minutes :) 20:35:15 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:38:26 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 20:38:36 <andythenorth> FLHerne_: I rejoined 20:38:51 <FLHerne_> andythenorth: Hi 20:39:00 <FLHerne_> I left you a message ;-) 20:39:23 <andythenorth> peter1138: is this game on fast forward somehow? 20:39:45 <andythenorth> FLHerne_: where? :P 20:40:01 <FLHerne_> Spaghetti Jct. :P 20:42:49 <andythenorth> ah the tug bug 20:42:52 <andythenorth> known issue ;) 20:42:53 <andythenorth> thanks 20:44:00 <FLHerne_> Ah, known already...I guess it is quite obvious :P 21:22:54 *** HerzogDeXtEr1 [~Flex@i59F6DA5D.versanet.de] has joined #openttd 21:28:41 *** kais58 is now known as kais58|AFK 21:28:49 *** HerzogDeXtEr [~Flex@i59F6B597.versanet.de] has quit [Ping timeout: 480 seconds] 21:34:31 <frosch123> night 21:34:35 *** frosch123 [~frosch@frnk-4d00ba04.pool.mediaWays.net] has quit [Remote host closed the connection] 21:41:10 *** CaptObvious [CaptObviou@cpc5-darl8-2-0-cust208.11-2.cable.virginmedia.com] has joined #openttd 21:41:21 *** CaptObvious [CaptObviou@cpc5-darl8-2-0-cust208.11-2.cable.virginmedia.com] has left #openttd [] 21:52:57 <andythenorth> planetmaker: for the 'build a big stable network' style of coop play - how does industry production increase fit? 21:53:13 <andythenorth> 'just add more trains'? 21:55:13 <planetmaker> yes. That's how it's handled 21:55:37 <planetmaker> but what is bad is erratic production changes, or very large ones. Especially decreases :-) 21:55:58 <andythenorth> thinking of nicking Pikka's idea about eras for industry production 21:56:10 <andythenorth> so increases come with technology changes 21:56:28 <andythenorth> simply time based 21:56:34 <andythenorth> with some randomness per industry instance 21:56:44 <Supercheese> technology increase + supplies delivered? 21:56:56 <andythenorth> supplies stays 21:56:57 <Supercheese> or just the former? 21:56:59 <Supercheese> k 21:57:02 <andythenorth> supplies = boost 21:57:08 <andythenorth> time-based = base production 21:57:12 <Supercheese> roger 21:57:28 <andythenorth> base production for ships / horses / steam engines needs to be quite low 21:57:34 <andythenorth> then later it needs to be higher 21:57:44 <andythenorth> p1kka has charts and crap about it 21:58:55 <Supercheese> powerpoints? :P 21:59:20 <Supercheese> it's not a believable presentation without crappy powerpoints! 22:00:03 <andythenorth> also I might make supplies requirement less onerous 22:00:08 <andythenorth> currently 30t / 120t 22:00:14 <andythenorth> 15t / 60t might be better 22:00:26 <andythenorth> all the games I've played, not enough supplies 22:00:36 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:00:58 <Supercheese> Parameter! 22:01:06 <andythenorth> might be valid in this case 22:01:08 <Supercheese> Divide supply requirements by param 22:01:11 <Supercheese> default 1 22:01:15 <andythenorth> but it's yet another thing to forget to set in an MP game :P 22:01:28 <andythenorth> all those people who recommend parameters... 22:01:35 <andythenorth> ...are people who have newgrf developer tools on :P 22:01:38 * Supercheese likes parameters 22:01:51 <andythenorth> most players don't get to test them much imo 22:01:57 <andythenorth> we see the grf lists 22:01:59 <andythenorth> they're big 22:02:15 <Supercheese> yeah, I do agree the newgrf dev-folk do a lot more with params than most 22:02:15 <andythenorth> can't imagine people starting lots of games just to find perfect parameter setting 22:02:27 <andythenorth> it's fine when you can change them in game :P 22:02:50 <Supercheese> I sat down once and configured the parameters on my giant grf list, saved it as preset so I won't have to do it again 22:02:58 <andythenorth> then I change the grf :P 22:03:02 <Supercheese> problem comes when ... yes that 22:03:59 <andythenorth> Supercheese: have you played FIRS with the boost behaviour? 22:04:09 <Supercheese> not as much as I should 22:04:26 <Supercheese> been too busy making grfs to play much, last game was Jan4-5 IIRC 22:04:30 <peter1138> bah, can't work out my tree list method 22:04:52 <Supercheese> I am currently making a Montgolfier balloon, aircraft in 1783! 22:06:14 <andythenorth> carry mail 22:06:47 <Supercheese> mostly crazy Frenchmen :P 22:09:36 <Zuu> Hmm, using "show game options" as debug action for testing new GUI features is quite useful as it simplifies changing back to a English from Arabic :-p 22:12:12 <Supercheese> Blah, Login to Bananas --> "This page does not yet exist" 22:12:38 <Zuu> Its knows since ages 22:12:41 <Supercheese> login still works, just the redirect doesn't, yeah 22:12:45 <Zuu> just go to the page you want. 22:13:01 <Supercheese> minor annoynace 22:13:36 <Supercheese> Hmm, if I update a grf on bananas, I can't change the name? 22:14:03 <Zuu> imho, improving bananas on dependency management have higher priority than fixing the login redirect. 22:14:49 <Zuu> The name is afaik not possible to change. 22:15:18 <Zuu> Of course anyone with dB access could change it, but the webUI doesn't allow it. The reason for this is probably to keep things sane. 22:15:31 <Supercheese> I was thinking of updating the Hot Air Balloon grf to change the name to "Eyecandy Aircraft" and add more stuff to it than just a modern hot air balloon 22:16:10 <Supercheese> Or should I upload it as a separate grf entry? 22:16:11 <andythenorth> barrage balloon 22:16:14 <andythenorth> for my castle 22:16:17 <andythenorth> also 22:16:18 <andythenorth> bye 22:16:19 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 22:16:21 <Supercheese> that would be a stationary object :P 22:16:26 <Supercheese> d'oh, he bailed 22:16:39 <Wolf01> 'night 22:16:42 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:19:13 *** Flygon [~Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 22:19:26 *** Flygon [~Flygon@218-214-18-147.people.net.au] has joined #openttd 22:25:01 *** FLHerne_ [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Remote host closed the connection] 22:25:53 <peter1138> ah, a bit of recursion works 22:26:18 <Supercheese> God, the orange company color recolors are terrible 22:26:38 <Supercheese> there's so little difference in lightness everything just looks bleagh 22:30:05 *** dots [~dots@ti0014a380-dhcp1597.bb.online.no] has quit [Ping timeout: 480 seconds] 22:32:03 <peter1138> you need an rgb remap! 22:32:18 <Supercheese> Why, yes, I suppose I do :) 22:35:16 <peter1138> oh dear, a mix of portishead's glory box and war of the worlds... along with some rapping 22:36:19 <Supercheese> wat 22:36:31 <peter1138> you need an rgb remap! 22:36:33 <peter1138> oh dear, a mix of portishead's glory box and war of the worlds... along with some rapping 22:36:36 <peter1138> even 22:36:38 * Zuu tries to figure out a easy use case for click-on-parameter detection. 22:37:01 <peter1138> on bbc 6music 22:37:08 <Zuu> I only can think of allowing to click the URL in content download window. 22:37:10 <Supercheese> O_o 22:37:55 <peter1138> ah, it's tricky - hell is around the corner 22:37:59 <Zuu> Allowing to click town names in chat may also be possible and probably not too hard to do. 22:38:27 <Zuu> as long as the chat window can receive clicks... 22:38:43 <Supercheese> If someone pastes a url in chat, clickable on that as well? 22:39:50 <Zuu> My WIP allows inserting control codes into strings which can the be used to detect if somone clicked on one of the prepaired regions within a string. 22:40:26 <Zuu> If one implements a pharser to indentify URLs, that is possible. 22:41:48 <Zuu> My biggest argument against it all togeather is that the usability may get damaged if it is applied wrongly for things where a clear button would be easier to discover. 22:45:04 <Zuu> The reason why I made a serious attempt on this was however to allow users to click on eg. town names, industries etc. in the story book: http://devs.openttd.org/~zuu/goal-gui/story-book3.png 22:46:03 <Zuu> (note that it should say "click on next to continue", it is just a typo in the screenshot) 22:47:49 <Supercheese> Yes, I can see how linking to specific towns would be very helpful there 22:54:40 <peter1138> cool, hierarchical groups 22:55:20 <Supercheese> all right, I really should actually play a game; all code and no play makes for dull cheese 23:06:47 <Eddi|zuHause> Zuu: HTML! 23:07:16 <peter1138> http://fuzzle.org/~petern/ottd/hgroup1.png 23:07:22 <peter1138> http://fuzzle.org/~petern/ottd/hgroup2.png 23:08:10 <Zuu> peter1138: Looks nice (except that I never play with groups ;-) ) 23:09:15 <Eddi|zuHause> peter1138: i need a "manage list"->"split this group into sub-groups based on <criterium>" feature 23:09:47 <peter1138> code it then 23:10:11 <Eddi|zuHause> most notably "split the ungrouped-group into shared orders" 23:16:27 <Eddi|zuHause> also: group-based livery colours! 23:16:39 <Supercheese> ^ 23:18:51 <Eddi|zuHause> with hierarchical groups, i'd want to split my roadvehicles into: top-group: "(largest) city in its orders", sub group: "shared orders (lines)" 23:19:01 <peter1138> now i remember why we don't discuss ottd related stuff in here 23:19:02 <Eddi|zuHause> then give each city its own colour scheme 23:19:06 <peter1138> it's always off-topic suggestions :p 23:19:21 <Stimrol> I was trying to start openttd with crontab, that doesnot seam to work. Is it difficult to make openttd to a service job 23:19:51 <Eddi|zuHause> Stimrol: you need to set DISPLAY and stuff in the crontab 23:20:12 <peter1138> not for a dedicated server 23:20:29 <Stimrol> yes trying to start dedicated server with autopilot 23:20:57 <Eddi|zuHause> whatever, it's mostly the "stuff" probably 23:21:18 <Stimrol> what I am trying to do is to update server after nightly update then start it again 23:21:53 <Stimrol> so it checks if updateded at 20:00 then stop server and start again, little script run from crontab 23:22:05 <Eddi|zuHause> Stimrol: you could try starting a login shell (su -) so it loads the profile, then run the script within that 23:22:21 <Eddi|zuHause> Stimrol: otherwise we need more information (like actual error messages) 23:23:39 <Stimrol> problem is there is no error message, I used "tee" to make log. The server seams to start but then it is not started. Can pase last line of log 23:25:13 <Stimrol> paste* 23:26:39 <Terkhen> good night 23:26:52 <Supercheese> night 23:29:24 <Stimrol> I am going to try to start the server with debug level 2 and see what it says 23:31:31 <Eddi|zuHause> Stimrol: have you tried it without autopilot first? do you load a specific savegame? 23:32:28 <Stimrol> no, that is true, I should maybe try that. And not I dont load a savegame, just random seed 23:33:30 <Stimrol> if I run the altered update script from bash then it works, but if I do it from crontab then it stops after "Starting year: 1950" 23:35:16 <Eddi|zuHause> that does not look like openttd is actually started 23:36:23 <Eddi|zuHause> again, you're probably missing some environment setup that your usual bash-profile has, but the crontab doesn't 23:38:02 <Stimrol> that is probably the case, could maybe fix it if I would cd to the right directory, just thinking aloud :) 23:39:14 <NGC3982> Did anyone of you ever use Sketchup? 23:39:30 <Stimrol> no I do that, try with openttd -D next 23:45:19 *** DDR [~chatzilla@d154-20-135-147.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 23:48:59 <Maedhros> doesn't a dedicated server listen on stdin? 23:49:45 <glx> there is the admin port or the console 23:50:33 <Maedhros> i was thinking that since cron doesn't open stdin, openttd might just exit immediately if you tried to run it that way 23:51:15 <Stimrol> this crontab work if the script calls openttd -D but not autopilot.tcl 23:51:31 <Maedhros> hmm, ok 23:52:15 <Stimrol> I am using autopilot because it is very nice to have the server connected to the irc to read if there was some problem or sugestion from players afterwards 23:53:10 *** KouDy1 [~KouDy@188.75.190.58] has quit [Ping timeout: 480 seconds] 23:53:42 *** pjpe [b8af1d68@ircip3.mibbit.com] has joined #openttd 23:53:47 <Stimrol> problem is there is no error message why the autopilot stops, it just seams to stop after is announces what year it starts at 23:55:14 *** pjpe [b8af1d68@ircip3.mibbit.com] has left #openttd [] 23:56:13 *** DDR [~chatzilla@d154-20-135-147.bchsia.telus.net] has joined #openttd 23:57:12 <Stimrol> if I make the script sleep for like some sec before it finishes, does it work like that that autopilot can finish running all it does? 23:57:46 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:58:27 *** Celestar_ [~vici@mnch-4d04c722.pool.mediaWays.net] has joined #openttd