Config
Log for #openttd on 19th May 2015:
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00:55:22  <supermop> hi
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10:47:39  <Pikka> http://i.imgur.com/VYOKlIN.png beep beep
10:48:40  <V453000> =D
10:48:41  <V453000> nice
10:48:47  <V453000> so cute
10:48:57  <Eddi|zuHause> has the typical 32bpp problem of looking too much like a toy due to the shortness
10:49:28  <Pikka> not much more than the real thing :P
10:49:32  <Pikka> http://archive.mers.org.im/BROWNBUS45.jpg
10:50:25  <Eddi|zuHause> you can't really trust photos, they're often made with distorting lenses
10:50:58  <Pikka> okay, well
10:51:30  <Pikka> Leyland PD2s were 26 feet long, or a shade under 8 meters
10:51:37  <Pikka> modern buses are about 11-12 meters long
10:52:21  <Pikka> although that photo is actually a 30 foot PD3
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15:45:34  <Alberth> hi hi
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16:01:43  <frosch123> hoi
16:01:58  <frosch123> "nmlc --version" prints a PIL version
16:02:05  <frosch123> should it say pillow version?
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16:03:49  <Alberth> fair enough :)
16:04:04  <Alberth> Don't think you can distinguish between the two
16:04:27  <Alberth> although, for Python 3, there isn't a PIL, probably
16:05:30  <frosch123> from PIL import Image <- well, i guess PIL is not that wrong then
16:06:04  <frosch123> let's address it with the api name :)
16:07:47  <Alberth> :)
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16:39:01  <Terkhen> hello
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16:54:11  <andythenorth> o/
16:57:10  <Alberth> moin
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17:20:04  <andythenorth> is it cat?
17:20:13  <V453000> yes
17:22:45  <frosch123> it looks like coffee to me
17:22:51  <frosch123> cat juice looks different
17:23:08  * andythenorth hopes frosch123 hasn’t made a terrible mistake
17:26:10  <frosch123> yeah, the unicorns get upset if i eat/drink their food
17:29:51  <andythenorth> how does the rocking horse feel about it?
17:30:49  <frosch123> does your cat have a rocking horse?
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17:44:57  <andythenorth> yes
17:45:01  <andythenorth> it rides it around
17:45:09  <andythenorth> making clip-clop noises
17:47:47  <andythenorth> https://paste.openttdcoop.org/pk0ub5j5s#line-71
17:47:54  <andythenorth> there must be a better way
17:48:09  <andythenorth> (1) the hide_sprite expressions are slow to expand
17:48:12  <andythenorth> (2) it’s daft
17:48:22  <andythenorth> (3) it hits the register limit if any more date graphics are added
17:48:47  <andythenorth> sorry, it is just a wall of spritelayouts
17:48:48  <frosch123> put the "hide_sprite" into a register
17:49:09  <andythenorth> that was one thought
17:49:17  <andythenorth> but
17:49:41  <andythenorth> the repeated spritelayouts only vary by the actual sprite
17:49:42  <frosch123> put all the sprites into a single spriteset
17:49:42  <andythenorth> machine_shop_spriteset_11_4_snow
17:49:48  <frosch123> so you only need one layout
17:49:49  <andythenorth> yes
17:49:56  <andythenorth> I just don’t know how to do it yet :)
17:50:17  <andythenorth> the required sprites are all defined in the python compile, so changing the templating to use them should be trivial
17:50:24  <andythenorth> if I can figure out what’s needed :)
17:58:53  <Alberth> hehe, nice pre-condition :)
18:00:04  <andythenorth> default :P
18:02:15  <andythenorth> if I want the value for a STORE_TEMP() to be conditional, I need to branch switches?  No other way?
18:03:01  <andythenorth> nml docs has an example that stacks ternary op on a “condition ? new : previous” approach
18:03:14  * andythenorth ponders
18:03:58  <andythenorth> https://dev.openttdcoop.org/projects/firs/repository/entry/src/templates/spritelayouts.pynml#L168
18:04:17  <andythenorth> is the repeat that builds the spritelayout, need to convert that to switch(es)
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18:39:37  * andythenorth works on it
18:42:39  <andythenorth> STORE_TEMP(value, register), register is always an int?
18:42:49  <andythenorth> NML won’t expand identifiers and auto-assign numbers?
18:46:33  <Alberth> no idea what that means :)
18:47:14  * andythenorth should write better questions
18:49:45  <Eddi|zuHause> anybody lost a solid gold AK-47 while visiting St. Petersburg? http://englishrussia.com/2015/05/15/solid-gold-ak-47-lost-in-taxi/
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18:53:33  <Rubidium> right... rich enough to afford a gold (and therefor pointless) gun, but poor enough to have to take a cab
18:53:48  <Johnnei> Priorities :p
18:54:57  * andythenorth has boxed himself into a corner
18:54:58  <andythenorth> meh
18:55:08  <andythenorth> I will spend much more time unpicking this than I will save in compiles :)
18:55:12  <andythenorth> but it will be more correct
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19:00:27  <qwebirc31196> starbud here
19:00:39  <qwebirc31196> http://www.tt-forums.net/download/file.php?id=66530&sid=ad44a8fd2541f5e3f1b3ad2dec93a9fd
19:00:57  <qwebirc31196> happy did you see this one?
19:01:32  <Eddi|zuHause> looks terrible
19:03:26  <andythenorth> if I’ve started thinking in trees, does that mean I’m growing a programmer brain?
19:03:48  <Eddi|zuHause> no
19:03:51  <andythenorth> good
19:03:54  * andythenorth was worried
19:04:09  * andythenorth is not programmer
19:04:12  <Eddi|zuHause> just that you're missing the wood
19:04:18  <andythenorth> :P
19:04:38  <andythenorth> if you have a tree-shaped hammer, is everything a wooden nail?
19:06:07  * andythenorth is develoloper
19:08:27  <Eddi|zuHause> deveLOLoper?
19:09:53  <TrueBrain> lol-owl-lol
19:10:38  <Johnnei> anythenorth codes lolcode :p
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19:34:21  <Wolf01> o/
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19:50:36  <andythenorth> one day I’ll learn how to teach make
19:50:42  <andythenorth> then I can teach it the actual deps
19:50:46  <andythenorth> and stop relying make clean
19:51:29  <andythenorth> * on
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20:16:07  <mczapkie> Good Evening
20:16:32  <frosch123> hoi
20:17:57  <mczapkie> I found following dbg error in logs: industry_cmd.cpp:2052: Backupped value was not restored!
20:18:29  <mczapkie> does anybody know, what can be a cause?
20:19:32  <frosch123> you canceled map generation
20:25:43  <mczapkie> exactly, during industry generation loop (if industry number is high)
20:25:58  <frosch123> no problem then :)
20:26:23  <mczapkie> I got some desync lately and was suspicious that my industry newgrf is a cause
20:26:27  <frosch123> it's caused by the way the canceling is implemented
20:26:58  <frosch123> industry grfs are pretty safe wrt. desyncs
20:27:10  <frosch123> usually only vehicle grfs cause trouble
20:27:14  <mczapkie> even if some temp/perm registers are in use?
20:27:33  <frosch123> yes, we hardened that :)
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20:28:18  <mczapkie> it is great, that these desync are not my problem :)
20:29:31  <mczapkie> probably xUSSR set and its sophisticated running cost calculation
20:29:32  <frosch123> anyway, if you want to help finding the desync
20:29:37  <frosch123> http://hg.openttd.org/trunk.hg/file/39f78f3d8423/docs/desync.txt#l141 <- see section 2.1 and 2.2
20:30:25  <frosch123> desync caused by vehicle grfs are usually detected with 2.1
20:31:15  <mczapkie> yes, I know procedure, but usually I run off resources before desync is recorded (if savegame is dumped)
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20:33:26  <mczapkie> but cache debugging is a good idea - section 2.1 is doable (in terms of limited quota)
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20:40:07  <andythenorth> “when you have a python, everything looks like an iterable"
20:49:29  <SpComb> you can do anything with a for loop
20:50:28  <andythenorth> list comprehension
20:50:36  * andythenorth back to making FIRS faster
20:50:46  <andythenorth> this 3 hours work might shave 6s off the compile :P
21:01:42  <mczapkie> I dont understand, why tractive effort for all USSR locomotives is decreased if compared to real prototypes
21:02:23  <michi_cc> andythenorth: Daily compiles for the next five years should do it: https://xkcd.com/1205/ :)
21:02:52  <andythenorth> that chart again :)
21:03:01  <andythenorth> also, doing it right is better sometimes
21:03:06  <andythenorth> no matter how long it takes :P
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21:10:29  <andythenorth> bye
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21:11:24  <mczapkie> Let me take a French leave...
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21:21:21  <luaduck> are there any known server side crashes in 1.5.0? we've crashed twice in three days in UpdateVehicleTimetable
21:25:04  <frosch123> none wrt. that function
21:25:17  <frosch123> there is a known crash caused by roadrunnerai
21:25:30  <frosch123> and a known crash by loading old savegames (should not affect a server)
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21:38:58  <Wolf01> 'night
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21:43:59  *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Read error: Connection reset by peer]
21:44:23  *** frosch123 [~frosch@x4d01a772.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn]
22:04:17  <Eddi|zuHause> this picture makes my brain hurt :/ http://www.tt-forums.net/viewtopic.php?p=1149354#p1149354
22:11:30  <Supercheese> agreed
22:55:30  *** Bhoren__ [~quassel@LAubervilliers-656-1-270-96.w193-248.abo.wanadoo.fr] has quit [Remote host closed the connection]

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