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00:19:37 <Flygon> Eddi|zuHause: The 'problem' is, is that it sounds like an extremely generic, near knock-offy term 00:19:52 <Flygon> This is why most English inclined companies try to use more 'special' terms 00:44:37 <Sylf> Don't expect Japanese to have a sense of good English. 00:44:53 <Sylf> A bunch of English words mushed together = cool. 00:49:35 <Flygon> Well, more to the fact 00:49:41 <Flygon> Having English at all is trendy 00:49:47 <Flygon> And also note, they have a few other quirks too 00:50:10 <Flygon> Such as the letter W being adopted to mean twice/double/two-for-the-price-of-one in advertising material 00:51:02 <Flygon> But, yeah 00:51:15 <Flygon> This is why if something is named in English, it'll be either very formal, or very unique 00:52:14 <Flygon> eg. VLocity, XPT, other... uhm, such names. My non-AU knowledge is pretty barren, for the unique end 00:52:30 <Flygon> Whereas N-Class, H-set, all that sort of classification is pretty formal 00:53:13 <Flygon> Whereas terms like "Sprinter" are widely used worldwide for the same sort of unit (as in, same type of use. Shorter distance shuttles between x and y, and the units designed specifically to do them) are an odd mix of unique and formal... 00:53:17 <Flygon> There's a lot to language 00:53:19 <Flygon> You just never notice it 01:20:06 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 01:35:55 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 01:45:57 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 01:46:01 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [] 01:51:06 *** JGR_ [~JGR@host86-178-173-16.range86-178.btcentralplus.com] has joined #openttd 01:52:42 *** JGR [~JGR@host81-129-180-109.range81-129.btcentralplus.com] has quit [Ping timeout: 480 seconds] 01:52:42 *** JGR_ is now known as JGR 02:07:08 *** Biolunar_ [Biolunar@x4d08f835.dyn.telefonica.de] has joined #openttd 02:14:07 *** Biolunar [Biolunar@x4d025fb6.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 02:38:57 *** DDR 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05:13:24 *** dustinm` [~dustinm`@2607:5300:100:200::160d] has joined #openttd 06:13:41 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 06:13:44 *** mode/#openttd [+o Alberth] by ChanServ 06:19:10 *** Progman [~progman@p57A18F67.dip0.t-ipconnect.de] has joined #openttd 06:24:19 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has joined #openttd 06:37:14 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 06:39:35 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 06:55:20 <Alberth> moin 06:59:58 *** Progman [~progman@p57A18F67.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 07:21:51 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:14:45 *** andythenorth_ [~andytheno@31.124.77.54] has joined #openttd 08:17:39 *** andythenorth_ [~andytheno@31.124.77.54] has quit [Remote host closed the connection] 08:55:10 *** snorre_ [~snorre@158-77-8.connect.netcom.no] has joined #openttd 08:56:59 *** snorre [~snorre@158-77-8.connect.netcom.no] has quit [Ping timeout: 480 seconds] 08:57:18 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 09:01:53 *** gelignite [~gelignite@mue-88-130-81-084.dsl.tropolys.de] has joined #openttd 09:01:54 <TrueBrain> okay ... going to do the big reinstall .. 09:02:03 <TrueBrain> IPv6 to openttd.org will be unavailable for ~3 hours 09:07:26 *** gelignite [~gelignite@mue-88-130-81-084.dsl.tropolys.de] has quit [Quit: http://bit.ly/1kso8Ta] 09:10:01 *** DorpsGek [~dorpsgek@000128f9.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:10:38 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [] 09:13:19 *** HerzogDeXtEr [~flex@i59F6B5C0.versanet.de] has joined #openttd 09:17:03 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 09:17:34 <TrueBrain> BaNaNaS web-interface upload thingy works again 09:17:36 <TrueBrain> just as a general FYI 09:36:19 *** andythenorth_ [~andytheno@31.124.77.54] has joined #openttd 09:36:46 <andythenorth_> o/ 09:40:32 <TrueBrain> hello andy :) 09:40:37 <TrueBrain> you have a weird _ following you 09:41:47 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 09:42:53 *** Wolf01 [~wolf01@host71-89-dynamic.50-79-r.retail.telecomitalia.it] has joined #openttd 09:43:31 <Wolf01> o/ 09:43:37 <TrueBrain> hello mister WOlf 09:43:39 <TrueBrain> Wolf 09:43:40 <TrueBrain> typing hard 09:44:26 <Alberth> moin 09:45:20 *** andythenorth_ [~andytheno@31.124.77.54] has quit [Remote host closed the connection] 09:48:54 *** andythenorth_ [~andytheno@31.124.77.54] has joined #openttd 09:49:14 <andythenorth_> Phone irc 09:49:21 <andythenorth_> Not good 09:52:20 *** andythenorth_ [~andytheno@31.124.77.54] has quit [Remote host closed the connection] 10:17:17 *** DorpsGek [~dorpsgek@000128f9.user.oftc.net] has joined #openttd 10:17:20 *** mode/#openttd [+o DorpsGek] by ChanServ 10:17:21 <TrueBrain> wb 10:19:23 <TrueBrain> well, that was only an hour and 15 minutes 10:19:26 <TrueBrain> not bad 10:23:27 *** Pensacola [~quassel@88.159.51.52] has joined #openttd 10:28:37 <TrueBrain> going to interrupt all IP connections to openttd.org again, to migrate things back a bit 10:29:58 *** DorpsGek is now known as Guest2233 10:30:00 *** DorpsGek [~dorpsgek@000128f9.user.oftc.net] has joined #openttd 10:30:03 *** mode/#openttd [+o DorpsGek] by ChanServ 10:33:11 *** Guest2233 [~dorpsgek@000128f9.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:54:21 *** Pikka [~Octomom@c114-77-161-48.fitzg3.qld.optusnet.com.au] has joined #openttd 11:06:18 <planetmaker> hi ho 11:07:14 <Alberth> o/ 11:09:06 *** Zr40 [~zr40@000128ef.user.oftc.net] has joined #openttd 11:30:53 *** Supercheese is now known as Guest2236 11:30:57 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 11:31:54 *** glevans2 [~glevans2@71.12.36.79] has joined #openttd 11:36:04 *** Guest2236 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 11:36:15 *** Flygon_ [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has joined #openttd 11:42:56 *** Flygon [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 11:59:29 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Remote host closed the connection] 12:00:25 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 12:13:36 *** LordAro [~LordAro@213.138.101.13] has quit [Quit: Ahh!] 12:15:30 *** LordAro [~LordAro@213.138.101.13] has joined #openttd 12:38:36 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 12:38:45 <Pikka> uhoh 12:38:48 *** Pikka [~Octomom@c114-77-161-48.fitzg3.qld.optusnet.com.au] has quit [Quit: Leaving] 12:39:31 <andythenorth> bedtime for pikkas 12:41:55 *** frosch123 [~frosch@x5f745088.dyn.telefonica.de] has joined #openttd 12:42:06 <andythenorth> but uptime for frogs 12:42:55 <frosch123> hola 12:43:00 <Wolf01> o/ 12:44:41 <planetmaker> hola 12:49:22 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 12:59:45 *** Flygon__ [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has joined #openttd 13:01:24 *** Flygon_ [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has quit [Read error: Connection reset by peer] 13:03:59 <andythenorth> hrm 13:04:08 <andythenorth> Squid is silly 13:05:51 <andythenorth> not enough ships 13:09:18 <planetmaker> someone was quite adamant that FISH2 should not have too many ;) 13:18:25 <Alberth> someone also changes opinion quite frequently :) 13:25:18 <andythenorth> someone play tests 13:25:32 <andythenorth> the âproblemâ is that big boats must be speed limited on rivers/canals 13:25:40 <andythenorth> so I need to add some big boats that arenât 13:25:56 <andythenorth> or a better solution? o_O 13:30:13 <andythenorth> ha ha canal/river speed is probably just a misfeature, right? :) 13:33:30 *** FLHerne_ [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 13:33:30 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Read error: Connection reset by peer] 13:33:40 *** FLHerne_ [~flh@dsl-217-155-24-22.zen.co.uk] has quit [] 13:38:11 <Alberth> not sure, the idea of having river boats is nice 13:38:36 <Alberth> makes no sense to cross the ocean in a small row boat 13:39:03 <Alberth> how exactly is slower speed of big boats in a canal a problem? 13:40:20 <Alberth> having ocean steamers on a river makes just as little sense as a row boat at the ocean, imho 13:42:41 <Alberth> an alternative can be to add a toggle, and when enabled, drop 1/2 the boats, and make them have the same speed everywhere 13:43:05 <Alberth> ie drop the distinction between ocean boats and river boats 13:44:39 *** Pensacola [~quassel@88.159.51.52] has quit [Remote host closed the connection] 13:49:16 <andythenorth> Alberth: do you ever use canals? Or just lower land to 0 o_O 13:49:41 <Alberth> usually I use canals 13:51:09 <Alberth> but most ships stay at sea 13:51:54 <Alberth> either doing pax with towns at the coast, or shipping cargo to a transfer station 13:53:55 <andythenorth> I think the problem is, ship speed is already very low for ~all ships. The canal penalty for large ships basically cripples them 13:54:02 <andythenorth> itâs not an interesting choice 13:56:41 <Alberth> it forces you to do a transfer at the shore, I think 13:57:45 <Alberth> you can of course give ocean ships less or no penalty than river ships 13:58:11 <Alberth> so ocean thingies can travel river but not vv 14:04:55 <andythenorth> the river ships have full speed on ocean currently 14:05:11 <andythenorth> because itâs rare to not have to cross some sea in a route 14:05:37 <andythenorth> a better way to state it, there are *no* river ships in Squid really 14:05:44 <andythenorth> just sea ships, and the big ones are slow on rivers 14:05:45 <andythenorth> :) 14:06:38 <andythenorth> and the rationale for the big ones being crippled on rivers is mostly just that they look bad 14:06:42 <andythenorth> especially when turning 14:06:50 <andythenorth> which might be BAD FEATURE 14:07:11 <Alberth> you need CEST trickery from eddi for ships :) 14:08:54 <Eddi|zuHause> i don't think it works that way :p 14:09:54 <Eddi|zuHause> you should just scale down all the ships. 14:10:28 <Eddi|zuHause> don't try to solve problems that are effectively unsolvable 14:11:11 <andythenorth> scale down? 14:11:36 <Eddi|zuHause> don't make huge ships, make medium sized ships 14:12:19 <Eddi|zuHause> like, use the current sprites as 2x zoom 14:12:36 <andythenorth> intriguing idea 14:12:42 <andythenorth> think it would fall into uncanny valley though 14:12:45 <Eddi|zuHause> make new sprites at half size 14:13:30 <andythenorth> yeah thatâs what I think would be weird 14:13:38 <andythenorth> there was a 2CC ship set that did that 14:14:17 <andythenorth> it has an odd side effect that the small ones would be almost invisible 14:15:45 <andythenorth> hmm 14:15:58 <andythenorth> I only use the canal speed fraction because the spec implies it should be used 14:18:18 * andythenorth removes it 14:27:17 <Eddi|zuHause> you can easily justify half speed for larger ships 14:27:43 <Eddi|zuHause> it doesn't need to be 1/10 or something ridiculous 14:28:17 <Eddi|zuHause> have 3 ship sizes: large, medium, small 14:28:33 <Eddi|zuHause> large ships have half speed on canals 14:29:32 *** DorpsGek [~dorpsgek@000128f9.user.oftc.net] has quit [Remote host closed the connection] 14:31:25 <andythenorth> whereâs the cut off? The current cut off is 200t, which is too low 14:31:34 <andythenorth> I wondered about 700t or so 14:31:52 <andythenorth> I have (deleted) river ships sprites, nothing went > 700t or so in game 14:32:22 <andythenorth> I am still dubious what it adds other than ârealism' 14:32:23 <Eddi|zuHause> a 7 tile train (12 wagons) with 40t per wagon is 480t 14:32:58 <Eddi|zuHause> so 500t+ for the large ship 14:33:42 <Eddi|zuHause> 3 tile train (5 wagons) is 200t, so medium ship 14:34:03 <Eddi|zuHause> and 40t for small ship 14:36:29 <andythenorth> sizes I have, theyâre fine for gameplay 14:36:37 <andythenorth> itâs the speed cut off that sucks :P 14:36:46 <andythenorth> also I should just dump the speed to 0 on canal 14:36:47 <andythenorth> :P 14:37:15 <andythenorth> who wants a 13mph ship? Itâs stupid 14:37:15 <Alberth> great way to get all ships very stuck :p 14:37:53 <Eddi|zuHause> i just said, half speed for anything above 500t 14:38:06 <andythenorth> currently the multiplier is 0.7 14:38:07 *** strohi [~smoofi@212.37.175.238] has joined #openttd 14:38:12 <andythenorth> why is 0.5 the optimum? o_O 14:38:25 <Eddi|zuHause> it's noticeable, but not crippling 14:38:48 * andythenorth wonders, with a time machine, would it have been better to prevent routing on canal / river tiles entirely? 14:38:54 <andythenorth> instead of this dozey ârealisticâ option 14:39:18 <Eddi|zuHause> there are plenty of different choices 14:39:38 <Eddi|zuHause> but you shouldn't worry about any of them 14:40:15 <andythenorth> what is the upside of including this feature? 14:40:16 <Alberth> "realistic" is not a choice, it's trying to cover everything 14:40:18 <andythenorth> other than realism? 14:40:40 <Eddi|zuHause> andythenorth: a reason to not have the same model everywhere 14:41:23 <andythenorth> oh thatâs already provided 14:41:36 <andythenorth> the ruling choice for ships is the amount you want to deliver in one shipment 14:41:46 <andythenorth> only capacity matters for ships, theyâre very uninteresting 14:42:23 <andythenorth> very much the least interesting transport type in the game :) 14:42:52 *** strohalm [~smoofi@212.37.175.238] has quit [Ping timeout: 480 seconds] 14:43:03 <Eddi|zuHause> i find aircraft way worse than ships... 14:44:09 <Alberth> yep, I never play with aircraft :) 14:44:52 <Eddi|zuHause> airport handling is so appalling that you never use anything but the largest aircraft, and then you still don't have enough capacity 14:45:31 <andythenorth> ships are the second least interesting transport type in the game :P 14:47:01 * andythenorth quite likes building helicopter routes :| 14:47:30 <Alberth> I build fewer RVs than ships :) 14:47:51 <andythenorth> thatâs because you lack Road Hog :) 14:47:55 <Eddi|zuHause> i build trams a lot 14:47:55 <andythenorth> :P 14:48:25 <Eddi|zuHause> i like tra...ms 14:48:30 <andythenorth> when we (eventually, if I donât die first) do the Euro roster in Road Hog 14:48:35 <andythenorth> you can propose the trams :P 14:49:02 *** DorpsGek [~dorpsgek@000128f9.user.oftc.net] has joined #openttd 14:49:05 *** mode/#openttd [+o DorpsGek] by ChanServ 14:49:27 <Eddi|zuHause> the GermanRV has quite nice trams, but all in the wrong consists... 14:50:26 <Eddi|zuHause> also, it doesn't have a before-1920-mode 14:51:52 <andythenorth> RH goes to 1860 or so 14:51:59 <andythenorth> you wouldnât get many vehicle choices mind 14:53:29 <Eddi|zuHause> a new tram every 20 years or so 14:53:54 <Eddi|zuHause> 1890,1910,1930,1950,1970,1990,2010 14:54:42 <Eddi|zuHause> and some horse tram before that 14:57:56 <andythenorth> 30 years seems to be about enough 14:58:03 <andythenorth> itâs hard to provide meaningful upgrades 14:58:40 <andythenorth> works in my current game anyway :P 15:00:35 <TrueBrain> Going to shut down openttd.org authentication for a few minutes, while I move a VM back to its rightful place 15:00:51 <Eddi|zuHause> i think 20 is more in line with real world models 15:02:51 <Eddi|zuHause> but there can easily be some overlap in trams. i sometimes use a different model in each city 15:03:03 <TrueBrain> all done 15:03:14 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 15:03:17 <TrueBrain> now I am going to move the web proxy .. so say byebye to all your HTTP connections to openttd.org for a few :) 15:04:13 <Eddi|zuHause> it feels cold, but thermometer says 22°C 15:07:24 <TrueBrain> and all back on its feet again :) 15:11:53 <andythenorth> \o/ 15:12:07 <andythenorth> right, âearlyâ trains in Iron Horse (pre-1860) 15:12:13 <TrueBrain> almost done with this migration stuff ... pfft 15:12:15 <TrueBrain> really happy when it is done 15:12:22 <andythenorth> make them hideable on a parameter? Or just force players to use the âhideâ button in game? 15:15:19 <frosch123> in the later years you can just introduce vehicles with same stats, but cooler names 15:16:39 <andythenorth> âSupertram IIâ 15:16:45 <andythenorth> âSupertram III" 15:16:49 <andythenorth> âiSupertram" 15:17:22 <Alberth> eSupertram 15:17:25 <frosch123> Core Tram7 15:17:45 <frosch123> always use odd numbers 15:17:46 <Alberth> Cloud tram 15:17:48 <frosch123> even numbers are boring 15:18:15 <Alberth> yep, we'll skip 2016 entirely 15:19:23 <andythenorth> Hypertram 15:19:36 <Alberth> +1 15:20:29 <Alberth> EcoTram 15:20:39 <sim-al2> Super MegaTram 9000? 15:20:54 <frosch123> Tramzor 5M 15:21:14 <frosch123> Andy 447 15:21:46 <Alberth> enough for 260 years already :) 15:25:48 <andythenorth> HybridTram 15:25:54 <andythenorth> TurboTram 15:26:12 <andythenorth> easy 15:26:22 <andythenorth> probably change the colour every time :P 15:26:31 <andythenorth> âRoseâ, âGoldâ, âSpace Grey' 15:31:30 *** lobster [~mccrabbym@145.131.157.180] has quit [Quit: IMMAH QUIT MA LAZ-] 15:39:16 <Eddi|zuHause> <andythenorth> make them hideable on a parameter? Or just force players to use the âhideâ button in game? <-- assume 99% of people use expiring vehicles 15:40:49 <Eddi|zuHause> and if you really want non-expiring vehicles, then start with disabled, and enable it after game start 15:41:10 <Eddi|zuHause> then the old vehicles stay expired, but new ones will continue to be available 15:43:41 <andythenorth> parameter seems overkill 15:53:56 <andythenorth> thanks 16:27:40 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:27:43 *** mode/#openttd [+v glx] by ChanServ 16:29:35 <glx> hello 16:41:24 <TrueBrain> bugs.openttd.org will be unavailable for ~10 minutes 16:46:47 <TrueBrain> its back 16:46:54 <TrueBrain> wiki.openttd.org will be unavailable for ~10 minutes 16:52:11 <TrueBrain> its back 16:58:32 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 17:02:25 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 17:03:01 <andythenorth> so what speed fraction should this ship have? https://dev.openttdcoop.org/attachments/download/7481/ship_speed.png 17:03:17 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 17:08:15 <DorpsGek> Commit by rubidium :: r27400 /trunk/src/network (3 files) (2015-09-19 18:49:46 +0200 ) 17:08:16 <DorpsGek> -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now (1 more message) 17:12:01 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 17:13:02 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 17:21:56 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Ping timeout: 480 seconds] 17:32:53 *** Progman [~progman@p57A188AA.dip0.t-ipconnect.de] has joined #openttd 17:34:35 *** gelignite [~gelignite@mue-88-130-81-084.dsl.tropolys.de] has joined #openttd 17:39:49 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has joined #openttd 17:45:26 <DorpsGek> Commit by translators :: r27401 /trunk/src/lang (3 files in 2 dirs) (2015-09-19 19:45:17 +0200 ) 17:45:27 <DorpsGek> -Update from WebTranslator v3.0: 17:45:28 <DorpsGek> frisian - 2 changes by BAJansen 17:45:29 <DorpsGek> norwegian_bokmal - 8 changes by hafting 17:45:30 <DorpsGek> welsh - 4 changes by kazzie 17:56:52 *** Speedy [~speedy@the.wrong.domain.name] has quit [Ping timeout: 480 seconds] 18:16:08 *** Biolunar_ [Biolunar@x4d08f835.dyn.telefonica.de] has quit [Quit: yo.] 18:16:10 <andythenorth> hmm 18:16:17 <andythenorth> @seen danmack 18:16:17 <DorpsGek> andythenorth: danmack was last seen in #openttd 1 day, 1 hour, 23 minutes, and 46 seconds ago: * DanMacK slaps andythenorth around a bit with a large fishbot 18:17:22 * andythenorth wonders if âearlyâ trains should have a specific railtype 18:20:51 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has joined #openttd 18:29:21 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 18:57:42 *** APTX [~APTX@aptx.org] has quit [Remote host closed the connection] 18:57:54 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 18:58:03 *** APTX [~APTX@aptx.org] has joined #openttd 18:58:33 *** APTX_ [~APTX@2001:470:71:71d:216:36ff:fe70:d359] has quit [Remote host closed the connection] 19:00:34 * fonsinchen suspects the demands algorithm wastes a lot of CPU time distributing demand in meaninglessly small chunks 19:03:38 <andythenorth> o_O 19:03:54 <andythenorth> I wonder how significant demand is at all 19:04:10 <andythenorth> as a feature 19:07:37 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 19:15:07 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 19:49:18 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 19:51:34 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 19:54:31 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 20:05:27 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:06:32 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has quit [Read error: Connection reset by peer] 20:27:56 *** frosch123 [~frosch@x5f745088.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:41:50 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 21:36:11 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 21:56:46 *** sim-al2 is now known as Guest2290 21:56:48 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 21:57:53 *** Progman [~progman@p57A188AA.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:01:46 *** Guest2290 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 22:23:23 *** gelignite [~gelignite@mue-88-130-81-084.dsl.tropolys.de] has quit [Quit: http://bit.ly/1kso8Ta] 23:32:23 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The alternative IRC client] 23:41:12 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 23:47:46 *** sim-al2 is now known as Guest2300 23:47:47 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 23:53:51 *** Guest2300 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds]