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Log for #openttd on 1st September 2021:
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2022021-08-31T10:30:19  <peter1138> Much easier on a BBC Micro which didn't have any sprite hardware :D
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06:37:57  <andythenorth> seems cargo monitor is per company
06:38:17  <andythenorth> I guess I can loop over all companies to find amount delivered to industry
07:05:57  <LordAro> https://github.com/JGRennison/OpenTTD-patches/pull/275 this could be neat
07:09:29  <andythenorth> o_O
07:09:39  <andythenorth> such rivers :)
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08:20:58  <Eddi|zuHause> doesn't solve the problem of fitting rivers into hilly maps
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09:25:51  <Samu> hi
09:43:21  <Samu> I need to start taking notes, apparently there is a miscalcutation going on with the profi of AllGroup
09:44:51  <Samu> not that it's being used for anything in the code for now, but if one day someone comes to make use of it, it will find out it's bugged
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11:06:42  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #7918: Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in gui https://git.io/Jvek6
11:06:47  <Samu> michi_cc, will be pleased
11:12:01  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on pull request #7918: Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in gui https://git.io/JEdXY
11:13:35  <DorpsGek> [OpenTTD/OpenTTD] pnpBrumi opened issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
11:46:07  <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
11:54:22  <LordAro> duplicate, i'd say
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12:03:38  <DorpsGek> [OpenTTD/OpenTTD] pnpBrumi commented on issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
12:03:45  <DorpsGek> [OpenTTD/OpenTTD] pnpBrumi closed issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
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13:36:44  <DorpsGek> [OpenTTD/nml] glx22 opened pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFYE
13:38:34  <_dp_> andythenorth, newgrf and gs industry texts are separate anyway
13:39:03  <andythenorth> eh what now? :)
13:39:04  <andythenorth> context?
13:39:24  <_dp_> oh, nvm, was looking at some rly old messages
13:41:05  <_dp_> are there any irc logs still working btw?
13:41:19  <glx> https://irclogs.thegrebs.com/openttd/2021/09/01
13:41:24  <glx> this one works
13:41:38  <_dp_> ty
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14:02:39  <_dp_> 207 sessions on 12.0-beta2, 0 desyncs
14:02:57  <_dp_> not much activity on servers though :(
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15:12:20  <DorpsGek> [OpenTTD/nml] FLHerne commented on pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFar
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15:14:39  <DorpsGek> [OpenTTD/nml] LordAro commented on pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFVO
15:16:05  <Samu> what do you call this: moving code to a function to avoid repetition
15:16:09  <Samu> refactor?
15:16:29  <LordAro> yes
15:18:11  <Samu> im not good at naming functions: GroupStatistics::AddProfitLastYear(const Vehicle *v)
15:18:37  <Samu> or AddVehicleProfitLastYear?
15:19:02  <Samu> sec, i'll update pr
15:20:15  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #7918: Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in gui https://git.io/Jvek6
15:20:47  <Samu> here's the function https://github.com/OpenTTD/OpenTTD/pull/7918/commits/c940df3a248eb2f186fafa491aaab2de2aae2bdf
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15:53:47  <DorpsGek> [OpenTTD/nml] planetmaker commented on pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFMB
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16:55:20  <Samu> I'm revisiting #8514, "why does it exist"?
16:57:19  <Samu> because all other water related structures can build over rocks without an error, but I mentioned that in the PR with pictures
17:06:59  <Samu> I'm sad
17:08:25  <Samu> cheer me up, merge my PR :p
17:21:36  <DorpsGek> [OpenTTD/nml] glx22 updated pull request #236: Add: show an error if a required property is not set for objects (feature 0F) https://git.io/JEFYE
17:23:10  <DorpsGek> [OpenTTD/nml] glx22 commented on pull request #236: Add: show an error if a required property is not set for objects (feature 0F) https://git.io/JEbUi
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17:34:10  <frosch123> glx: i think newobjects was implemented in ottd first. you can't blame ttdp here :p
17:34:51  <glx> but ttdp seems to handle them better (regarding properties)
17:36:47  <glx> ottd used to crash on missing object size, while ttdp just disable the object
17:38:00  <frosch123> yeah, it's probably better to reject broken grfs, instead of trying to make them work somehow
17:38:11  <frosch123> ottd is no webbrowser :p
17:39:20  <glx> grf itself is not rejected, just the broken object, but ottd "fix" the broken size to 1x1
17:40:25  <frosch123> IsHouseSpecValid checks various house things, and disables invalid houses
17:40:37  <frosch123> so, there is a precedent for disabling single items
17:43:12  <frosch123> i don't see any validation for industries, so maybe ottd also crashes there, but industry set authors may be smarter and set the size
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18:02:24  <_dp_> Don't remember if I already asked but is there any particular reason why new company/spectate was removed from the top menu?
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18:13:23  <andythenorth> frosch123 those industry set authors are super smart :)
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18:18:15  <DorpsGek> [OpenTTD/bananas-api] pyup-bot opened pull request #99: Scheduled monthly dependency update for September https://git.io/JEbY5
18:18:37  <TrueBrain> Here is the spammmm
18:21:13  <DorpsGek> [OpenTTD/bananas-server] pyup-bot opened pull request #57: Scheduled monthly dependency update for September https://git.io/JEbOZ
18:22:11  <DorpsGek> [OpenTTD/DorpsGek] pyup-bot opened pull request #58: Scheduled monthly dependency update for September https://git.io/JEbOR
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18:27:14  <DorpsGek> [OpenTTD/game-coordinator] pyup-bot opened pull request #60: Scheduled monthly dependency update for September https://git.io/JEb3m
18:28:11  <DorpsGek> [OpenTTD/master-server] pyup-bot opened pull request #52: Scheduled monthly dependency update for September https://git.io/JEb34
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18:40:25  <Rubidium> looks like very slow spam
18:44:17  <TrueBrain> yeah, there is not much to it this month
18:44:23  <TrueBrain> bit sad
18:46:18  <TrueBrain> time to make some more spam
18:47:19  <DorpsGek> [OpenTTD/bananas-api] TrueBrain updated pull request #99: Scheduled monthly dependency update for September https://git.io/JEbY5
18:47:40  <DorpsGek> [OpenTTD/bananas-server] TrueBrain updated pull request #57: Scheduled monthly dependency update for September https://git.io/JEbOZ
18:47:52  <DorpsGek> [OpenTTD/game-coordinator] TrueBrain updated pull request #60: Scheduled monthly dependency update for September https://git.io/JEb3m
18:48:08  <DorpsGek> [OpenTTD/master-server] TrueBrain updated pull request #52: Scheduled monthly dependency update for September https://git.io/JEb34
18:48:27  <DorpsGek> [OpenTTD/DorpsGek] TrueBrain updated pull request #58: Scheduled monthly dependency update for September https://git.io/JEbOR
18:50:58  <DorpsGek> [OpenTTD/bananas-api] TrueBrain approved pull request #99: Scheduled monthly dependency update for September https://git.io/JEbZS
18:51:09  <DorpsGek> [OpenTTD/bananas-api] TrueBrain merged pull request #99: Scheduled monthly dependency update for September https://git.io/JEbY5
18:51:19  <DorpsGek> [OpenTTD/bananas-server] TrueBrain merged pull request #57: Scheduled monthly dependency update for September https://git.io/JEbOZ
18:51:29  <DorpsGek> [OpenTTD/game-coordinator] TrueBrain merged pull request #60: Scheduled monthly dependency update for September https://git.io/JEb3m
18:51:38  <DorpsGek> [OpenTTD/master-server] TrueBrain merged pull request #52: Scheduled monthly dependency update for September https://git.io/JEb34
18:51:48  <DorpsGek> [OpenTTD/DorpsGek] TrueBrain approved pull request #58: Scheduled monthly dependency update for September https://git.io/JEbZN
18:51:55  <DorpsGek> [OpenTTD/DorpsGek] TrueBrain merged pull request #58: Scheduled monthly dependency update for September https://git.io/JEbOR
18:52:13  <TrueBrain> right, that is enough
18:57:08  <andythenorth> I enjoyed it
18:57:25  <Rubidium> Xaroth: that admin client was much more noisy than the server with debuglevel 9 ;)
18:57:41  <Xaroth> I did tell you to wear earmuffs :D
18:57:43  <Rubidium> s/was much/was not much/
18:57:49  <Rubidium> only a factor two
18:58:10  <Rubidium> it's compiling that is noisy
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19:27:46  <Xaroth> Yeah, some of the debug messages could probably be removed as it already spams one line per packet it receives
19:27:47  <Xaroth> but /shrug
19:27:52  <Xaroth> moar logs is more fun, no?
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19:42:08  <Samu> woah, the Online Players window became very width!
19:42:17  <Samu> because of server name also being long
19:43:40  <Samu> can't be resized
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19:49:11  <peter1138> I was going to do a twitch live coding stream but it's a boycott day, so I guess I won't after all ;-)
19:49:34  <peter1138> Eh, protest rather than boycott I guess.
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19:54:26  <andythenorth> how does buying computers work?
19:54:33  <andythenorth> child has discovered macs are crap for games
19:55:04  <glx> not very well currently, hardware is hard to get at decent price
19:55:09  <andythenorth> where did all the £299 PCs go?
19:55:43  <frosch123> how much is a ticket to china?
19:56:47  <andythenorth> hmm
19:56:54  <andythenorth> I heard it might be closed
19:58:16  <Rubidium> I guess the better question would be how much the quarantine to get into China is going to cost
19:59:06  <Samu_> I'm connecting to myself, and I get a spam of "connecting clients" https://i.imgur.com/wP5OoXV.png
19:59:12  <Samu_> why does it do that
20:00:04  <glx> use -dnet6 for useful info
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20:05:57  <Samu_> on the server or on the client?
20:06:11  <glx> on the server
20:06:15  <Samu_> client also had that spam listed after join
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20:11:44  <Samu_> nothing strange in the log: https://i.imgur.com/v8whVkZ.png
20:14:33  <glx> btw I think you should use "search lan" button, will use local IP instead of external IP
20:15:08  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/JEbzA
20:16:31  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/JEbgT
20:17:06  <Samu_> after join https://i.imgur.com/KM1z5hx.png
20:18:37  <Samu_> btw, another bug, my name is SamuXarick #1, but in the Online Players still says SamuXarick
20:19:52  <glx> and if you close and reopen the window ?
20:20:27  <Samu_> SamuXarick still, with a resized window now
20:20:34  <Samu_> to accomodate for server name
20:20:35  <Rubidium> Samu_: that last "bug" is funny. Do you want a server "updating" your name cause your name in the settings to change? As that's effectively what you are asking for to "solve" that bug
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20:23:19  <glx> 2 clients with the same name is a very rare case now as we force users to define a name (no more "Player")
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20:31:10  <Samu_> what can cause the repetition of "connecting clients"
20:31:29  <Samu_> seems to happen not just with myself, also with other guys joining
20:34:04  <glx> something is "playing" with the pause command
20:39:42  <glx> oh it's the saveload maybe
20:39:53  <glx> autosave
20:40:47  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 closed issue #9388: Admin port: No synchronisation in NetworkAdminConsole which may be called from any thread https://git.io/Jnakq
20:40:50  <glx> hmm no it's not that
20:40:51  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/J8aoO
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20:49:48  <glx> I think it's the linkgraph
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21:12:25  <Samu_> i got asymetric for passenger and mail cargo
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23:15:26  <DorpsGek> [OpenTTD/OpenTTD] simply-peachy opened issue #9531: [Crash]: Switching between monitors in fullscreen https://git.io/JEb77
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