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Log for #openttd on 27th September 2021:
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01:06:27  <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg opened issue #9584: [Bug]: Incorrect sorting of vehicles by capacity https://git.io/Jz9yw
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07:16:31  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9584: [Bug]: Incorrect sorting of vehicles by capacity https://git.io/Jz9yw
07:23:12  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9584: [Bug]: Incorrect sorting of vehicles by capacity https://git.io/Jz9yw
07:37:29  <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #9289: Change: Shortcut varaction chains for callbacks. https://git.io/JsHuK
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07:45:15  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #9577: Feature: Multi-tile depots https://git.io/JzQmK
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08:19:45  <DorpsGek> [OpenTTD/OpenTTD] pyro9287 opened issue #9585: [Bug]: cant join a server on the same network https://git.io/JzQWP
08:19:57  <DorpsGek> [OpenTTD/OpenTTD] pyro9287 closed issue #9585: [Bug]: cant join a server on the same network https://git.io/JzQWP
08:20:01  <DorpsGek> [OpenTTD/OpenTTD] pyro9287 reopened issue #9585: [Bug]: cant join a server on the same network https://git.io/JzQWP
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08:28:34  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9585: [Bug]: cant join a server on the same network https://git.io/JzQWP
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09:45:08  <Samu> hi
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11:09:03  <Samu> i just created a beautiful new AI! it just builds 1x1 size stations in every tile
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12:03:17  <Samu> oh snap
12:05:00  <Samu> [img]https://i.imgur.com/PSh2O9m.png[/img]
12:07:25  <Samu> Scrollbar data structure
12:07:37  <Samu> so, there can't be more than 65535 items in station list?
12:07:43  <Samu> damn :&
12:08:22  <LordAro> Samu: there's an existing issue about that
12:08:29  <LordAro> i've tried (twice) to fix it
12:08:37  <LordAro> it's not easy to do it cleanly
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12:12:49  <Samu> let me see
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12:18:08  <glx> anyway with a 1x1 station on every tile you won't have enough station IDs :)
12:26:58  <Samu> has conflicts https://github.com/OpenTTD/OpenTTD/pull/8006
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12:29:46  <glx> expected for a 6 months old PR
12:30:59  <glx> only 6 conflicts, could be worse
12:31:13  <glx> and most are easy
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12:37:27  <DorpsGek> [OpenTTD/OpenTTD] pyro9287 commented on issue #9585: [Bug]: cant join a server on the same network https://git.io/JzQWP
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12:42:30  <Samu> why didn't you change to int64?
12:42:39  <Samu> should be easier?
12:43:12  <Samu> erm, int32, my bad
12:45:26  <Samu> meh, looks like i dont understand what's going on
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13:13:05  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #9577: Feature: Multi-tile depots https://git.io/Jz7XF
13:15:03  <Samu> man, network_gui.cpp was changed so much, i dont know how to resolve the conflicts
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13:40:59  <Samu> holy crap, that's a lot of memory
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13:41:35  <Samu> trying to load a savegame with about 342k stations
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13:42:35  <Samu> peaked at 19.5 GB
13:43:32  <LordAro> lol
13:43:50  <Samu> in debug mode, not release mode
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13:47:46  <FLHerne> ...
13:47:57  <FLHerne> why does your savegame have about 342k stations
13:48:11  <Samu> i made an ai create them
13:51:09  <Samu> gonna test now LordAro's uint32 scrollbar
13:51:54  <Samu> open station list window with more than 65k stations
13:52:06  <Samu> i expect no crash
14:00:49  <Samu> nice job! LordAro, it works! https://i.imgur.com/gcqmhg6.png
14:01:24  <peter1138> 4 billion stations \o/
14:03:47  <Samu> nah, scrollbar allows that, but i limited 1044480 max stations
14:04:08  <LordAro> @calc 4096*4096
14:04:08  <DorpsGek> LordAro: 16777216
14:04:15  <LordAro> can't have more than that :p
14:04:52  <glx> StationID is still too small ;)
14:06:33  <Samu> there are some things I'd like to test, but I don't know how
14:18:56  <Samu> FlowStatMap is so complex
14:20:33  <Samu> so basically, if I enable cargodist, I am "testing" all these FlowStatMap, CargoPacket, LinkGraph stuff alltogether?
14:22:44  <glx> cargo packet are used without cargodist, but yeah
14:23:20  <Samu> orders have already been tested, it's working
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14:31:24  <Samu> my ai only makes use of cargodist if I enable other vehicle types than just ship, and allow station spread
14:31:57  <Samu> better late than never
14:35:06  <Samu> done!
14:35:28  <Samu> the dream is on
14:35:37  <Samu> let's hope it can be reached
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15:36:00  <peter1138> https://www.youtube.com/watch?v=6TLcaJdsRr0
15:46:41  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9585: [Bug]: cant join a server on the same network https://git.io/JzQWP
15:46:44  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9585: [Bug]: cant join a server on the same network https://git.io/JzQWP
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16:30:40  <LordAro> oh that's nice, had OTTD in fullscreen and X died
16:36:43  <peter1138> Urgh
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17:15:42  <andythenorth> yo
17:24:09  <Samu> awww the docking tiles didn't make it to RC1
17:24:51  <Samu> not even the pf change
17:24:54  <Samu> why not
17:25:05  <glx> because RC1 was 2 days ago
17:25:21  <glx> while docking and pf were yesterday
17:26:23  <Samu> oh :O
17:27:46  <DorpsGek> [OpenTTD/OpenTTD] J0anJosep commented on pull request #9577: Feature: Multi-tile depots https://git.io/Jz5po
17:28:36  <andythenorth> is it beer time?
17:28:45  <andythenorth> or equivalent, for non-alcohol drinkers :)
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17:39:44  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #9577: Feature: Multi-tile depots https://git.io/Jz5jQ
17:45:31  * andythenorth awards own beer
17:45:35  <andythenorth> as it was crickets here
17:47:35  <peter1138> Tesco is empty, nice.
17:47:58  <peter1138> Massive queues outside of course.
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18:15:39  <octalgenesis> he
18:15:42  <octalgenesis> y
18:17:54  <octalgenesis> how stable is this 12.0?
18:19:55  <octalgenesis> i also wonder, i have a wii port, would it be possible to see another port of this version also for it? i am just a nub on the subject...
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18:20:27  <andythenorth> peter1138 make sure you queued up to buy more petrol than you need
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18:49:57  <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/Jzdmj
18:49:58  <DorpsGek>   - Update: Translations from eints (by translators)
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19:19:19  <DorpsGek> [OpenTTD/BaNaNaS] frosch123 opened pull request #107: Change: migrate OpenTTD user Hephi to GitHub user Hephi7 https://git.io/JzdZJ
19:25:53  <frosch123> probably everyone who does not want to translate unsubbed by now :p
19:27:10  <DorpsGek> [OpenTTD/team] frosch123 commented on issue #255: [id_ID] Translator access request https://git.io/JzcLX
19:27:35  <DorpsGek> [OpenTTD/team] frosch123 commented on issue #254: [nl_NL] Translator access request https://git.io/JzsEs
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20:10:13  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain approved pull request #107: Change: migrate OpenTTD user Hephi to GitHub user Hephi7 https://git.io/JzdlR
20:10:20  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain merged pull request #107: Change: migrate OpenTTD user Hephi to GitHub user Hephi7 https://git.io/JzdZJ
20:11:03  <TrueBrain> frosch123: I like how many languages are now fully translated .. is this a new record?
20:12:54  <frosch123> no idea, i don't have that stat :p
20:13:15  <TrueBrain> I am disappointed :p
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20:16:43  <frosch123> i guess danish and italian are the most "should be complete, but aren't"
20:16:57  <nielsm> I should check in on danish maybe
20:17:05  <frosch123> the other missing languages are further away from

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