Times are UTC Toggle Colours
00:06:23 <PublicServer> <avdg> VVG: still there? 00:06:28 <PublicServer> <VVG> yrd 00:06:31 <PublicServer> <VVG> yes 00:06:40 <PublicServer> <avdg> standing by or buzy? 00:06:56 <PublicServer> <VVG> looking around 00:07:09 <PublicServer> <avdg> kk :p 00:07:31 <PublicServer> <avdg> I still need some balancing at slh 04 00:07:46 <PublicServer> *** made screenshot at 000043A3: http://ps.openttdcoop.org/public/webcam/000043A3.png 00:07:50 <PublicServer> <avdg> the traffic is raising now 00:08:07 <PublicServer> <VVG> what needs balancing? 00:08:12 <PublicServer> <avdg> traffic 00:08:22 <PublicServer> <avdg> so it won't pile up to the same lane 00:08:33 <PublicServer> <VVG> east exit? 00:08:46 <PublicServer> <avdg> the new mixer 00:09:12 <PublicServer> <VVG> well 00:09:23 <PublicServer> <VVG> i can't stop you from needing it :p 00:10:07 <PublicServer> <avdg> beh, just want to get that msh smooth 00:10:18 <PublicServer> <VVG> msh or slh? 00:10:21 <PublicServer> <avdg> msh 00:10:24 <PublicServer> <avdg> msh04 00:10:31 <PublicServer> <VVG> bleh 00:10:41 <PublicServer> <VVG> and here i am looking around slh04, as you said 1st time 00:10:56 <PublicServer> <avdg> then I was wrong :p 00:11:13 <PublicServer> <avdg> yep :/ 00:11:24 <PublicServer> <VVG> exactly where you want balancer? 00:11:37 <PublicServer> <avdg> check !here 00:12:10 *** duckblaster has joined #openttdcoop 00:12:36 <PublicServer> <VVG> no idea how to help you here 00:12:45 <PublicServer> <VVG> you should summon V 00:12:56 <PublicServer> <avdg> well nvm then 00:13:36 <Mazur> Check your spellist, did you study a "Summon V" for today? 00:18:53 *** duckblaster has quit IRC 00:18:57 <PublicServer> <VVG> did pf trap help? 00:19:04 <PublicServer> <avdg> a very little bit 00:19:17 <PublicServer> <avdg> but I am also adding 2way signal penalties 00:19:22 *** duckblaster has joined #openttdcoop 00:19:24 <PublicServer> <avdg> where possible 00:19:49 <PublicServer> <VVG> tray a pf trap with station at !pf trap 00:20:10 <PublicServer> <VVG> second station is much farther then 1st one 00:21:06 <PublicServer> <VVG> or 00:21:22 <PublicServer> <VVG> a station actually can be rebuilt making stations equal 00:21:45 <PublicServer> <avdg> :D 00:21:50 <PublicServer> <avdg> pf station does the trick 00:21:58 <PublicServer> <avdg> a bit too much :p 00:22:16 <PublicServer> <VVG> pf station is a hack :) 00:22:23 <PublicServer> <avdg> I know 00:22:40 <PublicServer> * avdg adds more platforms 00:22:48 <PublicServer> *** made screenshot at 000067EB: http://ps.openttdcoop.org/public/webcam/000067EB.png 00:23:56 <PublicServer> <avdg> k 00:26:37 <PublicServer> <avdg> :p 00:26:44 <PublicServer> <avdg> donno who draw it 00:26:50 <PublicServer> <avdg> just added a small thing 00:26:51 <PublicServer> <VVG> me 00:27:02 <PublicServer> <VVG> that was a scheme how a station should be built :) 00:27:14 <PublicServer> <VVG> two such stations nearby and no pf trap needed :) 00:27:25 <PublicServer> * avdg abuses space between 00:31:04 <PublicServer> <avdg> hmm 00:31:19 <PublicServer> <avdg> less pf advantages :p 00:32:04 <PublicServer> <VVG> seems like your todo is not current anymore 00:32:16 <PublicServer> <avdg> donno: bigger load :p 00:33:07 <PublicServer> <avdg> finally 00:33:14 <PublicServer> <avdg> it works like it should be 00:33:28 <PublicServer> <avdg> kind of 00:33:35 *** `Fuco` has joined #openttdcoop 00:35:14 <PublicServer> <VVG> great 00:35:27 <PublicServer> <VVG> now we need train limit lifted 00:35:34 <PublicServer> <avdg> :p 00:35:56 *** Zarenor has joined #openttdcoop 00:36:16 <Zarenor> !players 00:36:18 <PublicServer> Zarenor: Client 1373 (Orange) is avdg, in company 1 (Epical Company of Epic) 00:36:18 <PublicServer> Zarenor: Client 1380 (Orange) is XeryusTC, in company 1 (Epical Company of Epic) 00:36:18 <PublicServer> Zarenor: Client 1382 (Orange) is VVG, in company 1 (Epical Company of Epic) 00:36:26 <Zarenor> How goes it guys? 00:36:30 <PublicServer> <VVG> it's 3rd! 00:36:37 *** Zarenor is now known as Guest988 00:36:41 <PublicServer> <VVG> stop paining my eyes! 00:36:42 <PublicServer> <avdg> good 00:36:52 <PublicServer> <avdg> validating the new constructions atm 00:36:52 *** Guest988 is now known as Zarenor 00:37:04 <Zarenor> !password 00:37:04 <PublicServer> Zarenor: ginned 00:37:07 <PublicServer> <VVG> firST, secoND, thiRD, x number TH :) 00:37:31 <PublicServer> *** ZarenorDarkstalker joined the game 00:37:50 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 00:37:51 <PublicServer> <VVG> the only expection to this rule are eleventh and twelveth 00:38:43 <PublicServer> <avdg> there is almost no oase left 00:39:23 *** Fuco has quit IRC 00:39:37 <PublicServer> <ZarenorDarkstalker> Anywhere having issues? 00:40:07 *** Fuco has joined #openttdcoop 00:40:11 *** ChanServ sets mode: +v Fuco 00:40:41 <PublicServer> <ZarenorDarkstalker> All of BBH02 Wbound? 00:40:44 <PublicServer> <XeryusTC> im off to bed 00:40:47 <PublicServer> <XeryusTC> gn all 00:40:48 <PublicServer> *** XeryusTC has left the game (connection lost) 00:40:50 <PublicServer> <avdg> cya 00:40:53 <PublicServer> <ZarenorDarkstalker> Night TC 00:42:01 *** `Fuco` has quit IRC 00:42:17 <PublicServer> <ZarenorDarkstalker> Damn, well VVG... I'd help with the 3rd line, but I'm not in the mood to do that again just yet XD 00:42:37 <PublicServer> <VVG> you are mixing me with adVG :) 00:42:59 <PublicServer> <avdg> ignore me :p 00:43:00 <PublicServer> <ZarenorDarkstalker> So for now I'm out... maybe tomorrow I'll be on to figure something if you haven't already 00:43:05 <PublicServer> <ZarenorDarkstalker> XD 00:43:18 <PublicServer> <ZarenorDarkstalker> I just know last time I was in (end of last game) 00:43:29 <PublicServer> <ZarenorDarkstalker> I ran through two hubs adding 3rd lines 00:43:35 <PublicServer> <VVG> hehe 00:43:44 <PublicServer> <avdg> just fixed the biggest issue of the game :p 00:43:51 <PublicServer> <ZarenorDarkstalker> And now The first thing I was pointed to was to do it again XD 00:43:57 <PublicServer> <ZarenorDarkstalker> Which issue? 00:44:06 <PublicServer> <avdg> msh04 00:44:17 <PublicServer> <ZarenorDarkstalker> ooo... was it that bad? 00:44:22 <PublicServer> <avdg> yeah 00:44:31 <PublicServer> <avdg> too many missing connections 00:44:36 <PublicServer> <ZarenorDarkstalker> Ich 00:44:39 <PublicServer> <avdg> and hacks are getting ugly 00:44:44 <PublicServer> <ZarenorDarkstalker> that is a bitch to fix 00:44:46 <VVG> built by a new guy, which seems to lack xp building proper hubs 00:45:13 <PublicServer> <avdg> now it has less tracks 00:45:17 <PublicServer> <avdg> but its a hard fit 00:45:23 <duckblaster> might have been me, but i haven't built anything in this game 00:45:37 <PublicServer> <ZarenorDarkstalker> Says Synthon 00:45:40 <PublicServer> <VVG> it wasn't you 00:45:43 <PublicServer> <VVG> yeah 00:45:56 <PublicServer> <ZarenorDarkstalker> Either way.. it's not a big deal, that wasn't what he meant 00:46:02 <PublicServer> <avdg> well, I think that msh isn't him anymore :p 00:46:07 <PublicServer> <VVG> it was me who pointed to him msh04, it wasn't even claimed at the time :) 00:46:13 <PublicServer> <avdg> I edit it too much 00:47:35 <PublicServer> <VVG> it's no fun with train limit reached 00:47:43 <PublicServer> <avdg> :D 00:48:56 <PublicServer> <ZarenorDarkstalker> Yeah... I wish Thraxian would show up a bit more often XD... he and I have an eye for intentionally wasting time on well-built, aesthetic hubs and stations... 00:49:08 <PublicServer> <avdg> :) 00:49:22 <PublicServer> <ZarenorDarkstalker> most of the rest of the time I show up around here this late, I end up fixing other people's messes.... significantly less fun 00:49:27 <PublicServer> <ZarenorDarkstalker> (for me) 00:49:37 <PublicServer> <avdg> agree 00:49:54 <PublicServer> <avdg> 99% of the actions I am doing is fixing stuff 00:50:01 <PublicServer> <ZarenorDarkstalker> Much rather have someone I'm working with catch my mistakes as I make them, rather than fix someone else's 00:50:54 <PublicServer> <avdg> well msh04 is still a hack 00:51:08 <PublicServer> <avdg> but now in terms of fitting 00:51:20 <PublicServer> <ZarenorDarkstalker> Does it work though? 00:51:26 <PublicServer> <avdg> a lot better 00:51:30 <PublicServer> <ZarenorDarkstalker> WORKING hacks are fine... 00:51:41 <PublicServer> <ZarenorDarkstalker> Or, at least better than not-working hacks 00:51:46 <PublicServer> <VVG> it's even balanced now :) 00:51:59 <PublicServer> <avdg> hmm 00:51:59 <PublicServer> <ZarenorDarkstalker> OOooooo, very nice then 00:52:18 <PublicServer> <avdg> it can be possible that we need a 3rd rail there as well 00:52:33 <PublicServer> <VVG> where? 00:52:37 <PublicServer> <avdg> food drop 00:52:46 <PublicServer> <avdg> but I guess its the waving traffic 00:53:12 <PublicServer> <VVG> i can't see a way to fit in 3rd lane but a total rebuild from scratch 00:53:21 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 00:53:26 *** duckblaster has quit IRC 00:53:43 <PublicServer> <avdg> :/ yeah, that will be the next problem 00:56:21 <PublicServer> <VVG> bbh07 is unused 00:56:27 <PublicServer> <VVG> same with msh07 00:56:29 <PublicServer> <avdg> poor hub 00:57:19 <PublicServer> <avdg> well, it has no direct good connection 00:57:48 <PublicServer> <avdg> all goods from the east are going trough BBH02 00:57:52 <PublicServer> <VVG> oil trains should go through it 00:58:19 <PublicServer> <avdg> its longer 00:58:31 <PublicServer> <VVG> bad implementation of a plan .) 00:58:42 <PublicServer> <avdg> yep 00:58:57 <PublicServer> <avdg> too many noobs 00:59:04 <PublicServer> <avdg> and if we can't blame the noobs 00:59:05 <PublicServer> <VVG> hey! 00:59:42 <PublicServer> <avdg> we could blame the size :p 01:00:35 <PublicServer> <VVG> let's try making a route through bbh07 and msh07 shortoer for oil trains :) 01:03:01 *** pugi has quit IRC 01:03:34 <PublicServer> <avdg> hmm 01:03:45 <PublicServer> <avdg> msh 07 is located too much in the corner 01:03:53 <PublicServer> <avdg> my fault :p 01:04:55 <PublicServer> <avdg> we can move msh 07 at least 5 tiles atm 01:05:10 <PublicServer> <avdg> later 30? 01:05:12 <PublicServer> <VVG> i'm moving mixer at bbh07 01:05:23 <PublicServer> <VVG> it's far too to the east atm 01:07:52 <PublicServer> *** made screenshot at 0002B300: http://ps.openttdcoop.org/public/webcam/0002B300.png 01:13:00 <PublicServer> <avdg> wait 01:13:04 *** Fuco has quit IRC 01:15:10 <PublicServer> <VVG> cool 01:15:30 <PublicServer> <VVG> noooooooooo! 01:15:41 <PublicServer> <avdg> ? 01:15:43 <PublicServer> <VVG> this is far to the east 01:16:03 <PublicServer> <VVG> prio doesn't matter anyway 01:16:17 <PublicServer> <VVG> it's a bbh, one 01:16:26 <PublicServer> <VVG> there is no traffic from the west, two :) 01:16:44 <PublicServer> <avdg> well, maybe we have some later 01:17:11 <PublicServer> <VVG> anyway, prio is not needed because it's a bbh :p 01:20:28 <PublicServer> <VVG> what? 01:20:39 <PublicServer> <VVG> oh 01:20:40 <PublicServer> <avdg> micro optimalisation :p 01:20:52 <PublicServer> <VVG> well, it's a mountain 01:22:54 <PublicServer> *** made screenshot at 0002ACF9: http://ps.openttdcoop.org/public/webcam/0002ACF9.png 01:23:25 *** Mark has joined #openttdcoop 01:23:25 *** Webster sets mode: +o Mark 01:24:00 <PublicServer> <VVG> hm 01:24:13 <Mark> hiya 01:24:18 <PublicServer> <avdg> hey 01:24:18 <Mark> anyone still awake? :) 01:24:26 <PublicServer> <VVG> hi 01:24:46 <PublicServer> <avdg> uh :p 01:24:49 <PublicServer> <avdg> commands 01:25:12 <PublicServer> <avdg> uh wait with that hack 01:25:21 <PublicServer> <avdg> we can still move the msh 01:25:21 <PublicServer> <VVG> just a test :) 01:25:39 <PublicServer> <avdg> works 01:25:52 <PublicServer> <avdg> but only some are taking it 01:25:59 <PublicServer> <VVG> i don't see oil trains going through msh07 yet 01:26:14 <PublicServer> <avdg> well, I see some from copper ore 01:27:29 <PublicServer> <VVG> hm 01:27:39 *** roboboy has joined #openttdcoop 01:28:35 <PublicServer> <VVG> are you up to rebuilding that corner? 01:28:49 <PublicServer> <avdg> well, lets move some stuff first 01:31:56 <PublicServer> <avdg> lets test it 01:32:09 <PublicServer> <VVG> :) 01:32:32 <PublicServer> <avdg> reaction? 01:32:33 <PublicServer> <VVG> i'll afk for a smoke for now 01:33:08 <PublicServer> <avdg> fail 01:34:55 <PublicServer> <VVG> :( 01:35:04 <PublicServer> <avdg> ? 01:35:11 <PublicServer> <VVG> pity it failed 01:35:25 <PublicServer> <avdg> it failed, so I removed it already 01:36:15 <PublicServer> <VVG> now 01:36:24 <PublicServer> <VVG> how do we get more traffic through msh07 then? 01:37:56 <PublicServer> *** made screenshot at 0002AEFC: http://ps.openttdcoop.org/public/webcam/0002AEFC.png 01:38:46 <PublicServer> <avdg> its actually not needed 01:39:01 <PublicServer> <avdg> the first 10 signals have already a penalty 01:39:04 <PublicServer> <VVG> it's safer in case of a jam 01:39:09 <PublicServer> <avdg> indeed 01:44:31 <Mark> !info 01:44:31 <PublicServer> Mark: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 8335456175 Loan: 0 Value: 8339834546 (T:936, R:0, P:0, S:0) unprotected 01:44:44 <Mark> what kind of game is this? 01:44:53 <PublicServer> <avdg> desert? 01:45:05 <Zarenor> Tropical, ouble ring, 4 spokes 01:45:09 <Zarenor> *double 01:45:15 <Zarenor> Townn drop at center 01:45:21 <Mark> oh, xeryustc plan? :) 01:45:23 <Zarenor> processing at MSH's at corners 01:45:29 <PublicServer> <VVG> Mazur's 01:45:53 <PublicServer> <avdg> uh 01:45:56 <PublicServer> <avdg> vvg 01:46:22 <PublicServer> <avdg> nvm 01:46:37 <Mark> i wanna play but there are no usb ports on this pc 01:46:42 <Mark> and dl'ing would take ages 01:48:29 <Mark> all right off again 01:48:31 <Mark> 'night 01:48:35 <PublicServer> <avdg> cya 01:48:35 <Mark> for most of you 01:48:45 <PublicServer> <VVG> three more ugly hacks :p 01:48:49 *** Mark has quit IRC 01:49:12 <PublicServer> <avdg> vvg: lets connect the part we already have, k? 01:49:23 <PublicServer> <avdg> hmm 01:49:32 <PublicServer> <avdg> nvm 01:49:43 <PublicServer> <avdg> ah 01:49:44 <PublicServer> <VVG> what's the use connecting it if even the hacks do not help? 01:49:50 <PublicServer> <avdg> there are missing connections 01:50:12 <PublicServer> <VVG> where? 01:51:00 *** fmauneko has quit IRC 01:51:07 <PublicServer> <VVG> hm 01:51:33 <PublicServer> <VVG> that doesn't affect trains choosing other mshs going to centre, does it? 01:51:37 <PublicServer> <avdg> nope :p 01:52:58 <PublicServer> *** made screenshot at 0002C0EE: http://ps.openttdcoop.org/public/webcam/0002C0EE.png 01:53:02 <PublicServer> <VVG> i don't see a point in moving the hub if it won't help 01:53:24 <PublicServer> <avdg> it will increase the chance 01:53:36 <PublicServer> <VVG> how? the hacks suggest it won't 01:53:37 <PublicServer> <avdg> and balance a bit better 01:53:48 <PublicServer> <avdg> well, just move it :p 01:54:22 <PublicServer> <avdg> I think that BBH03 can be optimized a bit later 01:54:39 <PublicServer> <VVG> try with a hack 1st please 01:54:44 <PublicServer> <avdg> at least, we have some copper trains 01:55:02 <PublicServer> <VVG> i just think it's useless to move it, since it moving it is well, useless :) 01:55:24 <PublicServer> <avdg> we are already moving :p 01:55:59 <PublicServer> <VVG> i'll try one more hack , k? 01:58:32 <PublicServer> <avdg> there is more traffic 02:00:24 <PublicServer> <avdg> so, continue? 02:00:42 <PublicServer> <VVG> still in the middle making another hack, to simulate optimazed hub :p 02:01:02 <PublicServer> <avdg> I think we should go for it, cause we are eliminating tracks 02:01:13 <PublicServer> <VVG> almost done 02:01:16 <PublicServer> <avdg> its quite a detour 02:04:19 <PublicServer> <avdg> lol, copper goods 02:04:22 <PublicServer> <VVG> stupid trains 02:04:33 <PublicServer> <VVG> they just don't want to go through bbh07! 02:04:42 <PublicServer> <avdg> well, just move it 02:04:49 <PublicServer> <avdg> we'll see later 02:05:07 <PublicServer> <VVG> me frustrated 02:05:09 <PublicServer> <VVG> brb 02:07:56 <PublicServer> <VVG> making symmetric network is hard :( 02:08:00 <PublicServer> *** made screenshot at 0002BAF6: http://ps.openttdcoop.org/public/webcam/0002BAF6.png 02:08:01 <PublicServer> <avdg> :p 02:08:14 <PublicServer> <avdg> always is if there is no math 02:08:34 <PublicServer> <avdg> you have to measure stuff 02:09:53 <PublicServer> <VVG> i removed hacks 02:09:57 <PublicServer> <avdg> k 02:10:15 <PublicServer> <avdg> I just want to finish that 1 move 02:10:34 <PublicServer> <avdg> it surely adds traffic 02:10:36 <PublicServer> <VVG> i think it should 3+3->2 02:11:31 <PublicServer> <VVG> you? 02:11:44 <PublicServer> <avdg> ? 02:11:57 <PublicServer> <VVG> the balancer should be 3+3->2, right? 02:12:04 <PublicServer> <avdg> where? 02:12:11 <PublicServer> <VVG> msh07 exit 02:12:27 <PublicServer> <avdg> donno 02:12:42 <PublicServer> <VVG> i'll do it 3+3->2 then? 02:12:55 <PublicServer> <VVG> it doesn't have traffic even 2mls anyway :) 02:13:27 <PublicServer> <avdg> ? 02:17:16 *** Pusling has joined #openttdcoop 02:21:56 <PublicServer> <avdg> hmm 02:22:03 <PublicServer> <avdg> why not 5? 02:22:10 <PublicServer> <VVG> ? 02:22:20 <PublicServer> <avdg> the hub is moved now 02:22:33 <PublicServer> <avdg> and we are only using 4 platforms at the centrum 02:22:33 <PublicServer> <VVG> 5 what? 02:22:48 <PublicServer> <avdg> the 5 lanes at the centrum 02:23:02 <PublicServer> *** made screenshot at 0002A4EC: http://ps.openttdcoop.org/public/webcam/0002A4EC.png 02:23:04 <PublicServer> <VVG> we split them right before the station 02:23:09 *** snc has quit IRC 02:23:11 <PublicServer> <avdg> k 02:23:11 <PublicServer> <VVG> it's ugly right now :) 02:30:20 <PublicServer> <VVG> hmm 02:30:27 <PublicServer> <VVG> it has 10 platforms 02:30:32 <PublicServer> <VVG> 5 per lane 02:34:09 <PublicServer> <VVG> there 02:34:18 <PublicServer> <VVG> what do you think about station entry? 02:34:37 <PublicServer> <avdg> looks ok 02:34:56 <PublicServer> <VVG> now we need traffic :) 02:36:20 <PublicServer> <VVG> hacks not needed anymore? 02:36:29 <PublicServer> <avdg> nope 02:37:10 <PublicServer> <VVG> eh? 02:37:45 <PublicServer> <VVG> it's 2 lanes 02:37:46 *** theholyduck has quit IRC 02:38:04 <PublicServer> *** made screenshot at 0002C6E3: http://ps.openttdcoop.org/public/webcam/0002C6E3.png 02:38:59 <PublicServer> <VVG> will you have a 2->3 balancer before the hub? 02:39:03 <PublicServer> <avdg> yeah 02:39:09 <PublicServer> <VVG> around nom nom cactus? 02:39:40 <PublicServer> <VVG> hm 02:39:52 <PublicServer> <VVG> without the hack there is no traffic :( 02:40:12 <PublicServer> <avdg> don't look at it now 02:40:21 <PublicServer> <VVG> why? 02:40:30 <PublicServer> <avdg> not everything can go as planned :p 02:40:33 <PublicServer> <VVG> Do you have something special in mind for the future? 02:40:44 <PublicServer> <avdg> just trust the future :p 02:40:57 <PublicServer> <avdg> some things are only reachable with small steps 02:41:05 <PublicServer> <avdg> like complex junctions 02:42:07 <PublicServer> <VVG> well, again, no exits to the west :p 02:42:20 <PublicServer> <avdg> we add it later :p 02:43:30 *** snc has joined #openttdcoop 02:43:58 <PublicServer> <avdg> hmm 02:44:19 <PublicServer> <avdg> stopid antenna 02:47:35 *** Ramsus08191 has joined #openttdcoop 02:47:41 <Ramsus08191> !password 02:47:41 <PublicServer> Ramsus08191: danker 02:47:45 <PublicServer> <VVG> there is your 2->6 splitter :p 02:47:53 <PublicServer> *** Ramsus08191 joined the game 02:48:04 <PublicServer> <Ramsus08191> Hello 02:48:08 <PublicServer> <VVG> hi 02:48:09 <PublicServer> <avdg> hey 02:48:20 <PublicServer> <Ramsus08191> where are the cactus?! 02:48:23 <PublicServer> <VVG> advg 02:48:30 <PublicServer> <avdg> they disappear after a while 02:48:35 <PublicServer> <VVG> check the splitter, is it ok? is position ok? 02:48:41 <PublicServer> <avdg> looks fine 02:49:01 <PublicServer> <avdg> well, connect it 02:52:38 *** Pusling has quit IRC 02:53:06 <PublicServer> *** made screenshot at 0002A0E5: http://ps.openttdcoop.org/public/webcam/0002A0E5.png 02:55:15 <PublicServer> <avdg> openttd uses only 60% :o 02:58:58 <PublicServer> <Ramsus08191> what are those things..?!?! 02:59:22 <PublicServer> <VVG> that's how V show love for Spike :p 02:59:55 <PublicServer> <Ramsus08191> omg, so many flip flops 03:05:30 *** gr00vy has quit IRC 03:05:31 <PublicServer> <avdg> k, 3 lines to connect 03:06:08 <PublicServer> <avdg> but if you feel like improving: do :p 03:06:32 <PublicServer> <avdg> it still can be moved till under the bridges 03:06:50 <PublicServer> <VVG> exit doesn't not matter :p 03:07:18 <PublicServer> <avdg> yeah, but how smaller and later the exit, how smaller the junction 03:07:51 <PublicServer> <VVG> that's if you do it right from the start 03:07:56 <PublicServer> <avdg> :p 03:08:02 <PublicServer> <avdg> im too tired 03:08:06 *** gr00vy has joined #openttdcoop 03:08:08 <PublicServer> *** made screenshot at 0002AEE2: http://ps.openttdcoop.org/public/webcam/0002AEE2.png 03:10:25 <PublicServer> <Ramsus08191> good night 03:10:28 <PublicServer> <avdg> gn 03:10:34 <PublicServer> *** Ramsus08191 has left the game (connection lost) 03:10:43 *** Ramsus08191 has quit IRC 03:12:17 <PublicServer> <avdg> beh 03:12:23 <PublicServer> <avdg> I leave it for now 03:23:10 <PublicServer> *** made screenshot at 00022CF9: http://ps.openttdcoop.org/public/webcam/00022CF9.png 03:30:34 <PublicServer> <VVG> avdg still here? 03:30:38 <PublicServer> <avdg> yeah 03:30:39 <PublicServer> <VVG> thought you left already 03:30:43 <PublicServer> <avdg> :p 03:31:03 <PublicServer> <avdg> hmm... 03:31:07 <PublicServer> <avdg> won't help a lot 03:31:10 <PublicServer> <VVG> this type of connection will be better i think 03:31:11 <PublicServer> <avdg> I think 03:31:51 <PublicServer> <avdg> BBH03 is a bigger issue in path shortening :p 03:32:14 <PublicServer> <VVG> it's tougher :) 03:34:08 <PublicServer> <VVG> will you build some more? or i can go to spec? 03:34:14 <PublicServer> <avdg> donno 03:35:24 <PublicServer> <avdg> lets compare 2 trains 03:35:26 <PublicServer> <avdg> :p 03:35:37 <PublicServer> <avdg> 179 and 616 03:35:56 <PublicServer> <avdg> both heading to center, only I forced 616 the way we wanted 03:37:14 <PublicServer> <avdg> hmm 03:37:23 <PublicServer> <avdg> almost no diffrends 03:37:36 <PublicServer> <avdg> max 2 days delay between both 03:37:41 <PublicServer> <VVG> i was afk :) 03:37:48 <PublicServer> <avdg> oh :p 03:38:13 <PublicServer> *** made screenshot at 000397DB: http://ps.openttdcoop.org/public/webcam/000397DB.png 03:38:17 <PublicServer> <avdg> I founded a shocking result 03:38:36 <PublicServer> <avdg> the diffrends in time is very small 03:39:42 <PublicServer> <avdg> lets try the shortcut 03:40:29 <PublicServer> <VVG> i added a station pf trap 03:42:02 <PublicServer> <VVG> copper trains ;) 03:42:27 <PublicServer> <avdg> hmm 03:42:33 <PublicServer> <avdg> new route won 03:42:46 <PublicServer> <avdg> but the train on the old route had a hold 03:42:54 <PublicServer> <avdg> red signal 03:43:22 <PublicServer> <VVG> wait, i removed the station trap 03:44:28 <PublicServer> <VVG> yeah, copper trains took the bait 03:45:55 <PublicServer> <VVG> but! 03:46:02 <PublicServer> <VVG> it's the oil trains that we want :) 03:46:09 <PublicServer> <avdg> well, feel free to modify BBH07 03:46:20 <PublicServer> <avdg> well I don't care actually 03:46:46 <PublicServer> <avdg> bacause BBH02 has also limited capacity 03:46:54 <PublicServer> <VVG> i'm not doing anything today anymore 03:47:11 <PublicServer> <VVG> hm 03:47:12 <PublicServer> <avdg> well, I remove the hack for now 03:47:33 <PublicServer> <VVG> but those copper trains are returning throguh bbh02 anyway :) 03:47:41 <PublicServer> <avdg> lol 03:47:50 <PublicServer> <avdg> detour 03:48:14 <PublicServer> <avdg> wait 03:48:47 <PublicServer> <VVG> won't help 03:48:56 <PublicServer> <avdg> a little bit 03:48:57 <PublicServer> <VVG> bbh07 has a detour too 03:49:13 <PublicServer> <avdg> :D 03:49:34 <PublicServer> <avdg> some trains likes them 03:53:15 <PublicServer> *** made screenshot at 0002A8E5: http://ps.openttdcoop.org/public/webcam/0002A8E5.png 03:57:15 *** snc has quit IRC 03:57:31 *** roboboy has quit IRC 04:01:09 <PublicServer> <avdg> :p almost no load at BBH02 04:01:26 <PublicServer> <VVG> wut? 04:01:29 <PublicServer> <VVG> it's quite loaded 04:01:40 <PublicServer> <avdg> yeah, but compared with 5 min ago 04:01:45 <PublicServer> <avdg> hmm 04:01:49 <PublicServer> <avdg> now it gets buzy 04:01:56 <PublicServer> <avdg> waved :/ 04:02:11 <PublicServer> <VVG> only some of the copper trains go to msh07 04:03:31 <PublicServer> <VVG> but well, msh07 is now much more active :p 04:03:35 <PublicServer> <avdg> :) 04:03:50 <PublicServer> <avdg> its not dead anymore 04:05:02 *** roboboy has joined #openttdcoop 04:05:38 <PublicServer> <avdg> :p 04:05:59 <PublicServer> <avdg> using the hack now, but BBH07 needs more changes 04:07:10 *** Qanael_ has joined #openttdcoop 04:07:54 <PublicServer> <VVG> i think it's ok wihtout the hack 04:08:02 <PublicServer> <avdg> just few changes 04:08:07 <PublicServer> <VVG> we don't want to steal all the traffic from other places 04:08:17 <PublicServer> *** made screenshot at 0002C105: http://ps.openttdcoop.org/public/webcam/0002C105.png 04:08:19 <PublicServer> <avdg> no, just a bit 04:08:26 <PublicServer> <VVG> and since msh07 resurrected, it's kinda ok to leave it as is 04:08:43 <Qanael_> Hey guys 04:08:47 <Qanael_> !password 04:08:47 <PublicServer> <VVG> hi 04:08:47 <PublicServer> Qanael_: longed 04:09:02 <PublicServer> *** Qanael joined the game 04:09:35 <PublicServer> <VVG> if only we could steal a bit of oil trains 04:14:09 <PublicServer> <VVG> nah 04:14:16 <PublicServer> <VVG> you are doing it at the wrong side :) 04:18:16 *** snc has joined #openttdcoop 04:19:06 <PublicServer> <VVG> hm 04:19:14 <PublicServer> <VVG> i think we killed msh06 :) 04:19:32 <PublicServer> <avdg> whoohoo? 04:19:50 <PublicServer> <avdg> :p 04:20:07 <PublicServer> <VVG> that latest rework of bbh07 stealed all copper trains from msh06 i think 04:20:20 <PublicServer> <avdg> nah 04:20:23 <PublicServer> <avdg> :p 04:20:29 <PublicServer> <VVG> looks like it 04:20:50 <PublicServer> * avdg ignores everything and says what he *thinks* 04:20:55 <PublicServer> <avdg> :D 04:21:02 <PublicServer> <Qanael> Hmm, I'm wanting to fix the merge before split before the copper ore drop 04:21:23 <PublicServer> <Qanael> Gonna have to redo the merges on the MSH I think 04:21:51 <PublicServer> <VVG> a big job, rebuilding the current one with 3+3->2+2 04:22:00 <PublicServer> <Qanael> Yeah 04:22:42 <PublicServer> <Qanael> Might not be so bad though 04:23:19 <PublicServer> *** made screenshot at 0002C10D: http://ps.openttdcoop.org/public/webcam/0002C10D.png 04:25:11 <VVG> all right 04:25:24 <VVG> i'l be going off for now 04:25:38 <PublicServer> <Qanael> Alright 04:25:41 <VVG> and can safely move to specs since there are enough ppl now :p 04:25:47 <PublicServer> *** VVG has joined spectators 04:26:22 <VVG> that rerouting of traffic just kept me infront of pc for too long 04:27:49 <PublicServer> <VVG> check bbh03 eastern part, i think it jams a bit because of too big signal gaps 04:28:01 <PublicServer> <VVG> when a big wave comes 04:29:05 <PublicServer> <Qanael> It was missing a signal at a split, I think that was causing jams 04:34:17 *** Max| has quit IRC 04:37:48 *** roboboy has quit IRC 04:38:21 <PublicServer> *** made screenshot at 0002D71A: http://ps.openttdcoop.org/public/webcam/0002D71A.png 04:48:04 <PublicServer> <Qanael> avdg, are you building anything? 04:48:16 <PublicServer> <avdg> nope 04:48:19 <PublicServer> <avdg> not anymore 04:48:27 <PublicServer> <Qanael> Alright, I'm going to bed then :) 04:48:30 <PublicServer> <Qanael> Good night 04:48:31 <PublicServer> <avdg> cya 04:48:34 <PublicServer> *** avdg has joined spectators 04:48:37 <PublicServer> *** Qanael has left the game (leaving) 04:51:55 <PublicServer> *** avdg has left the game (leaving) 04:52:01 *** avdg has quit IRC 04:53:23 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 05:00:19 *** roboboy has joined #openttdcoop 05:23:16 *** roboboy has quit IRC 05:38:24 *** Progman has joined #openttdcoop 05:40:46 *** bothie|ac has quit IRC 05:41:51 *** Qanael_ has quit IRC 05:52:03 *** bothie|ac has joined #openttdcoop 06:00:17 *** roboboy has joined #openttdcoop 06:04:36 *** snc has quit IRC 06:22:41 *** Combuster has joined #openttdcoop 06:25:49 *** snc has joined #openttdcoop 06:34:45 *** Combuster has quit IRC 06:37:44 *** ^Spike^ has joined #openttdcoop 06:37:44 *** ChanServ sets mode: +o ^Spike^ 07:02:02 *** robotboy has joined #openttdcoop 07:04:13 *** PeterT_ has joined #openttdcoop 07:06:50 *** roboboy has quit IRC 07:06:50 *** Zarenor has quit IRC 07:06:50 *** PeterT has quit IRC 07:06:50 *** PeterT_ is now known as PeterT 07:06:57 *** Zarenor has joined #openttdcoop 07:07:36 *** Zarenor is now known as Guest1013 07:09:08 <PublicServer> *** Spike joined the game 07:10:33 <PublicServer> *** Spike has left the game (leaving) 07:22:17 *** Guest1013 has quit IRC 07:54:03 *** Benom has joined #openttdcoop 08:09:20 *** pugi has joined #openttdcoop 08:24:28 *** robotboy has quit IRC 08:29:15 <PublicServer> *** V453000 joined the game 08:34:41 <PublicServer> *** V453000 has left the game (connection lost) 08:35:10 *** robotboy has joined #openttdcoop 08:52:32 *** Paltala has joined #openttdcoop 08:52:38 <Paltala> morning all 08:52:46 <Paltala> !password 08:52:46 <PublicServer> Paltala: jeered 08:52:55 <PublicServer> *** Paltala joined the game 09:01:11 <PublicServer> *** Paltala has left the game (connection lost) 09:01:17 *** Paltala has quit IRC 09:02:32 *** Aali has quit IRC 09:09:54 *** thgergo has joined #openttdcoop 09:10:26 *** robotboy has quit IRC 09:17:43 *** fonsinchen has joined #openttdcoop 09:20:15 *** heffer has joined #openttdcoop 09:30:26 *** Chris_Booth has joined #openttdcoop 09:39:56 *** ODM has joined #openttdcoop 09:39:56 *** ChanServ sets mode: +o ODM 09:52:52 *** Lukeus_Maximus has joined #openttdcoop 09:57:04 *** robotboy has joined #openttdcoop 09:57:49 *** sharpy has joined #openttdcoop 09:57:53 <sharpy> !password 09:57:53 <PublicServer> sharpy: docked 09:58:17 <PublicServer> *** sharpy joined the game 10:00:22 <PublicServer> *** sharpy has left the game (leaving) 10:05:56 *** sharpy has quit IRC 10:08:10 *** Yexo has joined #openttdcoop 10:13:45 *** snc has quit IRC 10:21:04 *** Phazorx has joined #openttdcoop 10:21:04 *** Webster sets mode: +o Phazorx 10:29:53 *** Eoin has joined #openttdcoop 10:36:01 *** Yexo has quit IRC 10:37:26 *** Phazorx has quit IRC 10:49:03 <XeryusTC> !password 10:49:03 <PublicServer> XeryusTC: chides 10:49:10 <PublicServer> *** XeryusTC joined the game 10:51:04 *** Synthon has joined #openttdcoop 10:51:07 <Synthon> !password 10:51:07 <PublicServer> Synthon: chides 10:51:35 *** Phazorx has joined #openttdcoop 10:51:35 *** Webster sets mode: +o Phazorx 10:56:13 <Synthon> !password 10:56:13 <PublicServer> Synthon: unseat 10:56:24 <PublicServer> *** Player has joined spectators 10:56:34 <PublicServer> <XeryusTC> Player: change your name please 10:57:45 <PublicServer> *** Player has changed his/her name to Synthon 10:57:51 <PublicServer> <Synthon> ssry ;) 10:58:49 <PublicServer> *** Synthon has joined company #1 11:03:18 <PublicServer> *** Synthon has left the game (leaving) 11:03:26 *** Synthon has quit IRC 11:03:47 <XeryusTC> !unpause 11:03:47 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 11:04:58 *** KenjiE20 has joined #openttdcoop 11:04:58 *** ChanServ sets mode: +o KenjiE20 11:05:05 <XeryusTC> !auto 11:05:05 <PublicServer> *** XeryusTC has enabled autopause mode. 11:08:25 <PublicServer> *** made screenshot at 000316BA: http://ps.openttdcoop.org/public/webcam/000316BA.png 11:09:44 <PublicServer> *** Spike joined the game 11:09:54 <PublicServer> <XeryusTC> oi spike :) 11:10:01 <PublicServer> <Spike> ellow 11:10:04 <PublicServer> *** Spike has joined company #1 11:10:05 <XeryusTC> !blog 11:10:06 <PublicServer> XeryusTC: http://www.openttdcoop.org/blog 11:10:20 *** Yexo has joined #openttdcoop 11:12:30 <V453000> _p 11:12:32 <V453000> :p 11:12:47 <XeryusTC> V453000: i've started a draft 11:13:45 <V453000> :) 11:16:00 <XeryusTC> V453000: should prios go in the article too? 11:16:11 <V453000> you mean prio over bridge? 11:16:25 <XeryusTC> yeah 11:17:28 <V453000> tbh if article is doubled bridges, then maybe just mention it but nothing serious ... although if you want to do a complete bridge article, then I would rename it to bridges and add things like prios, the X sync or comparison of bridges to tunnels 11:18:33 <XeryusTC> well, it is mainly meant as a double bridges 101 and it describes what should and what shouldn't be done 11:18:43 <XeryusTC> but prios is a special case of what can be done 11:19:05 <V453000> well yea 11:19:17 <V453000> but minorly influencing the correct style :p 11:19:50 <XeryusTC> hehe, i'm already doing that :P 11:20:05 <XeryusTC> i will also discuss syncing though :P 11:38:27 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 11:51:29 <V453000> !password for meeeee 11:51:29 <PublicServer> V453000: bushel 11:51:43 <PublicServer> *** V453000 joined the game 11:51:55 <PublicServer> <V453000> moo 11:52:56 *** Max| has joined #openttdcoop 11:55:07 *** Yexo has quit IRC 12:01:15 <PublicServer> *** V453000 has left the game (leaving) 12:09:56 *** theholyduck has joined #openttdcoop 12:11:17 *** theholyduck has quit IRC 12:11:36 *** theholyduck has joined #openttdcoop 12:16:07 <PublicServer> *** XeryusTC has left the game (connection lost) 12:23:29 <PublicServer> *** made screenshot at 0002CC7F: http://ps.openttdcoop.org/public/webcam/0002CC7F.png 12:24:08 <PublicServer> *** Mazur joined the game 12:34:25 *** snc has joined #openttdcoop 12:37:35 <PublicServer> *** Chris Booth has left the game (could not load map) 12:38:31 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 12:40:53 <PublicServer> *** Chris Booth joined the game 12:41:09 <PublicServer> *** Chris Booth has left the game (connection lost) 12:42:12 <thgergo> !password 12:42:12 <PublicServer> thgergo: burner 12:42:22 <PublicServer> *** thgergo joined the game 12:42:35 <PublicServer> <thgergo> hi 12:44:16 *** Fuco has joined #openttdcoop 12:44:20 *** ChanServ sets mode: +v Fuco 12:50:00 *** Max| has quit IRC 12:53:56 *** Chris_Booth has quit IRC 12:55:09 *** Chillosophy has joined #openttdcoop 13:01:36 *** avdg has joined #openttdcoop 13:03:43 <PublicServer> *** avdg joined the game 13:07:34 <PublicServer> *** avdg has left the game (connection lost) 13:08:33 <PublicServer> *** made screenshot at 0002A8E2: http://ps.openttdcoop.org/public/webcam/0002A8E2.png 13:12:14 *** modi has joined #openttdcoop 13:13:47 *** Combuster has joined #openttdcoop 13:14:18 <modi> !password 13:14:18 <PublicServer> modi: stupor 13:14:28 <PublicServer> *** modi joined the game 13:15:06 *** avdg has quit IRC 13:15:44 *** Keyboard_Warrior has joined #openttdcoop 13:19:38 <PublicServer> *** thgergo has left the game (connection lost) 13:22:31 *** theholyduck has quit IRC 13:23:35 <PublicServer> *** made screenshot at 0002A044: http://ps.openttdcoop.org/public/webcam/0002A044.png 13:24:55 <planetmaker> @records 13:24:55 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 13:36:21 *** robotboy has quit IRC 13:38:37 <PublicServer> *** made screenshot at 000288C6: http://ps.openttdcoop.org/public/webcam/000288C6.png 13:45:12 <VVG> hello 13:47:08 *** Paltala has joined #openttdcoop 13:47:09 <Paltala> !password 13:47:09 <PublicServer> Paltala: shooed 13:47:19 <PublicServer> *** Paltala joined the game 13:49:09 *** Phazorx has quit IRC 13:50:06 *** robotboy has joined #openttdcoop 13:50:56 <PublicServer> <Paltala> 936 train hard limit? 13:51:01 <PublicServer> <Paltala> thats a weird number 13:51:15 <PublicServer> <Paltala> and i really need more trains 13:51:25 <PublicServer> <Paltala> one of my stations is serving 2 fruit plantations 13:51:32 <PublicServer> <Paltala> one did 1800 tons last month, the other 441 13:53:39 <PublicServer> *** made screenshot at 0000A934: http://ps.openttdcoop.org/public/webcam/0000A934.png 13:54:01 <PublicServer> <V453000> lo 13:54:01 <PublicServer> *** V453000 joined the game 13:54:05 <PublicServer> <Paltala> hey V 13:57:25 <PublicServer> *** V453000 has left the game (leaving) 13:59:02 <Mazur> How do those Lumber Mills work, now. Do you need to give them empty land to produce? Or newly planted trees? Or full planted lands? 13:59:18 <PublicServer> <Paltala> You need to keep giving them trees 13:59:46 <V453000> which is why we usually dont use LMs 13:59:55 <Mazur> And they themselves remove them again? 14:00:10 <Mazur> k 14:00:23 <V453000> plan flaw :p 14:00:29 <PublicServer> <Paltala> lol 14:00:32 <VVG> Is this a special behavoir to tropic LMs? 14:00:36 <Mazur> You voted for it. 14:00:37 <PublicServer> <Paltala> yeh 14:00:46 <PublicServer> <Paltala> lumber mills are only in tropic 14:00:50 <Mazur> And I ddi wonder why... 14:00:57 <Mazur> s/ddi/did/ 14:00:59 <ODM> theres no other lumber mills:P 14:01:02 <ODM> others are sawmills:D 14:01:03 <VVG> Are there industries with same behaviour in other climates? 14:01:23 <PublicServer> <Paltala> V 14:01:39 <PublicServer> <Paltala> you know that logic thing you made at rubber/wood drop 14:01:44 <PublicServer> <Paltala> what does it actually do? 14:02:14 <V453000> split trains 14:02:23 <V453000> into the drop platforms 14:02:24 *** slaca has joined #openttdcoop 14:02:28 <PublicServer> <Paltala> all that to split the trains? 14:02:29 <PublicServer> <Paltala> jeez... 14:02:32 <Mazur> Switch, you mean. 14:02:50 <VVG> yeah, all of that to split trains evenly 14:03:05 <slaca> !password 14:03:05 <PublicServer> slaca: evicts 14:03:14 *** Absolutis has joined #openttdcoop 14:03:21 <PublicServer> *** slaca joined the game 14:03:24 <Absolutis> !players 14:03:25 <PublicServer> <slaca> hi 14:03:26 <PublicServer> Absolutis: Client 1417 (Orange) is Mazur, in company 1 (Epical Company of Epic) 14:03:26 <PublicServer> Absolutis: Client 1414 (Orange) is Spike, in company 1 (Epical Company of Epic) 14:03:26 <PublicServer> Absolutis: Client 1431 (Orange) is Paltala, in company 1 (Epical Company of Epic) 14:03:26 <PublicServer> Absolutis: Client 1429 is modi, a spectator 14:03:26 <PublicServer> Absolutis: Client 1382 is VVG, a spectator 14:03:26 <PublicServer> Absolutis: Client 1437 is slaca, a spectator 14:03:28 <Absolutis> !passrod 14:03:32 <Absolutis> hi 14:03:34 <PublicServer> *** modi has left the game (leaving) 14:03:36 *** modi has quit IRC 14:03:42 <Mazur> Hi. 14:03:54 <Mazur> !password for Absolutis 14:03:54 <PublicServer> Mazur: evicts 14:04:40 <PublicServer> *** Absolutis joined the game 14:04:58 <VVG> V? 14:05:00 <V453000> no 14:05:31 <VVG> May be you can built some more splits? To make half of the good trains from oil and copper pickups go through different directions? :) 14:05:54 <V453000> there is an article about splits 14:05:58 <V453000> anyone can build them 14:06:27 <VVG> okay 14:06:38 <PublicServer> <Paltala> well we need to redirect, i say half the trains, away from MSH 08 and use MSH 05 14:06:41 <V453000> 1->2 is a simple flipflop 14:06:41 <VVG> what do you think of idea of splitting them then? 14:08:21 <V453000> me? 14:08:34 <V453000> theoretically it should be good 14:08:37 <VVG> yeah, you 14:08:41 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 14:09:08 <VVG> i'll give it a try then 14:09:22 <PublicServer> *** VVG has joined company #1 14:10:37 <PublicServer> <Absolutis> Bo we need an other SC? 14:10:52 <PublicServer> <Absolutis> do* 14:10:53 <PublicServer> <Paltala> we need more trains >.> 14:11:05 <PublicServer> <Mazur> If so, opposite side of the map. 14:11:32 <PublicServer> <Absolutis> maybe between SLH6 and MSH3? 14:12:38 <XeryusTC> Paltala: we dont need more trains, we need a proper network 14:12:39 <PublicServer> <Mazur> Yes, either side of SLH06. 14:13:07 <PublicServer> <Absolutis> I'll make MSH03 smaller 14:13:37 <PublicServer> *** Paltala has left the game (connection lost) 14:13:45 <Paltala> i g2g, heading out to watch a show 14:14:00 <PublicServer> <Mazur> Bibi. 14:14:06 <Paltala> cya guys 14:14:11 <PublicServer> <Absolutis> cya! 14:14:17 *** Paltala has quit IRC 14:14:27 <PublicServer> *** slaca has left the game (connection lost) 14:17:24 *** Yso has joined #openttdcoop 14:17:24 *** Yso_ has joined #openttdcoop 14:17:44 <Yso> !password 14:17:44 <PublicServer> Yso: firsts 14:17:52 <PublicServer> *** Yso joined the game 14:18:30 <De_Ghosty> BZZZZZZZZZZZZZZZZZZZZZZZZ 14:18:32 <De_Ghosty> !playercount 14:18:32 <PublicServer> De_Ghosty: Number of players: 5 14:18:37 <De_Ghosty> !dlwin32 14:18:41 <De_Ghosty> !dl win32 14:18:41 <PublicServer> De_Ghosty: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip 14:19:17 <De_Ghosty> !password 14:19:17 <PublicServer> De_Ghosty: firsts 14:19:20 *** avdg has joined #openttdcoop 14:20:03 <PublicServer> *** De_Ghost joined the game 14:20:29 <PublicServer> *** avdg joined the game 14:21:55 <PublicServer> *** avdg has joined company #1 14:22:40 <PublicServer> <VVG> hey avdg 14:22:42 <PublicServer> <avdg> hey 14:22:48 <PublicServer> <Mazur> Hi, avie. 14:22:52 <PublicServer> <avdg> had a problem with the provider few minutes ago 14:23:01 *** Progman has quit IRC 14:23:08 <PublicServer> <VVG> i'm trying to implement flipflop split to better get some oil traffic to msh07 :p 14:23:43 <PublicServer> *** made screenshot at 000327C2: http://ps.openttdcoop.org/public/webcam/000327C2.png 14:24:08 <PublicServer> *** De_Ghost has left the game (leaving) 14:24:20 <PublicServer> <avdg> ? 14:24:43 <PublicServer> <VVG> was it you at oil? 14:24:46 <PublicServer> <avdg> why? 14:24:48 <PublicServer> <Mazur> Sorry, wires in my brain got crossed. 14:24:58 <PublicServer> <avdg> just asking :p 14:25:06 *** Mitcian has joined #openttdcoop 14:25:09 <PublicServer> <VVG> some did something not intended :) 14:25:18 <PublicServer> * Mazur . 14:25:43 <PublicServer> <avdg> there is something at his !limit 14:26:07 <PublicServer> <avdg> maybe its just the not synced traffic 14:26:10 <PublicServer> <avdg> who nows 14:26:39 <PublicServer> <VVG> if my split works, that !limit will get a bit easier life 14:27:21 <PublicServer> <avdg> it still needs something better then an eol 14:28:28 *** fonsinchen has quit IRC 14:28:52 <PublicServer> <avdg> hmm SC02 too small? 14:28:59 <PublicServer> <avdg> donno 14:29:29 <PublicServer> <avdg> its ugly 14:29:42 <PublicServer> <avdg> it need longer tracks 14:31:50 <PublicServer> *** Absolutis has left the game (connection lost) 14:31:55 <Absolutis> sorry, GTG 14:31:59 *** Absolutis has quit IRC 14:34:18 <thgergo> !password 14:34:18 <PublicServer> thgergo: wounds 14:34:23 *** snc has quit IRC 14:34:28 <PublicServer> *** thgergo joined the game 14:34:30 <PublicServer> <thgergo> hi 14:34:44 <PublicServer> <avdg> hey 14:36:03 *** devilsadvocate has joined #openttdcoop 14:36:05 <V453000> elllo thgergo :) 14:36:25 <PublicServer> <thgergo> hi:) 14:38:45 <PublicServer> *** made screenshot at 000301C0: http://ps.openttdcoop.org/public/webcam/000301C0.png 14:42:13 <PublicServer> <VVG> gah 14:42:18 <PublicServer> <VVG> train limit reached :( 14:42:43 <PublicServer> <Mazur> Yeah. Tricky. 14:42:46 <PublicServer> <avdg> improved half SC02 :p 14:43:00 <PublicServer> <avdg> check the other part 14:43:07 <PublicServer> <VVG> avdg, check please split wip 14:43:12 <PublicServer> <VVG> iwonder if i did it right 14:43:20 <PublicServer> <avdg> ? 14:43:24 <PublicServer> *** Yso has left the game (leaving) 14:43:51 <PublicServer> <VVG> the flip flop split 14:44:04 <PublicServer> <avdg> sign it 14:44:21 <PublicServer> <Mazur> No. Not yet. 14:44:36 <PublicServer> <avdg> why a forced balance? 14:44:55 <PublicServer> <VVG> to make some of them go thorugh bhh 07-03 msh 07 route 14:45:02 <PublicServer> <VVG> same at copper pickup later 14:45:13 <PublicServer> <Mazur> Connections should be: 1: from before memory to after other memory, and 2 the other way round, all notted. 14:46:12 <PublicServer> <VVG> er, what? 14:46:22 <PublicServer> <avdg> mazur: build 1 :) 14:46:35 <PublicServer> <avdg> I'll adress the ugly sc02 14:48:07 <PublicServer> <avdg> pbs for a simple split: I think I know from who they are now 14:48:14 <PublicServer> <avdg> gonna speak him soon 14:48:47 <PublicServer> <VVG> that's how they are supposed to be? 14:48:56 <PublicServer> <avdg> test it? 14:49:01 <PublicServer> <VVG> can't 14:49:03 <PublicServer> <VVG> train limit 14:49:07 <PublicServer> <Mazur> One mo, lemme think. 14:49:29 <PublicServer> <avdg> well, I hope there is an admin to raise that counter for now 14:49:53 <PublicServer> <avdg> its still safe to add 50 trains 14:52:25 <PublicServer> <avdg> poor town 14:52:30 <PublicServer> <avdg> feeway 14:52:34 <PublicServer> <Spike> avdg: see that with proper balancing rubber/wood drop works? 14:52:49 <PublicServer> <avdg> hmm.. 14:52:54 <PublicServer> <avdg> spot problems with it 14:53:00 <PublicServer> <Spike> those few overflows? 14:53:31 <XeryusTC> !password 14:53:31 <PublicServer> XeryusTC: bomber 14:53:40 <PublicServer> *** XeryusTC joined the game 14:53:42 <PublicServer> <avdg> ? 14:53:47 <PublicServer> *** made screenshot at 0002D26C: http://ps.openttdcoop.org/public/webcam/0002D26C.png 14:54:48 <PublicServer> * XeryusTC cries 14:54:53 <PublicServer> <avdg> ? 14:54:58 <PublicServer> <XeryusTC> slh4 :o 14:55:03 <PublicServer> <XeryusTC> after those tunnels 14:55:10 <PublicServer> <XeryusTC> one giant signal blcok :o 14:55:13 <PublicServer> <XeryusTC> block* 14:55:21 *** Seberoth has joined #openttdcoop 14:55:25 <PublicServer> <avdg> ;D 14:55:29 <PublicServer> <avdg> wtf 14:55:38 <PublicServer> <XeryusTC> and it is quite useless anyway 14:55:53 <PublicServer> <avdg> check the connections 14:55:58 <PublicServer> <avdg> some are missing 14:56:12 <PublicServer> <XeryusTC> i know 14:56:57 <Eoin> !password 14:56:58 <PublicServer> Eoin: piling 14:57:10 <PublicServer> *** Eoin joined the game 14:57:15 <PublicServer> <avdg> hey eoin 14:57:18 <PublicServer> <Eoin> allo 14:57:21 <PublicServer> <thgergo> hi 14:57:26 <PublicServer> <Eoin> my pc is fucked :| 14:57:37 <PublicServer> <avdg> only 80% here 14:57:48 <PublicServer> <avdg> k, bit higher now 14:57:59 <PublicServer> <thgergo> 60% here 14:58:08 <PublicServer> <avdg> far from heavy 14:58:38 <PublicServer> <XeryusTC> only 20% here 14:58:43 <PublicServer> <XeryusTC> so 40% of 1 core 14:58:44 <PublicServer> <avdg> :p 14:58:58 <PublicServer> <avdg> what cpu do you have :p 14:59:18 <PublicServer> <thgergo> minde AMD 4200+ at 2.2ghz 14:59:23 <PublicServer> <avdg> nice 14:59:33 <PublicServer> <Eoin> anyone very good at debugging windows xp problems? :D 14:59:34 <PublicServer> <avdg> hmm 14:59:38 <PublicServer> <thgergo> its more than 2 years old 14:59:41 <PublicServer> <avdg> can't compare that with real stats :p 14:59:43 *** Seberoth2 has joined #openttdcoop 14:59:46 <PublicServer> <XeryusTC> avdg: finished what you started 14:59:57 <PublicServer> <avdg> with what? 15:00:08 <PublicServer> <XeryusTC> 6000+ X2 iirc 15:00:17 <PublicServer> <VVG> XTC, can you please raise a train limit by 4 trains? 15:00:22 <PublicServer> <XeryusTC> AM2 :') 15:00:30 <PublicServer> <thgergo> same X2 15:00:33 <PublicServer> <XeryusTC> VVG: go find stations where you can remove them 15:01:00 *** damalix has joined #openttdcoop 15:01:03 <PublicServer> <VVG> are there such? i know there are stations to will do with more trains for sure 15:01:08 *** Seber^03 has joined #openttdcoop 15:01:14 *** Seberoth2 has quit IRC 15:01:16 <damalix> !svn 15:01:16 <PublicServer> damalix: svn update -r20146 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p piling 15:01:16 <PublicServer> damalix: svn checkout -r20146 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 15:01:42 <PublicServer> <Mazur> Almost all of them, by now. 15:02:53 <PublicServer> <Mazur> And XeryusTC, there are almost no stations that can easily miss a train. I know, I searched ealier today. 15:02:56 <XeryusTC> !rcon patch max_trains 15:02:56 <PublicServer> XeryusTC: Current value for 'max_trains' is: '936' (min: 0, max: 5000) 15:03:04 <XeryusTC> !trains 1000 15:03:04 <PublicServer> *** XeryusTC has set max_trains to 1000 15:03:11 <PublicServer> <Mazur> Thank you. 15:03:13 *** Seberoth2 has joined #openttdcoop 15:03:26 *** Seberoth has quit IRC 15:03:27 <PublicServer> <XeryusTC> msh 5 still jams :( 15:03:39 <PublicServer> <XeryusTC> i'm going to rebuild it 15:03:40 <PublicServer> *** thgergo has left the game (connection lost) 15:03:51 *** Combuster has quit IRC 15:04:00 <thgergo> !password 15:04:00 <PublicServer> thgergo: piling 15:04:15 <PublicServer> *** thgergo joined the game 15:04:56 *** Seberoth has joined #openttdcoop 15:05:28 <PublicServer> *** thgergo has left the game (connection lost) 15:05:56 <PublicServer> *** thgergo joined the game 15:07:14 <PublicServer> <Mazur> Ah. 15:07:29 *** Seberoth has quit IRC 15:08:49 <PublicServer> *** made screenshot at 0003B7CC: http://ps.openttdcoop.org/public/webcam/0003B7CC.png 15:10:11 *** Seber^03 has quit IRC 15:10:26 *** slaca has quit IRC 15:12:41 *** Seberoth2 has quit IRC 15:13:01 <PublicServer> <Eoin> train 567? 15:13:18 <PublicServer> <avdg> special number? 15:13:22 <PublicServer> <Eoin> it was stopped 15:13:47 <PublicServer> <avdg> wip from vvg 15:14:05 <PublicServer> <avdg> donno 15:14:53 <PublicServer> <avdg> hmm 15:14:57 <PublicServer> <Mazur> VVG:Why disconnected? 15:15:14 <PublicServer> <avdg> flipflop broken? 15:15:34 <PublicServer> <VVG> no 15:15:40 <PublicServer> <VVG> there 15:15:45 <PublicServer> <VVG> found a flaw i think 15:15:50 <V453000> !password 15:15:50 <PublicServer> V453000: gilded 15:16:01 <PublicServer> *** V453000 joined the game 15:16:04 <PublicServer> <avdg> hey v 15:16:06 <PublicServer> <V453000> hi 15:16:17 <PublicServer> <Mazur> Woulod it not be easieer to make the eol 2ways combo? 15:16:50 *** kyles_ has joined #openttdcoop 15:17:06 <PublicServer> *** V453000 has left the game (leaving) 15:17:17 <kyles_> !password 15:17:17 <PublicServer> kyles_: gilded 15:17:26 <PublicServer> *** KyleS joined the game 15:17:44 <PublicServer> <VVG> okay 15:17:49 <PublicServer> <VVG> 3 more pickups to do :) 15:18:22 <PublicServer> <Mazur> Just testing, I made the exit sigs there combo. 15:18:38 <PublicServer> <VVG> doesn't matter 15:18:45 <PublicServer> <VVG> but oneway is needed to prevent resetting of memory 15:18:54 <PublicServer> <KyleS> so many logic trains lol :D 15:19:15 <PublicServer> <avdg> its a gift :p 15:19:33 <PublicServer> *** planetm4ker joined the game 15:19:38 <PublicServer> <planetm4ker> ho 15:19:41 <PublicServer> <thgergo> hi 15:19:44 <PublicServer> <avdg> hoi pm 15:19:52 <PublicServer> <planetm4ker> new pack seems to work :-) 15:19:57 <PublicServer> <VVG> bleh 15:20:03 <PublicServer> <VVG> what idd you do= 15:20:03 <PublicServer> <VVG> ? 15:20:13 <PublicServer> <thgergo> deadlock at oil refinery logic 15:20:23 <PublicServer> <planetm4ker> q 15:20:25 <PublicServer> <avdg> sounds not good :p 15:20:26 <PublicServer> *** planetm4ker has left the game (leaving) 15:20:33 <PublicServer> <thgergo> quick fixed now... 15:21:14 <PublicServer> <VVG> the fuck? 15:21:23 <PublicServer> <VVG> it worked before 15:22:08 <PublicServer> <Mazur> Double sigs borks it with two trains cloes together. 15:22:18 <PublicServer> <Mazur> I mean 2 in a row. 15:22:36 *** Chris_Booth has joined #openttdcoop 15:22:47 <PublicServer> <avdg> hmmm... 15:22:57 <PublicServer> <avdg> why are we using logic for splits if... 15:23:04 <PublicServer> * avdg opens an experiment 15:23:20 <PublicServer> <VVG> working 15:23:29 <PublicServer> <VVG> better not touch it anymore :) 15:23:31 <PublicServer> <Mazur> By chance, VVG. 15:23:42 <PublicServer> <Mazur> 2 trains close together go same way. 15:23:46 <Chris_Booth> lots of things are found by chance 15:23:51 <PublicServer> *** made screenshot at 00018138: http://ps.openttdcoop.org/public/webcam/00018138.png 15:23:57 <PublicServer> <VVG> what? 15:24:09 <Chris_Booth> just thought i would add that 15:24:24 <PublicServer> <XeryusTC> half of msh 5 is done :D 15:24:26 <Chris_Booth> things like America 15:24:31 <PublicServer> <VVG> i acutally wondered about 2 trains together 15:25:46 <PublicServer> *** Chris Booth joined the game 15:26:03 <PublicServer> *** Chris Booth has left the game (connection lost) 15:26:17 <PublicServer> <VVG> no idea how i can fit the same split at copper ore :( 15:28:17 <VVG> wait 15:28:24 <damalix> !password 15:28:24 <PublicServer> damalix: grease 15:28:34 <VVG> the 1st time the split worked, it had 2way comboes too? Not the exits? 15:28:34 <PublicServer> *** Damalix joined the game 15:28:51 <PublicServer> <Mazur> Yes. 15:29:02 <PublicServer> <VVG> and it's me who broke it? 15:29:18 <PublicServer> <Mazur> If it's broken again, yes. 15:29:38 <PublicServer> <VVG> no, after it started working 1st time 15:30:24 <PublicServer> <Mazur> Then they were exits, but that cannot work as those read only track occupancy. 15:30:36 <PublicServer> <VVG> yeah 15:30:48 <PublicServer> <VVG> but i definitly remember the split working before it broke 15:31:01 <PublicServer> <VVG> and i do remember placing exit signals:) 15:31:04 <PublicServer> <Mazur> Chance, pure chance. 15:32:41 <PublicServer> <XeryusTC> hurray, just one more connection :D 15:33:26 <PublicServer> <XeryusTC> wtf 15:33:40 <kyles_> did you get that error msg? :O 15:33:44 <PublicServer> <Eoin> yes 15:33:46 <PublicServer> <XeryusTC> yeah 15:33:47 <PublicServer> <VVG> me too 15:33:49 <PublicServer> <Eoin> i didnt read it though 15:33:53 <PublicServer> <Eoin> something about newgrf trees? 15:34:01 <PublicServer> <VVG> i got it second time in this game 15:34:10 <PublicServer> <XeryusTC> someone must've build such a wagon/engine :o 15:34:38 <PublicServer> <avdg> :p 15:34:54 <kyles_> Eoin, it was about NewGRF information being inconsistent with depots, and thus causing issues with vehicle renewal 15:34:59 <PublicServer> <Eoin> ahh 15:35:06 <kyles_> I remember from yesterday when i first got it :S 15:36:22 *** Keyboard_Warrior has quit IRC 15:36:47 *** Keyboard_Warrior has joined #openttdcoop 15:37:19 <PublicServer> <XeryusTC> damn town :s 15:37:35 <PublicServer> <XeryusTC> maybe i should've planned this a bit more 15:38:14 <Mazur> dbg: [grf] Cargo/refit information for 'AT12 (MHD Steam)' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly. 15:38:35 <PublicServer> <avdg> :p 15:38:53 <PublicServer> *** made screenshot at 0003480F: http://ps.openttdcoop.org/public/webcam/0003480F.png 15:41:24 <PublicServer> <XeryusTC> i need a magic bulldozer :( 15:41:33 <PublicServer> <avdg> you're the admin :p 15:41:51 <PublicServer> <Mazur> Puff, the magic Bulldozer,... 15:43:18 *** Ramsus08191 has joined #openttdcoop 15:43:30 <Ramsus08191> !password 15:43:31 <PublicServer> Ramsus08191: spider 15:43:44 <PublicServer> *** Ramsus08191 joined the game 15:43:57 <Ramsus08191> I hate spiders...... 15:44:02 <Ramsus08191> hello all 15:44:09 <PublicServer> <KyleS> hi 15:44:10 <PublicServer> <thgergo> hi 15:44:12 <PublicServer> <VVG> hi 15:44:14 <PublicServer> <Damalix> hi 15:44:32 <PublicServer> <thgergo> who is acting greedpeace? 15:44:44 <PublicServer> <Eoin> wha? 15:44:45 <PublicServer> <avdg> not me 15:45:03 <PublicServer> <Eoin> greenpeace? 15:45:06 *** Chris_Booth has quit IRC 15:45:13 <PublicServer> <thgergo> planting many cactus 15:45:20 <PublicServer> <Eoin> where 15:45:35 <PublicServer> <Eoin> ah, cant miss it lol 15:45:49 <PublicServer> <XeryusTC> good, new MSH 5 done 15:46:00 <PublicServer> <avdg> I think I have a flipflop with only 1 not 15:46:15 <PublicServer> <avdg> almost 15:46:21 <PublicServer> *** Eoin has left the game (leaving) 15:48:16 <PublicServer> <Ramsus08191> avdg, you trying to build a flipflop? 15:48:29 <PublicServer> <avdg> yeah 15:49:20 <PublicServer> *** 0DM joined the game 15:49:37 <PublicServer> <0DM> yo homies 15:49:43 <PublicServer> <Ramsus08191> hi 15:49:44 <PublicServer> <KyleS> OMG 15:49:47 <PublicServer> <KyleS> 0DM :O 15:49:55 <PublicServer> <KyleS> i haven't seen you in here forever! :o 15:50:13 <PublicServer> <0DM> like yesterday:p 15:50:18 <PublicServer> <KyleS> lol >_< 15:50:57 <PublicServer> <0DM> hows the game? 15:51:06 <PublicServer> <avdg> lets test it 15:51:15 <PublicServer> <KyleS> parts of the network are getting streseed 15:51:25 <PublicServer> <Ramsus08191> lots of cactus 15:51:32 <PublicServer> <0DM> cactii 15:51:43 <PublicServer> <Ramsus08191> cactii 15:51:43 <PublicServer> <0DM> what part is busy? 15:52:04 <PublicServer> <VVG> avdg, busy? 15:52:08 <PublicServer> <KyleS> BBH 05 occasionally, i've been working to try to mix the lines of one of the joins 15:52:33 <PublicServer> <KyleS> feel free to advise :p 15:52:35 <PublicServer> <0DM> looks very unbusy:P 15:52:40 <PublicServer> <KyleS> lol yeah it is now >_< 15:52:46 <PublicServer> <Ramsus08191> lol 15:53:07 <PublicServer> <avdg> works 15:53:16 <PublicServer> <Ramsus08191> whoa it works 15:53:22 <PublicServer> <Ramsus08191> good job 15:53:56 <PublicServer> *** made screenshot at 00029BA6: http://ps.openttdcoop.org/public/webcam/00029BA6.png 15:54:26 <PublicServer> <Ramsus08191> and what if it were to be 1:1:1? 15:54:38 <PublicServer> <avdg> donno 15:54:43 <PublicServer> <avdg> won't work I guess :p 15:54:45 <PublicServer> <0DM> that merge is the problem? 15:55:08 *** Combuster has joined #openttdcoop 15:55:18 <PublicServer> <KyleS> at BBH 05? initially it was the top merge, which was backing up a lot occasionally 15:56:54 <PublicServer> <avdg> hmm... now compacting :p 15:57:03 <PublicServer> <0DM> dont see any troubles atm 15:57:10 <PublicServer> <avdg> I see 1 15:57:11 <PublicServer> <KyleS> yeah me neither :S 15:57:23 <PublicServer> <avdg> uh flipflop? 15:57:38 <PublicServer> <avdg> ah BBH05 15:57:41 <PublicServer> <avdg> srr 15:59:03 <PublicServer> <avdg> hmm 15:59:26 <PublicServer> <Ramsus08191> tl too short 15:59:29 <PublicServer> *** SmatZ joined the game 15:59:33 <PublicServer> <KyleS> hmm, what is Bunnham West for? 15:59:42 <PublicServer> <SmatZ> hello people 15:59:44 <PublicServer> <KyleS> i don't see a nearby unserviced industry :S 15:59:47 <PublicServer> <0DM> goulash! 15:59:47 <PublicServer> <Ramsus08191> or no 15:59:50 <PublicServer> <KyleS> hi SmatZ :o 15:59:57 <PublicServer> <avdg> hey smatZ 15:59:57 <PublicServer> <SmatZ> hello KyleS :-) 16:00:01 <PublicServer> <Ramsus08191> hi 16:00:01 <PublicServer> <SmatZ> and avdg ;) 16:00:10 <PublicServer> <SmatZ> wow, still the same game :) 16:00:18 <PublicServer> <SmatZ> it looked finished two days ago :) 16:00:36 <PublicServer> <0DM> only 1000 trains:O 16:00:41 <PublicServer> <SmatZ> true 16:00:52 <PublicServer> <SmatZ> it's 512x512 though :) 16:01:03 <PublicServer> <0DM> see, can fit way more:P 16:01:07 <PublicServer> <SmatZ> :) 16:01:10 <PublicServer> <SmatZ> ;) 16:01:35 <PublicServer> <SmatZ> 70 of those are 'logic' 16:01:39 <PublicServer> *** SmatZ has joined spectators 16:01:44 <PublicServer> *** SmatZ has joined company #1 16:02:08 <PublicServer> <SmatZ> Ramsus08191: doing experiments? 16:02:21 <PublicServer> <Ramsus08191> no, its avdg, I am just watching 16:02:29 <PublicServer> <SmatZ> oh :) 16:02:48 <PublicServer> <Ramsus08191> now he broke the thing :/ 16:02:51 *** robotboy is now known as robobed 16:02:53 <PublicServer> <SmatZ> :) 16:03:03 <PublicServer> <0DM> fix it with a hammer 16:03:07 <PublicServer> <SmatZ> hehe 16:03:11 <PublicServer> <SmatZ> it works most of the times 16:03:54 <PublicServer> <avdg> hmm 16:03:58 <PublicServer> <avdg> deadlocks at jam 16:04:58 <PublicServer> * SmatZ installs some {show jammed trains} patch 16:04:59 <PublicServer> <Ramsus08191> but I cant see the entry signal 16:05:05 <PublicServer> <SmatZ> because the network looks unjammed :) 16:05:08 <PublicServer> *** SmatZ has left the game (leaving) 16:05:09 <PublicServer> <avdg> beh 16:05:15 <PublicServer> <Damalix> ^^ 16:05:52 <PublicServer> <avdg> hmm 16:07:58 <PublicServer> <avdg> well, if this design gets improved, we have a simply flipflop 16:08:02 <PublicServer> *** SmatZ joined the game 16:08:04 <PublicServer> <avdg> now its broken :p 16:08:28 <PublicServer> <Ramsus08191> what I see is that if the TL is longer, it should work 16:08:40 <PublicServer> <Ramsus08191> or if the signal train is faster 16:08:55 <PublicServer> <avdg> its the logic train I guess 16:08:58 <PublicServer> *** made screenshot at 00027ED7: http://ps.openttdcoop.org/public/webcam/00027ED7.png 16:09:14 <PublicServer> <Ramsus08191> put a maglev? 16:10:41 <PublicServer> <avdg> eyecandy :/ 16:10:41 <PublicServer> <SmatZ> hmm the "Land Area Information" window could show the railtype 16:11:24 <PublicServer> <Ramsus08191> ? 16:12:00 <PublicServer> <avdg> hmm 16:13:11 <PublicServer> <Ramsus08191> is it me or its not reseting the upper path? 16:14:58 <PublicServer> <KyleS> anywhere that needs work? I'm just killing time right now on little stuff -_- 16:15:24 <PublicServer> <VVG> yes please, KyleS 16:15:36 <PublicServer> <VVG> i am lmost finished at copper pickup, but need to afk a bit 16:16:15 <PublicServer> <KyleS> i have to think :p 16:17:31 <PublicServer> <avdg> hmm 16:17:37 <PublicServer> *** 0DM has left the game (connection lost) 16:17:41 <PublicServer> <avdg> it still has a weak spot when it jams 16:18:17 <PublicServer> <avdg> you need a jamming train in the detector and you get a lock with the current one 16:19:02 <PublicServer> <avdg> :p 16:19:26 <PublicServer> <VVG> back, it was faster than expected :p 16:19:32 <PublicServer> <KyleS> :o 16:19:35 <PublicServer> <VVG> that tunnel is greatest idea 16:19:47 <PublicServer> <VVG> i just couldn't come up with it myself :( 16:19:49 <PublicServer> <KyleS> excellet :) 16:19:52 <PublicServer> <KyleS> excellent* 16:19:55 <PublicServer> <avdg> hmm.. k, its also jamfree 16:20:05 <PublicServer> <Ramsus08191> what, you going to rely on eol effect? 16:20:17 <PublicServer> *** Spike has joined spectators 16:20:22 <PublicServer> *** Spike has left the game (leaving) 16:22:15 <PublicServer> <KyleS> looks good :D 16:22:24 <PublicServer> <VVG> think so too :) 16:22:30 <PublicServer> <VVG> now, the exits 16:22:44 <PublicServer> <VVG> i planned to make one exit go stricly north route 16:23:59 <PublicServer> *** made screenshot at 00003B44: http://ps.openttdcoop.org/public/webcam/00003B44.png 16:24:04 <PublicServer> <KyleS> interesting that some copper gold pickup trains go north and some go west :o 16:24:20 <PublicServer> <VVG> that's the idea 16:24:30 <PublicServer> <VVG> they preferred west route before 16:27:27 <PublicServer> <avdg> :/ less testing room 16:29:24 <PublicServer> *** Ramsus08191 has left the game (connection lost) 16:29:28 *** Ramsus08191 has quit IRC 16:29:49 <PublicServer> <VVG> okay, splitter for goods trains at oilref and copper factory done 16:29:49 <PublicServer> <XeryusTC> msh 5 can easily handle the traffic now :D 16:30:12 *** Combuster has quit IRC 16:32:27 *** Soltaco has joined #openttdcoop 16:32:40 <Soltaco> hi 16:32:44 <Soltaco> !help 16:32:44 <PublicServer> Soltaco: http://www.openttdcoop.org/wiki/IRC_Commands 16:33:54 <Soltaco> !password 16:33:54 <PublicServer> Soltaco: howled 16:33:55 <PublicServer> <KyleS> so many cacti O_o 16:34:11 <PublicServer> *** Player has changed his/her name to Soltaco 16:34:15 <PublicServer> <avdg> trains are too fast again 16:34:20 <PublicServer> <Soltaco> hi 16:34:31 <PublicServer> <Mazur> Didn;t even chose the fastest loks. 16:34:33 <PublicServer> <KyleS> hello 16:34:44 <PublicServer> <Mazur> Hello, Soltaco. 16:35:20 <PublicServer> <VVG> ghe 16:35:21 <PublicServer> <KyleS> maybe try a not gate with two locos attached to each engine? 16:35:29 <PublicServer> <KyleS> two engines per train 16:35:29 <PublicServer> <VVG> one of not gates is flashing :( 16:35:30 <PublicServer> <KyleS> i mean 16:35:49 <PublicServer> <Mazur> Ooooer, a sex offender, lock him up! 16:35:57 <PublicServer> <KyleS> >_< 16:36:14 <PublicServer> <Mazur> On charge of being human. 16:36:46 <PublicServer> <KyleS> Rubber/Wood DRop could use moar trains :0 16:37:22 <PublicServer> <VVG> help needed at !help 16:37:26 <PublicServer> <VVG> gate is flashing :( 16:37:38 <PublicServer> <KyleS> omw :o 16:38:17 <PublicServer> <KyleS> ?_? 16:38:22 <PublicServer> *** Soltaco has left the game (leaving) 16:38:28 *** Soltaco has quit IRC 16:38:46 <PublicServer> <Mazur> Ah. 16:38:59 <PublicServer> <Mazur> Hm., 16:39:02 <PublicServer> *** made screenshot at 00028797: http://ps.openttdcoop.org/public/webcam/00028797.png 16:39:05 <PublicServer> <KyleS> oh 16:39:07 <PublicServer> <KyleS> i see 16:39:08 <PublicServer> <VVG> others seem to be ok 16:39:12 <PublicServer> <KyleS> a presignal is hidden under the bridger 16:39:18 <PublicServer> <KyleS> whereas it needs to be an exit signal 16:39:40 <PublicServer> <KyleS> :D 16:39:58 <PublicServer> <VVG> TYVM! 16:40:03 <PublicServer> <KyleS> np :) 16:40:33 <PublicServer> <KyleS> brb 16:41:29 <PublicServer> <avdg> hmm 16:41:30 <PublicServer> <VVG> KyleS? 16:41:34 <PublicServer> <avdg> its getting very small :p 16:43:25 *** robobed has quit IRC 16:44:14 <PublicServer> <VVG> all that's left is splitting food trains now :P 16:45:26 <PublicServer> <KyleS> i want to do a map wherethe train length is 1 xD 16:45:36 <PublicServer> <KyleS> it would have to be 256x256 or something 16:45:37 <PublicServer> <Mazur> LoL! 16:45:59 <PublicServer> <avdg> we have some 2tl games :p 16:46:14 <PublicServer> <KyleS> but no 1TL QQ 16:46:19 <PublicServer> <KyleS> discrimination!! 16:46:20 <PublicServer> <KyleS> D: 16:46:46 <PublicServer> <VVG> KyleS, check your join note 16:47:11 <PublicServer> <KyleS> k omw 16:48:13 <PublicServer> <KyleS> for the middle lanes, the presignal is red only when both the track block in front and behind of it is occupied 16:48:19 <PublicServer> <avdg> hmm 16:48:22 <PublicServer> <KyleS> (this is in the first example) 16:48:28 <PublicServer> <avdg> the flipflop works indeed better with longer tl 16:48:42 <PublicServer> <KyleS> it doesn't act as we would expect a prio to act 16:48:54 <PublicServer> <KyleS> i.e. red when the previous track block is occupied 16:49:25 <PublicServer> <VVG> this? 16:49:58 <PublicServer> <KyleS> what? 16:50:09 <PublicServer> <SmatZ> train limit :( 16:50:15 <PublicServer> <avdg> again 16:50:17 <PublicServer> <VVG> were you at your join note? 16:50:21 <PublicServer> <KyleS> hmm 16:50:26 <PublicServer> <KyleS> yeah 16:50:28 <PublicServer> <avdg> hmm 16:50:37 <PublicServer> <avdg> I think my flipflop is ready 16:50:41 <PublicServer> <KyleS> the northern one doesn't work as expected 16:50:51 <PublicServer> <VVG> there is an example i made 16:50:57 <PublicServer> <VVG> just a few tiles north 16:51:26 <PublicServer> <VVG> looks like it works, to me 16:51:29 <PublicServer> <KyleS> that isn't equivalent to the example in my join note 16:52:04 <PublicServer> <KyleS> too many trains, can't use one for an example -_- 16:52:17 <PublicServer> <VVG> there you go 16:52:29 <PublicServer> <KyleS> did someone just buy another one ? <_< 16:52:40 <PublicServer> <VVG> i only freed up one 16:52:44 <PublicServer> <KyleS> yeah 16:52:47 <PublicServer> <KyleS> and it is already used 16:52:52 <PublicServer> <KyleS> oih 16:52:55 <PublicServer> <KyleS> got it now 16:52:55 <PublicServer> <VVG> it's at your depot 16:53:01 <PublicServer> <VVG> and it wasn't me 16:53:11 <PublicServer> <KyleS> the presignal isn't red 16:53:13 <PublicServer> <KyleS> when it should be 16:53:29 <PublicServer> <VVG> oh 16:53:30 <PublicServer> <KyleS> or, rather, when we would expect it to be 16:53:33 <PublicServer> <VVG> i see the fault 16:53:44 <PublicServer> <VVG> nasty or logic :) 16:53:49 <PublicServer> <KyleS> yeah >_< 16:54:04 <PublicServer> *** made screenshot at 00025ADA: http://ps.openttdcoop.org/public/webcam/00025ADA.png 16:54:19 <PublicServer> <KyleS> should i leave the engine there? 16:54:35 <PublicServer> <VVG> you may, just in case you need one later :) 16:54:45 <PublicServer> <KyleS> ok:) 16:55:33 <PublicServer> <Mazur> Are you guys at thegorgo test area? 16:55:44 <PublicServer> <VVG> no 16:55:45 <PublicServer> <avdg> I am 16:55:51 <PublicServer> <avdg> mine works 16:55:52 <PublicServer> <VVG> where is that test area is? 16:55:57 <PublicServer> <KyleS> vvg and i were at the join example area 16:56:00 <PublicServer> <KyleS> :0 16:56:11 <PublicServer> <Mazur> Sign plz? 16:56:12 <SmatZ> !trains 1070 16:56:12 <PublicServer> *** SmatZ has set max_trains to 1070 16:56:20 <PublicServer> <KyleS> i mean the "!join note" area 16:56:47 <PublicServer> <Mazur> k 16:56:47 <PublicServer> <VVG> one gate flip-flop with memory? 16:57:01 <PublicServer> <avdg> yep 16:57:12 <PublicServer> <avdg> works very simply :p 16:57:35 <PublicServer> <KyleS> thanks for upping the train limit SmatZ :o 16:57:45 <PublicServer> <SmatZ> you're welcome, KyleS :) 16:57:46 <PublicServer> <avdg> hmm 16:58:14 <PublicServer> <SmatZ> the network looks it will handle it ;) 16:58:17 <PublicServer> <VVG> if you'd had longer trains, like tl5, mb a higher speed gate not needed? 16:58:37 <PublicServer> <KyleS> lol 16:58:41 <PublicServer> <KyleS> that super fast TL1 train 16:58:46 <PublicServer> <KyleS> looks silly :p 16:58:59 <PublicServer> <avdg> vvg: test it :p 16:59:21 <PublicServer> <KyleS> anyways, i'm logging off now, need to get to studying >_< 16:59:22 <PublicServer> <VVG> did you try? 16:59:35 <PublicServer> <Mazur> Have fnu, KyleS. 16:59:37 <PublicServer> <avdg> well, I have a confirm 16:59:46 <PublicServer> <avdg> but I don't know the speed yet 16:59:47 <PublicServer> *** KyleS has left the game (leaving) 16:59:53 *** kyles_ has quit IRC 17:01:40 <PublicServer> <avdg> thgergo: what are you trying now? :p 17:01:50 <PublicServer> <thgergo> doing with one train 17:02:25 <PublicServer> <avdg> hmm... yeah 17:02:40 <PublicServer> <thgergo> im trying add a conditional reset lane 17:02:45 <PublicServer> <avdg> I need 2 trains to reduce the flickering 17:09:06 <PublicServer> *** made screenshot at 00005DFB: http://ps.openttdcoop.org/public/webcam/00005DFB.png 17:11:07 <PublicServer> <avdg> thgergo: give also your dummy a target 17:11:12 <PublicServer> <avdg> donno what that gives 17:11:21 <PublicServer> <avdg> no it wants to go to 0,0 17:11:27 <PublicServer> <avdg> *now 17:12:26 *** Combuster has joined #openttdcoop 17:12:49 <PublicServer> *** avdg has left the game (connection lost) 17:12:49 *** avdg has quit IRC 17:13:05 *** fonsinchen has joined #openttdcoop 17:13:08 *** avdg has joined #openttdcoop 17:13:25 <avdg> :/ 17:13:28 <avdg> !password 17:13:28 <PublicServer> avdg: haring 17:13:39 <PublicServer> *** avdg joined the game 17:15:51 <PublicServer> *** Spike joined the game 17:16:14 <PublicServer> <avdg> vvg: are you using my flipflop? 17:16:25 *** Aali has joined #openttdcoop 17:16:28 <PublicServer> *** avdg has joined company #1 17:16:41 <XeryusTC> !rcon patch max_trains 17:16:41 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1070' (min: 0, max: 5000) 17:20:12 <SmatZ> !trains 1111 17:20:12 <PublicServer> *** SmatZ has set max_trains to 1111 17:22:48 <PublicServer> <VVG> yeah 17:23:18 <PublicServer> <avdg> let me do :p 17:24:08 <PublicServer> *** made screenshot at 000051FB: http://ps.openttdcoop.org/public/webcam/000051FB.png 17:24:38 <PublicServer> <avdg> :) 17:25:02 <PublicServer> <avdg> ? 17:25:09 <PublicServer> <avdg> no reset there :p 17:25:13 <PublicServer> <VVG> oh 17:25:40 <PublicServer> <VVG> i thouhgt of conditional reset :) 17:25:47 <PublicServer> <avdg> ? 17:25:50 <PublicServer> <VVG> nvm 17:26:05 <PublicServer> <XeryusTC> oh, copper jams 17:26:10 <PublicServer> <SmatZ> great! 17:26:23 <PublicServer> <SmatZ> not much tho 17:26:36 <PublicServer> <avdg> no not gate :p 17:26:37 <PublicServer> <XeryusTC> it was up to the msh just now 17:26:38 <PublicServer> <Mazur> Exit. 17:26:59 <PublicServer> <SmatZ> the left lane is used more than the others 17:27:11 <PublicServer> <XeryusTC> quite alot more 17:27:36 <PublicServer> <SmatZ> or the exit mixer is bad :) 17:27:43 <PublicServer> <Mazur> Firswt drop exit, you mean? 17:27:46 <PublicServer> <XeryusTC> oh, all trains from the north seem to go on one lane 17:27:54 <PublicServer> <SmatZ> :( 17:28:00 <PublicServer> <SmatZ> yes :) 17:28:03 <PublicServer> <avdg> hmm 17:28:04 <PublicServer> <XeryusTC> well, except from one unused lane 17:28:28 <PublicServer> <VVG> north copper pickup is supposed to go north route 17:28:34 <PublicServer> <VVG> that was intention 17:28:39 <PublicServer> <avdg> too early reset 17:28:41 <PublicServer> <VVG> and south to south 17:28:43 <PublicServer> <XeryusTC> bah, needs presignals 17:28:59 <PublicServer> <avdg> moved it 17:29:27 <PublicServer> <Mazur> Meaning it gets 1.5 lanes to deal with. 17:29:28 <PublicServer> <VVG> works, eh, avdg? 17:29:47 <PublicServer> <Mazur> nvm 17:29:52 <PublicServer> <avdg> yeah 17:30:10 <PublicServer> <SmatZ> brbr dinner 17:30:11 <PublicServer> <VVG> or not? 17:30:12 <PublicServer> <avdg> the possition of the reset seems very important 17:30:13 <PublicServer> *** SmatZ has left the game (connection lost) 17:30:42 <PublicServer> <avdg> too early and trains ignores your order 17:32:10 <PublicServer> <XeryusTC> and this is why i hate these stations 17:32:14 <PublicServer> <XeryusTC> no balancing at all 17:34:27 <PublicServer> <avdg> :) 17:34:51 <PublicServer> <XeryusTC> bah, i hate msh 2 17:35:42 <PublicServer> <Damalix> xD 17:36:13 <PublicServer> <avdg> hmm 17:36:15 <PublicServer> <XeryusTC> although, it is mostly because of all the additions of stuff which try to fix problems in the hub itself 17:36:25 <PublicServer> <XeryusTC> like the flip flop, fixing traffic balancing there is too late 17:36:46 *** pugi has quit IRC 17:36:55 <PublicServer> <Mazur> Wanna have a go at reworking it? 17:36:56 <PublicServer> <avdg> the 2 memories where connected 17:37:14 <PublicServer> <XeryusTC> i dont want to touch it :P 17:37:20 <PublicServer> <VVG> ahha 17:37:37 <PublicServer> <Mazur> We rebuild the exit of MSH04 tis morning. 17:38:01 <PublicServer> <XeryusTC> why is everything getting flip flops now? :( 17:38:06 <PublicServer> <Mazur> Put all food trains in depot, rebuild it, sent them out again. 17:38:15 <PublicServer> <Mazur> Ask VVG. 17:38:19 <PublicServer> <avdg> donno 17:38:27 <PublicServer> <avdg> since that V introduce them? 17:38:28 <PublicServer> <VVG> guess why! 17:38:34 *** pugi has joined #openttdcoop 17:39:10 <PublicServer> *** made screenshot at 0002819D: http://ps.openttdcoop.org/public/webcam/0002819D.png 17:39:42 <PublicServer> <VVG> My yesterday idea of balancing the central drop traffic other four inner hubs got today upgraded with forcefull splits and here what we have now 17:40:12 <PublicServer> <VVG> well, atleast the goods/food traffic 17:40:49 <PublicServer> <avdg> thergo: whats the state? 17:40:58 <PublicServer> *** avdg has left the game (connection lost) 17:40:58 *** avdg has quit IRC 17:40:59 <PublicServer> <thgergo> :D 17:41:13 *** avdg has joined #openttdcoop 17:41:18 <avdg> :/ 17:41:27 <avdg> !password 17:41:27 <PublicServer> avdg: jailer 17:41:40 <PublicServer> *** avdg joined the game 17:41:46 <PublicServer> <avdg> so poor as a jailer am I 17:41:49 <PublicServer> <avdg> :p 17:41:54 <PublicServer> *** avdg has joined company #1 17:41:57 <VVG> I don't see any other way but forcing trains split, to balance the traffic over whole network, becuase while the plan was itself symmetric, our implementain of it is assymmetric 17:43:21 <PublicServer> <avdg> entrysignal is not required here vvg 17:43:35 <PublicServer> <avdg> rule of 2way signal does enough 17:43:49 <PublicServer> <XeryusTC> avdg: you want to stop trains though when all options are red 17:43:50 <PublicServer> <avdg> with it, you can have a deadlock 17:44:19 <PublicServer> <avdg> and have a block then? 17:44:52 <VVG> entry is a one of safeguards in case of big jam :) 17:45:14 <PublicServer> *** Damalix has left the game (connection lost) 17:45:21 *** damalix has left #openttdcoop 17:45:44 <PublicServer> <VVG> i prefer it with entry signals 17:47:31 <PublicServer> <VVG> now, the rubber goods trains left, but that will be kinda hard, thx to hub there :( 17:49:05 <PublicServer> <avdg> no entry signal pls :/ 17:49:15 <PublicServer> <VVG> it the other way around! 17:49:32 <PublicServer> <avdg> if there is an entry signal and there is jam 17:49:37 <PublicServer> <avdg> no single train can hit the reset 17:50:13 <PublicServer> <VVG> what kind of a jam are talking about that will block split without the entry sig? 17:50:26 <PublicServer> <avdg> lets go to the test area 17:50:30 <PublicServer> <Mazur> Rubber goods? I thought V453000 already flipflopped the condoms? 17:50:55 *** Max| has joined #openttdcoop 17:50:58 <PublicServer> <avdg> voila 17:50:59 <PublicServer> <VVG> He balanced the drop station 17:51:18 <PublicServer> <avdg> vvg: check it out 17:51:24 <PublicServer> <VVG> yeah, watching it 17:51:44 <PublicServer> <avdg> :p 17:51:54 <PublicServer> <VVG> is that a fault of one gate split? ) 17:52:01 <PublicServer> <avdg> no 17:52:06 <PublicServer> *** thgergo has left the game (connection lost) 17:52:06 <PublicServer> <avdg> thats the fault of the entry signal 17:53:05 <PublicServer> <avdg> still no deadlock now 17:53:24 <PublicServer> <avdg> and debalancing is in this case acceptable 17:53:51 <PublicServer> <VVG> can one set work as reset for the other cell in this setup? 17:54:12 <PublicServer> *** made screenshot at 00029BA5: http://ps.openttdcoop.org/public/webcam/00029BA5.png 17:54:16 <PublicServer> <avdg> donno, if you reset after a set 17:54:23 <PublicServer> <avdg> you reset the state of the memory 17:54:27 <PublicServer> <Mazur> It resets botth when block is entered. 17:54:38 <PublicServer> <Mazur> Not? 17:54:41 <PublicServer> <avdg> 1 17:54:47 <PublicServer> <avdg> because 1 is red 17:54:54 <PublicServer> <avdg> and the other was already red and blocked 17:55:18 <PublicServer> <avdg> ? 17:55:30 <PublicServer> <avdg> pls build another one :p 17:55:45 <PublicServer> <avdg> donno what you guys are trying 17:55:55 <PublicServer> *** XeryusTC has left the game (connection lost) 17:55:59 <PublicServer> <avdg> well 17:56:06 <PublicServer> <avdg> that won't help :p 17:56:34 <PublicServer> <avdg> no memory 17:56:39 <PublicServer> <Mazur> No, I am right, it resets both when block is entered, but at that same moment, PGF has already decided which track to take. The passing train then ssets the last used memory. 17:56:50 <PublicServer> <avdg> doesn't work 17:56:50 <PublicServer> <Mazur> s/PGF/PF/ 17:57:41 <PublicServer> <avdg> just don't use a presignal 17:58:46 <PublicServer> <avdg> voila :p 17:59:20 <PublicServer> <avdg> even the other type has a flaw when overflowing 17:59:47 <PublicServer> <avdg> since the train stays in the detector, the flipflop will ignore that exit 17:59:54 <PublicServer> <avdg> but thats a good flaw 18:00:06 <PublicServer> <avdg> you don't want extra trains on a full lane 18:00:43 <PublicServer> <avdg> if someone likes a challenge: find a jamblock without entrysignal :p 18:01:03 <PublicServer> <avdg> I am sure there isn't 18:02:40 <PublicServer> <avdg> my question is, why do you want an entry signal? 18:02:53 <PublicServer> <VVG> used to it :p 18:03:20 <PublicServer> <avdg> the flipflop works great, but isn't accepted because it hasn't an entrysignal at the switch... 18:03:35 <PublicServer> <avdg> great 18:04:28 <PublicServer> <VVG> too slow trains 18:04:29 <PublicServer> <avdg> don't block my trains pls :p 18:04:40 <PublicServer> <VVG> i don.t there are path signals there 18:04:43 <PublicServer> <avdg> vvg: use a longer detecctor 18:05:02 <PublicServer> <VVG> what? 18:05:03 <PublicServer> <avdg> you don't need a pbs :/ 18:05:13 <PublicServer> <VVG> you do 18:05:20 <PublicServer> <VVG> those are NOR gates combined 18:06:33 <PublicServer> <avdg> thats how you solve the slowgate problem :p 18:07:00 <PublicServer> <VVG> hm 18:07:07 <PublicServer> <avdg> it works right? 18:07:20 <PublicServer> <VVG> doesn't look like it 18:07:36 <PublicServer> <avdg> well 18:07:40 <PublicServer> <avdg> add a memory 18:07:57 <PublicServer> <avdg> hm 18:08:05 <PublicServer> <avdg> build anothor track 18:08:19 <PublicServer> <VVG> that whole thing is a memory ;) 18:08:33 <PublicServer> <avdg> yeah 18:09:14 <PublicServer> *** made screenshot at 00028999: http://ps.openttdcoop.org/public/webcam/00028999.png 18:11:30 <Mazur> http://53551a99.cable.casema.nl/pics/SingleNot-FlipFlop.png 18:11:42 <PublicServer> <avdg> :p 18:12:25 <avdg> mazur: seems that the note of the entrysignal is also an important one 18:12:29 *** Born_Acorn has quit IRC 18:12:59 *** orudge has quit IRC 18:13:28 <PublicServer> <avdg> well, the other flipflop works too now 18:13:31 <PublicServer> <Mazur> Yes, but this was from before that observation, and now there's a lot of extraneous stuff going on. 18:14:26 <PublicServer> <VVG> that 2gate thing is kind useless when one gate is enough 18:14:45 <PublicServer> <avdg> yeah, but only if you have 2 choices 18:15:02 <PublicServer> <Mazur> Indeed. A major improvement, avdg. 18:15:09 <PublicServer> <avdg> if you have more, you need flipflops that listen to eachother 18:15:10 <PublicServer> <avdg> :p ty 18:15:28 <PublicServer> <VVG> unfortunatly .( 18:15:31 <PublicServer> <Mazur> Would halve the numkber of logic trains in this game. 18:16:08 <PublicServer> <avdg> well, at least many 18:16:16 <PublicServer> <avdg> by half is a big word 18:16:40 <PublicServer> <avdg> depends also at the be used implementations 18:17:00 <PublicServer> <Mazur> Ok, for a clewan sho 18:17:07 <PublicServer> <Mazur> screenshor., noww. 18:17:20 <PublicServer> <avdg> lets clean it up first :p 18:17:29 <PublicServer> <avdg> hmm 18:17:31 <PublicServer> <avdg> k 18:17:34 <PublicServer> <Mazur> Isn; it? 18:18:29 <Mazur> http://53551a99.cable.casema.nl/pics/SingleNot-FlipFlop.png 18:18:51 <PublicServer> <avdg> :) 18:19:42 *** gleeb has quit IRC 18:20:44 <PublicServer> <Mazur> avdg: Given that all logic in tis game is flipflops, yes, it would halve them. 18:21:03 <PublicServer> <avdg> check v's logic array 18:21:10 <PublicServer> <avdg> these are 3way 18:21:17 <PublicServer> <Mazur> k, missed that. 18:22:02 <PublicServer> <avdg> but we do have improvements when implemeting 2**n splitters 18:22:49 <VVG> a better logic train is needed 18:22:54 <PublicServer> <Mazur> Especially since not gate speed can't be an issue. 18:23:19 <PublicServer> <Mazur> The logic train is not loaded. 18:23:36 <PublicServer> <avdg> well, its safe to use with tl5 18:24:16 <PublicServer> *** made screenshot at 00029DBD: http://ps.openttdcoop.org/public/webcam/00029DBD.png 18:24:35 <avdg> :p webcam wanted a picture too, but failed 18:24:43 <PublicServer> <VVG> how does the traffic look now? 18:24:56 <PublicServer> <avdg> donno, not checked the last houres 18:24:59 <PublicServer> <Mazur> 'os the webcam is sow stoo-oopid! 18:25:10 <PublicServer> <Mazur> 'cos 18:25:36 <PublicServer> <avdg> hmm 18:26:47 <PublicServer> <VVG> what is that with !no good train? 18:27:03 <PublicServer> <avdg> not selfexplaining? 18:27:13 <PublicServer> <VVG> i don't get it 18:27:20 <PublicServer> <avdg> check the red trains 18:27:21 <PublicServer> <VVG> oh 18:27:24 <PublicServer> <avdg> can be changed now 18:27:34 <PublicServer> <avdg> I changed some stuff at BBH01 18:28:05 <PublicServer> <avdg> hmm 18:28:06 <PublicServer> <avdg> still 18:28:24 <PublicServer> <VVG> not many of them and two other lanesa re ok 18:28:51 <PublicServer> <VVG> there is one! 18:29:18 <PublicServer> <avdg> finally, someone who isn't afraid 18:29:45 <PublicServer> <Mazur> What is wrong, I'm not getting it yet? 18:30:06 <PublicServer> <avdg> the red trains are grouped on the inner 2 lanes 18:30:23 <PublicServer> <VVG> goods trains from rubber pickup seldom use outermost lane 18:31:02 <PublicServer> <VVG> hm 18:31:17 <PublicServer> <VVG> who stopped train 727? it was standing right in the middle of a station 18:31:27 <PublicServer> <avdg> ? 18:32:35 <PublicServer> <avdg> rubber/wood is quite buzy 18:33:04 <PublicServer> <VVG> you know what? 18:33:07 <PublicServer> <Mazur> About that goods trainless lane: it's simply a longer route having to curve out at the BBH. 18:33:18 <PublicServer> <VVG> the 2 gate splitter is safe to use with entry signal :) 18:33:27 <PublicServer> <avdg> how? 18:33:43 <PublicServer> <VVG> set for one memory acts as reset for other cell 18:33:57 <PublicServer> <avdg> ? 18:34:14 <PublicServer> <avdg> uh where? 18:34:16 <PublicServer> <VVG> ?? 18:34:20 <PublicServer> <VVG> ? -? 18:34:29 *** Paltala has joined #openttdcoop 18:34:31 <Paltala> !password 18:34:31 <PublicServer> Paltala: trough 18:34:41 <PublicServer> *** Paltala joined the game 18:34:41 <PublicServer> <avdg> do you have proof that its save to use with presignal 18:34:48 <PublicServer> <avdg> wanna see that 18:34:48 <PublicServer> <Paltala> hey guys 18:34:53 <PublicServer> <avdg> hey paltala 18:34:56 <PublicServer> <Mazur> s/save/safe/ 18:34:56 <PublicServer> <VVG> when it's a 2 gates 18:35:07 <PublicServer> <avdg> yeah, then ok 18:35:14 <PublicServer> <VVG> that's what i said earlier 18:35:15 <PublicServer> <Mazur> Who're you calling guys, Pal? 18:35:16 <PublicServer> <avdg> because the reset is after the set 18:35:17 <PublicServer> <Paltala> whats this test area thing for? 18:35:24 <PublicServer> <avdg> but still not used 18:35:30 <PublicServer> <Mazur> ;-) 18:35:31 <PublicServer> <avdg> to reduce small jam 18:35:42 <PublicServer> <Paltala> Mazur: It's a general term I use when i enter among a group of people, i apoligise if you're female Maz 18:35:44 <PublicServer> <Paltala> ;) 18:36:17 <PublicServer> <Mazur> I'm not, but I've got this "pal" remark building up for days, now. 18:36:28 <PublicServer> <Paltala> ohhhh, now i get it Xd 18:36:41 <PublicServer> <Paltala> i was a bit slow off the starting blocks there, sorry :P 18:36:54 <PublicServer> <Mazur> Don;t worry, I can be slow t times, too. 18:37:07 <PublicServer> <avdg> paltala: check !avdg test area 18:37:16 <PublicServer> <Paltala> I know, i was asking what that was 18:37:20 <PublicServer> <avdg> we created new stuff :p 18:37:24 <PublicServer> <Mazur> Anyway, that area is a test for a flip-flop with only one not gate. 18:37:28 <PublicServer> <Paltala> k 18:37:41 <PublicServer> <VVG> hm 18:37:46 <PublicServer> <Mazur> A succesful one, I might add. 18:37:47 <PublicServer> <VVG> what if it was very fast gate? 18:38:00 <PublicServer> <VVG> could it reset a cell before trains decides which turn to take? 18:38:05 <PublicServer> <avdg> test it :p 18:38:06 <PublicServer> *** Combuster joined the game 18:38:14 <PublicServer> <VVG> no logic train here 18:38:18 <PublicServer> <avdg> hmm 18:38:23 <PublicServer> <avdg> needs a slowdown 18:38:26 <PublicServer> <VVG> brb 18:38:32 <PublicServer> *** VVG has left the game (leaving) 18:38:38 <PublicServer> <avdg> it depends on when the train triggers the red signal 18:39:04 <PublicServer> <Mazur> It depends on the order in which OTTD does the follwing tasks: 1. Decide path out of block. 2. set signals. 18:39:08 <PublicServer> <avdg> so long he mades a decision before the reset its good 18:39:18 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 18:39:29 <V453000> Mazur: I got my girlfriend here atm but I dont know about flipping anything 18:40:09 <PublicServer> <avdg> V: your flipflow is safe, since we are only having about 2ways 18:40:23 *** mixrin has joined #openttdcoop 18:40:34 <V453000> ? 18:40:37 <V453000> what do you mean 18:40:41 <PublicServer> <Paltala> 1100 trains :) 18:40:50 <V453000> whatever ... im off again 18:41:01 <PublicServer> <Mazur> No, I heard you had only done the rubber pickups, wirth threesomes, no less, so we're good here. 18:41:15 <Mazur> Have fnu. 18:42:37 <PublicServer> <avdg> well, I builded a flipflop wich isn't noobsafe (thinking entrysignal is required) 18:43:40 <VVG> your test track seems to be ok with 999 logic train on gate and 6 3tl trains consisting of the same logic train 18:44:36 <PublicServer> <avdg> :p 18:45:14 <PublicServer> <avdg> vvg: does 2tl give problems? 18:47:14 <PublicServer> <avdg> :p !lol 18:48:06 <VVG> what? 18:48:15 <PublicServer> <Combuster> glitch 18:48:21 <PublicServer> <Paltala> oh wow 18:48:22 <PublicServer> <avdg> just building a memoryloop 18:48:23 <PublicServer> <Paltala> nice 18:48:24 <PublicServer> <Paltala> aw 18:48:53 <PublicServer> <avdg> :p 18:49:09 <PublicServer> <avdg> a memory with memory after edit 18:49:16 <VVG> next thing to is rebuild a rubber/wood pickup to be able to split trains in 2 directions. This will give kinda balanced traffic over the whole network :) 18:49:45 <PublicServer> <Paltala> well central drop needs more balanced traffic 18:50:03 <PublicServer> <Paltala> too much is going in via MSH 08 18:50:20 <PublicServer> <Paltala> however, more can go in via MSH 05 18:50:33 *** Born_Acorn has joined #openttdcoop 18:51:20 <PublicServer> <avdg> hmm 18:51:41 <PublicServer> <avdg> any clue how the source handles it? 18:52:03 <PublicServer> <Paltala> well theres 4 sources 18:52:12 <PublicServer> <Paltala> water, diamonds, goods and food 18:52:21 <PublicServer> <avdg> uh I'll re-ask :p 18:52:47 <PublicServer> <avdg> does someone knows how the source handles the presignal logics? 18:53:14 <PublicServer> <Combuster> ask in #openttd 18:53:25 <PublicServer> <avdg> just asking :p 18:53:40 <PublicServer> <Combuster> just answering :p 18:54:20 <PublicServer> *** made screenshot at 0001329C: http://ps.openttdcoop.org/public/webcam/0001329C.png 18:55:20 <PublicServer> <avdg> hmm... found it 18:55:34 <PublicServer> <avdg> signal.cpp line 247 is very usefull 18:55:50 <PublicServer> <Paltala> how, how many pictures of the top corner is the screenshot bot going to take? XD 18:56:11 <PublicServer> <avdg> paltala: I guess the cam would answer with "so many as needed" :p 18:56:17 <PublicServer> <Paltala> lol 18:56:33 <PublicServer> <avdg> *as many 18:56:45 * Combuster is getting cold 18:56:48 <PublicServer> <Paltala> jeeez, deeningdore has 8 water towers 18:56:50 * Combuster heads inside 18:56:54 <PublicServer> <Paltala> thats more than the houses 18:56:55 <PublicServer> <Paltala> XD 18:56:58 <PublicServer> <avdg> :o its hot here 18:57:01 <PublicServer> <Paltala> bye comb :P 18:57:03 <PublicServer> <avdg> swap palces? :p 18:57:08 <PublicServer> *** Combuster has left the game (connection lost) 18:57:08 <PublicServer> <avdg> *places 18:57:11 *** orudge has joined #openttdcoop 18:57:32 <PublicServer> <Paltala> it appears we are blessed by the precense of orudge :P 18:58:09 <PublicServer> <avdg> ? 18:58:22 <orudge> Paltala: I'm always here :p 18:58:22 <PublicServer> <Paltala> [19:57] == orudge [~orudge@owenrudge.net] has joined #openttdcoop 18:58:23 <PublicServer> <Paltala> :D 18:58:27 <orudge> I just never speak 18:58:35 <PublicServer> <Paltala> it says you just connected :P 18:58:47 <orudge> well, yes 18:58:49 <orudge> due to an ISP blip 18:58:54 <orudge> but usually I am here all the time 18:58:56 <PublicServer> <avdg> well, you breaked your promise now orudge :p 18:58:59 <PublicServer> <Paltala> *rolls eyes* :P 18:59:24 <PublicServer> <Paltala> broke* 18:59:25 <PublicServer> <Paltala> :P 18:59:52 <PublicServer> <avdg> beh, I need the english touch before I learn it :p 18:59:58 <PublicServer> <Paltala> heh 19:00:01 <PublicServer> <avdg> *I can 19:00:13 <PublicServer> <Paltala> orudge, i you going to come into the server? 19:00:28 <PublicServer> <Paltala> and marvel at my epic stations and central drop :d 19:01:19 <orudge> probably not at the moment 19:01:26 <PublicServer> <Paltala> D: 19:01:28 <orudge> I tend to be quite busy, I'm afraid 19:01:35 <orudge> been out shopping with the daughter and the lady today :p 19:01:43 <PublicServer> <Paltala> fair enough, lucky you :p 19:02:05 *** sharpy has joined #openttdcoop 19:02:09 <sharpy> !password 19:02:09 <PublicServer> sharpy: brewed 19:02:18 <PublicServer> <Paltala> sharpeh :D 19:02:36 <PublicServer> *** sharpy joined the game 19:02:52 <PublicServer> <avdg> hi 19:02:57 <PublicServer> <sharpy> hiyas 19:03:06 <thgergo> !password 19:03:06 <PublicServer> thgergo: brewed 19:03:13 <PublicServer> *** sharpy has left the game (connection lost) 19:03:18 <PublicServer> <Paltala> fail 19:03:25 <PublicServer> <Mazur> Hibye, Sharpy. 19:03:34 <PublicServer> *** thgergo joined the game 19:03:51 <PublicServer> <avdg> hmm 19:04:12 *** mixrin has quit IRC 19:04:37 <PublicServer> <thgergo> train limit yet again? 19:04:42 <PublicServer> <Paltala> 1107 19:04:44 <PublicServer> <Paltala> nope :P 19:04:45 <PublicServer> <thgergo> just 4 left 19:04:49 <PublicServer> <thgergo> to 1111 19:04:51 <^Spike^> !info 19:04:52 <PublicServer> ^Spike^: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 13626997453 Loan: 0 Value: 13639326709 (T:1107, R:0, P:0, S:0) unprotected 19:04:52 *** Combuster has quit IRC 19:04:56 <PublicServer> <Paltala> is that the limit? 19:05:00 <PublicServer> <thgergo> indeed 19:05:06 <PublicServer> <Paltala> ugh 19:05:14 <^Spike^> !server_status 19:05:14 <PublicServer> ^Spike^: 21:05:14 up 19 days, 18:59, 0 users, load average: 1.11, 0.44, 0.26 19:05:15 <PublicServer> ^Spike^: Cpu(s): 36.2%us, 6.8%sy, 5.5%ni, 49.9%id, 1.5%wa, 0.0%hi, 0.1%si, 0.0%st 19:05:15 <PublicServer> ^Spike^: 32014 openttd 30 10 262m 24m 2960 R 39 1.2 2787:39 ./openttd -c opentt 19:05:44 <PublicServer> *** sharpy joined the game 19:07:16 <PublicServer> <Paltala> limit reached 19:07:44 <PublicServer> <avdg> hmm 19:08:05 <PublicServer> <avdg> why does a memory needs 2 combo's when 1 works as well 19:08:05 <PublicServer> *** sharpy has left the game (connection lost) 19:08:37 <PublicServer> <Paltala> not a clue 19:08:57 <PublicServer> <avdg> check my test area 19:09:10 <PublicServer> <avdg> it works with only 1 signal :p 19:09:22 <PublicServer> *** made screenshot at 0001FD0D: http://ps.openttdcoop.org/public/webcam/0001FD0D.png 19:09:33 <PublicServer> <Paltala> it does? 19:09:37 <PublicServer> <avdg> yeah lol 19:09:47 <PublicServer> <avdg> it looks at hisself 19:10:02 <PublicServer> <Paltala> ummm....i cant work out which signal you mean Xd 19:10:11 *** sharpy has quit IRC 19:10:19 <PublicServer> *** Spike has joined company #1 19:10:35 <PublicServer> <avdg> check the !memory diffrends 19:10:44 <PublicServer> <Paltala> i watched it being made :P 19:11:23 <PublicServer> <avdg> hmm 19:11:37 <PublicServer> <avdg> it has a glitch when using 2 19:11:46 <PublicServer> <avdg> nvm 19:11:52 <PublicServer> <Paltala> dont look at me to answer any questions :P 19:12:04 *** mixrin has joined #openttdcoop 19:13:32 *** Combuster has joined #openttdcoop 19:15:48 *** Vitus has joined #openttdcoop 19:16:36 <PublicServer> <Paltala> i wish we could turn town growth on 19:17:04 <PublicServer> <Paltala> i want to watch sondgrove rivers explode with the 5k tons of food and 5million litres of water every month :D 19:17:06 <PublicServer> <Mazur> And have towns all over get in our way? 19:17:20 <PublicServer> <Paltala> we box them in 19:17:25 <PublicServer> <Paltala> but not sondgrove Xd 19:17:36 <PublicServer> <Paltala> i want that to explode in a shower of food and water :D 19:18:38 <PublicServer> <avdg> hmm limit? 19:18:43 <PublicServer> <Paltala> 1111 19:18:46 <PublicServer> <Paltala> we hit it 19:20:30 <Mazur> And no problems in the network in sight. 19:20:51 <PublicServer> <avdg> safe to raise I guess 19:21:02 <PublicServer> <Mazur> Yes, it is. 19:21:46 <Mazur> planetmaker, c an we have some more trains please? 19:22:12 <planetmaker> !rcon max_trains 19:22:12 <PublicServer> planetmaker: ERROR: command not found 19:22:17 <planetmaker> !rcon set max_trains 19:22:17 <PublicServer> planetmaker: Current value for 'max_trains' is: '1111' (min: 0, max: 5000) 19:22:26 <planetmaker> !trains 1234 19:22:26 <PublicServer> *** planetmaker has set max_trains to 1234 19:22:36 <Paltala> oh for gods sake :D 19:22:36 <Mazur> kthxbai 19:22:50 <planetmaker> you're welcome 19:24:11 <PublicServer> <avdg> :p builded a memtest 19:24:19 <PublicServer> <Paltala> built* 19:24:19 <PublicServer> <avdg> at test area 19:24:25 <PublicServer> *** made screenshot at 000037D4: http://ps.openttdcoop.org/public/webcam/000037D4.png 19:24:25 <PublicServer> <Mazur> s/builded/build/ 19:24:30 <PublicServer> <avdg> :) 19:25:01 <PublicServer> <Mazur> Or built, not entirely sure about "built". 19:25:08 <PublicServer> <Paltala> its built 19:25:19 <PublicServer> <Paltala> builded is NOT a word in the english dictionary 19:26:32 <PublicServer> <avdg> well at least, its interesting 19:27:28 <PublicServer> <avdg> you can do !this now 19:27:45 <PublicServer> <avdg> uh nvm 19:28:15 <PublicServer> <avdg> oh where are my brains :p 19:28:28 <PublicServer> <Paltala> up your arse :D 19:29:55 <PublicServer> *** Paltala has left the game (connection lost) 19:30:02 <Paltala> i g2g do some work 19:30:15 <Paltala> ill be back later fellas 19:30:15 <PublicServer> <avdg> have fun :p 19:30:21 <PublicServer> <Mazur> Bye. 19:30:26 *** Paltala has quit IRC 19:30:49 <Vitus> Hey 19:30:55 <PublicServer> <avdg> ey 19:31:09 <PublicServer> <Mazur> Fœtus! 19:31:19 <PublicServer> <avdg> ¿ 19:31:19 <Vitus> I'm back on continent :D 19:31:38 <hylje> ಠ_ಠ 19:31:40 <PublicServer> <Mazur> Solid ground under your feet, eh? 19:32:16 <Vitus> Hmmm... I don't feel anything special :D 19:32:22 <PublicServer> <avdg> È_È 19:32:26 <Vitus> Was nice in south England 19:32:49 <PublicServer> <Mazur> So it should. 19:32:59 <VVG> welcome back onto proper lands 19:33:00 <PublicServer> <Mazur> People excited about Cavendish? 19:33:20 <PublicServer> <avdg> le tour? 19:33:25 <Vitus> Don't ask me :D 19:33:27 <PublicServer> <avdg> donno, how good was he today? 19:33:39 <PublicServer> <Mazur> But that's what I did. 19:33:41 <PublicServer> <avdg> didn't checked the results yet 19:33:42 <Vitus> How did you manage without me? :) 19:33:44 *** Progman has joined #openttdcoop 19:33:47 <hylje> le derp 19:33:53 <Vitus> Any new people around Public Server? 19:34:04 <PublicServer> <Mazur> s/Any/Many. 19:34:47 <VVG> some 19:34:49 <Vitus> Hmmm, the new "display chain" feature is awesome 19:35:04 <PublicServer> <avdg> ? 19:35:14 <Vitus> Have you tried latest nightly? 19:35:15 <PublicServer> <Mazur> ¿? 19:35:20 <PublicServer> <Mazur> no. 19:35:31 <VVG> me neither 19:35:34 <VVG> what is that feature? 19:35:47 <Vitus> http://vcs.openttd.org/svn/changeset/20206/ 19:36:00 <Vitus> I'm just looking at last PSG 19:36:04 <avdg> big patch :o 19:36:28 <planetmaker> NICE feature :-) 19:36:34 <Vitus> Indeed :) 19:36:44 <Vitus> Not that useful for default industries, though :D 19:36:56 *** mixrin has quit IRC 19:37:00 <avdg> hmm… still no clue what is does exactly :p 19:37:02 <Mazur> Intewesting. 19:37:04 <Ammler> update? 19:37:16 <avdg> in trunk, yes 19:37:26 <Vitus> avdg: Try it ;) 19:37:30 <VVG> !password 19:37:30 <PublicServer> VVG: shacks 19:37:41 <avdg> kk 19:37:41 <PublicServer> *** VVG joined the game 19:37:51 <Vitus> Update to latest nightly, open last PSG and click on industry, you can't miss it :) 19:38:13 <avdg> hmm.. I need to compile it by hand 19:38:18 <avdg> nah 19:38:18 <Vitus> Oh, I forgot 19:38:54 <Ammler> avdg: I just update the server 19:38:54 <avdg> I hate to link libraries when before compiling 19:39:12 <avdg> *—skip when 19:39:17 <Ammler> so your compile is worth :-) 19:39:26 <PublicServer> *** made screenshot at 0002D7DB: http://ps.openttdcoop.org/public/webcam/0002D7DB.png 19:39:33 <Vitus> Too bad I couldn't fix some of my work in last PSG :( 19:39:59 <VVG> You have a chance to fix someesle work in current one :) 19:40:17 <Vitus> Tomorrow, I guess :) 19:40:44 <Vitus> Textile Mill is totally broken :D 19:40:46 <PublicServer> <Mazur> Won;t you at least take a look? It early evening, yet. 19:40:57 <hylje> reading the patch suggests a newgrf that uses different types of house to produce and consume goods is becoming reality 19:41:02 <avdg> hmm… wants to learn c++ again :p 19:41:06 <Vitus> Hmmm, I might. But I'm not home... yet 19:41:29 <planetmaker> hylje: for years possible 19:41:49 <planetmaker> e.g. petrol stations 19:42:13 <Ammler> !save 19:42:14 <PublicServer> Saving game... 19:42:15 <hylje> hmm yeah 19:42:33 <Vitus> Ammler: to r20214, right? 19:42:33 <PublicServer> Server closed down by admin 19:42:35 <PublicServer> Server has exited 19:42:35 *** PublicServer has quit IRC 19:42:37 <avdg> :) 19:42:43 <VVG> !dl 19:42:44 <hylje> but i was thinking of more elaborate things like industry houses that grow and shrink based on some magic values 19:42:47 <VVG> oh 19:42:49 <Mazur> *ouch* 19:43:02 * Mazur fell off the server. 19:43:04 *** PublicServer has joined #openttdcoop 19:43:04 <PublicServer> Autopilot engaged 19:43:04 <PublicServer> Loading default savegame 19:43:04 *** ChanServ sets mode: +v PublicServer 19:43:04 * avdg creates binarie 19:43:04 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #189 (r20214) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 19:43:16 <Vitus> I'll take a look, then :) 19:43:16 <VVG> !dl win32 19:43:16 <PublicServer> VVG: http://binaries.openttd.org/nightlies/trunk/r20214/openttd-trunk-r20214-windows-win32.zip 19:43:19 <Vitus> !password 19:43:19 <PublicServer> Vitus: voiced 19:43:38 <hylje> and for instance having farmland houses that produce stuff based on the field houses they are associated with 19:43:39 <thgergo> !help 19:43:39 <PublicServer> thgergo: http://www.openttdcoop.org/wiki/IRC_Commands 19:43:48 <PublicServer> *** Vitus joined the game 19:43:51 *** mixrin has joined #openttdcoop 19:43:58 <avdg> wow, much updated 19:44:32 *** sharpy has joined #openttdcoop 19:44:35 <sharpy> !password 19:44:35 <PublicServer> sharpy: voiced 19:44:36 <PublicServer> *** VVG joined the game 19:44:43 <avdg> sharpy: other binaries 19:44:45 <Vitus> Congratulations Mazur :) 19:44:49 <thgergo> !dl 19:44:49 <PublicServer> thgergo: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 19:44:52 <hylje> !dl osx 19:44:52 <PublicServer> hylje: use !svn or ask avdg or planetm4ker 19:44:56 <Vitus> On the plan, I mean :) 19:44:59 <avdg> hylje: wait 19:45:02 <thgergo> !dl lin64 19:45:02 <PublicServer> thgergo: http://binaries.openttd.org/nightlies/trunk/r20214/openttd-trunk-r20214-linux-generic-amd64.tar.bz2 19:45:04 <sharpy> !download win64 19:45:04 <PublicServer> sharpy: http://binaries.openttd.org/nightlies/trunk/r20214/openttd-trunk-r20214-windows-win64.zip 19:45:10 <avdg> I am compiling :p 19:45:14 <hylje> alright 19:45:19 <PublicServer> *** Combuster joined the game 19:45:24 <hylje> i'll come take a look because you made me excited 19:45:27 <hylje> you poor things 19:45:30 <hylje> :< 19:45:40 <hylje> @quickstart 19:45:42 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:46:04 *** sharpy has quit IRC 19:46:16 <PublicServer> *** Spike joined the game 19:46:41 <thgergo> !password 19:46:41 <PublicServer> thgergo: voiced 19:46:53 <PublicServer> *** thgergo joined the game 19:47:18 *** sharpy has joined #openttdcoop 19:47:23 <sharpy> !password 19:47:23 <PublicServer> sharpy: voiced 19:47:28 <thgergo> avdg it worths to compile? 19:47:34 <PublicServer> *** sharpy joined the game 19:47:38 <Ammler> meh, StationGUI again not applying 19:48:43 <PublicServer> <sharpy> are we at train limit? 19:48:48 <avdg> yeah 19:48:53 <PublicServer> <sharpy> jeeees 19:48:56 <avdg> but its raised again 19:49:15 <avdg> or did we hit it again 19:49:24 <PublicServer> *** Mazur joined the game 19:50:10 <PublicServer> *** avdg joined the game 19:50:34 <hylje> !dl osx 19:50:34 <PublicServer> hylje: use !svn or ask avdg or planetm4ker 19:50:47 <hylje> avdg: ping 19:51:03 <avdg> almost 19:51:10 <hylje> thanks 19:51:22 <Ammler> :-) 19:51:28 <PublicServer> <sharpy> food processor seems to be reaching capacity drop side 19:51:36 <PublicServer> <sharpy> oh no, must have been a wave 19:51:42 * avdg uploads the file 19:51:56 <avdg> well, I hope it will work :p 19:52:11 <hylje> at least you get speedy feedback 19:52:31 <avdg> I don't know sure how it will work with the libraries on an other machine 19:52:35 <avdg> :) 19:52:45 <avdg> 1 min upload :/ 19:52:51 <avdg> k 19:53:01 <avdg> http://dl.dropbox.com/u/8529206/openttd-mac/20214.zip 19:53:21 <avdg> hylje: binaries are baked 19:53:23 <PublicServer> *** Amm1er joined the game 19:53:28 <hylje> i'm on to it 19:53:49 <PublicServer> <avdg> :o 19:53:52 <PublicServer> <Amm1er> wow, very nice 19:54:16 <PublicServer> <avdg> the idea is nice 19:54:39 <PublicServer> <Amm1er> how does it work with firs 19:55:21 <PublicServer> <avdg> its not perfect, but I am happy about the feature 19:55:37 <PublicServer> <Amm1er> what you miss? 19:55:45 <hylje> avdg: yeah, dynamic libs boggle it 19:56:08 <hylje> avdg: static compile should be idiotproof 19:56:09 <SmatZ> !screen 19:56:11 <PublicServer> *** SmatZ made screenshot at 0003D3CE: http://ps.openttdcoop.org/public/webcam/0003D3CE.png 19:56:12 <PublicServer> <avdg> hylje: do you use ports 19:56:15 <hylje> no 19:56:21 <PublicServer> <avdg> macport 19:56:22 <Vitus> Damn... why do I have to miss such beautiful game :( 19:56:24 <hylje> but if you'd like i can 19:56:32 <SmatZ> :( 19:56:38 <PublicServer> <avdg> hmm 19:56:40 <hylje> i've been trying to keep at fairly sane mac packages 19:56:42 <PublicServer> <Amm1er> Beer? 19:56:47 <SmatZ> beer! 19:56:56 <Vitus> @beer 19:56:56 <Webster> The cause of, and solution to, all of life's problems 19:57:00 <SmatZ> :D 19:57:01 <PublicServer> <avdg> I want to create portable proof binaries, I only don't know how 19:57:22 <hylje> hmm 19:57:52 <PublicServer> <avdg> ammler: lets say it needs some polishing 19:58:06 <PublicServer> *** made screenshot at 0003D1C3: http://ps.openttdcoop.org/public/webcam/0003D1C3.png 19:58:10 <PublicServer> <Amm1er> it simply rocks 19:58:22 <Ammler> !archive 19:58:22 <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 19:58:39 <PublicServer> <Mazur> What rocks? 19:58:48 <Vitus> The new feature, I guess :) 19:58:56 <Ammler> hmm, the #188 entry is quite bad :-( 19:59:23 <Mazur> Yes. 19:59:52 <PublicServer> <avdg> hmm... where are the pax in the chain? 20:00:00 <Mazur> Im was going to ijmprove it, but 189 sucked me in. 20:00:31 <Ammler> :-) 20:00:32 <Vitus> avdg: It is supposed to be industry chain, isn't it? 20:00:49 <Ammler> also you shold mention the main newgrf in the entries 20:00:50 <PublicServer> *** Amm1er has left the game (connection lost) 20:00:55 <Ammler> like firs or the trainset 20:01:21 <avdg> hmm there is a guide to build static binaries 20:01:25 <Vitus> I'll have to go through 10 days of revision updates to see what's new :D 20:01:29 * avdg reads the wiki 20:01:31 <PublicServer> <Mazur> And Swedish rail 0.5.0 20:01:57 <avdg> :o 1 line 20:03:05 <VVG> How long we will contirnue tinkering with this game? It does look kinda finished. Though, i had an idea for a rebuild of oil refinary, its 2 parts are way unbalanced. 20:03:41 <PublicServer> <Mazur> Loads of unconnected primaries, still. 20:03:47 <VVG> !info 20:03:47 <PublicServer> VVG: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 14120039195 Loan: 0 Value: 14133607397 (T:1130, R:0, P:0, S:0) unprotected 20:03:52 <VVG> gah 20:03:52 <PublicServer> <thgergo> yeah more connection more stress 20:04:03 <VVG> we also nearing the limit my pc breaks at :( 20:04:30 <PublicServer> *** avdg has left the game (leaving) 20:04:55 <avdg> buzy with the binaries 20:05:44 <hylje> thanks for the efforts 20:05:54 <Mazur> OIld refinery could be improved, yes/. 20:07:02 <avdg> hylje: It should work now 20:07:07 <avdg> I'm recompiling 20:07:36 <avdg> ty for saying the word static btw, I know how to create binaries now :p 20:07:54 <hylje> yay! 20:11:09 <avdg> I'll upload it under the same file, I removed the older binaries too atm 20:13:08 <PublicServer> *** made screenshot at 00033485: http://ps.openttdcoop.org/public/webcam/00033485.png 20:13:32 <avdg> hylje: its uploading now (http://dl.dropbox.com/u/8529206/openttd-mac/20214.zip) 20:13:41 <hylje> alright 20:14:10 <avdg> 10 sec 20:14:28 <avdg> k 20:14:44 <avdg> hylje: they are baked 20:15:04 <hylje> is it supposed to be 5.4MB 20:15:17 <avdg> hmm 20:15:32 <avdg> 5.6 20:15:49 <avdg> !password 20:15:50 <PublicServer> avdg: abound 20:15:58 <PublicServer> *** avdg joined the game 20:16:14 <hylje> it appears to still depend on dynamic libraries (that i don't have) 20:16:23 <avdg> hmm... 20:16:31 <avdg> can you list them? 20:16:49 <hylje> it dies on the first one, but i can see if i can ask the system really nicely for them 20:17:23 <avdg> wich version of osx are you using now? 20:17:27 <hylje> 10.6 20:17:30 <avdg> k 20:17:32 <hylje> snow leopard 20:17:39 <avdg> I'm on the same os 20:18:49 <Ammler> hylje: ldd might also work on osx 20:19:03 <hylje> yeah i just read ldd 20:19:17 <hylje> about exactly when you said that :D 20:19:45 <Ammler> :-P 20:20:05 <PublicServer> *** sharpy has left the game (leaving) 20:20:47 <hylje> avdg: http://dpaste.com/221565/ 20:20:48 <Webster> Title: dpaste: #221565 (at dpaste.com) 20:21:28 <avdg> not a small list 20:22:15 <Ammler> how you see, which are missing? 20:22:27 <PublicServer> *** Vitus has left the game (leaving) 20:22:35 <hylje> Ammler: roughly by checking which ones are found and which are not 20:22:47 <avdg> I know I had to download lzo 20:23:59 <PublicServer> *** VVG has left the game (leaving) 20:24:32 <avdg> hmm… if I'm right its only the binaries from line 8 till 17 20:24:46 <avdg> or maybe 15 20:25:06 <hylje> all the ones that aren't /System/Library/ are suspects 20:25:50 <avdg> I think that the binaries from /opt/local/lib/ are from macport 20:26:00 <avdg> strange 20:26:42 <hylje> /usr/lib stuff i think i have already 20:26:51 <avdg> hylje: you said that the size of the package was 5.4 while I had 5.6 20:27:00 <hylje> yeah 20:27:01 <avdg> can you check if you have the right binaries? 20:27:15 <avdg> redownloading them 20:27:26 <VVG> quicktested display chain with firs and ecs, very, very hand feature 20:27:27 <hylje> i redownloaded after you said they were done 20:27:47 <hylje> $ shasum ~/Downloads/bin-1/openttd 20:27:47 <hylje> 375585f990e9cbe299f8fa42158cda44f8f8c835 /Users/Hylje/Downloads/bin-1/openttd 20:28:10 <PublicServer> *** made screenshot at 00034092: http://ps.openttdcoop.org/public/webcam/00034092.png 20:28:38 <PublicServer> <Combuster> hey 20:28:40 <avdg> 710c79b57fa143a00a41f395258e8d036b7739b7 20214.zip 20:28:50 <avdg> hmm 20:28:58 <PublicServer> <Combuster> Who's clearing the station? 20:29:07 <PublicServer> <Mazur> What station? 20:29:11 <PublicServer> <Combuster> Care to rebuild what you just demolished? 20:29:22 <hylje> $ shasum ~/Downloads/20214.zip.download/20214.zip 20:29:22 <hylje> 62c6d4336da5e5df9d441aa39e68986c6ee5c9b6 /Users/Hylje/Downloads/20214.zip.download/20214.zip 20:29:22 * avdg checksums the binary 20:29:40 <PublicServer> <thgergo> sry 20:29:49 <PublicServer> <thgergo> it seems unserved 20:30:00 <PublicServer> <Combuster> I was working on it until I got distracted 20:30:17 <PublicServer> <Combuster> and I was fixing Paltala's epic stationwalk 20:30:17 <avdg> 375585f990e9cbe299f8fa42158cda44f8f8c835 openttd 20:30:21 <PublicServer> <thgergo> sorry for that 20:30:26 <avdg> thats a mach 20:30:33 <avdg> *match 20:31:03 <PublicServer> <thgergo> I was looking from station to station 20:32:02 <PublicServer> <Combuster> thgergo: you can help disbanding that ugly station 20:32:26 <PublicServer> <thgergo> kk 20:32:31 <PublicServer> <Combuster> if you want, of course :) 20:33:34 <PublicServer> <thgergo> well I leave it for you now... I dont want to distract your work 20:34:17 <PublicServer> <Combuster> The game's pretty loaded 20:34:20 <PublicServer> <Combuster> I can't work that fast 20:34:36 <PublicServer> <Combuster> and there's like half a SL to build to fix this 20:34:47 <PublicServer> <Combuster> So I don't expect any run-ins :) 20:34:58 *** fonsinchen has quit IRC 20:37:21 <PublicServer> *** Spike has left the game (leaving) 20:38:25 <Combuster> On another note: who here played last game a lot and feels like writing a quick summary about it? 20:43:12 <PublicServer> *** made screenshot at 000153BB: http://ps.openttdcoop.org/public/webcam/000153BB.png 20:43:52 <avdg> hylje: check the readme.txt for the required libraries 20:44:23 <avdg> at 7.1 20:44:30 <avdg> donno if that helps 20:51:23 <avdg> planetmaker: can you confirm that the "compile static" part isn't broken on http://wiki.openttd.org/Compiling_on_Mac#Compiling_statically ? 20:54:03 *** heffer has quit IRC 20:55:06 *** fmauneko has joined #openttdcoop 20:55:11 <fmauneko> !dl 20:55:11 <PublicServer> fmauneko: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 20:57:57 <fmauneko> !dl osx 20:57:57 <PublicServer> fmauneko: use !svn or ask avdg or planetm4ker 20:58:07 <fmauneko> That what I thought :p 20:58:14 <planetmaker> :-P 20:58:14 <PublicServer> *** made screenshot at 0003B8DE: http://ps.openttdcoop.org/public/webcam/0003B8DE.png 20:58:17 <planetmaker> !svn 20:58:17 <PublicServer> planetmaker: svn update -r20214 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p troupe 20:58:17 <PublicServer> planetmaker: svn checkout -r20214 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 20:58:25 <planetmaker> ^^ I do recommend that ;-) 20:59:01 * fmauneko is launching XCode 20:59:04 <planetmaker> otherwise I can only provide binaries for OSX 10.6.4 intel 20:59:18 <planetmaker> no guarantee for libraries to fit, though 20:59:29 <planetmaker> fmauneko: 20:59:31 <planetmaker> !autostart 20:59:31 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/Autostart 20:59:36 <planetmaker> ^ use that 20:59:44 <PublicServer> *** avdg has left the game (leaving) 20:59:45 <fmauneko> I prefer compiling it by hand :p 20:59:53 <planetmaker> it basically does that... 21:00:06 <fmauneko> XCode is not for OpenTTD, i use iterm for that :p 21:00:18 <avdg> hmm 21:00:44 <fmauneko> But I think I'll do a mac frontend for autostart 21:01:18 <avdg> well !ask avdg will not work atm :p 21:01:47 <avdg> I'm trying to recompile the binaries again… :/ 21:02:00 <fmauneko> What's the problem ? 21:02:29 <avdg> seems I can't create static libraries 21:02:49 <avdg> and if I doublecheck, its make that doesn't make a makefile.config 21:03:08 <fmauneko> Hmm 21:03:16 <avdg> as descrived on http://wiki.openttd.org/Compiling_on_Mac#Compiling_statically 21:03:16 <fmauneko> Recent developer tools ? 21:03:39 <avdg> i'm using the cli with the tools from svn 21:04:57 *** Benom has quit IRC 21:05:18 <Mazur> have you tried from the comnand line: make STATIC:=1 21:05:28 <fmauneko> ./configure --enable-static ? 21:06:46 <fmauneko> Ah, I miss freetype 21:07:01 <fmauneko> lack* 21:07:30 <avdg> the make STATIC:=1 failed 21:07:45 * avdg tries /configure 21:08:25 <fmauneko> I'm compiling it with ./configure --enable-static 21:08:35 <PublicServer> *** Combuster has left the game (connection lost) 21:08:58 <fmauneko> make -j9 bundle_dmg 21:09:04 <fmauneko> Oops :p 21:09:09 *** fmauneko is now known as fmauNeko 21:09:36 <avdg> ? 21:09:57 <fmauNeko> Colloquy had the focus, not the Terminal 21:10:42 <fmauNeko> Problem of library search path now 21:13:16 <PublicServer> *** made screenshot at 0000634F: http://ps.openttdcoop.org/public/webcam/0000634F.png 21:14:47 <fmauNeko> Ok, I have a statically linked mac OpenTTD ready to use :p 21:15:47 <avdg> tested? 21:15:49 <avdg> :p 21:16:14 <fmauNeko> !password 21:16:14 <PublicServer> fmauNeko: hasted 21:16:21 <PublicServer> *** fmauNeko joined the game 21:16:23 <PublicServer> <fmauNeko> ohai 21:16:34 <avdg> aha, I am compiling extra files now 21:16:39 <planetmaker> fmauNeko: no need to make a bundle 21:16:54 <fmauNeko> I know :p 21:16:56 <planetmaker> just call 'make run' 21:17:06 <avdg> its a good sign 21:17:09 <PublicServer> *** fmauNeko has left the game (leaving) 21:17:43 <fmauNeko> crap, I got a 64bit build 21:18:53 <avdg> hylje is also on 10.6, don't worry :p 21:19:10 <avdg> ah oh 21:19:15 <avdg> nvm then 21:19:58 <avdg> nope 21:20:11 <avdg> it still depends on libraries 21:20:26 <hylje> 10.6 is amd64 only 21:20:44 <hylje> but yeah, third party libraries make or break it 21:22:05 <avdg> strange it doesn't work 21:22:08 <fmauNeko> Hmm 21:22:23 <avdg> I have a confirm on the configuration it will compile static 21:23:47 <fmauNeko> Hmm 21:24:07 <fmauNeko> Maybe it's because the libraries themselves aren't build to be statically linked 21:24:31 <fmauNeko> I'll try to rebuild lzo2 libz and iconv 21:24:56 <hylje> yeah the extra libs need to be somehow compiled static 21:26:25 *** sharpy has quit IRC 21:27:32 <avdg> well, I'll try something else now 21:28:16 <fmauNeko> Ok, i see the problem 21:28:19 <PublicServer> *** made screenshot at 0000394E: http://ps.openttdcoop.org/public/webcam/0000394E.png 21:28:44 <fmauNeko> ./configure uses -lz -llzo2 and -liconv 21:28:54 <fmauNeko> These 3 libs are dynamically linked 21:29:12 <fmauNeko> for png and freetype, it uses the full path to the static lib 21:29:24 <fmauNeko> and there's no dynamic link 21:29:31 <avdg> hmm 21:30:12 *** Yso has quit IRC 21:30:59 <avdg> how to revert? :p 21:31:01 <fmauNeko> haha 21:31:03 <fmauNeko> if [ "$with_zlib" != "0" ]; then 21:31:03 <fmauNeko> if [ "$enable_static" != "0" ] && [ "$os" != "OSX" ]; then 21:31:04 <fmauNeko> LIBS="$LIBS $zlib" 21:31:04 <fmauNeko> else 21:31:04 <fmauNeko> LIBS="$LIBS -lz" 21:31:04 <fmauNeko> fi 21:31:05 <fmauNeko> CFLAGS="$CFLAGS -DWITH_ZLIB" 21:31:06 <fmauNeko> fi 21:31:32 <fmauNeko> a dynamic link is forced when on OSX 21:32:15 <hylje> back in the day i read the devs curse OSX's schizofrenic support for libraries 21:32:15 *** Progman has quit IRC 21:32:17 <avdg> even when static is enabled? :o 21:32:22 <fmauNeko> yes 21:32:28 <avdg> wtf 21:32:37 <hylje> ottd devs that is 21:33:22 <avdg> donno, there is no osx maintainer atm 21:33:56 <fmauNeko> haha, I lol'd 21:34:08 <fmauNeko> the vars that should contain the static lib path 21:34:13 <fmauNeko> contains the path to an header 21:36:49 <avdg> the otool -L bin/openttd confirms there is no way to reduce the required libraries 21:38:02 <fmauNeko> Hahahaha, there we go 21:38:13 <fmauNeko> I just have to fix the iconv detection, and it will work 21:38:41 *** Vitus has quit IRC 21:38:46 *** Lukeus_Maximus has quit IRC 21:39:03 <avdg> hmm patch? :p 21:43:21 <PublicServer> *** made screenshot at 0000755F: http://ps.openttdcoop.org/public/webcam/0000755F.png 21:45:18 <fmauNeko> Ok, the static linking worked 21:45:20 <fmauNeko> Now, time to test :p 21:45:39 <fmauNeko> !password 21:45:39 <PublicServer> fmauNeko: hanker 21:45:49 <PublicServer> *** fmauNeko joined the game 21:45:57 <PublicServer> <fmauNeko> Hmm, it smells like a win 21:47:40 <PublicServer> *** fmauNeko has left the game (leaving) 21:48:27 <fmauNeko> http://gist.github.com/488991 21:48:28 <Webster> Title: gist: 488991 - GitHub (at gist.github.com) 21:48:35 <fmauNeko> There it is :p 21:50:47 *** avdg has quit IRC 21:58:23 <PublicServer> *** made screenshot at 00006552: http://ps.openttdcoop.org/public/webcam/00006552.png 21:58:37 <fmauNeko> !clients 21:58:41 <fmauNeko> !players 21:58:43 <PublicServer> fmauNeko: Client 11 (Orange) is thgergo, in company 1 (Epical Company of Epic) 21:58:43 <PublicServer> fmauNeko: Client 14 (Orange) is Mazur, in company 1 (Epical Company of Epic) 21:59:35 *** Combuster has quit IRC 22:02:44 *** snc has joined #openttdcoop 22:11:21 *** devilsadvocate has quit IRC 22:13:25 <PublicServer> *** made screenshot at 00006351: http://ps.openttdcoop.org/public/webcam/00006351.png 22:16:32 <Ammler> fmauNeko: might be worth a fs post? 22:16:55 <fmauNeko> Already done :p 22:17:06 <Ammler> good :-) 22:17:25 <fmauNeko> http://bugs.openttd.org/task/3972 :) 22:22:46 *** asdfghjkl has joined #openttdcoop 22:24:15 <VVG> !players 22:24:16 <PublicServer> VVG: Client 11 (Orange) is thgergo, in company 1 (Epical Company of Epic) 22:24:16 <PublicServer> VVG: Client 14 (Orange) is Mazur, in company 1 (Epical Company of Epic) 22:24:21 <VVG> !info 22:24:21 <PublicServer> VVG: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 15264899755 Loan: 0 Value: 15275723654 (T:1189, R:0, P:0, S:0) unprotected 22:24:24 *** Eoin has quit IRC 22:26:50 *** deghosty has joined #openttdcoop 22:27:08 *** Eoin has joined #openttdcoop 22:27:16 *** ODM has quit IRC 22:28:27 <PublicServer> *** made screenshot at 00004155: http://ps.openttdcoop.org/public/webcam/00004155.png 22:28:40 *** avdg has joined #openttdcoop 22:28:45 <avdg> damm internet 22:31:20 *** Webster has joined #openttdcoop 22:31:20 *** ChanServ sets mode: +o Webster 22:35:03 *** Guest1083 has quit IRC 22:37:18 *** ^Spike^ has quit IRC 22:38:38 *** sharpy has joined #openttdcoop 22:39:24 *** ^Spike^ has joined #openttdcoop 22:39:24 *** ChanServ sets mode: +o ^Spike^ 22:39:36 <Davelister> hello world 22:39:40 <PublicServer> <thgergo> hello 22:42:31 <VVG> !password 22:42:31 <PublicServer> VVG: teamed 22:42:41 <PublicServer> *** VVG joined the game 22:42:56 <PublicServer> <VVG> anything going on? 22:43:16 <PublicServer> <thgergo> im getting more indrustries connected 22:43:29 <PublicServer> *** made screenshot at 00006D5B: http://ps.openttdcoop.org/public/webcam/00006D5B.png 22:43:41 <PublicServer> <thgergo> and SLH 07 is nearing its limits 22:44:40 <PublicServer> <thgergo> it used to jam up tha mainline sometimes 22:44:57 <PublicServer> <VVG> i see exit redbuilt 22:45:19 *** devilsadvocate has joined #openttdcoop 22:46:41 *** sharpy has quit IRC 22:49:35 *** De_Ghosty has quit IRC 22:50:21 *** De_Ghosty has joined #openttdcoop 22:51:15 *** deghosty has quit IRC 22:52:44 *** pugi has quit IRC 22:56:56 *** devilsadvocate has quit IRC 22:58:31 <PublicServer> *** made screenshot at 000322CA: http://ps.openttdcoop.org/public/webcam/000322CA.png 22:59:26 *** asdfghjkl has quit IRC 22:59:43 *** ^Spike^ has quit IRC 23:01:59 *** fmauNeko has quit IRC 23:03:40 *** Uristqwerty has joined #openttdcoop 23:07:17 <PublicServer> *** Uristqwerty joined the game 23:07:35 <PublicServer> *** Uristqwerty has left the game (connection lost) 23:09:10 <Uristqwerty> !password 23:09:11 <PublicServer> Uristqwerty: grains 23:09:11 *** avdg has quit IRC 23:09:54 <PublicServer> *** Uristqwerty joined the game 23:10:12 <PublicServer> *** Uristqwerty has left the game (connection lost) 23:10:16 *** avdg has joined #openttdcoop 23:13:33 <PublicServer> *** made screenshot at 0003D1CD: http://ps.openttdcoop.org/public/webcam/0003D1CD.png 23:24:27 *** F223 has joined #openttdcoop 23:26:02 <F223> !download 23:26:02 <PublicServer> F223: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 23:26:06 <F223> !download win32 23:26:06 <PublicServer> F223: http://binaries.openttd.org/nightlies/trunk/r20214/openttd-trunk-r20214-windows-win32.zip 23:27:34 <F223> !password 23:27:34 <PublicServer> F223: gopher 23:27:45 <PublicServer> *** F223 joined the game 23:28:22 *** F223 has quit IRC 23:28:35 <PublicServer> *** made screenshot at 0003C3D6: http://ps.openttdcoop.org/public/webcam/0003C3D6.png 23:28:44 *** F223 has joined #openttdcoop 23:31:46 <PublicServer> <thgergo> train limit again:D 23:33:14 <PublicServer> *** thgergo has joined spectators 23:33:17 <PublicServer> *** thgergo has joined company #1 23:33:31 <PublicServer> <VVG> and that is a good thing 23:33:37 <PublicServer> <VVG> my pc is at a limit 23:33:52 <PublicServer> <thgergo> still 70% cpu usage here 23:34:59 <PublicServer> <VVG> my taks manager says 60 23:35:12 <PublicServer> <VVG> but desn't help getting better fps 23:35:56 <PublicServer> <thgergo> I get full fps for the closest two 2 zoom level 23:37:42 <F223> the only place that I'm slowing down at 2nd zoom level is at the center 23:41:17 <PublicServer> *** F223 has left the game (leaving) 23:41:19 *** F223 has quit IRC 23:43:37 <PublicServer> *** made screenshot at 0003C44E: http://ps.openttdcoop.org/public/webcam/0003C44E.png 23:47:19 *** KyleS_ has joined #openttdcoop 23:47:29 <PublicServer> <thgergo> bye 23:47:35 <KyleS_> !dl win32 23:47:35 <PublicServer> KyleS_: http://binaries.openttd.org/nightlies/trunk/r20214/openttd-trunk-r20214-windows-win32.zip 23:47:44 <PublicServer> *** thgergo has left the game (connection lost) 23:48:22 <KyleS_> !password 23:48:22 <PublicServer> KyleS_: detest 23:48:34 <PublicServer> *** KyleS joined the game 23:57:00 <PublicServer> *** KyleS has left the game (connection lost) 23:58:28 *** KenjiE20 has quit IRC 23:58:39 <PublicServer> *** made screenshot at 0003C24F: http://ps.openttdcoop.org/public/webcam/0003C24F.png