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00:00:16 *** Sturmi has quit IRC 00:25:03 *** Progman has quit IRC 00:52:13 <Sylf> !password 00:52:13 <PublicServer> Sylf: puppet 00:52:22 <PublicServer> *** Game still paused (number of players) 00:52:22 <PublicServer> *** Game unpaused (number of players) 00:52:24 <PublicServer> *** Sylf joined the game 00:52:28 <PublicServer> <Sylf> ello 00:54:18 <Mazur> ola 00:56:56 <PublicServer> *** made screenshot at 00005450: http://ps.openttdcoop.org/publicserver/webcam/00005450.png 00:56:58 <PublicServer> <Mazur> Btw, I'm not building now, but I'll stay in if you want to work on some of the goals V wrote on the board. 00:57:40 <PublicServer> <Sylf> hmmm 00:58:14 <PublicServer> <Sylf> I see that some section of island 1 ML is already expanded 00:58:24 <PublicServer> <Sylf> so, that's good 01:02:41 <PublicServer> <Sylf> lots of hard stuff are left to do 01:04:17 *** pugi has quit IRC 01:07:14 *** Vinnie_ has quit IRC 01:20:09 <PublicServer> *** Sylf has left the game (connection lost) 01:20:09 <PublicServer> *** Game paused (number of players) 01:20:17 <Sylf> !password 01:20:17 <PublicServer> Sylf: aching 01:20:29 <PublicServer> *** Game still paused (number of players) 01:20:29 <PublicServer> *** Game unpaused (number of players) 01:20:30 <PublicServer> *** Sylf joined the game 01:23:00 *** KenjiE20 has quit IRC 01:26:56 <PublicServer> *** made screenshot at 0002A103: http://ps.openttdcoop.org/publicserver/webcam/0002A103.png 01:34:51 <PublicServer> *** Mazur has left the game (connection lost) 01:34:53 <PublicServer> *** Game paused (number of players) 01:41:57 <PublicServer> *** made screenshot at 0002FB51: http://ps.openttdcoop.org/publicserver/webcam/0002FB51.png 01:49:15 <PublicServer> *** Sylf has left the game (leaving) 01:56:57 <PublicServer> *** made screenshot at 0002B305: http://ps.openttdcoop.org/publicserver/webcam/0002B305.png 02:18:59 *** Tarzan_de_Ch has joined #openttdcoop 02:18:59 *** Tarzan_de_Ch has left #openttdcoop 02:43:51 *** Fuco has quit IRC 02:43:51 *** Chris_Booth has quit IRC 02:44:37 *** Fuco has joined #openttdcoop 02:44:37 *** Chris_Booth has joined #openttdcoop 02:44:37 *** kilo.oftc.net sets mode: +v Fuco 02:59:35 *** Fuco has quit IRC 03:19:59 *** Razaekel has quit IRC 03:22:42 *** thgergo has quit IRC 03:22:53 *** Razaekel has joined #openttdcoop 05:24:03 *** roboboy has joined #openttdcoop 07:23:53 <V453000> !password 07:23:53 <PublicServer> V453000: onward 07:24:38 <PublicServer> *** Game still paused (number of players) 07:24:38 <PublicServer> *** V453000 joined the game 07:24:51 *** roboboy has quit IRC 07:26:57 <PublicServer> *** made screenshot at 0002BB08: http://ps.openttdcoop.org/publicserver/webcam/0002BB08.png 07:28:19 <V453000> !unpause 07:28:19 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 07:28:21 <PublicServer> *** Game unpaused (number of players) 07:41:57 <PublicServer> *** made screenshot at 00035CE8: http://ps.openttdcoop.org/publicserver/webcam/00035CE8.png 07:49:39 *** Vinnie has joined #openttdcoop 07:50:58 *** Sturmi has joined #openttdcoop 07:51:48 <Sturmi> !password 07:51:48 <PublicServer> Sturmi: onward 07:52:03 <PublicServer> *** sturmi joined the game 07:52:48 <ewanm89> V453000: Isn't using administrator unpause priveledges against the spirit of coop? 07:54:46 *** kriokamera has joined #openttdcoop 07:54:53 <kriokamera> !players 07:54:56 <PublicServer> kriokamera: Client 255 (Orange) is V453000, in company 1 (psg200) 07:54:56 <PublicServer> kriokamera: Client 257 is sturmi, a spectator 07:55:03 <kriokamera> V =) 07:55:14 <kriokamera> !password 07:55:14 <PublicServer> kriokamera: onward 07:55:26 <PublicServer> *** kriokamera joined the game 07:55:30 <PublicServer> <V453000> it isnt really 07:55:38 <PublicServer> <V453000> if you need some quick fixes 07:55:53 <PublicServer> <kriokamera> ? 07:56:01 <V453000> !auto 07:56:01 <PublicServer> *** V453000 has enabled autopause mode. 07:56:16 <V453000> when you note something that needs urgent fixing, it needs to be done immediately :) 07:56:25 <ewanm89> V453000: I've seen tou do it twice in as many days though... 07:56:45 <ewanm89> !password 07:56:45 <PublicServer> ewanm89: despot 07:56:57 <V453000> besides, it isnt anyhow agains cooperation even if I was just building whatever :) 07:56:58 <PublicServer> *** made screenshot at 00036CE1: http://ps.openttdcoop.org/publicserver/webcam/00036CE1.png 07:57:16 <PublicServer> *** ewanm89 joined the game 07:58:03 <ewanm89> I thought that was the point of why the server is setup to autopause with <2 clients connected? 07:58:18 <V453000> that pretty much is 07:58:35 <V453000> for usual cases 07:58:51 <PublicServer> <kriokamera> what are you doing now, V? 07:58:57 <PublicServer> <ewanm89> hmm, what to do 07:59:03 <PublicServer> <ewanm89> quite a todo list here... 07:59:05 <PublicServer> <V453000> well, I just sorted some replacing at boost 07:59:15 <PublicServer> <V453000> now I should finish this thing at 05 07:59:26 <PublicServer> <kriokamera> i'm expanding ML on 01 08:00:23 <PublicServer> <ewanm89> so I can make 02 3 wide all the way around? 08:00:29 <PublicServer> <V453000> yes 08:01:58 <PublicServer> <ewanm89> ouch, nastier than it first appears... 08:02:08 <PublicServer> <V453000> yes, it isnt all that simple :) 08:02:37 <PublicServer> <ewanm89> well, I didn't expect it to be just lay it and add signals... 08:02:43 <PublicServer> <V453000> not rly 08:03:08 <PublicServer> <V453000> cant say I expect much of that in this stage of the game :) 08:03:08 <PublicServer> <ewanm89> problem seems to be room for a couple of the mergers and splitters just doen't exist... 08:03:40 <PublicServer> <V453000> I use one rule 08:03:42 <PublicServer> <V453000> first try 08:03:48 <PublicServer> <V453000> then say it isnt possible :) 08:04:07 <PublicServer> <ewanm89> Oh, I never said it was impossible... 08:04:15 <PublicServer> <ewanm89> just requires some creativity... 08:09:23 <PublicServer> <ewanm89> hmm, might have an undersea tunnel solution here... 08:10:18 <PublicServer> <ewanm89> no way to get bridges to work even with TF... 08:10:34 <PublicServer> <ewanm89> too many crossing already where they need to be... 08:10:50 <PublicServer> <kriokamera> talking to me? 08:11:07 <PublicServer> <ewanm89> no, just generally. 08:11:13 <PublicServer> <kriokamera> okay 08:11:58 <PublicServer> *** made screenshot at 000360C6: http://ps.openttdcoop.org/publicserver/webcam/000360C6.png 08:12:22 <PublicServer> <kriokamera> bridges under bridges is a great thing 08:12:52 <PublicServer> <V453000> where are you stuck? 08:12:59 <PublicServer> <kriokamera> nowhere 08:13:09 <PublicServer> <V453000> not aking you .. 08:13:12 <PublicServer> <V453000> asking :) 08:13:23 <PublicServer> <kriokamera> SLH0101 08:13:30 <PublicServer> <ewanm89> I'm brainstorming options more than anything. 08:13:33 *** DayDreamer has joined #openttdcoop 08:13:40 <PublicServer> <kriokamera> makind second on RR 08:14:08 <PublicServer> <ewanm89> I'm thinking how to cross the inner line to outer over SLH02-02... 08:15:17 <kriokamera> @tunnel 08:15:17 <Webster> kriokamera: (tunnel <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 08:15:21 <PublicServer> <V453000> simply :) 08:15:32 <PublicServer> <ewanm89> I was thinking tunnels underneath... 08:15:42 <PublicServer> <V453000> too much TF 08:15:44 <kriokamera> @tunnel 5 08:15:44 <Webster> kriokamera: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 08:15:46 <PublicServer> <sturmi> tunnel at sea level 08:15:57 <PublicServer> <V453000> yes, too much tf 08:18:39 <PublicServer> <ewanm89> that's stuck over the lake now, and it needs at least a double bridge if it's going to be ML... 08:18:59 <PublicServer> <V453000> that isnt ML :) 08:20:47 <PublicServer> <ewanm89> just joining the station wasn't the problem... 08:20:49 <PublicServer> <V453000> tihis works 08:21:11 <PublicServer> <ewanm89> however, you got to get it back through under that refinery the other way. 08:21:20 <PublicServer> <V453000> hm? 08:21:22 <PublicServer> <ewanm89> I already considered that... 08:22:20 <PublicServer> * ewanm89 decided not to mention the trafic jam {;)} 08:22:30 <PublicServer> <V453000> ... 08:22:51 <PublicServer> <V453000> rather continue expanding 08:23:07 <PublicServer> <ewanm89> it's already jamming just on the lines to/from that station... 08:23:33 <PublicServer> <V453000> well 08:23:43 <PublicServer> <V453000> situations are usually bad during rebuilds :) 08:24:11 <PublicServer> <V453000> and as soon as the 3rd is shiftable, there will be more room for exitting trains 08:24:13 <PublicServer> <V453000> which will speed it up 08:26:58 <PublicServer> *** made screenshot at 000042F9: http://ps.openttdcoop.org/publicserver/webcam/000042F9.png 08:27:17 *** bartavelle has quit IRC 08:33:36 *** Chrill has joined #openttdcoop 08:36:09 <Vinnie> V is the new Mazur network done? 08:36:20 <V453000> almost 08:38:11 <PublicServer> <kriokamera> help me please - can't sync 08:38:23 <PublicServer> <V453000> then fuck the sync 08:38:37 <PublicServer> <kriokamera> ML 08:38:49 <PublicServer> <V453000> he 08:38:55 <PublicServer> <V453000> oh, right :) 08:39:18 <PublicServer> <V453000> hows that :) 08:39:28 <PublicServer> <kriokamera> no good 08:39:36 <PublicServer> <kriokamera> but... 08:39:44 <PublicServer> <V453000> hmm 08:40:07 <PublicServer> <kriokamera> lemme count 08:40:14 <PublicServer> <V453000> it isnt sync :) 08:40:20 <PublicServer> <V453000> btw you dont have the bridges ended with signals 08:40:30 <PublicServer> <kriokamera> ah 08:40:37 <PublicServer> <kriokamera> fail 08:41:24 <V453000> Vinnie: worst yet to come -.- 08:41:59 <PublicServer> *** made screenshot at 00038ECF: http://ps.openttdcoop.org/publicserver/webcam/00038ECF.png 08:42:55 <PublicServer> <kriokamera> not synced 08:43:27 <PublicServer> <kriokamera> we should start from far awya 08:43:39 <PublicServer> <V453000> awhat? 08:44:06 <PublicServer> <V453000> oh :) 08:44:54 <PublicServer> <kriokamera> synced 08:45:09 <PublicServer> <V453000> k :) 08:45:12 <PublicServer> <kriokamera> they does the same long way 08:45:22 *** Progman has joined #openttdcoop 08:46:53 *** heffer has joined #openttdcoop 08:47:14 <PublicServer> <ewanm89> oh, one has to love it when jams are this predictable... 08:48:43 *** benom has joined #openttdcoop 08:56:22 *** valhallasw has joined #openttdcoop 08:56:59 <PublicServer> *** made screenshot at 00007383: http://ps.openttdcoop.org/publicserver/webcam/00007383.png 09:00:11 <PublicServer> <kriokamera> great 09:00:26 <PublicServer> <kriokamera> only one hub to connect and one station 09:05:30 <PublicServer> <sturmi> is someone working on 02? 09:05:36 <PublicServer> <V453000> not me 09:05:58 <PublicServer> <kriokamera> and not me 09:06:20 <PublicServer> <sturmi> Ijust see a missing connection from outer lane to a wood pickup 09:06:40 <PublicServer> <V453000> add it :) 09:06:55 <PublicServer> <sturmi> how can i leave spec mode? 09:07:05 <PublicServer> <V453000> just join the company 09:07:11 <PublicServer> <sturmi> k 09:07:14 <PublicServer> *** sturmi has joined company #1 09:10:44 <Vinnie> !password 09:10:44 <PublicServer> Vinnie: robing 09:10:58 <PublicServer> <kriokamera> hi 09:10:59 <PublicServer> *** Vinnie joined the game 09:11:02 <PublicServer> <V453000> elo 09:11:07 <PublicServer> <Vinnie> hello and goodmorning 09:11:34 <PublicServer> <sturmi> hi vinnie 09:11:59 <PublicServer> *** made screenshot at 000370DB: http://ps.openttdcoop.org/publicserver/webcam/000370DB.png 09:12:22 <PublicServer> <Vinnie> track madness :) 09:12:29 <PublicServer> <kriokamera> where? 09:12:42 <PublicServer> <Vinnie> 05 mazur 09:13:02 <PublicServer> <sturmi> 05 madness :p 09:13:13 <PublicServer> <kriokamera> oh guys 09:13:17 <PublicServer> <kriokamera> you are mad 09:13:20 <PublicServer> <Vinnie> nah i get 60% of the island. so proud of myself :D 09:13:22 <PublicServer> <V453000> we should find a proper name for it anyway 09:13:32 <PublicServer> <V453000> "Mazur" SRNW says nothing about how it works :) 09:13:34 <PublicServer> <kriokamera> i better go to my quite and silent 01 09:13:41 <PublicServer> <V453000> thought about collector SRNW or something like that 09:13:57 <PublicServer> <sturmi> i am still not sure what the use of all that logic will be 09:13:59 <PublicServer> <V453000> since trains just go around and collect stuff 09:14:11 <PublicServer> <V453000> sturmi: just telling trains where to go 09:14:13 <PublicServer> <Vinnie> but its just a counter to select where to input trains. not mutch of a collector 09:14:27 <PublicServer> <V453000> Vinnie: I do not want to name the logic, but the srnw concept 09:15:08 <PublicServer> <Vinnie> for some blog item we need tiny example with just two clocks 09:15:36 <PublicServer> <V453000> not really 09:15:42 <PublicServer> <V453000> just flat map and space 09:15:46 <PublicServer> <V453000> then it gets simple 09:16:30 <PublicServer> <V453000> btw I doubt writing a blog about this 09:16:32 <PublicServer> <V453000> not much why 09:16:40 <PublicServer> <Vinnie> one time use? 09:17:04 <PublicServer> <V453000> at least for now 09:25:15 <PublicServer> <sturmi> cu later 09:25:17 <PublicServer> <Vinnie> bye 09:25:19 <PublicServer> <V453000> cya 09:25:23 <PublicServer> *** sturmi has left the game (connection lost) 09:25:28 <PublicServer> <kriokamera> bye 09:25:33 *** Sturmi has quit IRC 09:25:38 <PublicServer> <V453000> im almost done I think 09:26:04 <PublicServer> <kriokamera> i'll go for a while 09:26:08 <PublicServer> *** kriokamera has left the game (connection lost) 09:26:16 *** kriokamera has quit IRC 09:26:23 <PublicServer> <V453000> run away from the beast :D 09:26:59 <PublicServer> *** made screenshot at 0003A2E9: http://ps.openttdcoop.org/publicserver/webcam/0003A2E9.png 09:29:02 *** ODM has joined #openttdcoop 09:29:02 *** ChanServ sets mode: +o ODM 09:31:03 <PublicServer> <Vinnie> almost done? 09:31:13 <PublicServer> <V453000> just a few 09:31:42 <PublicServer> <Vinnie> releaser gates and connect reset to a spot near depot, right 09:31:55 <PublicServer> <V453000> hm? 09:33:11 <PublicServer> *** Vinnie has left the game (connection lost) 09:38:09 *** perk11 has joined #openttdcoop 09:38:50 *** Chrill has quit IRC 09:39:36 *** perk11 has quit IRC 09:41:02 <PublicServer> <V453000> no shit, seems like it works :) 09:42:00 <PublicServer> *** made screenshot at 000386E7: http://ps.openttdcoop.org/publicserver/webcam/000386E7.png 09:47:18 <Vinnie> !password 09:47:18 <PublicServer> Vinnie: cruxes 09:47:32 <PublicServer> *** Vinnie joined the game 09:47:55 <PublicServer> <Vinnie> so it works :) 09:48:02 <PublicServer> <V453000> well, the logic does 09:48:14 <PublicServer> <V453000> but I need to make the overflow a bit different :) 09:48:51 <PublicServer> <Vinnie> shouldnt ring 03 get a train 09:49:04 <PublicServer> <V453000> ? 09:51:21 <PublicServer> <V453000> the problem is, trains were overflowing too often :) 09:51:31 <PublicServer> <V453000> which caused less and less being used 09:51:57 <PublicServer> <V453000> should fix itself now 09:57:00 <PublicServer> *** made screenshot at 000378B0: http://ps.openttdcoop.org/publicserver/webcam/000378B0.png 10:01:55 <PublicServer> <Vinnie> what triggers a counter reset? 10:05:00 <PublicServer> <V453000> reset of the whole 10:08:02 <PublicServer> <V453000> oh :O 10:08:06 <PublicServer> <V453000> 04 has a wrong gate 10:12:00 <PublicServer> *** made screenshot at 00036EA9: http://ps.openttdcoop.org/publicserver/webcam/00036EA9.png 10:12:02 <V453000> Vinnie! bad minion :) 10:17:31 <PublicServer> <Vinnie> what did i mess up 10:17:45 <PublicServer> <V453000> gate at 04 was wrong :) 10:18:17 <PublicServer> <Vinnie> i dont believe you :) 10:18:26 <PublicServer> <V453000> K :D 10:24:18 <planetmaker> !rcon status 10:24:18 <PublicServer> planetmaker: Client #255 name: 'V453000' status: 'active' frame-lag: 6 company: 1 IP: 212.80.83.203 10:24:18 <PublicServer> planetmaker: Client #264 name: 'Vinnie' status: 'active' frame-lag: 4 company: 255 IP: 83.86.166.246 10:24:18 <PublicServer> planetmaker: Client #260 name: 'ewanm89' status: 'active' frame-lag: 4 company: 1 IP: 134.219.138.163 10:24:36 <planetmaker> !rcon stats 10:24:36 <PublicServer> planetmaker: ERROR: command not found 10:24:39 <planetmaker> !stats 10:24:39 <PublicServer> planetmaker: use @coopstats 10:24:47 <planetmaker> hm... :-) 10:25:01 <planetmaker> !cpu 10:25:10 <planetmaker> !rcon cpu 10:25:10 <PublicServer> planetmaker: ERROR: command not found 10:26:39 *** kriokamera has joined #openttdcoop 10:26:43 <kriokamera> !password 10:26:43 <PublicServer> kriokamera: aplomb 10:26:52 <PublicServer> <V453000> some resets have problems I think 10:26:56 <PublicServer> <V453000> dont know why yet 10:26:58 <PublicServer> *** kriokamera joined the game 10:27:00 <PublicServer> *** made screenshot at 00036ADF: http://ps.openttdcoop.org/publicserver/webcam/00036ADF.png 10:27:56 <PublicServer> <V453000> hmm, all reset just fine now 10:29:35 <PublicServer> <V453000> k another mistake found :D 10:31:37 <PublicServer> *** ewanm89 has left the game (connection lost) 10:33:50 *** roboboy has joined #openttdcoop 10:40:16 <PublicServer> *** Vinnie has left the game (connection lost) 10:42:01 <PublicServer> *** made screenshot at 00039AE6: http://ps.openttdcoop.org/publicserver/webcam/00039AE6.png 10:42:06 *** greenlion has quit IRC 10:46:50 <PublicServer> <kriokamera> great, very very great 10:48:32 <PublicServer> <V453000> how it going? :) 10:48:48 <PublicServer> <kriokamera> nice 10:49:27 <PublicServer> <kriokamera> only one point to connect - goods drop 10:49:33 <PublicServer> <V453000> :) 10:50:12 <PublicServer> <V453000> somebody broke the splitter -.- 10:50:22 <PublicServer> <V453000> should not happen again 10:50:24 <PublicServer> <kriokamera> not me 10:50:33 <PublicServer> <kriokamera> i'm only recycled depot 10:52:55 <PublicServer> <V453000> that should do it 10:53:15 <PublicServer> <V453000> just do it this way :) 10:53:29 <PublicServer> <V453000> no real reason why not to I suppose 10:53:40 <PublicServer> <kriokamera> indeed 10:54:06 <PublicServer> <kriokamera> i think we just need to split drop exit 10:54:08 <PublicServer> <V453000> it is a mess, the drop should have some connections too, but ... works 10:55:04 <PublicServer> <V453000> building? I will have to go 10:55:18 <kriokamera> no, i'm not building 10:55:19 *** sturmi has joined #openttdcoop 10:55:26 <PublicServer> *** V453000 has joined spectators 10:55:26 <PublicServer> *** Game paused (number of players) 10:55:30 <PublicServer> <V453000> k, later :) 10:55:33 <PublicServer> <kriokamera> bye 10:55:55 <sturmi> bye V, hi others 10:56:38 <sturmi> @quickstart 10:56:39 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:57:01 <PublicServer> *** made screenshot at 00005FDF: http://ps.openttdcoop.org/publicserver/webcam/00005FDF.png 10:57:10 <sturmi> !dl win32 10:57:10 <PublicServer> sturmi: http://binaries.openttd.org/nightlies/trunk/r21891/openttd-trunk-r21891-windows-win32.zip 10:59:09 <kriokamera> hi sturmi 10:59:26 <sturmi> hey krio 10:59:33 <sturmi> !password 10:59:33 <PublicServer> sturmi: adroit 10:59:52 <PublicServer> *** Game still paused (number of players) 10:59:52 <PublicServer> *** Game unpaused (number of players) 10:59:55 <PublicServer> *** sturmi joined the game 11:04:19 <PublicServer> <sturmi> krio are you building? 11:04:24 <PublicServer> <kriokamera> yep 11:04:54 <PublicServer> <sturmi> where? 11:07:03 <PublicServer> <sturmi> ah, i found you :p 11:12:03 <PublicServer> *** made screenshot at 000045EC: http://ps.openttdcoop.org/publicserver/webcam/000045EC.png 11:23:29 <PublicServer> *** V453000 has left the game (connection lost) 11:23:45 <kriokamera> 03 is in massive jams =) 11:24:09 <PublicServer> <kriokamera> solved it by several crashes =( 11:24:19 <PublicServer> <sturmi> haha 11:27:03 <PublicServer> *** made screenshot at 00008756: http://ps.openttdcoop.org/publicserver/webcam/00008756.png 11:28:49 <PublicServer> <kriokamera> that wprks great 11:29:11 *** thgergo has joined #openttdcoop 11:32:38 <V453000> !password 11:32:38 <PublicServer> V453000: tauted 11:32:40 <PublicServer> <sturmi> cu later 11:32:46 <PublicServer> <kriokamera> bye 11:33:01 <PublicServer> *** sturmi has left the game (connection lost) 11:33:02 <PublicServer> *** V453000 joined the game 11:33:07 <PublicServer> <kriokamera> i've done that all 11:33:14 <PublicServer> <V453000> :) 11:33:36 <PublicServer> <kriokamera> deleted it from tasklist 11:33:45 <PublicServer> <V453000> ok 11:35:04 <PublicServer> <kriokamera> what's the 08 general idea? 11:35:28 <PublicServer> <V453000> every train is multifunctional 11:35:48 <Vinnie> !password 11:35:48 <PublicServer> Vinnie: tauted 11:36:07 <PublicServer> *** Vinnie joined the game 11:36:09 <PublicServer> <V453000> hi :) 11:36:12 <PublicServer> <kriokamera> hi 11:36:14 <PublicServer> <kriokamera> great island 11:36:21 <PublicServer> <Vinnie> hello 11:36:35 <PublicServer> <kriokamera> is it any problems with expanding it's ML? 11:36:49 <PublicServer> <V453000> not really 11:37:15 <PublicServer> <V453000> nothing special and most places are actually easy to 11:37:15 <PublicServer> <kriokamera> but i'm tired os MLs 11:37:31 *** KenjiE20 has joined #openttdcoop 11:37:31 *** ChanServ sets mode: +o KenjiE20 11:39:09 <PublicServer> <kriokamera> pff 11:39:23 <PublicServer> <kriokamera> do you building something atm? 11:39:34 <PublicServer> <V453000> tuning 05 11:40:01 <PublicServer> <Vinnie> all overflow trains stand still for over 1 year 11:40:09 <PublicServer> <Vinnie> is the output shortgreen to short? 11:40:09 *** sturmi has quit IRC 11:40:13 <PublicServer> <V453000> possible 11:40:15 <PublicServer> <kriokamera> i wanna go 11:40:21 <PublicServer> <kriokamera> vinnie, come in 11:40:28 <PublicServer> *** Vinnie has joined company #1 11:40:36 <PublicServer> <kriokamera> bye 11:40:38 <PublicServer> *** kriokamera has left the game (leaving) 11:40:40 <PublicServer> <Vinnie> cya krio 11:40:42 *** kriokamera has quit IRC 11:40:53 <PublicServer> <V453000> I think turning trigger trains to Lev1 helps 11:42:03 <PublicServer> *** made screenshot at 00039EDB: http://ps.openttdcoop.org/publicserver/webcam/00039EDB.png 11:42:15 <PublicServer> <Vinnie> ]trigger are now wam 12. 225 kmph. so a lvl 1 would make the green even shorter 11:42:41 <PublicServer> <V453000> yes but the triggers are waiting for the green, not creating it 11:44:38 <PublicServer> <V453000> might do the same with the BR182s later 11:44:48 <PublicServer> <V453000> now lets see 11:47:03 <PublicServer> <Vinnie> looks better trains ar being released 11:47:12 <PublicServer> <V453000> yeas 11:47:19 <PublicServer> <V453000> triggers were the main problem 11:47:31 *** Firartix has joined #openttdcoop 11:47:41 <PublicServer> <V453000> lets replace the BRs though 11:47:49 <PublicServer> <Vinnie> in the counter? 11:47:52 <PublicServer> <V453000> yes 11:47:55 <PublicServer> <V453000> see this 11:48:05 <PublicServer> <V453000> there !stuck 11:48:12 <PublicServer> <V453000> sometimes, the green is not long enough 11:48:18 <PublicServer> <V453000> and the train waits there 11:48:41 <PublicServer> <V453000> if we replace to Lev1s, it should not happen :) 11:48:47 <PublicServer> <V453000> just like triggers 11:48:50 <PublicServer> <Vinnie> ke 11:49:57 <PublicServer> <V453000> btw clone them so we dont need to group :p 11:50:11 <PublicServer> <Vinnie> oops :) 11:52:09 <PublicServer> <V453000> oh 11:52:11 <PublicServer> <V453000> nice :D 11:52:14 <PublicServer> <V453000> that one is wrong 11:52:25 <PublicServer> <Vinnie> yeah i was wondering 11:53:37 <PublicServer> <V453000> not hat way :) 11:53:57 <PublicServer> <V453000> will this help us? 11:54:00 <PublicServer> <V453000> probably not 11:54:46 <PublicServer> <V453000> wait :) 11:57:04 <PublicServer> *** made screenshot at 000388F4: http://ps.openttdcoop.org/publicserver/webcam/000388F4.png 11:57:54 <PublicServer> <V453000> wtf did I reach by that :D 11:58:06 <PublicServer> <Vinnie> more unconnected parts :) 11:58:31 <PublicServer> <Vinnie> wait i see it 11:58:52 <PublicServer> <V453000> oh fuck. 11:58:55 <PublicServer> <V453000> true :D 11:59:22 <PublicServer> <V453000> very good point :) 12:02:32 <PublicServer> <V453000> works :) or at least appears to 12:02:46 <PublicServer> <V453000> its effect on the network is questionnable, but :) 12:02:57 <PublicServer> <Vinnie> i believe the counter is broken now. outer memory ring isnt a loop 12:03:19 <PublicServer> <V453000> x.X indeed 12:04:10 *** sturmi has joined #openttdcoop 12:04:54 <sturmi> !password 12:04:54 <PublicServer> sturmi: salami 12:05:11 <PublicServer> *** sturmi joined the game 12:05:15 <PublicServer> <Vinnie> hello 12:05:21 <PublicServer> *** sturmi has left the game (connection lost) 12:05:32 <sturmi> hey vin 12:05:33 <PublicServer> <V453000> yea, that way 12:05:59 <PublicServer> *** sturmi joined the game 12:06:07 <PublicServer> <V453000> k 12:06:09 <PublicServer> <V453000> should be ok now :) 12:06:11 <PublicServer> *** sturmi has left the game (connection lost) 12:06:30 <sturmi> omg wifi hell 12:06:37 <PublicServer> <Vinnie> yeah 12:06:52 <PublicServer> *** sturmi joined the game 12:07:05 <planetmaker> !rcon info 12:07:05 <PublicServer> planetmaker: Current/maximum clients: 3/255 12:07:05 <PublicServer> planetmaker: Current/maximum companies: 1/ 1 12:07:05 <PublicServer> planetmaker: Current/maximum spectators: 0/10 12:07:10 <planetmaker> !info 12:07:10 <PublicServer> planetmaker: #:1(Orange) Company Name: 'psg200' Year Founded: 2024 Money: 62999304469 Loan: 0 Value: 63011907311 (T:1780, R:298, P:17, S:1) unprotected 12:07:22 <planetmaker> are you sure it's your WIFI and not your CPU? 12:07:34 <planetmaker> 2k vehicles is... A LOT 12:07:35 <V453000> hmm :) 12:07:44 <sturmi> can be the cpu too, my laptop isnt that fast 12:08:03 <planetmaker> what is it? I guess my 2GHz one will have troubles 12:08:05 <PublicServer> <V453000> hmm 12:08:21 <PublicServer> <V453000> it doesnt help much if the overflown trains are 90 or more % loaded 12:08:44 <PublicServer> <V453000> Vinnie: no reason for doubling there :) 12:08:50 <PublicServer> <sturmi> stupid me... i had power saving mode on 12:08:58 <PublicServer> <Vinnie> not possible 12:09:04 <PublicServer> <sturmi> now its only laggy :p 12:09:06 <PublicServer> <V453000> as well :) 12:10:02 <PublicServer> <V453000> what if we make overflown trains transfer stuff to 01 12:10:12 <PublicServer> <V453000> would make sense imo 12:10:33 *** greenlion has joined #openttdcoop 12:10:49 <PublicServer> <Vinnie> so in front of order two a transfer 12:10:59 <PublicServer> *** sturmi has left the game (connection lost) 12:11:22 <PublicServer> <V453000> I guess 12:11:28 <PublicServer> <V453000> but we need the station first :) 12:11:35 <PublicServer> <Vinnie> station is simple 12:11:44 <sturmi> !password 12:11:44 <PublicServer> sturmi: poplar 12:11:58 <PublicServer> *** sturmi joined the game 12:12:04 <PublicServer> *** made screenshot at 00037CBD: http://ps.openttdcoop.org/publicserver/webcam/00037CBD.png 12:12:10 <PublicServer> <Vinnie> i would do station and then overflow depot. or not 12:12:16 <PublicServer> <V453000> yes 12:12:23 <PublicServer> <V453000> first station for sure 12:12:29 <PublicServer> <Vinnie> terminal 12:13:59 <PublicServer> <V453000> there :p 12:15:03 <PublicServer> <V453000> oh :) 12:15:38 <PublicServer> <Vinnie> did it a bit different with same effect 12:16:20 <PublicServer> <V453000> the train didnt fit there 12:16:31 <PublicServer> <sturmi> shouldnt the overflowing trains join the overflow instead of going back to entry? 12:16:45 <PublicServer> <Vinnie> there are 2 overflows 12:16:57 <PublicServer> <Vinnie> 1 to entry and one to depot 12:17:08 <PublicServer> <Vinnie> once entry is full all will go to depot 12:17:22 <PublicServer> <V453000> hmm, what I feared :) 12:17:28 <PublicServer> <V453000> 01 overloaded :) 12:18:09 <PublicServer> <Vinnie> give the ring station 2 seperate entry's? 12:18:17 <PublicServer> <V453000> no 12:18:20 <PublicServer> <V453000> that would require 2 detectors 12:18:53 *** valhallasw has quit IRC 12:22:00 <PublicServer> <V453000> oh 12:22:15 <PublicServer> <V453000> something wrong with orders 12:22:21 <PublicServer> <V453000> see what trains are doing 12:23:27 <sturmi> arent they supposed to load? 12:23:37 <PublicServer> <Vinnie> no i messed up 12:23:59 <PublicServer> <sturmi> now they do 12:24:42 <PublicServer> <Vinnie> ohh shit i did a full zoom out 12:25:20 <PublicServer> <Vinnie> need to redo the transfer order V 12:25:27 <PublicServer> <V453000> yes 12:26:09 <PublicServer> <V453000> after order 3? 12:26:29 <PublicServer> <Vinnie> no it was that but then aal trains that enter after checkpoint will 12:26:35 <PublicServer> <Vinnie> only load at 01 12:27:04 <PublicServer> *** made screenshot at 00034C85: http://ps.openttdcoop.org/publicserver/webcam/00034C85.png 12:27:15 <PublicServer> <V453000> well, there is only 1 checkpoint and that is in thefront of the transfer 12:27:30 <PublicServer> <Vinnie> no also at the entry of the concept 12:27:32 <PublicServer> <V453000> the first one in the entrance to the whole srnw should be safe 12:27:47 <PublicServer> <V453000> because that one is applied just after they come 12:28:14 <PublicServer> <Vinnie> you can try 12:28:16 <PublicServer> <V453000> and after that they go via the waypoint 12:28:22 <PublicServer> <V453000> OH, I see 12:28:25 <PublicServer> <V453000> hmm 12:29:17 <PublicServer> <Vinnie> it can be easy done with checkpoints after each station. but then its no srnw 12:29:53 <PublicServer> <V453000> as well with a checkpoint in the end I think 12:30:31 <PublicServer> <Vinnie> then full trains will not go to the overflow line if there full. that check will only be done at eol 12:30:52 <PublicServer> <V453000> well 12:30:58 <PublicServer> <V453000> full trains have nothing to do in the overflow 12:31:13 <PublicServer> <Vinnie> ehm i meant the other line 12:31:21 <PublicServer> <Vinnie> the station bypasses 12:31:28 <PublicServer> <V453000> why wouldnt they, they have to when stations are full 12:32:21 <PublicServer> <Vinnie> but if a train is fully loaded it will stil go to the checkpoint after station 05. only accessable via all other stations. 12:32:23 <PublicServer> <V453000> I think !needed here would be ok 12:33:00 <PublicServer> <V453000> if we make it after the station, they should decide where to go at the waypoint 12:33:11 <PublicServer> <V453000> full -> drop, not full -> transfer 12:33:25 <PublicServer> <V453000> after drop -> jump to order 1, after transfer -> order 2 12:33:28 <PublicServer> <Vinnie> what is the order for a full train then he is loaded at station 1? 12:33:44 <PublicServer> <Vinnie> go to checkpoint and only accessable via station 05 12:33:48 <PublicServer> <V453000> go via checkpoint 12:33:58 <PublicServer> <V453000> that wouldnt be 12:34:08 <PublicServer> <V453000> make it both behind 05 and the exit line 12:34:26 <PublicServer> <Vinnie> then the not full ones will try to use that line to 12:34:37 <PublicServer> <V453000> at both !waypoint here (the northern line) and !needed here 12:34:40 <PublicServer> <V453000> which one 12:35:02 <PublicServer> <V453000> the not full ones should use only overflow 12:35:04 <PublicServer> <Vinnie> are you talking about 2 different waypoints? 12:35:12 <sturmi> whats wrong with the conditional jump to steel mill? 12:35:14 <PublicServer> <V453000> no, the same one only in different places 12:35:52 <PublicServer> <Vinnie> try it. i believe it will not work as intended 12:36:07 <PublicServer> <Vinnie> use two diffent waypoints and it can be done easy 12:36:28 <PublicServer> <sturmi> i wont try anything with this lag 12:37:26 <PublicServer> <V453000> oh I see now 12:37:28 <PublicServer> <Vinnie> check a train that enters SRNW 12:38:05 <PublicServer> <V453000> yes, I know, but if we make the Drop01 accessible from the exits, it will be working probably, I suppose 12:38:09 <PublicServer> <Vinnie> maybe remove the entry checkpoints 12:38:15 <PublicServer> <V453000> nono 12:38:44 <PublicServer> <V453000> yes you can delete that one 12:40:03 <PublicServer> *** sturmi has left the game (connection lost) 12:40:13 <PublicServer> <Vinnie> V i got an idea 12:40:28 <PublicServer> <V453000> wait I almost have it 12:41:00 <sturmi> !password 12:41:00 <PublicServer> sturmi: rubble 12:41:12 <PublicServer> <V453000> this should work 12:41:17 <PublicServer> *** sturmi joined the game 12:41:18 <PublicServer> <V453000> they have the access 12:41:45 <PublicServer> <Vinnie> emptys prefer shortcut 12:42:01 <PublicServer> <V453000> I see 12:42:05 <PublicServer> *** made screenshot at 000384BC: http://ps.openttdcoop.org/publicserver/webcam/000384BC.png 12:42:27 <PublicServer> *** Amm1er joined the game 12:42:32 <PublicServer> <V453000> k, might need two 12:42:35 <PublicServer> <V453000> hi :) 12:43:04 <PublicServer> <Amm1er> salü 12:43:07 <PublicServer> <V453000> Vinnie: apply it :) 12:43:19 <PublicServer> <Vinnie> you like? 12:43:27 <PublicServer> <V453000> I believe it will work 12:43:30 <PublicServer> <V453000> all I need :) 12:43:32 <PublicServer> <Vinnie> hello ammler 12:43:52 <PublicServer> <Vinnie> im gonna do it with force 12:44:14 <PublicServer> <Amm1er> I have already lags 12:44:43 <PublicServer> *** Chris Booth joined the game 12:45:17 <PublicServer> <Vinnie> stopping trains to avoid automatic orders? 12:45:39 <PublicServer> <V453000> just remove a bit more of the ***** orders 12:45:50 <PublicServer> <V453000> and refill after done 12:47:47 <PublicServer> <Vinnie> will not work :( 12:47:51 <PublicServer> <V453000> why not 12:48:04 <PublicServer> <Vinnie> full trains will still be in loop 12:48:10 <PublicServer> <Vinnie> order loop 12:48:56 <PublicServer> <Vinnie> damn to many orders 12:49:02 <PublicServer> <Chris Booth> what isthe plan for auto orders? 12:49:14 <PublicServer> <V453000> to annoy people with retarded orders that have no point 12:49:17 <PublicServer> <Vinnie> stop trains to stop them from adding 12:49:53 <PublicServer> <Chris Booth> I was testing auto orders the otherday 12:49:59 <PublicServer> <Vinnie> i think i got it 12:50:06 <PublicServer> <sturmi> hpefully they can be disabled in future versions 12:50:10 <PublicServer> <Vinnie> im gonna jam island for a sec 12:50:26 <PublicServer> <V453000> removed too many :) 12:50:29 <PublicServer> <Chris Booth> if you build depots between depot / pickup you can refit and only have 1 order for that block refit 12:51:47 <PublicServer> <Vinnie> shit 12:52:50 <PublicServer> <Vinnie> these are original orders? 12:53:10 <PublicServer> <V453000> I think so 12:53:15 <PublicServer> <V453000> with the conditional 12:53:20 <PublicServer> *** Amm1er has left the game (connection lost) 12:53:25 <PublicServer> <V453000> 3rd order 12:53:29 <PublicServer> <Vinnie> i need to test it on other train 12:53:35 <PublicServer> <V453000> jump to order 2 if less than 95 12:53:41 <PublicServer> <Vinnie> you can change it 12:53:59 <PublicServer> <V453000> its there :) 12:55:47 *** Fuco has joined #openttdcoop 12:55:51 *** ChanServ sets mode: +v Fuco 12:56:03 <PublicServer> <Vinnie> fucked 12:57:05 <PublicServer> *** made screenshot at 000352A5: http://ps.openttdcoop.org/publicserver/webcam/000352A5.png 12:58:47 <PublicServer> *** Chris Booth has joined spectators 12:59:39 <PublicServer> <V453000> Vinnie: add trains with different wagons 12:59:49 <PublicServer> <V453000> for testing 12:59:56 <PublicServer> <V453000> and make them have the new orders 13:00:02 <PublicServer> <Vinnie> yeah still fixing old orders 13:00:52 <PublicServer> <V453000> got a train in one of the overflows :) 13:00:56 <PublicServer> <Vinnie> i see 13:01:02 <PublicServer> <Vinnie> trains take shortcut 13:01:38 <PublicServer> <V453000> I just removed the entrance waypoint from their exit 13:01:38 <PublicServer> <V453000> :D 13:02:03 <PublicServer> <Vinnie> ok 13:04:39 <PublicServer> <Vinnie> we need an conditional order that uses train weight :( 13:04:50 <PublicServer> <V453000> why 13:05:00 <PublicServer> <Vinnie> to make a loop in the orders 13:05:37 <PublicServer> <V453000> isnt the weight the same as load % ? 13:05:45 <PublicServer> <V453000> effectively 13:06:46 <sturmi> weight would be useful with different cargo types on one line to keep all trains on the same weight 13:07:07 <PublicServer> <Vinnie> might be a good idea for a new nightly 13:08:29 <PublicServer> <V453000> Vinnie: !disconnect when done 13:08:35 <PublicServer> <Vinnie> i see 13:09:17 <PublicServer> <Vinnie> im saying i did it train 107 13:09:35 <PublicServer> <V453000> lets try 13:10:25 <PublicServer> <Vinnie> whats the cargo type 13:10:29 <PublicServer> <V453000> ore 13:11:33 <PublicServer> <Vinnie> it only doesnt load 13:12:05 <PublicServer> *** made screenshot at 00039CD2: http://ps.openttdcoop.org/publicserver/webcam/00039CD2.png 13:12:13 <PublicServer> <V453000> how come it has go via 13:12:33 <PublicServer> <V453000> does :p 13:12:35 <PublicServer> <Vinnie> checkpoint? 13:13:38 <PublicServer> <V453000> btw, isnt the checkpoint under !disconnect ... useless or even antiproductive? 13:13:46 <PublicServer> <V453000> oh 13:14:01 <PublicServer> <V453000> oh it isnt the same 13:14:03 <PublicServer> <V453000> I see 13:14:09 <PublicServer> <Vinnie> when they are at full/transfer they go to there 13:14:15 <PublicServer> <Vinnie> if they need to transfer 13:14:37 <PublicServer> <V453000> is the third order correct? 13:14:51 <PublicServer> <V453000> jump to order 4? 13:15:09 <PublicServer> <sturmi> should be order 5 i think 13:15:11 <PublicServer> <V453000> me too 13:15:25 <PublicServer> <Vinnie> change it :) 13:15:37 <PublicServer> <Vinnie> i think it should be go to order 2 13:16:13 <PublicServer> <V453000> oh 13:16:15 <PublicServer> <V453000> hmm 13:16:26 <PublicServer> <Vinnie> no it should be go to order 2 13:16:32 <PublicServer> <Vinnie> im changing it ke 13:16:36 <PublicServer> <V453000> k 13:17:05 <PublicServer> <Vinnie> order 2 and 3 loop the train to go to the exit of 05 13:17:22 <sturmi> but now they wont transfer 13:17:33 <PublicServer> <Vinnie> or the escape when full combined with order 4 13:17:45 <PublicServer> <Vinnie> else it gets a transfer 13:18:28 <PublicServer> <V453000> how does it get to the transfer when it can go either to 2 or 8? 13:18:44 <PublicServer> <sturmi> thats what i meant 13:19:01 <PublicServer> <V453000> I know :p 13:19:58 <PublicServer> <Vinnie> yeah its fucked now 13:20:00 <PublicServer> <V453000> hm 13:20:06 <PublicServer> <Vinnie> stupid orers :( 13:20:47 <PublicServer> <Vinnie> now it will work 13:20:59 <PublicServer> <V453000> wait it is the same as before 13:21:03 <PublicServer> <V453000> still 2 13:21:09 <PublicServer> <Vinnie> it was 4 again 13:21:49 <PublicServer> <V453000> but still 13:21:55 <PublicServer> <V453000> how will it ever transfer 13:21:57 <PublicServer> <Vinnie> you cant see how 13:22:27 <PublicServer> <Vinnie> when it has reached checkpoint full transfer it must go to order 4 13:23:18 <PublicServer> <Vinnie> lets force it to be empty and check if it works 13:23:50 <PublicServer> <Vinnie> order 2 non-stop 13:23:56 <PublicServer> <V453000> I see 13:24:53 <PublicServer> <Vinnie> hmmm 13:24:57 <PublicServer> <V453000> yes, it goes here but still to the waypoint 13:25:35 <PublicServer> <sturmi> i got another idea 13:25:42 <PublicServer> <Vinnie> be my geust 13:26:04 <PublicServer> <sturmi> you need to split the cp Full/Transfer into 2 13:26:06 <PublicServer> <V453000> what about straight jump from to transfer as order 3 13:27:05 <PublicServer> *** made screenshot at 00037CEE: http://ps.openttdcoop.org/publicserver/webcam/00037CEE.png 13:27:09 <PublicServer> *** sturmi has joined company #1 13:27:20 <PublicServer> <V453000> anyway, I will have to go 13:27:24 <PublicServer> <V453000> so later :) 13:27:28 <PublicServer> *** V453000 has left the game (leaving) 13:27:36 <PublicServer> <sturmi> cu 13:27:38 <PublicServer> <Vinnie> bye 13:34:36 <PublicServer> <sturmi> i gotta go too, cu later 13:34:43 <PublicServer> <Vinnie> cya 13:34:57 <PublicServer> *** sturmi has left the game (connection lost) 13:34:57 <PublicServer> *** Game paused (number of players) 13:35:09 *** sturmi has quit IRC 13:36:44 <PublicServer> *** Vinnie has left the game (leaving) 13:42:06 <PublicServer> *** made screenshot at 00039EBC: http://ps.openttdcoop.org/publicserver/webcam/00039EBC.png 13:55:28 *** Sturmi has joined #openttdcoop 13:55:53 <Sturmi> !password 13:55:53 <PublicServer> Sturmi: shunts 13:56:05 <PublicServer> *** Game still paused (number of players) 13:56:06 <PublicServer> *** sturmi joined the game 13:59:06 *** `real has quit IRC 14:00:41 *** Firartix has quit IRC 14:21:58 *** benom has joined #openttdcoop 14:27:06 <PublicServer> *** made screenshot at 00036E9D: http://ps.openttdcoop.org/publicserver/webcam/00036E9D.png 14:29:50 *** hylje has joined #openttdcoop 14:29:50 *** ChanServ sets mode: +o hylje 15:01:21 *** `real has joined #openttdcoop 15:09:19 *** HalfBit has joined #openttdcoop 15:12:33 *** roboboy has quit IRC 15:18:25 *** Sturmi has quit IRC 15:18:32 <PublicServer> *** sturmi has left the game (leaving) 15:44:56 *** hylje_ has joined #openttdcoop 15:45:05 *** ChanServ sets mode: +o hylje_ 15:45:05 *** hylje is now known as Guest1590 15:45:13 *** hylje_ is now known as hylje 15:45:19 *** Guest1590 has quit IRC 15:52:03 *** Firartix has joined #openttdcoop 15:52:30 *** hylje has quit IRC 15:53:12 *** hylje has joined #openttdcoop 15:53:12 *** ChanServ sets mode: +o hylje 16:00:11 *** TheRisen has joined #openttdcoop 16:02:43 *** TheRisen has left #openttdcoop 16:27:23 *** Mitcian has joined #openttdcoop 16:31:14 *** Atoompje has joined #openttdcoop 16:35:29 *** PhoenixII has joined #openttdcoop 16:38:52 *** valhallasw has joined #openttdcoop 16:41:36 *** Phoenix_the_II has quit IRC 16:56:59 *** scrlk has joined #openttdcoop 16:57:34 <scrlk> !passowrrd 16:57:36 <scrlk> !password 16:57:36 <PublicServer> scrlk: skewer 16:57:46 <PublicServer> *** Game still paused (number of players) 16:57:47 <PublicServer> *** scrlk joined the game 17:02:38 <PublicServer> *** scrlk has left the game (leaving) 17:02:41 *** scrlk has quit IRC 17:21:04 *** greenlion has quit IRC 17:41:23 *** scrlk has joined #openttdcoop 17:41:24 <scrlk> !password 17:41:24 <PublicServer> scrlk: skewer 17:41:27 <scrlk> !players 17:41:30 <PublicServer> scrlk: Client 286 is Chris Booth, a spectator 17:41:51 <scrlk> chris - i am going to join the game? why don't you come out of spec? 17:42:15 <PublicServer> *** Game still paused (number of players) 17:42:16 <PublicServer> *** scrlk joined the game 17:42:47 <scrlk> Chris Booth - mind coming out of spec so the game unpauses? 17:43:28 <V453000> when somebody is spectating, he usually is gone 17:43:35 <PublicServer> <scrlk> ok 17:43:37 <PublicServer> <scrlk> what about you v> 17:44:10 <V453000> in not even spectating so I am more gone :) 17:44:15 <PublicServer> <scrlk> :( 17:47:18 *** Progman has quit IRC 17:48:03 *** Intexon has joined #openttdcoop 17:52:39 <PublicServer> <scrlk> humm 17:52:51 <PublicServer> <scrlk> can someone raise the rv limit to 400? 17:53:38 *** Atoompje_ has joined #openttdcoop 17:54:04 <scrlk> can anyone join the server? 17:55:33 <Atoompje_> ok 17:55:36 <scrlk> thanks 17:55:37 <Atoompje_> !password 17:55:37 <PublicServer> Atoompje_: skewer 17:55:51 <PublicServer> *** Game still paused (number of players) 17:55:52 <PublicServer> *** Atoompje joined the game 17:55:53 <PublicServer> *** Atoompje has joined company #1 17:55:53 <PublicServer> *** Game unpaused (number of players) 17:56:07 <PublicServer> *** scrlk has left the game (connection lost) 17:56:07 <PublicServer> *** Game paused (number of players) 17:56:16 <Atoompje_> lol 17:56:23 <scrlk> ffs 17:56:34 <scrlk> !password 17:56:34 <PublicServer> scrlk: bucked 17:56:51 <PublicServer> *** Game still paused (number of players) 17:56:51 <PublicServer> *** Game unpaused (number of players) 17:56:51 <PublicServer> *** scrlk joined the game 17:58:17 <PublicServer> *** Intexon joined the game 17:58:21 <PublicServer> <Intexon> hey guys 17:58:38 <Atoompje_> hi 17:58:56 *** Atoompje has quit IRC 17:59:07 <PublicServer> *** Intexon has left the game (connection lost) 17:59:20 <Intexon> bah 17:59:42 <PublicServer> <scrlk> bah indeed 17:59:43 <PublicServer> *** Intexon joined the game 18:11:12 <PublicServer> *** Intexon has left the game (connection lost) 18:11:20 <PublicServer> <scrlk> damn 18:12:06 <PublicServer> *** made screenshot at 0003C8EB: http://ps.openttdcoop.org/publicserver/webcam/0003C8EB.png 18:15:32 <Mazur> !password 18:15:32 <PublicServer> Mazur: rector 18:15:55 <PublicServer> *** Mazur joined the game 18:15:57 <PublicServer> <scrlk> hi mazur 18:16:03 <PublicServer> <Mazur> There, that should tiue you over. 18:16:19 <PublicServer> <scrlk> humm? 18:16:50 <PublicServer> <Mazur> I thought your expletives were due to pauses because others cou ld not maintain their presence. 18:23:21 <PublicServer> *** scrlk has left the game (connection lost) 18:24:24 <Atoompje_> lol 18:27:06 <PublicServer> *** made screenshot at 0003CAEC: http://ps.openttdcoop.org/publicserver/webcam/0003CAEC.png 18:29:06 *** scrlk has quit IRC 18:32:02 *** greenlion has joined #openttdcoop 18:33:08 *** KenjiE20 has quit IRC 18:34:02 *** KenjiE20 has joined #openttdcoop 18:34:02 *** ChanServ sets mode: +o KenjiE20 18:39:37 *** scrlk has joined #openttdcoop 18:39:39 <scrlk> !password 18:39:39 <PublicServer> scrlk: mildew 18:39:50 <scrlk> hi all 18:39:53 <PublicServer> *** scrlk joined the game 18:42:07 <PublicServer> *** made screenshot at 0003D6E2: http://ps.openttdcoop.org/publicserver/webcam/0003D6E2.png 18:51:06 *** Progman has joined #openttdcoop 18:57:07 <PublicServer> *** made screenshot at 0003F2EB: http://ps.openttdcoop.org/publicserver/webcam/0003F2EB.png 19:00:55 *** fonsinchen has joined #openttdcoop 19:02:09 *** Chris_Booth has quit IRC 19:02:24 <PublicServer> *** Chris Booth has left the game (leaving) 19:05:33 <PublicServer> *** Atoompje has left the game (leaving) 19:07:58 *** kriokamera has joined #openttdcoop 19:08:03 <kriokamera> !players 19:08:06 <PublicServer> kriokamera: Client 316 (Orange) is scrlk, in company 1 (psg200) 19:08:06 <PublicServer> kriokamera: Client 313 (Orange) is Mazur, in company 1 (psg200) 19:08:14 <kriokamera> !password 19:08:14 <PublicServer> kriokamera: buffet 19:08:28 <PublicServer> *** kriokamera joined the game 19:08:30 <PublicServer> <kriokamera> hi 19:11:34 <PublicServer> *** scrlk has left the game (connection lost) 19:11:38 *** scrlk has quit IRC 19:12:07 <PublicServer> *** made screenshot at 00026BEF: http://ps.openttdcoop.org/publicserver/webcam/00026BEF.png 19:12:29 <V453000> !password 19:12:29 <PublicServer> V453000: bawled 19:12:49 <PublicServer> <V453000> elo 19:12:50 <PublicServer> *** V453000 joined the game 19:12:51 <PublicServer> <kriokamera> hey V! 19:14:52 <PublicServer> <V453000> Mazur: any clever idea how to make the srnw trains transfer cargo back to station 01 if they are overflowing? 19:19:44 <PublicServer> <Mazur> You mean full train escape? 19:20:22 <PublicServer> <V453000> well, we have the ring with an overflow 19:20:40 <PublicServer> <V453000> it would be nice if trains would first transfer their cargo to station 01 before entering the overflow 19:20:47 <PublicServer> <V453000> so that overflown trains are empty 19:21:42 <PublicServer> <kriokamera> i found some train without orders on 01 19:23:16 <PublicServer> <V453000> we could replace the order cycle into normal SRO ... which would make it not so SRNW, but hey, it still regulates, you only need to add orders when adding stations 19:25:07 <PublicServer> <V453000> hmm, no, even the SRO arent valid 19:25:47 <PublicServer> <V453000> or maybe 19:27:03 <PublicServer> <Mazur> Well, I've not grasped the full effect of all your logic, yet, so I've no idea what conditions the overflow trains are in and so no idea how to make them drop at the drop. 19:27:07 <PublicServer> *** made screenshot at 00036AAB: http://ps.openttdcoop.org/publicserver/webcam/00036AAB.png 19:27:21 <PublicServer> <V453000> ignore the overflow 19:27:27 <PublicServer> <V453000> it just releases trains, thats all 19:28:56 *** Mucht has joined #openttdcoop 19:28:56 *** ChanServ sets mode: +o Mucht 19:29:15 <Mucht> Sysinfo for 'suse-desktop': Linux 2.6.34-12-desktop running KDE Development Platform 4.4.4 (KDE 4.4.4) "release 2", CPU: AMD Phenom II X6 1055T at 800 MHz (5600 bogomips), HD: 630/1341GB, RAM: 4467/8001MB, 234 proc's, 1.55h up 19:29:19 <Mucht> great 19:29:39 <V453000> hi Mucht :P 19:29:42 <Mucht> ;) 19:30:27 <PublicServer> <Mazur> Murder at 1600. 19:30:41 <PublicServer> <Mazur> back later, possibly. 19:30:49 <PublicServer> *** Mazur has left the game (connection lost) 19:31:17 <Mucht> oO 19:31:24 <Mucht> is this guy working for the police? 19:31:33 <PublicServer> <V453000> dont know 19:31:39 * Mazur <------- This guy? 19:31:49 <PublicServer> <kriokamera> this =) 19:31:59 <Mucht> ya 19:32:06 <Mazur> Check IMDB for that title. 19:32:18 <Mucht> ok ;) 19:33:00 <Mazur> 1600 is hte house-number of the WHite House, btw. 19:33:21 *** pugi has joined #openttdcoop 19:33:58 <PublicServer> <kriokamera> made load at 01 some heavier 19:34:59 *** fonsinchen has quit IRC 19:35:48 <PublicServer> <V453000> oh fucking fuck 19:35:50 <PublicServer> <V453000> have an idea 19:36:58 *** Atoompje_ has quit IRC 19:37:05 <PublicServer> <V453000> but will to apply it later :) 19:37:07 <PublicServer> <V453000> cya 19:37:11 <PublicServer> <kriokamera> bye 19:37:17 <PublicServer> *** V453000 has left the game (connection lost) 19:37:17 <PublicServer> *** Game paused (number of players) 19:37:29 <PublicServer> <kriokamera> hmm 19:39:39 *** greenlion has quit IRC 19:41:08 *** Chris_Booth has joined #openttdcoop 19:43:18 <PublicServer> *** kriokamera has left the game (leaving) 19:43:21 *** kriokamera has quit IRC 19:43:29 *** Chris_Booth has quit IRC 19:47:32 *** TheRisen has joined #openttdcoop 19:48:24 *** TheRisen has left #openttdcoop 19:54:47 *** Intexon has quit IRC 20:01:58 *** perk11 has joined #openttdcoop 20:21:42 *** scrlk has joined #openttdcoop 20:21:43 <scrlk> !password 20:21:43 <PublicServer> scrlk: thefts 20:21:57 <PublicServer> *** Game still paused (number of players) 20:21:59 <PublicServer> *** scrlk joined the game 20:27:07 <PublicServer> *** made screenshot at 0003BF1E: http://ps.openttdcoop.org/publicserver/webcam/0003BF1E.png 20:32:05 <PublicServer> <scrlk> anyone want to join the server? 20:33:19 <PublicServer> *** scrlk has left the game (leaving) 20:33:20 *** scrlk has quit IRC 20:36:16 *** sturmi has joined #openttdcoop 20:36:41 <sturmi> !password 20:36:41 <PublicServer> sturmi: sodden 20:36:57 <PublicServer> *** Game still paused (number of players) 20:36:57 <PublicServer> *** sturmi joined the game 20:42:57 <PublicServer> *** sturmi has joined spectators 20:46:15 *** Atoompje_ has joined #openttdcoop 20:47:22 *** fonsinchen has joined #openttdcoop 20:59:21 *** Intexon has joined #openttdcoop 21:19:04 *** Firartix has quit IRC 21:20:50 <PublicServer> *** sturmi has left the game (connection lost) 21:25:34 *** Intexon has quit IRC 21:26:35 <sturmi> !password 21:26:35 <PublicServer> sturmi: sodden 21:26:51 <PublicServer> *** Game still paused (number of players) 21:26:52 <PublicServer> *** sturmi joined the game 21:35:12 <PublicServer> *** sturmi has joined company #1 22:00:23 *** DayDreamer has quit IRC 22:06:51 *** Atoompje_ has quit IRC 22:08:01 *** Atoompje_ has joined #openttdcoop 22:12:08 <PublicServer> *** made screenshot at 0001385A: http://ps.openttdcoop.org/publicserver/webcam/0001385A.png 22:22:33 *** Vinnie has quit IRC 22:22:36 *** Atoompje_ has quit IRC 22:36:40 *** fonsinchen has quit IRC 22:43:32 *** greenlion has joined #openttdcoop 22:49:28 *** valhallasw has quit IRC 22:51:22 *** ODM has quit IRC 22:58:26 <ewanm89> !players 22:58:28 <PublicServer> ewanm89: Client 327 (Orange) is sturmi, in company 1 (psg200) 23:05:35 *** Atoompje_ has joined #openttdcoop 23:29:52 *** Atoompje_ has quit IRC 23:31:26 <PublicServer> *** sturmi has joined spectators 23:41:06 *** Mitcian has quit IRC 23:53:44 *** Progman has quit IRC 23:53:51 *** Chris_Booth has joined #openttdcoop