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00:02:36 <PublicServer> <damac> going to bed 00:02:40 <PublicServer> <damac> thanks for help 00:02:54 <PublicServer> <md> nite 00:03:35 *** Fuco has quit IRC 00:03:59 <PublicServer> *** made screenshot at 0003AB74: http://ps.openttdcoop.org/publicserver/webcam/0003AB74.png 00:06:28 <PublicServer> *** damac has left the game (connection lost) 00:06:28 <PublicServer> *** Game paused (number of players) 00:18:13 *** damac has quit IRC 00:19:02 <PublicServer> *** made screenshot at 00012BA6: http://ps.openttdcoop.org/publicserver/webcam/00012BA6.png 00:34:02 <PublicServer> *** made screenshot at 0001098F: http://ps.openttdcoop.org/publicserver/webcam/0001098F.png 00:34:16 *** Chillosophy has quit IRC 00:42:26 *** KenjiE20 has quit IRC 00:49:02 <PublicServer> *** made screenshot at 0001038C: http://ps.openttdcoop.org/publicserver/webcam/0001038C.png 00:52:04 <md_> anyone around 00:57:13 <PublicServer> *** md has enabled autopause mode. 01:00:31 *** Fuco has joined #openttdcoop 01:04:03 <PublicServer> *** made screenshot at 00012F9F: http://ps.openttdcoop.org/publicserver/webcam/00012F9F.png 01:12:39 *** Intexon_ has quit IRC 01:12:58 *** Intexon has joined #openttdcoop 01:16:27 <PublicServer> *** Game still paused (number of players) 01:16:27 <PublicServer> *** Game unpaused (number of players) 01:16:29 <PublicServer> *** Sylf joined the game 01:16:39 <PublicServer> <md> hi 01:16:45 <PublicServer> <Sylf> llo 01:17:20 <PublicServer> <Sylf> let's connect the eastbound 3rd line at BBH 01 01:17:49 <PublicServer> <md> ok, need a moment htough 01:19:03 <PublicServer> *** made screenshot at 0000BECA: http://ps.openttdcoop.org/publicserver/webcam/0000BECA.png 01:20:12 <PublicServer> <md> ok 01:21:37 <PublicServer> <Sylf> looks like we have more traffic coming from west than from South 01:21:47 <PublicServer> <Sylf> so we can split those 2 lines to 3 01:22:01 <PublicServer> <Sylf> then balance the 2 lines from south to merge onto those 3 lines 01:22:48 <PublicServer> <md> too bad the info tool doesn't give track traffic numbers 01:23:02 <PublicServer> <md> ok 01:24:45 <PublicServer> <Sylf> hrm 01:24:59 <PublicServer> <md> are you trying to extend 3 lanes west? 01:25:11 <PublicServer> <Sylf> nope, not extending at all 01:25:43 <PublicServer> <Sylf> up to a few minutes agro, it was connected like that 01:25:54 <PublicServer> <Sylf> so, the 3rd line heading east wasn't in use yet 01:26:05 <PublicServer> <md> right 01:26:26 <PublicServer> <md> need to connect middle? 01:26:49 <PublicServer> <Sylf> I think we can do a bit better balance than simply connecting like that 01:27:03 <PublicServer> <md> zigzag slowing btw 01:27:09 <PublicServer> <Sylf> where at? 01:27:18 <PublicServer> <Sylf> ok 01:28:04 <PublicServer> <md> admittedly i don't know how to balance this 01:28:16 *** k-man has quit IRC 01:28:18 <PublicServer> <Sylf> I have some vague idea 01:30:11 <PublicServer> <Sylf> see, now we have 2->3 split for the lines coming from west 01:30:41 <PublicServer> <md> ok 01:33:06 <PublicServer> <Sylf> hrm 01:34:04 <PublicServer> *** made screenshot at 0000F8D0: http://ps.openttdcoop.org/publicserver/webcam/0000F8D0.png 01:35:08 <PublicServer> <Sylf> hrm, that's kinda flawed 01:35:10 <PublicServer> <md> inner lane goes to 1,3? 01:35:45 <PublicServer> <Sylf> yeah, with the current connection, outer -> 1,2, inner -> 1,3 01:35:56 <PublicServer> <Sylf> that should work out in theory 01:36:48 <PublicServer> <md> single tunnel? 01:36:58 <PublicServer> <Sylf> yeah, because it's a part of balancer scheme 01:37:12 <PublicServer> <md> oh between 1,3 01:37:14 <PublicServer> <Sylf> looks like there's a line that's not connected somewhere 01:37:44 <PublicServer> <md> how come double tunnel on ->1 then? 01:38:10 <PublicServer> <md> what happened 01:38:12 <PublicServer> <Sylf> anything that's leftover will need to head that way 01:38:22 <PublicServer> <Sylf> also, the traffic heading west also use those tunnels 01:38:32 <PublicServer> <md> ah true 01:38:40 <PublicServer> <Sylf> see !3rd end 01:38:46 <PublicServer> <Sylf> that wasn't connected 01:39:08 <PublicServer> <Sylf> we should balance that merge a bit better 01:39:26 <PublicServer> <md> hmm 01:42:01 <PublicServer> <Sylf> that'll do for now 01:42:47 <PublicServer> <md> the remaining 3rd end? 01:43:01 <PublicServer> <Sylf> the other side 01:43:07 <PublicServer> <md> yea 01:43:09 <PublicServer> <Sylf> I don't see any pressing need for it 01:43:11 *** Intexon has quit IRC 01:43:51 <PublicServer> <Sylf> and connecting that 3rd line within MSH 01 will be a bigger mess than I want to deal with 01:45:21 <PublicServer> <md> is there any objection to building bridges over the mainline to get to a sideline? 01:45:37 <PublicServer> <Sylf> like where? 01:46:22 <PublicServer> <md> at !here 01:47:24 <PublicServer> <Sylf> like, connecting that mine to SLH 9? that's totally fine 01:47:34 <PublicServer> <md> yea 01:47:36 <PublicServer> <Sylf> or to SLH 5, for that matter 01:49:04 <PublicServer> *** made screenshot at 0002DC71: http://ps.openttdcoop.org/publicserver/webcam/0002DC71.png 01:49:50 <PublicServer> <Sylf> hrm 01:49:57 <PublicServer> <Sylf> that coal drop is so cool to just look at 01:50:07 <PublicServer> <md> yes, it is 01:50:10 <PublicServer> <md> i was doing that earlier 01:50:16 <PublicServer> <md> so symmetrical :) 01:50:43 <PublicServer> <Sylf> V built very similar construct in game 199 too 01:50:53 <PublicServer> <Sylf> but this one seems to be working much smoother for now 01:52:00 <PublicServer> <Sylf> hahahahahahaha 01:52:11 <PublicServer> <Sylf> awesome prio at :] 01:53:25 <PublicServer> <md> yep 02:04:04 <PublicServer> *** made screenshot at 000025A3: http://ps.openttdcoop.org/publicserver/webcam/000025A3.png 02:08:24 *** Nickman87 has quit IRC 02:10:50 *** Nickman87 has joined #openttdcoop 02:12:35 <PublicServer> <Sylf> ya know, those double bridges aren't really needed that far into a sideline 02:12:49 <PublicServer> <md> figured, but for fun 02:13:23 <PublicServer> <Sylf> let me fix one thing there, though 02:13:35 <PublicServer> <md> sure 02:14:05 <PublicServer> <Sylf> it's better for those signals to be placed closer to the merge point 02:14:36 <PublicServer> <md> ok 02:14:50 <PublicServer> <Sylf> not that it matter here :p but if we have a double bridge, we can make it right :) 02:19:06 <PublicServer> *** made screenshot at 0000902F: http://ps.openttdcoop.org/publicserver/webcam/0000902F.png 02:21:20 <PublicServer> <Sylf> It looks like the next big job is actually expanding the factory drop station 02:22:08 <PublicServer> <md> yeah i saw the big queue of goods waiting 02:23:06 <PublicServer> <Sylf> so anyway 02:23:23 <PublicServer> <Sylf> I'm gonna kick back and go chill out on stable 02:25:33 <PublicServer> *** Sylf has left the game (leaving) 02:25:33 <PublicServer> *** Game paused (number of players) 02:25:49 <md_> ok 02:34:07 <PublicServer> *** made screenshot at 0002E86C: http://ps.openttdcoop.org/publicserver/webcam/0002E86C.png 03:10:30 <PublicServer> *** md has left the game (connection lost) 04:37:43 *** perk11 has joined #openttdcoop 05:18:54 *** DayDreamer has joined #openttdcoop 05:19:51 *** elmz has joined #openttdcoop 06:11:36 *** DayDreamer has quit IRC 06:15:53 *** ODM has joined #openttdcoop 06:15:53 *** ChanServ sets mode: +o ODM 06:25:52 <Sylf> @gap 1 06:25:52 <Webster> Sylf: For Trainlength of 1: <= 7 needs 2, 8 - 10 needs 3, 11 - 13 needs 4. 06:27:01 <Sylf> @gap 3 06:27:01 <Webster> Sylf: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 06:31:15 *** perk11 has quit IRC 06:44:58 *** ODM has quit IRC 06:57:20 *** Mucht has joined #openttdcoop 06:57:20 *** ChanServ sets mode: +o Mucht 07:16:12 *** roboboy has joined #openttdcoop 07:24:39 *** Mucht has quit IRC 07:25:13 *** Progman has joined #openttdcoop 07:45:25 *** pugi has joined #openttdcoop 08:09:06 *** `real has joined #openttdcoop 08:38:31 <V453000> eloo 08:38:50 <V453000> !password 08:38:50 <PublicServer> V453000: propel 08:39:14 <PublicServer> *** Game still paused (number of players) 08:39:15 <PublicServer> *** V453000 joined the game 09:02:48 <PublicServer> *** V453000 has left the game (connection lost) 09:16:27 *** Chris_Booth has joined #openttdcoop 09:32:07 *** Chrill has joined #openttdcoop 10:20:02 *** DayDreamer has joined #openttdcoop 10:20:32 *** lasershock is now known as Zeknurn 10:35:29 *** KenjiE20 has joined #openttdcoop 10:35:29 *** ChanServ sets mode: +o KenjiE20 11:02:21 *** RandomGuyA has joined #openttdcoop 11:03:36 <RandomGuyA> hi 11:03:43 <KenjiE20> bop 11:04:04 <RandomGuyA> whats everyone up to 11:04:16 <KenjiE20> virus scan wednesday 11:04:36 <V453000> elo :p 11:05:03 <RandomGuyA> is that dress down friday but you bring a scanner to work instead? 11:05:13 <KenjiE20> lol 11:05:18 <RandomGuyA> hi V thanks for the input on the BBH 11:05:29 <V453000> well Sylf is the one to thank in the end :p 11:05:46 <RandomGuyA> yeah but he's not online to thank :-) 11:06:07 <KenjiE20> !password 11:06:07 <PublicServer> KenjiE20: propel 11:06:14 <RandomGuyA> did you also check out the SLH i had planned out next to it? 11:06:16 <PublicServer> *** Kenji has left the game (general error) 11:06:16 <PublicServer> *** Game still paused (number of players) 11:06:35 <PublicServer> *** Game still paused (number of players) 11:06:38 <PublicServer> *** Kenji joined the game 11:06:52 <V453000> RandomGuyA: I havent checked the savegame :) 11:06:59 <V453000> just the corrected one with signs 11:07:10 *** Intexon has joined #openttdcoop 11:07:35 <RandomGuyA> ahh.. well i setup an SLH there, im pretty comfortable with making them anyway but i could always do with pointers 11:07:36 <KenjiE20> oh speaking of saves, I loaded yours up random 11:07:56 <RandomGuyA> ah you did? what yo u reckon? 11:08:16 <KenjiE20> pretty good, considering old accel and servicing 11:08:22 <V453000> as sylf said :p 11:08:46 <V453000> I would recommend not to build hubs just somewhere but use them in a real game 11:08:49 <RandomGuyA> back to the drawing board with the pre signals 11:08:55 <planetmaker> uh, orginal accel? how... 'interesting' 11:08:59 <KenjiE20> oh and lack of pbs 11:09:15 <V453000> that way you can probably see at least 50% of the problems on your own - which makes you know why, not just that it is wrong :) 11:09:16 <RandomGuyA> i dont tend to use PBS 11:09:18 <KenjiE20> but it beats those bottlenecks relatively well 11:09:32 <KenjiE20> there were a couple 2 -> 2 spots it would've been useful 11:09:44 <KenjiE20> or well. 1+! -> 2 11:09:48 <KenjiE20> 1+1* 11:09:52 <V453000> KenjiE20: PBS is useful for breaking things, not for improving them ;) 11:10:12 <KenjiE20> mostly, used right it's nice though 11:10:33 <KenjiE20> like aforementioned 1+1 -> 2 with swap option track 11:10:59 <RandomGuyA> cheers, i need to step it up a notch now though and will get working on some improved BBH and SLH's 11:11:23 <KenjiE20> original accel is a pain n the butt for that 11:11:35 <V453000> original acceleration is just not an option :) 11:11:35 <KenjiE20> also, it's rubbish anyway 11:12:19 <PublicServer> <Kenji> hmm, this coal station without trains, probably could get away with trucks 11:12:56 <V453000> !password 11:12:56 <PublicServer> V453000: propel 11:13:05 <PublicServer> <Kenji> look for ! 11:13:12 <RandomGuyA> i have got a question about balancing if anyones willing to lend me their brain? 11:13:18 <PublicServer> *** Game still paused (number of players) 11:13:20 <PublicServer> <Kenji> it's about a stones throw away 11:13:20 <PublicServer> *** V453000 joined the game 11:13:32 <KenjiE20> just ask :p 11:13:47 <KenjiE20> @alias add ask "Don't ask to ask, just ask :)" 11:13:47 <Webster> KenjiE20: The operation succeeded. 11:13:48 <planetmaker> meta questions suck 11:13:50 <KenjiE20> :p 11:14:10 <RandomGuyA> well i was wondering whether theres a way of balancing ofver a longer distance, il explain 11:14:44 <RandomGuyA> the train always takes the shortest route yeah, hence we use signals to tell it otherwise 11:15:12 <PublicServer> <V453000> where does Kenji throw stones? :) 11:15:26 <PublicServer> <Kenji> :p 11:15:36 <PublicServer> <V453000> oh, Biały Rzepin East Coal? 11:15:38 <PublicServer> <V453000> its fine 11:15:42 <PublicServer> <V453000> network purposes :p 11:15:45 <PublicServer> <Kenji> no trains though 11:15:48 <RandomGuyA> but if the length of the divided track is say 4 trains long 11:15:52 <PublicServer> <V453000> uhm 11:15:54 <PublicServer> <V453000> how the .. :D 11:16:00 <PublicServer> <Kenji> yeah 11:16:05 <RandomGuyA> wont the short track fill up 1st before the train decides to fill the other? 11:16:06 <PublicServer> *** Kenji has joined company #1 11:16:06 <PublicServer> *** Game unpaused (number of players) 11:16:23 <KenjiE20> trains are in themselves a penalty 11:16:51 <RandomGuyA> did that make sense? 11:16:58 <KenjiE20> yes 11:17:49 <KenjiE20> and no it won't fill up, as the PF counts trains as negative, so two identical tracks, one with a train, one without, the train /should/ take the empty one 11:17:56 <RandomGuyA> i mean obviously we could signal it only takes one train and the entry is left red until its free but if the track is that long we are wasiting space and stopping time 11:19:11 <PublicServer> *** made screenshot at 00022582: http://ps.openttdcoop.org/publicserver/webcam/00022582.png 11:19:44 <RandomGuyA> in my experience if both lines are populated it will default to the shortest line, maybe my signal arrangment then?? 11:19:53 <PublicServer> <V453000> most likely 11:20:00 <KenjiE20> there's an amount the PF will look ahead 11:20:36 <KenjiE20> I think you can technically tweak it higher 11:20:42 <RandomGuyA> i thought there isnt a limit to how far it looks ahead you just have to specify it with your signals 11:21:42 *** Intexon has quit IRC 11:22:36 <PublicServer> <Kenji> hmm Mosty Coal mine causes blockages on the SL 11:23:20 <RandomGuyA> another example would be say the left side (shorter line) could take 2 trains and is populated by one train (at the end) and the right could take 4 trains (again populated by a train at the end), i want the next train to go right but both lights remain green so it will chose left, is there a solution? 11:23:46 <PublicServer> <V453000> where Mosty is? :o 11:23:58 <PublicServer> <Kenji> see teh block 11:26:25 <PublicServer> *** V453000 has joined spectators 11:26:25 <PublicServer> *** Game paused (number of players) 11:26:29 <PublicServer> *** V453000 has left the game (leaving) 11:26:33 <V453000> later 11:27:06 <RandomGuyA> tara 11:27:57 *** Chrill has quit IRC 11:30:15 <PublicServer> *** Game still paused (number of players) 11:30:15 <PublicServer> *** Game unpaused (number of players) 11:30:16 <PublicServer> *** Chris Booth joined the game 11:32:03 *** sla_ro|master has joined #openttdcoop 11:34:12 <PublicServer> *** made screenshot at 00037F24: http://ps.openttdcoop.org/publicserver/webcam/00037F24.png 11:42:20 <PublicServer> *** Kenji has left the game (leaving) 11:42:20 <PublicServer> *** Game paused (number of players) 11:42:24 <PublicServer> *** Chris Booth has left the game (leaving) 11:44:08 *** RandomGuyA has quit IRC 11:49:12 <PublicServer> *** made screenshot at 00007029: http://ps.openttdcoop.org/publicserver/webcam/00007029.png 11:59:46 *** Chris_Booth_ has joined #openttdcoop 12:04:53 *** Chris_Booth has quit IRC 12:04:56 *** Chris_Booth_ is now known as Chris_Booth 12:36:36 *** Tray has joined #openttdcoop 13:06:32 *** perk11 has joined #openttdcoop 13:19:41 *** Turbulentor has joined #openttdcoop 13:27:30 *** Tray has quit IRC 13:29:09 *** damac has joined #openttdcoop 13:29:25 <damac> !password 13:29:25 <PublicServer> damac: drench 13:29:44 <PublicServer> *** Game still paused (number of players) 13:29:47 <PublicServer> *** damac joined the game 13:34:12 <PublicServer> *** made screenshot at 0003C516: http://ps.openttdcoop.org/publicserver/webcam/0003C516.png 13:36:15 <Turbulentor> !password 13:36:15 <PublicServer> Turbulentor: pounce 13:36:28 <PublicServer> *** Game still paused (number of players) 13:36:29 <PublicServer> *** T. Werkhoven joined the game 13:47:22 <PublicServer> <damac> hey 13:47:56 <PublicServer> <damac> do u think it would be ok to finish SLH started ba someone else? 13:49:05 *** ODM has joined #openttdcoop 13:49:05 *** ChanServ sets mode: +o ODM 13:50:45 *** sla_ro|master has quit IRC 13:51:13 *** sla_ro|master has joined #openttdcoop 13:58:48 *** roboboy has quit IRC 13:59:18 *** sla_ro|master has quit IRC 13:59:50 *** sla_ro|master has joined #openttdcoop 14:03:19 *** damac has quit IRC 14:05:13 *** damac has joined #openttdcoop 14:19:17 <PublicServer> *** made screenshot at 0003AD66: http://ps.openttdcoop.org/publicserver/webcam/0003AD66.png 14:26:04 <Turbulentor> only if it's been idle for some time 14:26:14 <Turbulentor> say he hasn't done anything by tomorro-afternoon 14:28:14 <KenjiE20> if it's not marked as WIP then usually it's fine 14:28:31 <Turbulentor> fair enough 14:28:40 <KenjiE20> tearing one down on the other hand 14:29:00 <Turbulentor> its marked as slh preparation 14:29:14 <Turbulentor> all that needs done is the merger/split on the sl-end 14:29:28 <KenjiE20> that's kinda wip I guess 14:30:25 <Turbulentor> at least i think thats the one he means 14:31:22 <PublicServer> *** damac has left the game (leaving) 14:31:30 *** damac has quit IRC 14:32:02 <PublicServer> *** T. Werkhoven has joined company #1 14:32:22 *** perk11 has quit IRC 14:34:17 <PublicServer> *** made screenshot at 0001D761: http://ps.openttdcoop.org/publicserver/webcam/0001D761.png 14:34:27 *** damac has joined #openttdcoop 14:34:33 <damac> !password 14:34:33 <PublicServer> damac: spires 14:35:01 <PublicServer> *** Game still paused (number of players) 14:35:01 <PublicServer> *** Game unpaused (number of players) 14:35:01 <PublicServer> *** damac joined the game 14:36:21 <PublicServer> <damac> there's a missin track at bbh03 14:36:55 <PublicServer> <T. Werkhoven> im adding a 3rd line there 14:37:23 <PublicServer> <damac> oh, ok, thought someone removed it accidentally 14:37:48 <PublicServer> <T. Werkhoven> well-spotted though 14:38:02 <PublicServer> <damac> i saw the jam at slh prep 14:38:16 <PublicServer> <T. Werkhoven> yeah it can build up very quick 14:40:31 <PublicServer> <damac> from where to where do u plan to lay 3rd track 14:40:35 *** sla_ro|master has quit IRC 14:41:20 <Turbulentor> bbh03 and north 14:41:29 <Turbulentor> eventually to the sawmill 14:41:32 *** Turbulentor is now known as TWerkhoven 14:42:29 <PublicServer> <damac> north is up, right? 14:42:56 <TWerkhoven> just think bbh03 to sawmill 14:43:08 <TWerkhoven> going through the slh-in-progress 14:43:26 <PublicServer> <damac> yea, i thought so 14:43:44 *** sla_ro|master has joined #openttdcoop 14:44:12 <PublicServer> <damac> i wnated to try to build some prios there 14:44:34 <PublicServer> <damac> but know i think it's better to wait 14:44:38 <PublicServer> <T. Werkhoven> have you done prio'sbefore? 14:44:50 <PublicServer> <damac> not on public servers 14:45:05 <PublicServer> <damac> local games only 14:45:49 <PublicServer> <damac> it'w easier when everything is straight :) 14:45:56 <PublicServer> <T. Werkhoven> hehe 14:48:11 <PublicServer> <damac> can i ask u something? 14:48:45 <PublicServer> <damac> can u look at !bad signal sign 14:48:51 <PublicServer> <damac> 2nd at sign list 14:49:18 <PublicServer> *** made screenshot at 0001E763: http://ps.openttdcoop.org/publicserver/webcam/0001E763.png 14:50:06 <PublicServer> <T. Werkhoven> what do you think is wrong with that? 14:50:25 <PublicServer> <damac> if 3rd train would come in to livestock station now 14:50:36 <PublicServer> <damac> it will reserve a track 14:50:50 <PublicServer> <damac> and might reserve that one with 0% train on 14:51:21 <TWerkhoven> if a 3rd ls-train would come right now, it would wait at the pbs signal 14:51:27 <PublicServer> <damac> so when other train leave, it will be empty station and train waiting for other to leave 14:51:39 <TWerkhoven> the pbs will stay red untill at least one platform is free 14:51:51 <PublicServer> <damac> then it's ok 14:52:21 <PublicServer> <damac> it wasnt build by me 14:53:01 <TWerkhoven> :) 14:53:21 <TWerkhoven> its ok to ask questions to find out if somethings right 14:53:33 *** DayDreamer has left #openttdcoop 14:53:35 <PublicServer> <damac> couse i had problems with PBS 14:53:47 <PublicServer> <damac> 3rd train wanted to go to the station 14:53:58 <PublicServer> <damac> guess i messed something else 14:54:20 <PublicServer> <damac> on local game, not hee 14:54:23 <PublicServer> <damac> *here 14:59:33 <PublicServer> <damac> can I try to build SLH at !SLH here? sign 14:59:46 <PublicServer> <damac> or it's to close to msh and slh 07 15:00:46 <PublicServer> <T. Werkhoven> theres already an slh servicing that bit 15:01:12 <PublicServer> <damac> yea, i know 15:01:12 <PublicServer> *** Chris Booth joined the game 15:01:44 <PublicServer> <Chris Booth> wow SLH 15 had lots of builders in the end 15:02:34 <PublicServer> <damac> something else that newbie can try to fix? 15:02:46 <PublicServer> <Chris Booth> build a mixer in BBH 02 15:03:35 <PublicServer> <Chris Booth> line 1 and 2 need mixing 15:03:41 <PublicServer> <Chris Booth> I will watch and aid you 15:04:09 <PublicServer> <damac> just a sec 15:04:18 <PublicServer> *** made screenshot at 0001E164: http://ps.openttdcoop.org/publicserver/webcam/0001E164.png 15:04:51 <PublicServer> <damac> have to look at it for a bit 15:05:48 <PublicServer> <damac> can u explain a bit more 15:06:58 <PublicServer> <damac> i see outer line is quite james 15:08:26 <PublicServer> <damac> if i understand correcty, there should be a path from outer to inner line - mixer? 15:08:36 <PublicServer> *** T. Werkhoven has joined spectators 15:11:04 <PublicServer> <damac> chris, did i get it correctly? 15:11:23 <PublicServer> *** Chris Booth has left the game (connection lost) 15:11:25 <PublicServer> *** Game paused (number of players) 15:16:47 <PublicServer> *** Game still paused (number of players) 15:16:47 <PublicServer> *** Game unpaused (number of players) 15:16:47 <PublicServer> *** James joined the game 15:16:55 <PublicServer> <James> Hello 15:19:19 <PublicServer> *** made screenshot at 00021091: http://ps.openttdcoop.org/publicserver/webcam/00021091.png 15:29:22 <PublicServer> <damac> hello 16:00:50 <PublicServer> <damac> can anyone show me example of mixer 16:00:57 <PublicServer> <damac> can't find anything on wiki 16:02:11 <TWerkhoven> look at steel station exit 16:02:16 <TWerkhoven> thats a non-prio'd one 16:02:32 <PublicServer> <damac> ok 16:02:34 <PublicServer> <damac> tnx 16:02:40 <TWerkhoven> basic idea is for 2 joining lines to be able to choose either outgoing line 16:03:40 <TWerkhoven> a mixer is the same, but just balances the same lines 16:03:47 <TWerkhoven> 2 lines in -> 2 lines out for example 16:03:58 <TWerkhoven> one of those is south of the sawmill station 16:04:20 <PublicServer> *** made screenshot at 00021291: http://ps.openttdcoop.org/publicserver/webcam/00021291.png 16:19:21 <PublicServer> *** made screenshot at 00020899: http://ps.openttdcoop.org/publicserver/webcam/00020899.png 16:22:28 <PublicServer> <damac> can anyone take a look at bbh02, and tell me if I'm still alive :) 16:34:22 <PublicServer> *** made screenshot at 00020E9A: http://ps.openttdcoop.org/publicserver/webcam/00020E9A.png 16:41:09 * TWerkhoven points again to the sawmill 16:43:03 <PublicServer> <damac> found mixer at steel pickup exit 16:43:05 <TWerkhoven> look at the entrance to the goods dock 16:43:49 <PublicServer> <damac> town drop? 16:44:11 <PublicServer> <T. Werkhoven> wood goods pickup 16:44:17 <PublicServer> *** T. Werkhoven has joined company #1 16:44:33 <PublicServer> <T. Werkhoven> !this one 16:44:53 <PublicServer> <damac> i see 16:45:23 <PublicServer> <damac> can go to left or right pickup station 16:45:35 <TWerkhoven> yup 16:45:47 <TWerkhoven> i put it there so trains wouldn't always go to the top one 16:46:01 <TWerkhoven> which also meant the goods train came in on the same track always 16:46:08 <TWerkhoven> this way they come in on both, and also use both stations 16:47:38 <PublicServer> <damac> understand that, but still not sure how to do it on mainline 16:47:52 <PublicServer> <damac> first i did that way 16:47:56 <PublicServer> <damac> wait a min 16:48:48 <PublicServer> <damac> look at !like that ar bbh02 16:49:22 <PublicServer> *** made screenshot at 00021090: http://ps.openttdcoop.org/publicserver/webcam/00021090.png 16:49:24 <PublicServer> <T. Werkhoven> no, because a train crossing over blocks any train on the other track 16:49:56 <PublicServer> <T. Werkhoven> use a bridge or a tunnel, like that 16:51:10 <PublicServer> <damac> yea, because of crossover block, i tried to make prio on inner line 16:51:44 <PublicServer> <T. Werkhoven> i made an example on the other side of the radio mast 16:52:10 <PublicServer> <damac> just wanted to made one:) 16:52:34 <PublicServer> <damac> so, bridge or tunnel should be long enough to hold complete train? 16:53:20 <PublicServer> <T. Werkhoven> if you do, make the each way able to hold exactly one train 16:53:26 <PublicServer> <damac> ok 16:53:44 <PublicServer> <damac> have to think a bit how to put that there 16:54:55 <PublicServer> <damac> so, i have shift outer line for one tile 16:55:43 *** perk11 has joined #openttdcoop 16:55:47 <PublicServer> <damac> to make room for one train crossing from outer to inner 17:03:27 <PublicServer> <damac> is 2tile climb ok? 17:04:11 <TWerkhoven> yeah 17:04:22 <PublicServer> *** made screenshot at 0002029A: http://ps.openttdcoop.org/publicserver/webcam/0002029A.png 17:07:46 <PublicServer> *** T. Werkhoven has joined spectators 17:13:09 <PublicServer> <T. Werkhoven> you can tf under tracks you know 17:13:23 <PublicServer> <damac> tf? 17:13:30 <PublicServer> <T. Werkhoven> terraform 17:13:48 <PublicServer> <damac> no 17:13:50 <PublicServer> <damac> how 17:13:58 <PublicServer> *** T. Werkhoven has joined company #1 17:14:02 <PublicServer> <T. Werkhoven> watch 17:14:05 <PublicServer> <damac> ok 17:14:32 <PublicServer> <T. Werkhoven> see? 17:14:42 <PublicServer> <damac> yes 17:15:16 <PublicServer> <T. Werkhoven> depending on track, only one or 2 corners need to actually be at trackheight 17:15:35 <PublicServer> <damac> yea, that i know 17:15:59 <PublicServer> <damac> i thought you can tf with tracks layed 17:16:06 <PublicServer> <damac> u know to elevate with track 17:16:08 <PublicServer> <damac> :) 17:16:31 <TWerkhoven> you can lower a point without damaging track on top 17:16:38 <TWerkhoven> but not change the track-height as well 17:16:54 <PublicServer> <damac> i know that 17:17:04 <PublicServer> <damac> had to raise track to connect it 17:18:31 *** sla_ro|master has quit IRC 17:19:01 <TWerkhoven> change the signals at the splts to entry and exit signals 17:19:06 <TWerkhoven> will help trains choose 17:19:13 <PublicServer> <damac> ok, will do 17:19:23 <PublicServer> *** made screenshot at 00020E9B: http://ps.openttdcoop.org/publicserver/webcam/00020E9B.png 17:19:26 <PublicServer> <damac> have to make longer cross from inner to outer 17:19:45 <TWerkhoven> it won't hold 1 train? 17:19:54 <PublicServer> <damac> now it will 17:20:00 <PublicServer> <T. Werkhoven> :) 17:21:22 <PublicServer> <damac> i think thats it 17:22:46 <PublicServer> *** T. Werkhoven has joined spectators 17:22:51 <TWerkhoven> :) 17:23:07 <TWerkhoven> afk 17:23:13 <PublicServer> <damac> ok, great 17:24:21 <PublicServer> <damac> gonna watch for a bit, to see if it actually works 17:32:23 <PublicServer> <damac> i think is better 17:33:02 <PublicServer> <damac> made signal gap 3 tile, so more trains go to inner line 17:34:23 <PublicServer> *** made screenshot at 0002029C: http://ps.openttdcoop.org/publicserver/webcam/0002029C.png 17:35:15 <PublicServer> <damac> that was educational:) anything else for newbie to fix 17:38:53 <PublicServer> <damac> when does game end? 17:39:55 <KenjiE20> sigh, I missed that one on the regexp 17:40:48 <PublicServer> *** James has left the game (leaving) 17:40:48 <PublicServer> *** Game paused (number of players) 17:44:07 <PublicServer> *** damac has left the game (leaving) 17:49:23 <PublicServer> *** made screenshot at 00000824: http://ps.openttdcoop.org/publicserver/webcam/00000824.png 17:55:48 *** perk11 has quit IRC 17:58:49 *** perk11 has joined #openttdcoop 18:08:45 *** Tray has joined #openttdcoop 18:10:40 <damac> !password 18:10:40 <PublicServer> damac: casted 18:10:59 <PublicServer> *** Game still paused (number of players) 18:10:59 <PublicServer> *** damac joined the game 18:19:27 <PublicServer> *** made screenshot at 0003F9DF: http://ps.openttdcoop.org/publicserver/webcam/0003F9DF.png 18:37:54 *** Intexon has joined #openttdcoop 18:40:56 <PublicServer> *** damac has left the game (leaving) 18:43:30 <PublicServer> *** T. Werkhoven has joined company #1 18:43:47 <damac> !password 18:43:47 <PublicServer> damac: ramble 18:44:45 <PublicServer> *** Game still paused (number of players) 18:44:45 <PublicServer> *** Game unpaused (number of players) 18:44:48 <PublicServer> *** damac joined the game 18:46:50 <PublicServer> <damac> hey T., when does game end 18:46:51 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 18:47:06 <PublicServer> <T. Werkhoven> that kinda sais it all 18:47:08 <PublicServer> <T. Werkhoven> no fixed end 18:47:30 <PublicServer> <damac> ok, so u just decide to start a new one? 18:48:34 <PublicServer> <damac> can i help with something. looks like everything is connected 18:49:27 <PublicServer> *** made screenshot at 00021D6D: http://ps.openttdcoop.org/publicserver/webcam/00021D6D.png 18:50:20 <V453000> !password 18:50:20 <PublicServer> V453000: adorns 18:50:43 <PublicServer> <T. Werkhoven> ey V 18:50:43 <PublicServer> *** V453000 joined the game 18:50:46 <PublicServer> <V453000> hi 18:51:12 <PublicServer> <damac> hi, V 18:56:57 <PublicServer> *** V453000 has left the game (leaving) 18:57:05 <V453000> !password 18:57:05 <PublicServer> V453000: adorns 18:57:22 <PublicServer> *** V453000 joined the game 18:57:23 <PublicServer> <V453000> :) 19:03:54 <PublicServer> <V453000> Legionowo Wzgórze Woods 19:03:57 <PublicServer> <V453000> no presignals 19:04:23 <PublicServer> <V453000> same as Biały Rzepin East Coal 19:04:27 <PublicServer> *** made screenshot at 0001F165: http://ps.openttdcoop.org/publicserver/webcam/0001F165.png 19:05:15 <PublicServer> <V453000> damac: ? :) 19:05:29 <PublicServer> <damac> yes, just looking 19:05:42 <PublicServer> <damac> u mean at stations? 19:05:52 <PublicServer> <V453000> of course 19:05:54 <PublicServer> <V453000> just look at any other 19:06:02 <PublicServer> <damac> ok 19:06:14 <PublicServer> <V453000> you should know that from your own practice tbh 19:06:57 <PublicServer> <damac> so it should be entry and exit at stations 19:07:09 <PublicServer> <V453000> yes 19:07:15 <PublicServer> <damac> like that 19:07:17 <PublicServer> <V453000> to prevent trains enter the station when both platforms are full 19:07:23 <PublicServer> <V453000> yes 19:07:54 <PublicServer> <damac> ok, fixed. tnx 19:08:00 <PublicServer> <V453000> yw 19:08:19 <PublicServer> <damac> in my games i usualy use depot for waiting trains 19:08:51 <PublicServer> <V453000> doesnt matter :) you still must know how to make a normal station 19:09:17 <PublicServer> <damac> yea, i know, i'm quite new to desgins u use 19:10:10 <PublicServer> <damac> but i'm learning :) 19:10:16 <PublicServer> <V453000> sure, sure :) 19:13:12 <PublicServer> <damac> is anything i can help with? 19:14:09 <PublicServer> <V453000> im looking at factory drop and noting how slow the platforms are ... although I will let Chris Booth to solve it 19:17:59 <PublicServer> <damac> if think factory drop gonna be tough to fix 19:19:02 <PublicServer> <V453000> probably not with keeping the design 19:19:24 <PublicServer> <damac> did u stop that train at factory drop* 19:19:26 <PublicServer> <damac> ? 19:19:27 <PublicServer> *** made screenshot at 0001C961: http://ps.openttdcoop.org/publicserver/webcam/0001C961.png 19:23:46 *** sla_ro|master has joined #openttdcoop 19:24:43 <PublicServer> <damac> bottom corner forrest died, so i connected the station and remove tunnels 19:24:56 <TWerkhoven> steel station? 19:25:06 <PublicServer> <damac> steel pickup, yes 19:25:08 <TWerkhoven> yay 19:25:23 <TWerkhoven> not that it needs the platforms, but now the entrance is in line at least 19:25:34 <PublicServer> <damac> did write msg, look if it's ok, and delte 19:25:49 <PublicServer> <T. Werkhoven> it looks fine 19:26:31 <PublicServer> <damac> god, we don't have HQ :P 19:27:17 <PublicServer> <T. Werkhoven> V, could you look at the southbound entrance to bbh03? im adding a 3rd line and want to make sure I did it right 19:27:31 <PublicServer> <T. Werkhoven> the idea is that the 3-line ml merges back to 2 line each after the split 19:27:37 <PublicServer> <T. Werkhoven> and before the other ml merges 19:34:27 <PublicServer> *** made screenshot at 0001F567: http://ps.openttdcoop.org/publicserver/webcam/0001F567.png 19:37:26 <PublicServer> *** Chris Booth joined the game 19:38:03 <PublicServer> <Chris Booth> hhm factory now needs 4 lines 19:38:09 <PublicServer> <Chris Booth> and 3 entrance lines 19:38:16 <PublicServer> <Chris Booth> looks like some insantiy is coming 19:38:26 <PublicServer> *** Chris Booth has left the game (connection lost) 19:40:43 *** Twerkhoven[L] has joined #openttdcoop 19:44:03 *** sla_ro|master has quit IRC 19:44:34 *** sla_ro|master has joined #openttdcoop 19:45:55 <PublicServer> <damac> made some changes on SLH08 entry 19:46:09 <PublicServer> <damac> if anyone can check if its ok 19:47:31 <PublicServer> <T. Werkhoven> seems fine to me 19:48:18 <PublicServer> <damac> changed it so one train can wait for joining ML 19:48:32 <PublicServer> <damac> 3rd is waiting on entry 19:48:42 <PublicServer> <T. Werkhoven> thats exactly as it should be 19:49:28 <PublicServer> *** made screenshot at 00015569: http://ps.openttdcoop.org/publicserver/webcam/00015569.png 19:53:40 <PublicServer> *** V453000 has left the game (connection lost) 19:53:45 <V453000> later 19:53:51 <TWerkhoven> ca 19:53:53 <PublicServer> <damac> see you 19:53:54 <TWerkhoven> cya* 19:57:21 <PublicServer> *** T. Werkhoven has joined spectators 19:57:21 <PublicServer> *** Game paused (number of players) 20:02:47 <PublicServer> *** damac has left the game (leaving) 20:04:28 <PublicServer> *** made screenshot at 00015567: http://ps.openttdcoop.org/publicserver/webcam/00015567.png 20:11:10 *** sla_ro|master has quit IRC 21:14:32 <Chris_Booth> g'evening all 21:14:33 *** snoepje0 has joined #openttdcoop 21:14:49 <snoepje0> @quickstart 21:14:50 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 21:14:53 <snoepje0> !help 21:14:53 <PublicServer> snoepje0: http://www.openttdcoop.org/wiki/IRC_Commands 21:15:51 <Twerkhoven[L]> ey cb 21:16:59 <Chris_Booth> I am going to head to .stable 21:17:04 <Chris_Booth> to fix my mess 21:17:55 <snoepje0> !password 21:17:55 <PublicServer> snoepje0: exerts 21:21:23 *** elmz has quit IRC 21:26:24 *** mfb- has joined #openttdcoop 21:26:24 *** ChanServ sets mode: +o mfb- 21:27:27 <PublicServer> *** T. Werkhoven has left the game (leaving) 21:27:54 <Twerkhoven[L]> ey mfb 21:28:04 <PublicServer> *** Game still paused (number of players) 21:28:07 <PublicServer> *** mfb joined the game 21:28:32 <PublicServer> *** Game still paused (number of players) 21:28:32 <PublicServer> *** twerkhoven joined the game 21:29:24 <PublicServer> *** twerkhoven has joined company #1 21:29:24 <PublicServer> *** Game unpaused (number of players) 21:29:36 <damac> !password 21:29:36 <PublicServer> damac: exerts 21:30:20 <PublicServer> *** damac joined the game 21:34:29 <PublicServer> *** made screenshot at 00022048: http://ps.openttdcoop.org/publicserver/webcam/00022048.png 21:35:05 <PublicServer> *** twerkhoven has joined spectators 21:35:21 <PublicServer> *** twerkhoven has left the game (leaving) 21:36:14 <PublicServer> *** damac has left the game (leaving) 21:36:14 <PublicServer> *** Game paused (number of players) 21:36:29 <PublicServer> <mfb> wait 21:36:36 <PublicServer> <mfb> we can build in pause mode? 21:36:38 <Twerkhoven[L]> too laggy on the lappy 21:36:41 <Twerkhoven[L]> yes 21:36:45 <Twerkhoven[L]> been like that all game 21:36:47 <PublicServer> <mfb> interesting 21:37:00 <Twerkhoven[L]> was handy for getting it all started build-wise 21:37:28 *** RandomGuyA has joined #openttdcoop 21:37:55 <PublicServer> <mfb> intesting 21:38:01 <PublicServer> <mfb> *interesting 21:38:45 <RandomGuyA> hallo 21:38:51 <PublicServer> <mfb> hi 21:39:06 <RandomGuyA> whats everyone up to en 21:39:16 <RandomGuyA> !password 21:39:16 <PublicServer> RandomGuyA: adroit 21:39:16 <PublicServer> <mfb> ? 21:43:09 <PublicServer> *** Game still paused (number of players) 21:43:09 <PublicServer> *** Game unpaused (number of players) 21:43:10 <PublicServer> *** RandomGuyA joined the game 21:44:00 <PublicServer> *** RandomGuyA has left the game (connection lost) 21:44:00 <PublicServer> *** Game paused (number of players) 21:44:20 <RandomGuyA> damn bandwidth! lol 21:46:44 *** RandomGuyA has quit IRC 21:49:30 <PublicServer> *** made screenshot at 00019945: http://ps.openttdcoop.org/publicserver/webcam/00019945.png 21:50:54 *** ODM has quit IRC 22:04:30 <PublicServer> *** made screenshot at 0001AD50: http://ps.openttdcoop.org/publicserver/webcam/0001AD50.png 22:06:52 * Twerkhoven[L] hopes he didnt annoy mfb too much by starting that 3rd line 22:07:15 <PublicServer> <mfb> something to do :) 22:07:43 <Twerkhoven[L]> are you making 3rd line both sides? 22:08:02 <mfb-> !screen 22:08:02 <PublicServer> *** mfb- made screenshot at 0001AB50: http://ps.openttdcoop.org/publicserver/webcam/0001AB50.png 22:08:13 <mfb-> ;) 22:08:17 <Twerkhoven[L]> :) 22:09:29 <PublicServer> <mfb> BBH06<->wood may need a 3rd line, too 22:09:47 <Twerkhoven[L]> im planning on running 3rd all the way from there to the sawmill 22:10:07 <Twerkhoven[L]> it just took me a while to get that first bit right 22:10:29 <PublicServer> <mfb> sawmill is the wood drop 22:10:35 <PublicServer> *** Game still paused (number of players) 22:10:35 <PublicServer> *** Game unpaused (number of players) 22:10:38 <PublicServer> *** James joined the game 22:10:38 <JamesGo> Hello 22:10:54 <Twerkhoven[L]> :) 22:10:57 <Twerkhoven[L]> ey james 22:11:05 <PublicServer> <mfb> hi 22:11:30 <PublicServer> *** mfb has left the game (connection lost) 22:11:32 <PublicServer> *** Game paused (number of players) 22:11:33 <mfb-> good night 22:11:37 <Twerkhoven[L]> nn mfb 22:11:38 *** mfb- has quit IRC 22:14:17 <PublicServer> *** James has left the game (leaving) 22:19:32 <PublicServer> *** made screenshot at 00019D50: http://ps.openttdcoop.org/publicserver/webcam/00019D50.png 22:25:11 *** Progman has quit IRC 22:47:28 <md_> !password 22:47:28 <PublicServer> md_: exhale 22:47:39 <PublicServer> *** Game still paused (number of players) 22:47:39 <PublicServer> *** md joined the game 23:00:48 <PublicServer> *** Game still paused (number of players) 23:00:48 <PublicServer> *** Sylf joined the game 23:03:00 *** Tray has quit IRC 23:03:46 *** perk11 has quit IRC 23:08:20 *** pugi has quit IRC 23:09:21 <PublicServer> *** Sylf has left the game (leaving) 23:14:04 *** Twerkhoven[L] has quit IRC 23:45:18 *** TWerkhoven has quit IRC