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01:03:49 *** happy_ has quit IRC 01:10:19 *** roboboy has joined #openttdcoop 01:39:37 *** happy_ has joined #openttdcoop 01:39:48 *** retro|cz has quit IRC 01:39:57 *** happy_ has quit IRC 01:41:32 *** happy_ has joined #openttdcoop 02:14:10 *** a_sad_dude has joined #openttdcoop 02:14:57 <happy_> hi 02:51:51 *** happy_ has quit IRC 03:25:51 *** Djanxy has quit IRC 03:30:50 *** a_sad_dude has quit IRC 04:21:06 *** Woodbutcher has joined #openttdcoop 04:23:42 <Woodbutcher> @logs 04:23:42 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 04:28:34 *** Woodbutcher has quit IRC 07:16:37 *** retro|cz has joined #openttdcoop 07:28:40 *** Benny has joined #openttdcoop 07:33:21 *** retro|cz has quit IRC 07:48:36 <Benny> merged IRC highlighting and IRC wiki pages and currently cleaning up categories. some articles on the wiki are simply invisible unless you specifically search for them and i'm trying to fix that 07:49:33 <V453000> im not sure if that is a bad thing 07:49:54 <Benny> that articles are invisible? 07:57:28 <V453000> in a way 07:57:43 <V453000> some of them are so outdated that it would be better off to just remove, merge, move, rewrite them 07:57:54 <V453000> making them less reachable is kind of the first step 07:58:05 <Benny> yes but those should be tagged as such 07:58:15 <V453000> also effort 07:58:39 <Benny> im not putting anything on the front page of course, currently just cleaning up categories 08:00:38 <V453000> I will be around later, cya 08:00:46 <Benny> later 08:32:11 <Benny> Ammler, planetmaker? 08:32:30 <Benny> wiki spam filter blocks anything with ".com" which breaks a help page 08:36:27 <planetmaker> help on .com pages? 08:36:49 <Benny> there are two help pages i found that include ".com" 08:36:54 <Benny> http://wiki.openttdcoop.org/index.php?title=Help:External_searches&action=edit 08:37:40 <Benny> no forget that, second one blocks "job" 08:38:49 <Benny> http://wiki.openttdcoop.org/Help:Templates 08:38:52 <Benny> job queue 08:46:12 <planetmaker> hm, yeah. blocking links to google.com is... strange :-) 08:46:50 <Benny> any possibility to add exceptions to the spam filter? if not just forget it 08:48:01 <planetmaker> Dunno, I shall try to look into that later today. Work work now 08:48:16 <planetmaker> remind me, if I should forget :-) 08:50:04 <Benny> very well. thank you 08:50:06 <planetmaker> btw, I believe adding 'deprecated' indicators is better than deleting everything. Unless a replacement is found 08:50:54 <planetmaker> so kinda agree with you there. First writing replacement, then deleting deprecated content. Not vice versa 08:55:24 <Benny> there are however a few very specific pages that could simply be removed tbh. example: http://wiki.openttdcoop.org/Style_Conversion 09:03:35 *** GriffinOneTwo has joined #openttdcoop 09:04:01 <GriffinOneTwo> !players 09:04:04 <PublicServer> GriffinOneTwo: There are currently no clients connected to the server 09:04:11 <V453000> !password 09:04:11 <PublicServer> V453000: hamper 09:04:35 <PublicServer> *** Game still paused (number of players) 09:04:38 <PublicServer> *** V453000 joined the game 09:06:17 <PublicServer> *** V453000 has left the game (leaving) 09:39:22 <Benny> isn't this compass wrong? http://wiki.openttdcoop.org/Compass 09:41:02 <Benny> i've seen compasses drawn with NE as N, SW as S etc. now im confused 09:49:08 <planetmaker> Benny, that's the only compass which is right 09:49:22 <planetmaker> I've seen others, too. But oblique ones do not make sense really 09:50:10 <planetmaker> neither ingame nor codewise is celestial direction defined differently than shown in that compass 09:51:04 <planetmaker> oblique compass only add to confusion. So just use the universal mapping standard for directions 09:51:12 <Benny> okay, thank you 09:51:29 <Benny> i agree, the NW is N etc causes a headache 09:52:17 <planetmaker> exactly 09:56:49 <Benny> actually found one in the openttdcoop files! horrible 09:56:49 <Benny> http://wiki.openttdcoop.org/File:Openttdcoop.compass.png 09:57:22 <planetmaker> not everyone used to agree with common sense 09:57:56 <planetmaker> some people insisted that this oblique one is the 'natural' orientation in OpenTTD. I could never quite follow that argument 09:59:17 <planetmaker> that no longer exists now :D 09:59:33 <Benny> very good B) 09:59:48 <planetmaker> it wasn't used anywhere anyway 10:00:05 <Benny> yes im currently browsing the unused files 10:00:18 <Benny> there's some hidden gold in here http://wiki.openttdcoop.org/File:Bye.png 10:01:02 <planetmaker> yeah... 10:39:55 *** Mark has quit IRC 10:40:37 *** Mark has joined #openttdcoop 10:59:05 <V453000> all I sai is no compass exists 10:59:40 <V453000> game wise the "wrong" compass makes sense, code wise the "right" one ... in general, navigating by "up" or "down" is most useful 11:26:40 *** Mark has quit IRC 11:49:54 *** nicfer has joined #openttdcoop 11:50:23 <nicfer> !password 11:50:23 <PublicServer> nicfer: hamper 11:50:37 <PublicServer> *** Game still paused (number of players) 11:50:39 <PublicServer> *** nicfer joined the game 11:52:19 <PublicServer> *** nicfer has left the game (leaving) 12:02:47 *** a_sad_dude has joined #openttdcoop 12:12:05 *** a_sad_dude has quit IRC 12:45:01 *** Djanxy has joined #openttdcoop 12:57:29 *** happy_ has joined #openttdcoop 13:01:15 *** GriffinOneTwo has quit IRC 13:18:01 *** retro|cz has joined #openttdcoop 13:38:00 *** Ristovski has joined #openttdcoop 13:40:25 *** robotboy has joined #openttdcoop 13:47:09 *** roboboy has quit IRC 13:52:27 *** a_sad_dude has joined #openttdcoop 13:52:49 *** robotboy has quit IRC 14:00:38 *** cyph3r has joined #openttdcoop 14:00:43 *** Benny has quit IRC 14:01:44 *** cyph3r has quit IRC 14:17:17 *** Benny has joined #openttdcoop 14:23:41 *** nicfer has quit IRC 15:19:39 *** Mark has joined #openttdcoop 15:25:00 *** Mark has quit IRC 15:25:42 *** Mark has joined #openttdcoop 16:01:44 *** Mark has quit IRC 16:05:20 *** Mark has joined #openttdcoop 16:06:37 <Mark> !password 16:06:37 <PublicServer> Mark: hamper 16:06:42 <PublicServer> *** Game still paused (number of players) 16:06:45 <PublicServer> *** Mark joined the game 16:30:57 <PublicServer> *** Game still paused (number of players) 16:30:57 <PublicServer> *** Game unpaused (number of players) 16:30:57 <PublicServer> *** Djanxy joined the game 16:32:10 <PublicServer> <Djanxy> hi mark 16:37:05 *** Progman has joined #openttdcoop 17:02:12 *** uliko has joined #openttdcoop 17:02:12 *** ChanServ sets mode: +o uliko 17:17:58 *** damalix has joined #openttdcoop 17:19:43 *** solo has joined #openttdcoop 17:20:52 <solo> !password 17:20:52 <PublicServer> solo: skulls 17:21:01 <PublicServer> *** solo joined the game 17:21:56 <PublicServer> *** solo has left the game (leaving) 17:24:08 *** eirc has joined #openttdcoop 17:24:11 <eirc> !password 17:24:11 <PublicServer> eirc: skulls 17:24:25 <PublicServer> *** eirc joined the game 17:24:28 <PublicServer> <eirc> hello 17:24:36 <PublicServer> <Djanxy> hey eirc 17:24:47 <PublicServer> <eirc> owww trains :) 17:26:11 <PublicServer> <eirc> hmm there's stuff wrong in my hub 17:27:29 <PublicServer> <Djanxy> check my sign 17:28:31 <damalix> heya 17:28:37 <PublicServer> <Djanxy> hey damalix 17:28:39 <PublicServer> <eirc> hey 17:28:45 <damalix> !svn 17:28:45 <PublicServer> damalix: svn update -r25863 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p skulls 17:28:46 <PublicServer> damalix: svn checkout -r25863 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 17:28:56 *** solo has quit IRC 17:29:09 <PublicServer> <eirc> that would work djanxy 17:29:17 <PublicServer> *** Damalix joined the game 17:29:21 <PublicServer> <eirc> there's some issue with that priority though too 17:29:36 <PublicServer> <eirc> the one ppl gave their lives for 17:30:26 <PublicServer> <Djanxy> yeah, noticed that too 17:31:05 <PublicServer> <Djanxy> oh 17:31:11 <PublicServer> <eirc> yeah its ok now 17:31:39 <PublicServer> <eirc> but now theres the brige problem 17:32:30 <PublicServer> <Djanxy> yeah, they still get slowed down when a trains merges 17:32:34 <PublicServer> <eirc> ill move the merge a bit later too 17:32:49 <PublicServer> <eirc> that would be a bit better maybe 17:32:53 <PublicServer> <Djanxy> but to avoid that completely the prios need to be really long with these trains and TL 17:34:57 <PublicServer> <eirc> crap 17:42:20 *** Progman has quit IRC 17:44:15 <PublicServer> <Djanxy> doesnt help the merge that 90% of the goods train comes in on the same line 17:44:43 <PublicServer> <eirc> works! 17:44:53 <PublicServer> <Djanxy> looks like it :D 17:45:28 <PublicServer> <eirc> yeah the poor low prio line... 17:47:07 <PublicServer> <eirc> ill eat and then fix the north merge issue 17:53:31 *** Jam35 has joined #openttdcoop 17:53:31 *** ChanServ sets mode: +o Jam35 18:01:11 <PublicServer> <Damalix> I'm off to eat 18:01:17 <PublicServer> *** Damalix has joined spectators 18:01:29 <PublicServer> <Damalix> c'ya later 18:03:39 <PublicServer> <Djanxy> trains building up at south merge at SLH 03 18:06:45 *** Jam35 has quit IRC 18:09:33 *** Jam35 has joined #openttdcoop 18:09:33 *** ChanServ sets mode: +o Jam35 18:10:24 <Jam35> !password 18:10:24 <PublicServer> Jam35: dredge 18:10:44 <PublicServer> *** Jam35 joined the game 18:10:52 <PublicServer> <eirc> hi ham 18:10:54 <PublicServer> <eirc> *jam 18:11:04 <PublicServer> <Jam35> hello :) 18:11:18 <PublicServer> <Djanxy> jam, check overflow sign 18:11:24 <PublicServer> <Djanxy> and hi ;) 18:11:47 <PublicServer> <Jam35> lost train? 18:11:58 <PublicServer> <Djanxy> it was heading for that station 18:12:12 <PublicServer> <Djanxy> dunno how it happened though 18:12:15 <PublicServer> *** Jam35 has joined company #1 18:12:31 <PublicServer> <Djanxy> but the jam had almost reached the ML when i saw ;) 18:13:13 <PublicServer> <Jam35> there should only be 8 trains there :) 18:13:28 <PublicServer> <Jam35> water + rubber 18:13:35 <PublicServer> <Jam35> must have been lost trains 18:13:38 <PublicServer> <Djanxy> stopped the ones going east 18:14:04 <PublicServer> <Jam35> hm maybe 18:14:38 <PublicServer> <eirc> guys i got a question 18:14:53 <PublicServer> <eirc> at that sign about waiting bays 18:15:00 <PublicServer> <eirc> at msh twon 18:15:18 <PublicServer> <eirc> could i do the split before the bridges? 18:15:29 <PublicServer> <eirc> or do do i have to quadruple them? 18:16:48 <PublicServer> <Jam35> one sec... 18:16:51 <PublicServer> <eirc> sure 18:18:39 <PublicServer> <Jam35> bridge the other line? 18:19:01 <PublicServer> <Jam35> 2 bridges instead of 8 18:19:27 <PublicServer> <eirc> hmmmmmm 18:19:33 <PublicServer> <eirc> that will be tough 18:19:35 <PublicServer> <eirc> will tru 18:19:37 <PublicServer> <eirc> *try 18:19:52 <PublicServer> <Jam35> is that where you mean? idk :) 18:19:59 <PublicServer> <eirc> aa 18:20:17 <PublicServer> <eirc> i meant that at that sign i dont have a waiting buy 18:20:19 <PublicServer> <eirc> *bay 18:20:33 <PublicServer> <eirc> and i was thinking of making the line split before the 8 bridges 18:20:39 <PublicServer> <eirc> for th rightmost line 18:20:55 <PublicServer> <eirc> so the split begins there and theres room for the bays 18:21:10 <PublicServer> <eirc> but both bays will begin at single bridges 18:21:14 <PublicServer> <Jam35> now? 18:21:20 <PublicServer> <eirc> noooooooooo 18:21:22 <PublicServer> <eirc> not the lake :p 18:21:28 <PublicServer> <eirc> ok 18:21:46 <PublicServer> <eirc> ahaha 18:21:50 <PublicServer> <Jam35> easiest way 18:22:16 <PublicServer> <eirc> already took one square and i was a bit reluctant for a second one 18:22:24 <PublicServer> <eirc> u gotta respect the environment 18:23:14 <PublicServer> <eirc> lettme try what i was talking about and ull check it then 18:24:12 <PublicServer> <eirc> nice 18:24:15 <PublicServer> <eirc> who's there? 18:25:38 <PublicServer> <eirc> so how does this look? 18:25:45 <PublicServer> <Jam35> you can make space by moving the merge further up and keeping th prio track on the left 18:25:47 <PublicServer> <eirc> ill add the prios 18:25:57 <PublicServer> <Jam35> but that should work 18:26:25 <PublicServer> <eirc> yeah ill move it to the north coz ill need room for the prios probably 18:28:07 <PublicServer> <eirc> at the lane shift part should the shifting lane give priority? 18:28:25 <PublicServer> <eirc> wtf 18:28:32 <PublicServer> <eirc> there's some HUGE jam 18:29:52 <PublicServer> <Djanxy> looks like lost trains 18:32:27 <PublicServer> <Jam35> both lines are split so neither has priority 18:32:42 <PublicServer> <eirc> cool 18:34:33 <PublicServer> <eirc> there should be an undo button 18:34:39 <PublicServer> <Djanxy> haha 18:34:41 <PublicServer> <Djanxy> ye 18:35:03 <PublicServer> <Djanxy> best thing about single player, autosaves :P 18:35:13 <PublicServer> <eirc> awwwww yeah 18:35:39 <PublicServer> <eirc> ill try 2 bridges instead of 8 18:45:09 <PublicServer> <Jam35> don't think that I'm poking holes but... 18:45:43 <PublicServer> <eirc> the 2 splits should merge before merging to the priority line 18:46:01 <PublicServer> <eirc> why that? 18:46:19 <PublicServer> <Jam35> short cl on outer bridge 18:46:41 <PublicServer> <Jam35> see? 18:46:48 <PublicServer> <eirc> oh the double bend 18:46:58 <PublicServer> <eirc> yeah cool thx 18:47:13 <PublicServer> <eirc> but that thing 18:47:39 <PublicServer> <Jam35> thing? :) 18:47:45 <PublicServer> <eirc> shouldnt the two splits that want to head to the right line merge together before merging to the right line? 18:48:00 <PublicServer> <Jam35> merge at the same point is good 18:48:02 <PublicServer> <eirc> that was a thing from the wiki 18:48:16 <PublicServer> <eirc> now the one merges before the other 18:48:22 <PublicServer> <Jam35> yes 18:48:33 <PublicServer> <Jam35> so one in front has harder time to join 18:48:40 <PublicServer> <eirc> yeah 18:48:50 <PublicServer> <eirc> if i merge these two 18:49:00 <PublicServer> <eirc> and head them to the single bridge 18:49:10 <PublicServer> <eirc> would that be cool or not? 18:49:24 <PublicServer> <Jam35> not sure what you mean 18:49:30 <PublicServer> <eirc> ill show 18:49:42 <PublicServer> <Jam35> I say get them together then merge as soon as poss after 18:49:44 <PublicServer> <eirc> sth like that 18:50:19 <PublicServer> <eirc> but here they merge and then go on a non doubled bridge 18:50:25 <PublicServer> <Jam35> the single bridge isn't great 18:50:26 *** skaby has quit IRC 18:50:40 <PublicServer> <eirc> ok 18:50:46 <PublicServer> <eirc> ill try and think of sth 18:51:00 <PublicServer> <Jam35> can I do one thing that may help? 18:51:08 <PublicServer> <eirc> dont kill the lake 18:51:10 <PublicServer> <eirc> :p 18:52:24 <PublicServer> <Jam35> hm :) 18:52:58 <PublicServer> <Jam35> it saves a tile at least 18:53:08 <PublicServer> <eirc> hehe yeah 18:53:34 <PublicServer> <Jam35> basically i would get the crossover done first then get all lines together 18:53:48 <PublicServer> <Jam35> hopefully at the same point or near 18:53:55 <PublicServer> <eirc> maybe even before the bridges? 18:54:03 <PublicServer> <Jam35> in as short a space as possible :) 18:54:37 <PublicServer> <Jam35> well the crossover should be done in the splitted lines 18:55:00 <PublicServer> <Jam35> but before the bridges makes the split lines even longer 18:55:08 <PublicServer> <eirc> yea 18:55:34 <PublicServer> <eirc> so the merge should definately be after the crossover 18:56:10 <PublicServer> <Jam35> it could not be after ? :) 18:56:21 <PublicServer> <eirc> after? 18:56:49 <PublicServer> <Jam35> no, I mean nm :) 18:56:51 <PublicServer> <Djanxy> jam, check that overflow station again 18:57:17 <PublicServer> <Jam35> omg 18:57:35 <PublicServer> <Djanxy> this time it reached the ML ;) 18:58:18 <PublicServer> <Jam35> ffs :) 18:58:24 <PublicServer> <Jam35> last edit 18:58:26 <PublicServer> <Djanxy> haha 18:58:48 <PublicServer> <Jam35> lol eirc 18:58:58 <PublicServer> <eirc> yeah i killed the lake 18:59:16 <PublicServer> <Jam35> chickened out :p 18:59:30 <PublicServer> <Djanxy> many casualties in this MSH 18:59:45 <PublicServer> <eirc> 8 people 18:59:56 <PublicServer> <eirc> 2 lines of lake water 19:00:26 <PublicServer> <eirc> its my first thing in coop 19:01:32 <PublicServer> <Jam35> that's fine 19:01:42 <PublicServer> <Jam35> just the prio in that space 19:01:45 <PublicServer> <eirc> yea 19:03:29 <PublicServer> <Djanxy> was my sign 19:03:55 <PublicServer> <eirc> now cl 19:03:55 <PublicServer> <Djanxy> nah, CL now :D 19:04:01 <PublicServer> <eirc> :) 19:04:32 <PublicServer> <Jam35> sorry :) 19:04:55 <PublicServer> <eirc> oh but bay 19:05:18 <PublicServer> <eirc> oops sorry 19:05:33 <PublicServer> <Jam35> that works 19:05:52 <PublicServer> <eirc> even if no bay between split merge and ml merge 19:05:59 <PublicServer> <Jam35> yes 19:06:01 <PublicServer> <eirc> cool 19:06:21 <PublicServer> <Jam35> now count back from right before the entry signal 19:06:27 <PublicServer> <eirc> ill make over bridge :) 19:06:37 <PublicServer> <Djanxy> check further back eirc 19:06:37 <PublicServer> <Jam35> and make sure the signals are okay to rear of train 19:06:43 <PublicServer> <eirc> aye 19:07:06 <PublicServer> <eirc> crap 19:07:48 <PublicServer> <Jam35> 5 is needed there 19:08:02 <PublicServer> <Jam35> in case a train is in the other side 19:08:06 <PublicServer> <eirc> so that signal only? 19:08:21 <PublicServer> <eirc> k 19:09:39 <PublicServer> <Djanxy> was not what i meant, but sure :D 19:09:47 <PublicServer> <eirc> :p 19:10:01 <PublicServer> <Jam35> that's quite nice now :) 19:10:27 <PublicServer> <eirc> thx for the help 19:11:17 <PublicServer> <Jam35> np 19:11:27 <PublicServer> <Jam35> a tile shorter there but meh 19:12:09 <PublicServer> <eirc> so now maybe i should kill the 8 tunnels for 4 bridges? 19:12:30 *** joeschmoe has joined #openttdcoop 19:12:40 <PublicServer> <Jam35> there's no harm in keeping it 19:12:53 <joeschmoe> Why do you guys always restart the map when I'm at work? 19:12:56 <PublicServer> <Djanxy> oh jam, i guess that thing at your station maybe happened when a train tried to join from front and back of the station at the same time 19:12:58 <PublicServer> <eirc> oh that water died 19:13:30 <PublicServer> <Jam35> possibly, the pbs fucked up mostly 19:14:00 <PublicServer> <Jam35> didn't like the 2 way on other side i guess 19:14:10 <PublicServer> <eirc> i meant a primary in my hub :p 19:14:19 *** joeschmoe has left #openttdcoop 19:14:27 <PublicServer> <Djanxy> ah eirc 19:14:34 <PublicServer> <eirc> yeah? 19:14:36 <PublicServer> <Jam35> I meant what Djanxy said :p 19:14:46 <PublicServer> <Djanxy> the water 19:15:00 <PublicServer> <eirc> haha communication breakdown 19:15:06 <PublicServer> <Djanxy> ;) 19:15:08 <PublicServer> <Jam35> :) 19:16:46 <PublicServer> <Jam35> yes those tunnels are fine eirc , space isn't an issue there 19:17:06 <PublicServer> *** eirc has left the game (general timeout) 19:17:06 <PublicServer> *** eirc has left the game (connection lost) 19:18:01 *** eirc_ has joined #openttdcoop 19:18:03 <eirc_> !password 19:18:03 <PublicServer> eirc_: boughs 19:18:03 <PublicServer> <Djanxy> factory exit getting busy 19:18:19 <PublicServer> *** eirc joined the game 19:18:32 <PublicServer> <eirc> computer crashes with openttd damn 19:22:30 *** eirc has quit IRC 19:32:56 <PublicServer> <eirc> ยงยง 19:33:24 <PublicServer> <eirc> so i noticed all food trains come in the same lane 19:33:54 <PublicServer> <eirc> that happens at msh fpp because theres not much traffic 19:34:28 <PublicServer> <eirc> so the only thing to do would be to add more food primaries to up the traffic? 19:36:50 <PublicServer> <eirc> also train 54 seems "lost" 19:37:48 <PublicServer> <eirc> found it! 19:38:06 <PublicServer> <eirc> at !here 19:38:24 <PublicServer> <eirc> that should be at the other side right? 19:39:38 <PublicServer> <eirc> no one seems to be here so im fixin it 19:44:29 *** Progman has joined #openttdcoop 19:54:55 *** wizardgherkin has joined #openttdcoop 19:55:35 <PublicServer> *** Damalix has joined company #1 19:55:37 <PublicServer> <Damalix> re 19:56:56 <PublicServer> <Djanxy> sry eirc, was disturbed for a while - did you fix whatever it was that needed fixing ? :P 19:57:02 <PublicServer> <eirc> YEAH 19:57:04 <PublicServer> <eirc> yeah 19:57:10 <PublicServer> <Djanxy> ALRIGHT 19:57:17 <PublicServer> <eirc> there was a wrong sign 19:57:20 <PublicServer> <eirc> in a hub 19:57:38 <PublicServer> <Djanxy> ah 19:57:44 <PublicServer> <eirc> all the food trains would leave my hub to the south 19:57:54 <PublicServer> <eirc> and make a circle to go back to the plant 19:58:06 <PublicServer> <Djanxy> aha 19:58:24 <PublicServer> <eirc> where do we make trains? 19:58:30 <PublicServer> <eirc> i connected a primary 19:58:41 <PublicServer> <eirc> (want to up production of food :) 19:58:52 <PublicServer> <Djanxy> there's usually a depot at the SLH 19:59:42 *** wizardgherkin has quit IRC 19:59:44 <PublicServer> <Djanxy> and there's trains at the network plan you can clone 19:59:48 <PublicServer> <Djanxy> has the drop orders 20:00:06 <PublicServer> <eirc> cant find a depot at slh03 :/ 20:00:13 <PublicServer> <eirc> aa found it 20:00:55 <PublicServer> <eirc> share orders between one primary's trains? 20:01:06 <PublicServer> <Djanxy> yeah 20:01:12 <PublicServer> <Jam35> brb 20:01:14 <PublicServer> *** Jam35 has joined spectators 20:02:42 <PublicServer> *** Jam35 has joined company #1 20:03:06 <PublicServer> *** Jam35 has joined spectators 20:03:11 *** Maraxus has joined #openttdcoop 20:03:11 *** ChanServ sets mode: +o Maraxus 20:08:23 <PublicServer> *** Maraxus joined the game 20:08:28 <PublicServer> <Maraxus> hi 20:08:34 <PublicServer> <eirc> hey 20:08:53 <PublicServer> <Damalix> hy 20:18:20 <PublicServer> *** Jam35 has joined company #1 20:18:32 <PublicServer> <Jam35> hi too 20:33:02 *** dr-dinosaur3 has quit IRC 20:36:21 <PublicServer> <eirc> there's a huge jam at slh03 20:36:28 <PublicServer> <eirc> trains trying to join 20:36:38 <PublicServer> <eirc> oh somone's working there 20:36:54 <PublicServer> <Djanxy> that's me, on the other side though 20:37:44 <PublicServer> <Djanxy> but yeah, pretty packed on the lines towards the south drops 20:38:06 <PublicServer> <Damalix> yup 20:38:12 <PublicServer> <eirc> the ml comming from the north is packed 20:38:18 <PublicServer> <Djanxy> yup 20:38:44 <PublicServer> <Damalix> Do we consider adding a 3rd lane on this portion ? 20:39:02 <PublicServer> <Djanxy> i dont dare trying to fit in a 3rd line south, so i tried the north one instead (since i saw jam was making a 3rd from factory) 20:39:17 <PublicServer> <Djanxy> Jam35 that is, not a train jam ;) 20:42:35 <PublicServer> <eirc> im off bb ppl have fun 20:42:46 <PublicServer> *** eirc has left the game (leaving) 20:42:50 <PublicServer> <Jam35> cya 20:42:54 <PublicServer> <Maraxus> cu 20:43:04 <PublicServer> <Damalix> cya 20:45:28 <PublicServer> <Damalix> I'm adding 3rd lane in the BBH 20:46:02 <PublicServer> *** Djanxy has joined spectators 20:46:18 <PublicServer> <Djanxy> afk a while 20:47:45 *** eirc_ has quit IRC 20:58:53 *** skaby has joined #openttdcoop 21:09:17 *** Sander has joined #openttdcoop 21:09:24 <Sander> !help 21:09:24 <PublicServer> Sander: http://www.openttdcoop.org/wiki/IRC_Commands 21:12:01 *** uliko has quit IRC 21:25:20 *** Chris_Booth has joined #openttdcoop 21:30:27 <PublicServer> <Maraxus> gn 21:30:33 <PublicServer> <Jam35> gn 21:30:39 <PublicServer> *** Maraxus has left the game (leaving) 21:30:39 <PublicServer> <Damalix> 'night 21:30:44 *** Maraxus has quit IRC 21:31:56 <PublicServer> <Damalix> Stop 3rd lane at the factory for the moment ? Or do we push it further ? 21:33:10 <PublicServer> <Jam35> it can be connected now 21:33:14 <PublicServer> <Jam35> (i think) 21:33:53 <PublicServer> <Damalix> for factory exit part, I did a temp hack at BBH, but this should do 21:34:16 <PublicServer> <Jam35> looks connected :) 21:34:26 <PublicServer> <Damalix> Oh, SLH03 isn't 21:35:24 <PublicServer> <Jam35> oh I was talking about S->N :) 21:35:39 <PublicServer> <Jam35> from MSH factory 21:35:53 <PublicServer> <Jam35> (wasn't connected to 3rd) 21:36:07 <PublicServer> <Damalix> S>N is a hack at BBH, but it'll be better than before anyway 21:36:33 <PublicServer> <Jam35> as long as the connections are there for now 21:36:40 <PublicServer> <Jam35> will ease traffic at factory 21:44:14 <Chris_Booth> crashing all trains will ease traffic more 21:44:24 <PublicServer> <Damalix> ^^ 21:44:33 <PublicServer> <Jam35> :p 21:46:26 <Benny> hey its the coop drunkard 21:46:43 <Benny> long time 21:50:39 *** Progman_ has joined #openttdcoop 21:51:11 <PublicServer> <Mark> missing connection !here 21:51:25 <PublicServer> <Mark> i would change it but it takes too long on my touchpad :P 21:53:32 <PublicServer> <Mark> nice :) 21:53:35 <PublicServer> <Damalix> : 21:53:37 <PublicServer> <Jam35> lol 21:53:39 <PublicServer> <Damalix> :) 21:53:42 <Chris_Booth> who is drunk? 21:53:56 <PublicServer> <Mark> you are 21:53:59 <Benny> ^ 21:54:13 <PublicServer> <Mark> hi btw 21:54:14 <Chris_Booth> Ah yeah 21:54:17 <PublicServer> <Mark> how are you 21:54:23 <Chris_Booth> hi Mark 21:54:31 <Benny> !password 21:54:31 <PublicServer> Benny: ransom 21:54:35 *** Progman has quit IRC 21:54:40 <PublicServer> *** Benny joined the game 21:54:41 <Chris_Booth> one is delightfully well thanks 21:54:44 *** Progman_ is now known as Progman 21:54:47 <Chris_Booth> how are you? 21:54:51 <PublicServer> <Mark> :) 21:54:54 <PublicServer> <Mark> not bad thanks 22:00:11 <PublicServer> <Benny> damalix bbh south east merge is causing big problems 22:01:25 <PublicServer> <Djanxy> yeah, still neds last part of 3rd line south at SLH 03 22:01:39 <PublicServer> <Benny> no the merger is causing ML gaps 22:01:49 <PublicServer> <Damalix> yeah, much traffic, but some prio might help you think ? 22:01:55 <PublicServer> <Benny> waiting spaces are wrong 22:02:21 <PublicServer> <Benny> i.e. trains from the rightmost lane from the west ML dont have them 22:03:07 <PublicServer> <Damalix> where there is a signal gap ? 22:03:14 <PublicServer> <Benny> not signal gap 22:03:17 <PublicServer> <Benny> missing waiting bays 22:03:27 <PublicServer> <Damalix> yes, but on this lane ? 22:09:46 <PublicServer> <Damalix> They might be a little long now, but better too long than too short 22:09:52 <PublicServer> <Benny> yes 22:10:10 <PublicServer> <Benny> they're 3-way splits anyway so trains have 3 choices 22:10:24 <PublicServer> <Benny> its more important to stop gridlocks/jams 22:12:18 <PublicServer> <Benny> actually it could be better to just prio the line marked as missing bays 22:12:48 <PublicServer> <Benny> with space for 1 train at initial split 22:13:03 <PublicServer> <Damalix> shorts prios in order to prevent trains from stopping 3 times 22:13:09 <PublicServer> <Benny> yes 22:13:27 <PublicServer> <Damalix> bays will be needed anyway, no ? 22:13:45 <PublicServer> <Benny> at initial split at the sign could be useful 22:22:04 <PublicServer> <Benny> PF is making weird split choices for some reason 22:22:39 <PublicServer> <Damalix> because of the presignals and of the 3rd lane not being connected to the factory 22:22:45 <PublicServer> <Damalix> I think 22:22:59 <PublicServer> <Benny> but trains dont pick the 1st line either 22:23:09 <PublicServer> <Benny> well some do 22:23:19 <PublicServer> <Damalix> I changed the presignals 22:24:27 <PublicServer> <Benny> oh i see 22:24:33 <PublicServer> <Damalix> I removed the presignals to the outer lane 22:24:36 <PublicServer> <Benny> 3rd line doesnt go past SLH03 22:24:42 <PublicServer> <Benny> didnt know that 22:24:44 <PublicServer> <Damalix> yup 22:24:44 <PublicServer> <Benny> yes very good 22:25:18 <PublicServer> <Benny> BBH flowing much nicer now :) 22:25:28 <PublicServer> <Damalix> ^^ 22:25:57 *** Chris_Booth has quit IRC 22:33:07 <Jam35> gtg bb 22:33:15 *** Jam35 has quit IRC 22:33:43 <PublicServer> *** Jam35 has left the game (leaving) 22:33:52 <PublicServer> <Benny> yeah its getting late 22:33:58 <PublicServer> <Damalix> I'mm off too, Cya 22:34:00 <PublicServer> <Benny> bye 22:34:10 <PublicServer> *** Benny has left the game (connection lost) 22:34:14 <PublicServer> *** Damalix has left the game (leaving) 22:34:14 <PublicServer> *** Game paused (number of players) 22:34:24 *** damalix has quit IRC 22:34:34 <PublicServer> <Djanxy> mark, were you building ? 22:36:25 <PublicServer> *** Djanxy has joined company #1 22:36:26 <PublicServer> *** Game unpaused (number of players) 22:36:51 *** Benny has quit IRC 22:37:39 <PublicServer> *** Djanxy has joined spectators 22:37:39 <PublicServer> *** Game paused (number of players) 22:50:09 *** Sander has quit IRC 22:52:03 *** Progman has quit IRC 22:56:21 <Taede> !svn 22:56:21 <PublicServer> Taede: svn update -r25863 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p fruity 22:56:21 <PublicServer> Taede: svn checkout -r25863 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 23:02:33 <Mark> goodnight 23:07:30 *** Ristovski has quit IRC