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Log for #openttdcoop.devzone on 13th December 2009:
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02:33:55  <Brot6> Backup done! (Usage: 108M)
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07:49:00  <planetmaker> http://bugs.openttd.org/task/3367 <-- you might want to respond maybe, Ammler
07:51:14  <LordAzamath> 2 years ago this day the ogfx thread got posted
07:51:17  * LordAzamath hides
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07:58:49  <planetmaker> :-) Party!
08:06:29  <Mark> what why?
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08:12:38  <Brot6> ::DevZone:: OpenGFX - Document: Palette conversion tool @ https://dev.openttdcoop.org/documents/12 (by planetmaker)
08:12:38  <Brot6> ::DevZone:: OpenGFX - palconvert.zip @ https://dev.openttdcoop.org/attachments/download/504/palconvert.zip (by planetmaker)
08:12:38  <Brot6> ::DevZone:: OpenGFX - palconvert @ https://dev.openttdcoop.org/attachments/download/505/palconvert (by planetmaker)
08:12:38  <Brot6> ::DevZone:: OpenGFX - palconvert_source.zip @ https://dev.openttdcoop.org/attachments/download/503/palconvert_source.zip (by planetmaker)
08:14:58  <planetmaker> oh, it's now exactly 2 years since the first OpenGFX posting (in its official thread) was made by LordAzamath
08:15:18  <planetmaker> (he started it)
08:15:26  <LordAzamath> you know I already told this here like 20 minutes ago
08:15:28  <LordAzamath> ;)
08:15:36  <planetmaker> LordAzamath: yes, I do. I told Mark ;-)
08:15:56  <planetmaker> [09:06]	<Mark>	what why?
08:15:58  <planetmaker> [09:07]	-->|	LordAzamath (~stabuinte@82.131.16.156.cable.starman.ee) has joined
08:16:04  <planetmaker> [08:58]	<planetmaker>	:-) Party!
08:16:09  <LordAzamath> and yeh, blame Belugas
08:16:17  <planetmaker> I don't!
08:16:47  <LordAzamath> as I was just talking about the old gfx replacement, why nobody took it over and then Belugas asked me why don't I restart it myself
08:16:52  <LordAzamath> and I did :D
08:16:55  <planetmaker> also congratz to you. You started really a nice thing :-)
08:17:02  <LordAzamath> ty
08:18:01  <Mark> oh congrats :)
08:18:04  <planetmaker> This thing is the first true community thing. Sooo many people contributed. I wonder whether the readme covers them all
08:18:33  <planetmaker> well... it does those I know of. Even some whose sprites are not even shown (anymore), but...
08:20:52  <planetmaker> was there already something around by that time, LordAzamath - or how was it? I don't recall. And I was very new to this community back then
08:23:34  <LordAzamath> there was the old gfx replacement project which was stalled and hadn't been worked on for years. I think we only got the shipyard sprites from that
08:23:42  <LordAzamath> ship depot*
08:24:16  <LordAzamath> http://wiki.openttd.org/Old_Graphics_Replacement
08:24:18  <planetmaker> right... not so much then. But the idea was lurking for longer obviously :-)
08:26:01  <planetmaker> whoa... red*star's sprites there are also stunning
08:27:04  <LordAzamath> yeh
08:27:33  <LordAzamath> I don't remember now, do we use his oil rig too?
08:36:05  <planetmaker> dunno actually.
08:36:15  <planetmaker> but I don't think
08:37:44  <Mark> no, you don't ;)
08:38:09  <Mark> although it does look better imho
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08:46:53  <planetmaker> it looks quite nice, indeed.
08:47:06  <planetmaker> maybe something for a change in 0.2.1 or 0.3 :-)
10:15:26  <planetmaker> wrong channel :-P
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12:06:25  <DJNekkid> good morning guy(s)
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12:11:18  <DJNekkid> planetmaker: that savegame of yours looks really good
12:11:32  <DJNekkid> especially with opengfx
12:11:35  <planetmaker> ty :-) and moin
12:11:42  <planetmaker> DJNekkid: it's designed under opengfx... :-)
12:11:53  <planetmaker> and as opengfx tropical testgame at the same time
12:12:31  <DJNekkid> but the mail-wagons (ithink?) should also be in the same livery as the chimaera and the monorail equivivalent :)
12:14:18  <Ammler> they are/were
12:14:47  <DJNekkid> i might not have the 100% most recent version tho...
12:16:00  <Ammler> bananas should give you it
12:22:41  <DJNekkid> hmm
12:22:48  <DJNekkid> where can i see my version of it?
12:24:38  <DJNekkid> ahh...
12:24:42  <DJNekkid> option menu
12:25:04  <DJNekkid> 0.1.0 alpha5
12:32:26  <planetmaker> uh. very old
12:33:01  <DJNekkid> when selecting "upgrades" in the online content menu it didnt give me any better...
12:33:12  <planetmaker> it does
12:33:27  <planetmaker> but then the old somehow gets precedence. Delete that file in your data folder
12:38:26  <DJNekkid> in the / view is the back-unit of the chimaera misaligned
12:39:17  <DJNekkid> and in the __ view does the pax-wagons need to be shifted a couple of px horizontaly
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16:55:10  <Brot6> ::DevZone:: OpenGFX - Bug #683 (New): Blue eyes too blue @ https://dev.openttdcoop.org/issues/683 (by Jonha)
16:57:44  <PeterT> !revision
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17:18:02  <Brot6> 2cctrainset: update from r399 to r403, starting nightly compile
17:18:48  <Brot6> 2cctrainset: compile done (0 errors) - http://bundles.openttdcoop.org/2cctrainset/nightlies/
17:18:49  <Brot6> bros: nightly compile not needed. (r10)
17:18:49  <Brot6> comic-houses: nightly compile not needed. (r68)
17:18:49  <Brot6> firs: nightly compile not needed. (r366)
17:18:50  <Brot6> fish: nightly compile not needed. (r220)
17:18:50  <Brot6> heqs: nightly compile not needed. (r172)
17:18:51  <Brot6> nmts: nightly compile not needed. (r15)
17:18:53  <Brot6> opengfx: nightly compile not needed. (r276)
17:18:55  <Brot6> opensfx: nightly compile not needed. (r61)
17:18:57  <Brot6> worldairlineset: nightly compile not needed. (r584)
17:19:33  <Brot6> ::DevZone:: OpenSFX - Feature #672: rpm spec files @ https://dev.openttdcoop.org/issues/672#change-1798 (by Rubidium)
17:33:22  <Ammler> sfx doesn't install the cos
17:33:25  <Ammler> docs
17:39:40  <Ammler> gfx doesn't
18:03:36  <Rubidium> now what do you want to tell me?
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19:14:50  <DJNekkid> do i smell a german ISP-problem or something?
19:15:12  <Ammler> because?
19:15:32  <Ammler> they all use the same bouncer
19:15:35  <DJNekkid> 4 germans with the same ISP just fell out?
19:15:57  <DJNekkid> oh ... apparently
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20:39:42  <Brot6> ::DevZone:: 2cc train set - Revision 404: Change: All 'Normal' xMU's now have separate (Var)Action2 chains @ https://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/404 (by DJNekkid)
20:39:42  <Brot6> ::DevZone:: 2cc train set - Revision 405: Change: More MU's now use separate (Var)Action2 file templates auto... @ https://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/405 (by DJNekkid)
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21:25:25  <Brot6> ::DevZone:: OpenGFX - Feature #682: fields don't show harvested corn or straw @ https://dev.openttdcoop.org/issues/682#change-1799 (by zephyris)
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22:27:38  <Brot6> ::DevZone:: OpenGFX - Feature #682: fields don't show harvested corn or straw @ https://dev.openttdcoop.org/issues/682#change-1800 (by athanasios)
22:40:39  <Brot6> ::DevZone:: OpenGFX - Bug #683: Blue eyes too blue @ https://dev.openttdcoop.org/issues/683#change-1801 (by athanasios)
22:44:38  <Brot6> ::DevZone:: OpenGFX - Bug #683: Blue eyes too blue @ https://dev.openttdcoop.org/issues/683#change-1801 (by athanasios)
22:47:39  <Brot6> ::DevZone:: OpenGFX - Bug #683: Blue eyes too blue @ https://dev.openttdcoop.org/issues/683#change-1801 (by athanasios)
22:49:22  <Brot6> ::DevZone:: 2cc train set - Revision 406: Change: TGV Duplex and Thalys + ICE3 now use the same style as the ... @ https://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/406 (by DJNekkid)
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23:04:01  <Brot6> 2cctrainset: Backup push to ssh://hg@bitbucket.org/OpenTTD/2cctrainset/ initiated.
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23:05:15  <planetmaker> my bouncer crashed obviously, DJNekkid
23:06:04  <DJNekkid> :D
23:06:12  <DJNekkid> i've made a few commits :)
23:06:20  <planetmaker> :-) good boy :-)
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