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Log for #openttdcoop.devzone on 1st November 2013:
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00:23:05  *** frosch123 has quit IRC
01:26:09  <DevZone> Project OpenGFX+ Landscape build #33-push: SUCCESS in 25 min: https://jenkins.openttdcoop.org/job/ogfx-landscape/33/
01:39:45  <DevZone> Project Japanese Buildings build #2-push: STILL FAILING in 1 min 32 sec: https://jenkins.openttdcoop.org/job/jpbuild/2/
03:02:49  <DevZone> Yippee, build fixed!
03:02:50  <DevZone> Project Japanese Buildings build #3-push: FIXED in 20 sec: https://jenkins.openttdcoop.org/job/jpbuild/3/
03:45:24  <DevZone> Yippee, build fixed!
03:45:25  <DevZone> Project Japanese Landscape build #2-push: FIXED in 14 sec: https://jenkins.openttdcoop.org/job/jpland/2/
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05:23:53  <stevenh> Hey all, anyone awake? :)
05:28:51  <stevenh> Have a few questions regarding palettes and the best way to build for OTTD
05:44:30  <stevenh> Got it.
05:44:30  <stevenh> :)
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05:58:02  <DevZone> Project Japanese Buildings build #4-push: SUCCESS in 1 min 54 sec: https://jenkins.openttdcoop.org/job/jpbuild/4/
06:37:10  <juzza1> dos ;)
06:37:25  <juzza1> oh and he left
06:40:55  <planetmaker> he. I wrote an e-mail answering that question to swissfan last night...
06:41:00  <planetmaker> moin juzza1 :-)
07:11:54  <juzza1> morning :)
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09:56:00  <DevZone> Project Japanese Faces build #1-push: SUCCESS in 32 sec: https://jenkins.openttdcoop.org/job/jpfaces/1/
09:56:45  <DevZone> Project Japanese Townnames build #1-push: FAILURE in 29 sec: https://jenkins.openttdcoop.org/job/jpnames/1/
09:57:50  <DevZone> Project Japanese Signals build #1-push: SUCCESS in 35 sec: https://jenkins.openttdcoop.org/job/jpsignals/1/
09:59:35  <DevZone> Project Japanese Railway Tracks build #1-push: FAILURE in 3 sec: https://jenkins.openttdcoop.org/job/jptracks/1/
10:02:17  <DevZone> Project Japanese Trees build #1-push: FAILURE in 1 min 28 sec: https://jenkins.openttdcoop.org/job/jptrees/1/
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13:27:57  <frosch123> haha, ogfx+industries has about 70kiB of action14 :p
13:28:08  <planetmaker> :D
13:28:25  <planetmaker> that's quite a bit :-) and a lot larger than the total size of many NewGRFs
13:28:55  <planetmaker> I guess, NewGRFs tendentially get bigger and bigger :D
13:29:16  <frosch123> i was comparing two nfo files, and wondered why pseudosprite 12 is at line 2530 :p
13:29:44  <planetmaker> :D
13:31:43  <planetmaker> ah, you lucky frog have a free day today, do you?!
13:31:53  <frosch123> hmm, coop commit message styleguide says "Fix (rXX):" for revision reference
13:31:59  <frosch123> shouldn't it use the hash?
13:32:13  <frosch123> planetmaker: yeah, i am living in a weird state
13:32:54  <planetmaker> frosch123, maybe yes. Try whether it references the correct revision or whether  redmine doesn't understand it :-)
13:33:11  <planetmaker> generally using the hash would be better
13:35:26  <planetmaker> size limit for a single sprite is 64k, right?
13:36:02  <frosch123> for container 1
13:36:17  <planetmaker> oh, container2 is bigger there (too)? :-)
13:36:20  <frosch123> but nml splits the a14 anyway
13:36:57  <V453000> UltraHD-base? :D
13:36:59  <frosch123> anyway, found the commit hash thingie in redmine manual, let's see whether it works
13:37:04  <V453000> pixel overdose?
13:37:22  <planetmaker> my action14 in ogfx-industries is only 1057 lines long
13:37:54  <planetmaker> long enough still for a single sprite :D
13:44:26  <DevZone> Project NML - NewGRF Meta Language build #123-push: SUCCESS in 6 min 5 sec: https://jenkins.openttdcoop.org/job/nml/123/
14:03:28  <DevZone> Yippee, build fixed!
14:03:29  <DevZone> Project OpenGFX+ Industries build #64-push: FIXED in 47 sec: https://jenkins.openttdcoop.org/job/ogfx-industries/64/
14:03:57  <planetmaker> :-)
14:05:20  <frosch123> the commit reference works
14:05:46  <frosch123> though it is slightly misleading, since https://dev.openttdcoop.org/projects/nml/repository does not display the raw message
14:06:13  <frosch123> it's actually "Fix (commit:9dce56091613):"
14:06:25  <frosch123> shall i adjust the commit style guide with the hash form?
14:08:44  <planetmaker> Yeah I think that'll be nice
14:09:14  <planetmaker> I wonder whether it can be adjusted...
14:16:46  <Rubidium> just use v5049 ;)
14:17:49  <planetmaker> seems that one only can change how issues are referenced. Not versions
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15:22:23  <planetmaker> hey ho :-)
16:07:55  <Alberth> ho hey :)
16:59:59  <DevZone> Project OpenGFX+ Trains build #13-push: SUCCESS in 12 min: https://jenkins.openttdcoop.org/job/ogfx-trains/13/
17:01:00  <DevZone> Project OpenGFX+ Airports build #26-push: SUCCESS in 1 min 1 sec: https://jenkins.openttdcoop.org/job/airportsplus/26/
17:01:46  <DevZone> Project OpenGFX+ BigGUI build #25-push: SUCCESS in 46 sec: https://jenkins.openttdcoop.org/job/ogfx-biggui/25/
17:02:36  <DevZone> Project ISR Industrial Station Renewal build #56-push: SUCCESS in 49 sec: https://jenkins.openttdcoop.org/job/isr/56/
17:04:18  <DevZone> Project Dutch Rail Furniture build #16-push: SUCCESS in 1 min 42 sec: https://jenkins.openttdcoop.org/job/dutchrailfurniture/16/
17:07:10  <DevZone> Project xussrset - Trains from Russia build #76-push: SUCCESS in 2 min 52 sec: https://jenkins.openttdcoop.org/job/xussrset/76/
17:14:31  <DevZone> Project OpenGFX+ Landscape build #34-push: SUCCESS in 27 min: https://jenkins.openttdcoop.org/job/ogfx-landscape/34/
17:21:15  <DevZone> Project NML - NewGRF Meta Language build #124-nightlies: SUCCESS in 3 min 9 sec: https://jenkins.openttdcoop.org/job/nml/124/
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18:06:32  <DevZone> Project Japanese Faces build #2-nightlies: SUCCESS in 25 sec: https://jenkins.openttdcoop.org/job/jpfaces/2/
18:07:11  <DevZone> Project finnishtrams build #12-nightlies: SUCCESS in 1 min 4 sec: https://jenkins.openttdcoop.org/job/finnishtrams/12/
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18:21:38  <DevZone> Project Japanese Trains build #4-nightlies: SUCCESS in 31 sec: https://jenkins.openttdcoop.org/job/jptrains/4/
18:22:26  <DevZone> Project Japanese Buildings build #5-nightlies: SUCCESS in 19 sec: https://jenkins.openttdcoop.org/job/jpbuild/5/
18:30:39  <DevZone> Project Nutracks build #60-nightlies: SUCCESS in 33 sec: https://jenkins.openttdcoop.org/job/nutracks/60/
18:39:35  <DevZone> Project Japanese Landscape build #3-nightlies: SUCCESS in 28 sec: https://jenkins.openttdcoop.org/job/jpland/3/
18:48:01  <DevZone> Project Iron Horse build #362-nightlies: SUCCESS in 54 sec: https://jenkins.openttdcoop.org/job/iron-horse/362/
18:50:30  <DevZone> Project Japanese Signals build #2-nightlies: SUCCESS in 24 sec: https://jenkins.openttdcoop.org/job/jpsignals/2/
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19:04:13  <DevZone> Project ISR Industrial Station Renewal build #57-push: SUCCESS in 1 min 34 sec: https://jenkins.openttdcoop.org/job/isr/57/
19:06:21  <DevZone> Project OpenGFX build #90-nightlies: SUCCESS in 8 min 14 sec: https://jenkins.openttdcoop.org/job/opengfx/90/
19:08:53  <DevZone> Project ISR Industrial Station Renewal build #58-push: SUCCESS in 1 min 49 sec: https://jenkins.openttdcoop.org/job/isr/58/
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19:51:41  <DevZone> Project Finnish Rail Infrastructure - Rails build #132-push: SUCCESS in 3 min 9 sec: https://jenkins.openttdcoop.org/job/frissrails/132/
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