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Log for #openttdcoop.devzone on 23rd November 2014:
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00:51:03  *** frosch123 has quit IRC
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04:29:04  <DevZone> Project yeti build #122-push: SUCCESS in 2 hr 1 min: https://jenkins.openttdcoop.org/job/yeti/122/
07:56:40  *** LSky` has joined #openttdcoop.devzone
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08:30:01  <DevZone> Project Iron Horse build #1139-push: SUCCESS in 3 min 14 sec: https://jenkins.openttdcoop.org/job/iron-horse/1139/
08:41:19  <DevZone> Project road-hog build #485-push: SUCCESS in 27 sec: https://jenkins.openttdcoop.org/job/road-hog/485/
08:41:42  <DevZone> Project road-hog build #486-push: SUCCESS in 23 sec: https://jenkins.openttdcoop.org/job/road-hog/486/
09:01:12  <DevZone> Project Iron Horse build #1140-push: SUCCESS in 3 min 10 sec: https://jenkins.openttdcoop.org/job/iron-horse/1140/
09:13:10  *** Supercheese has quit IRC
09:37:53  <DevZone> Project Iron Horse build #1141-push: SUCCESS in 3 min 8 sec: https://jenkins.openttdcoop.org/job/iron-horse/1141/
09:59:52  <DevZone> Project Iron Horse build #1142-push: SUCCESS in 3 min 8 sec: https://jenkins.openttdcoop.org/job/iron-horse/1142/
10:31:03  *** oskari89 has joined #openttdcoop.devzone
10:39:55  <DevZone> Project xussrset - Trains from Russia build #561-push: SUCCESS in 3 min 58 sec: https://jenkins.openttdcoop.org/job/xussrset/561/
11:09:03  <DevZone> Project xussrset - Trains from Russia build #562-push: SUCCESS in 3 min 52 sec: https://jenkins.openttdcoop.org/job/xussrset/562/
12:07:20  <DevZone> Project Iron Horse build #1143-push: SUCCESS in 3 min 10 sec: https://jenkins.openttdcoop.org/job/iron-horse/1143/
12:08:29  *** frosch123 has joined #openttdcoop.devzone
12:10:29  <DevZone> Project Iron Horse build #1144-push: SUCCESS in 3 min 9 sec: https://jenkins.openttdcoop.org/job/iron-horse/1144/
12:29:07  <DevZone> Project road-hog build #487-push: SUCCESS in 25 sec: https://jenkins.openttdcoop.org/job/road-hog/487/
12:45:19  <DevZone> Project xussrset - Trains from Russia build #563-push: SUCCESS in 3 min 53 sec: https://jenkins.openttdcoop.org/job/xussrset/563/
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13:18:10  <DevZone> Project Iron Horse build #1145-push: SUCCESS in 3 min 13 sec: https://jenkins.openttdcoop.org/job/iron-horse/1145/
13:23:36  *** LSky` has quit IRC
14:21:24  <DevZone> Project xussrset - Trains from Russia build #564-push: SUCCESS in 4 min 13 sec: https://jenkins.openttdcoop.org/job/xussrset/564/
14:31:38  <frosch123> vehicle sets are so silly :p
14:32:26  <frosch123> ogfx-rv needs 3.6 seconds for encoding with python compression, 3.4 seconds if the cache is ready, and 1.5 seconds with native compression
14:32:44  <frosch123> i.e. compressing with the accelerator module is faster than reading the cache :p
14:33:19  <frosch123> ah, it's the weird find_file in nml
14:33:38  <frosch123> if it wants to find a file it scans for similar filename with different case
14:33:41  <DevZone> Project Iron Horse build #1146-push: FAILURE in 1 min 4 sec: https://jenkins.openttdcoop.org/job/iron-horse/1146/
14:34:28  <frosch123> anyway, compilation of nmlc for windows with acceleration module succeded \o/
14:36:30  <Alberth> yeah, windows case-insentivie filename crap :(
14:36:53  <Alberth> :O  nice :)
14:37:59  <frosch123> well, thing is, i split the cache files
14:38:06  <frosch123> previously there was one cache file per grf
14:38:10  <frosch123> now there is one per source image
14:38:33  <frosch123> which is nice for partial compilation, but for small source images that requries a lot of load to locate the file :p
14:38:36  <frosch123> which is silly :)
14:38:46  <frosch123> i wonder whether that case-thingie is needed for cache files
14:39:07  <frosch123> i guess it is only meant for user supplied paths
14:39:15  <Alberth> you'd hope the compiler knows what name to look for :p
14:39:39  <Alberth> you may want to normalize to lower case or so
14:53:18  <DevZone> Project road-hog build #488-push: SUCCESS in 51 sec: https://jenkins.openttdcoop.org/job/road-hog/488/
15:55:15  <DevZone> Project road-hog build #489-push: SUCCESS in 28 sec: https://jenkins.openttdcoop.org/job/road-hog/489/
16:07:56  <DevZone> Project World Airliner Set build #662-push: SUCCESS in 3 min 32 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/662/
16:35:34  <DevZone> Project road-hog build #490-push: SUCCESS in 28 sec: https://jenkins.openttdcoop.org/job/road-hog/490/
16:35:54  *** LSky` has joined #openttdcoop.devzone
17:39:37  <DevZone> Project OpenGFX+ Landscape build #81-push: SUCCESS in 52 min: https://jenkins.openttdcoop.org/job/ogfx-landscape/81/
17:44:51  <DevZone> Project FIRS Industry Replacement Set build #203-push: SUCCESS in 5 min 13 sec: https://jenkins.openttdcoop.org/job/firs/203/
17:50:12  <DevZone> Project World Airliner Set build #663-push: SUCCESS in 5 min 19 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/663/
17:50:30  <DevZone> Project trams-2cc build #15-push: SUCCESS in 17 sec: https://jenkins.openttdcoop.org/job/trams-2cc/15/
18:40:58  <DevZone> Project road-hog build #491-nightlies: SUCCESS in 58 sec: https://jenkins.openttdcoop.org/job/road-hog/491/
18:52:09  <DevZone> Project yeti build #123-push: SUCCESS in 2 hr 4 min: https://jenkins.openttdcoop.org/job/yeti/123/
19:22:45  <frosch123> planetmaker: i replaced the .wine on jenkins with a new one
19:22:49  <frosch123> mingw compiler installed
19:50:32  <DevZone> Project NML - NewGRF Meta Language build #380-push: FAILURE in 1 min 26 sec: https://jenkins.openttdcoop.org/job/nml/380/
19:51:26  <frosch123> right...
19:56:32  <frosch123> oh, it's a python2->3 porting oversight :p
20:02:44  <DevZone> Project xussrset - Trains from Russia build #565-push: SUCCESS in 5 min 41 sec: https://jenkins.openttdcoop.org/job/xussrset/565/
20:03:59  <DevZone> Project opengfx-mars build #190-push: STILL FAILING in 1 min 14 sec: https://jenkins.openttdcoop.org/job/opengfx-mars/190/
20:04:16  <DevZone> Project Townnames - German build #114-push: SUCCESS in 16 sec: https://jenkins.openttdcoop.org/job/german-townnames/114/
20:04:17  <DevZone> Project NML - NewGRF Meta Language build #381-push: NOW UNSTABLE in 4 min 48 sec: https://jenkins.openttdcoop.org/job/nml/381/
20:04:37  <Alberth> :)
20:05:08  <frosch123> ah, ogfx+mars was broken also before
20:07:05  <frosch123> Sylf: if you happen to update nml somewhen, can you let me know whether encoding is faster, and whether it prints something like "(native)" in the output?
20:07:20  <frosch123> it works via wine, but would be nice if it also works on real windows :p
20:08:39  <Sylf> which part should be faster?
20:08:53  <frosch123> the sprite encoding
20:08:55  <Sylf> with yeti, without cache, it's processing the sprites that takes the longest
20:09:12  <frosch123> exactly that part should be twice as fast hopefully
20:09:14  <Sylf> with cache, in cygwin, parsing still takes sort of long
20:09:17  <Sylf> ok
20:09:25  <Sylf> that would be cool.  I'll check it out
20:11:45  <frosch123> planetmaker: the devzone compilation does not yet use the acceleration module. i suspect that jenkins_postbuild.sh needs to either copy the .so over, or needs to build the module on the destination side as well
20:12:10  <frosch123> no idea what's the difference between the two updates in jenkins_postbuild.sh is
20:12:20  <DevZone> Project Japanese Trains build #47-push: FAILURE in 7.4 sec: https://jenkins.openttdcoop.org/job/jptrains/47/
21:33:33  <Alberth> gn
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21:58:09  <DevZone> Yippee, build fixed!
21:58:10  <DevZone> Project Japanese Trains build #48-push: FIXED in 44 sec: https://jenkins.openttdcoop.org/job/jptrains/48/
22:01:28  <DevZone> Project road-hog build #492-push: SUCCESS in 58 sec: https://jenkins.openttdcoop.org/job/road-hog/492/
22:14:37  *** gelignite has joined #openttdcoop.devzone
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23:21:23  *** LSky` has quit IRC

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