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00:00:31 *** ^Spike^ has quit IRC 00:35:24 *** KenjiE20|LT has joined #openttdcoop.pro 00:35:24 *** ChanServ sets mode: +o KenjiE20|LT 00:35:29 *** KenjiE20 has quit IRC 01:05:11 *** De_Ghosty has joined #openttdcoop.pro 01:12:29 *** OwenS has quit IRC 01:13:18 *** De_Ghosty has quit IRC 01:16:09 *** De_Ghosty has joined #openttdcoop.pro 01:24:11 *** De_Ghosty has quit IRC 01:27:52 *** De_Ghosty has joined #openttdcoop.pro 01:30:32 *** Progman has quit IRC 02:51:40 *** KenjiE20|LT has quit IRC 04:12:26 *** De_Ghosty has quit IRC 04:14:29 *** De_Ghosty has joined #openttdcoop.pro 06:42:18 *** De_Ghosty has quit IRC 07:20:42 *** ODM has joined #openttdcoop.pro 07:20:42 *** ChanServ sets mode: +o ODM 07:33:38 *** ^Spike^ has joined #openttdcoop.pro 07:33:38 *** ChanServ sets mode: +o ^Spike^ 08:35:39 *** ODM has quit IRC 08:38:50 *** ODM has joined #openttdcoop.pro 08:38:50 *** ChanServ sets mode: +o ODM 09:19:39 *** Progman has joined #openttdcoop.pro 10:45:58 *** ODM has quit IRC 11:01:32 *** KenjiE20 has joined #openttdcoop.pro 11:01:33 *** ChanServ sets mode: +o KenjiE20 12:22:05 *** Mucht has quit IRC 15:27:54 *** jondisti has joined #openttdcoop.pro 16:20:06 *** ODM has joined #openttdcoop.pro 16:20:06 *** ChanServ sets mode: +o ODM 16:25:40 *** OwenS has joined #openttdcoop.pro 17:35:58 *** Chris_Booth has joined #openttdcoop.pro 17:48:46 <Chris_Booth> !password 17:48:46 <ProZone> Chris_Booth: pitied 17:49:21 <Chris_Booth> !ip 17:49:21 <ProZone> Chris_Booth: ps.openttdcoop.org:3982 17:49:43 <Chris_Booth> !password 17:49:43 <ProZone> Chris_Booth: peered 17:49:54 <ProZone> *** Chris Booth joined the game 17:59:17 <ProZone> *** Chris Booth has left the game (connection lost) 18:51:12 <OwenS> Chris_Booth: I'll join in a bit 18:51:47 <OwenS> Ammler: BTW, did you know that with Magic Bulldozer enabled, EVERYTHING gets it? I.E, towns can bulldoze industries and other towns to build? 18:52:21 <Chris_Booth> OwenS: they can also remove your tracks 18:52:34 <OwenS> Chris_Booth: And we have MB enabled... 18:53:00 <Chris_Booth> we do 18:53:01 <OwenS> (Surprisingly, our tracks don't seem to have been touched yet?) 18:53:45 <OwenS> !password 18:53:45 <ProZone> OwenS: lazied 18:53:57 <ProZone> *** Owen joined the game 18:54:25 <ProZone> *** Chris Booth has left the game (connection lost) 18:54:44 <Chris_Booth> !password 18:54:44 <ProZone> Chris_Booth: planed 18:54:54 <ProZone> *** Game unpaused (not enough players) 18:54:55 <ProZone> *** Chris Booth joined the game 18:55:27 <Ammler> OwenS: yes, that is known... 18:55:35 <Ammler> and not really an issue, is it? 18:55:44 <OwenS> Ammler: That explains why Takazaki has been hemhoraging citizens 18:56:02 <OwenS> Nagahashi was tearing down it's skyscrapers to build small bloody houses 18:56:10 <Ammler> lol 18:56:23 <Ammler> :-D 18:56:37 <OwenS> I say was, because theres now a wall of owned land ;p 18:57:16 <Ammler> I really would like "town grow blocker" 18:57:29 <OwenS> Ammler: Wall of owned land with no roads passing through ;-) 18:57:38 <Ammler> could look like the sign you have on entry to a town 18:57:41 <ProZone> <Chris Booth> Owen: that is ugly though 18:57:46 <OwenS> True 18:58:16 <Ammler> or maybe the rail WPs for roads 19:04:19 <ProZone> <Owen> Yaay! Takazaki is growing :-) 19:04:22 <ProZone> <Owen> Slowly, but it is growing 19:04:56 <Ammler> !rcon server_pw 19:04:56 <ProZone> Ammler: Current value for 'server_password' is: 'gasped' 19:04:56 <ProZone> <Chris Booth> nagano is going to be growing soon 19:05:27 <ProZone> <Owen> To what size? ;-) 19:05:34 <ProZone> <Chris Booth> big 19:05:51 <ProZone> *** Amm1er joined the game 19:06:00 <ProZone> <Chris Booth> evening Amm1er 19:06:10 <ProZone> <Owen> Noth Nagono and Okazaki are cities :o 19:06:16 <ProZone> <Amm1er> ello 19:06:22 <ProZone> <Owen> Ello 19:06:28 <ProZone> <Owen> We need V 19:06:44 <ProZone> <Owen> Also, ^Spike^ to retrain an S-Bahn system we don't understand 19:07:13 <ProZone> <Chris Booth> spikes system isnt very complex 19:07:30 <OwenS> Chris_Booth: OK, re-train it if you undertsand the orders :p 19:07:37 <ProZone> <Amm1er> why not transrapid tracks? 19:07:47 <ProZone> <Owen> Amm1er: They're an addition ;-) 19:07:57 <ProZone> <Owen> We added TR mid-game 19:08:04 <ProZone> <Amm1er> but? 19:08:16 <ProZone> <Owen> Oh, you mean the newgrf? 19:08:16 <ProZone> <Chris Booth> i forgot to add tracks 19:08:34 <ProZone> <Amm1er> I think, Transrapid train should use Transrapid tracks 19:09:20 <ProZone> <Amm1er> hmm, the japan signals aren't perfect either 19:09:34 <ProZone> <Owen> Yeah, should have disabled them at the same time :p 19:11:40 <ProZone> <Amm1er> oh, you have transrapid AND shinkansen? 19:11:42 <ProZone> <Owen> Yes 19:11:54 <ProZone> <Owen> Both JP and DB sets are loaded 19:11:56 <ProZone> <Amm1er> cool 19:12:14 <ProZone> <Owen> BTW, from now on we should require all scenarios have multi-set enabled 19:12:14 <ProZone> <Chris Booth> we had jap town set 19:12:20 <ProZone> <Chris Booth> but that ate peoples CPU 19:12:38 <ProZone> <Amm1er> Owen: is that still not changeable anymore? 19:12:45 <OwenS> Ammler: No 19:13:03 <ProZone> <Amm1er> hmm, don't believe you :-) 19:13:27 <ProZone> <Chris Booth> i had to remove everything from the game 19:13:29 <ProZone> <Chris Booth> to enable it 19:13:32 <ProZone> <Amm1er> oh, you set shinkansen to monorail? 19:13:42 <ProZone> <Amm1er> ah, indeed 19:13:44 <ProZone> <Chris Booth> its default with jap set 2 19:13:47 <ProZone> <Amm1er> you can't have vehicels 19:14:17 <ProZone> <Amm1er> I thought, it is using new rail types feature 19:15:47 <ProZone> <Chris Booth> new reail type feature? 19:16:19 <ProZone> <Amm1er> yes? 19:16:33 <ProZone> <Chris Booth> what new railtype feature? 19:16:59 <ProZone> <Amm1er> nutracks for example 19:17:13 <ProZone> <Chris Booth> havent heard of or used new tracks 19:17:24 <OwenS> Isnt't that an extension 19:17:31 <OwenS> **patch 19:17:33 <ProZone> <Amm1er> well, it isn't that old 19:17:48 <ProZone> <Amm1er> Owen: it is in trunk since branch of 1.0 19:17:50 <ProZone> <Chris Booth> what does it do? 19:18:00 <ProZone> <Amm1er> is is in 1.0 too 19:21:17 <ProZone> <Chris Booth> i wonder if my new random sbahn will be any good 19:21:27 <ProZone> <Owen> lol 19:23:15 <ProZone> <Chris Booth> Amm1er: you going to build anything? 19:23:21 <ProZone> <Amm1er> no 19:23:23 <ProZone> <Amm1er> :-( 19:23:26 <ProZone> <Owen> :-( 19:23:29 <ProZone> <Chris Booth> why? 19:23:40 <ProZone> <Amm1er> I don't know anymore, how it works :-) 19:24:03 <ProZone> <Owen> Re-educate yourself? :P 19:24:15 <ProZone> <Amm1er> yes :-) 19:24:25 <ProZone> <Amm1er> that would be nice though 19:24:39 <ProZone> <Owen> Theres still quite a bit of green land 19:24:47 <Ammler> shall I start by reading the wiki :-P 19:24:53 <ProZone> <Owen> rofl 19:25:08 <ProZone> <Owen> I'm sure it should come back fast enough :p 19:26:01 <ProZone> <Amm1er> the map looks pretty much done 19:26:20 <ProZone> <Chris Booth> it has loads of unbuilt land 19:26:30 <ProZone> <Chris Booth> and a half built osai city 19:26:37 <ProZone> <Chris Booth> and 2 city area with any trains 19:26:43 <ProZone> <Amm1er> oh, osai was here? 19:26:46 <ProZone> <Owen> Which one was Osai? 19:26:58 <ProZone> <Chris Booth> Furusaki: 19:27:04 <ProZone> <Chris Booth> FAK 19:27:26 <ProZone> <Owen> Thats gonna be hard to work on since BBH03 and MSH03 migrated north.. 19:27:29 <ProZone> <Amm1er> oh well 19:27:41 <ProZone> <Amm1er> not much done there 19:29:03 <ProZone> <Chris Booth> 281 km/h seems slow 19:31:20 <ProZone> <Amm1er> now I get ugly lags 19:31:51 <ProZone> <Chris Booth> it is a big map 19:35:12 <ProZone> <Chris Booth> Nagano is grown well so far 19:35:55 <ProZone> <Owen> ICEbahn? :p 19:36:01 <ProZone> <Chris Booth> yeah why not? 19:36:07 <ProZone> <Owen> True 19:36:14 <ProZone> <Chris Booth> 175 mph 19:36:24 <ProZone> <Chris Booth> high capacity 19:36:30 <ProZone> <Chris Booth> and fast accel speed 19:36:36 <ProZone> <Owen> 224 isn't high capacity :p 19:36:52 <ProZone> <Chris Booth> its not bad 19:40:22 <ProZone> *** Amm1er has left the game (connection lost) 19:42:38 *** jondisti has quit IRC 19:44:17 <ProZone> <Owen> O_o 19:44:23 <ProZone> <Owen> Number of Taz Tram bugs fixed 19:44:37 <ProZone> <Chris Booth> there where tram bugs? 19:44:44 <ProZone> <Owen> Bugs in my networks :p 19:46:45 *** Progman has quit IRC 19:47:26 *** Progman has joined #openttdcoop.pro 19:47:32 <ProZone> <Chris Booth> grow my prity city 19:49:14 <ProZone> <Owen> FUR has dropped below 100k 19:49:58 <ProZone> <Chris Booth> it will 19:50:22 <ProZone> <Chris Booth> i am making Nagano huge now 19:50:52 <ProZone> <Owen> I'm tempted to bulldoze away bits of Nagahashi to allow TAZ to take the land :p 19:53:21 <ProZone> <Owen> I'm preparing to make some major modifications to the TAZ-South S-Bahn. Namely, redirect bits of it to Aoyama :p 19:56:06 <ProZone> <Chris Booth> i wonder if my tunnels at Nagano will work 19:56:27 <ProZone> <Owen> Tunel the city under the tracks :p 19:56:29 <ProZone> <Owen> It'll work well 20:11:40 <ProZone> <Owen> OMG Nagoka = Passenger FOuntain 20:12:04 <ProZone> <Chris Booth> only 1.7k pax a month 20:12:12 <ProZone> <Owen> 7k pax 20:12:16 <ProZone> <Owen> Out of 12k 20:12:24 <ProZone> <Owen> And note I have just in the last month covered the town :p 20:12:42 <ProZone> <Owen> Nagoka North has 6.5k pax waiting 20:14:48 <ProZone> <Chris Booth> look at Nagano now 20:15:08 <ProZone> <Owen> ? 20:15:35 <ProZone> <Chris Booth> my new city 20:15:38 <ProZone> <Owen> AOY 22k pax :D 20:15:44 <ProZone> <Owen> Wanna add some NAG-AOY trains? :p 20:16:00 <ProZone> <Owen> PS: Pick an acronym :p 20:16:27 <ProZone> <Chris Booth> done 20:16:47 <ProZone> <Owen> Nagano Liverpool Street? XD 20:16:53 <ProZone> <Owen> Anyway, trains :p 20:17:09 <ProZone> <Chris Booth> yeah it has alot of british people in the city 20:17:27 <ProZone> <Chris Booth> how left liverpool in the 1850s and just arrived via rowing boats 20:17:35 <ProZone> <Chris Booth> and built the metro system 20:17:45 <ProZone> <Owen> rofl 20:17:47 <ProZone> <Chris Booth> so i named the main station in there honnor 20:18:42 <ProZone> <Chris Booth> also liverpool street is one of the busiest and nicest station in london 20:20:20 <ProZone> * Owen fixes desync on taz s-bahn (Yes, it matters!) 20:20:34 <ProZone> <Owen> Also, bridge upgrade (stupid girder steel) 20:20:58 <ProZone> <Chris Booth> Owen: we have always said it matters 20:22:09 <ProZone> <Owen> I remember people saying otherwise yesterday on PSG 20:22:12 <ProZone> <Owen> Mainly relating to SLs :p 20:22:27 <ProZone> <Owen> (Which I agree with btw :P ) 20:22:31 <ProZone> <Chris Booth> SLs is different 20:22:39 <ProZone> <Chris Booth> but on high flow lines it matter 20:22:42 <ProZone> <Chris Booth> at high speeds 20:52:33 <ProZone> <Chris Booth> hhhm i might have made my Liverpool Street metro drop to small 20:53:15 <ProZone> <Owen> Hmm? 20:53:26 <ProZone> <Chris Booth> well it gets busts where it is full 20:53:40 <ProZone> <Owen> heh 21:07:25 <ProZone> *** Chris Booth has left the game (connection lost) 21:07:27 <ProZone> *** Game paused (not enough players) 21:07:42 *** Chris_Booth has quit IRC 21:08:33 *** Chris_Booth has joined #openttdcoop.pro 21:09:32 <Chris_Booth> !password 21:09:32 <ProZone> Chris_Booth: trashy 21:09:42 <ProZone> *** Game unpaused (not enough players) 21:09:45 <ProZone> *** Chris Booth joined the game 21:11:15 <ProZone> *** Chris Booth has left the game (connection lost) 21:11:17 <ProZone> *** Game paused (not enough players) 21:11:30 <ProZone> <Owen> Dodgy connection 21:11:38 *** Chris_Booth is now known as Guest1583 21:11:41 *** Chris_Booth has joined #openttdcoop.pro 21:11:55 <Chris_Booth> !password 21:11:55 <ProZone> Chris_Booth: trashy 21:12:06 <Chris_Booth> ggrrrr my pac keeps connecting to my uni VPN 21:12:14 <ProZone> *** Game unpaused (not enough players) 21:12:16 <ProZone> *** Chris Booth joined the game 21:12:32 <ProZone> <Owen> The Nagahashi cull has begun 21:12:54 <ProZone> <Chris Booth> you going to kill it? 21:13:00 <ProZone> <Owen> Yes 21:13:22 <ProZone> <Owen> Well, as far as needed to get it out of TAZ' skyscraper zone 21:14:01 <ProZone> <Owen> I find it interesting that Takazaki is biggest city in the game and also not a city :p 21:14:09 <ProZone> <Chris Booth> Kawakami has started to grow again? :@ 21:14:19 <ProZone> <Owen> Magic Dozer 21:14:41 <ProZone> <Chris Booth> you try and fid its 10 or so buildings in Furushima 21:14:58 <ProZone> <Owen> I was refering to *it* using magic dozer 21:15:12 <ProZone> <Chris Booth> aaah yeah 21:16:17 <ProZone> <Owen> Furushima isn' a city either 21:17:31 <ProZone> <Owen> Whooo 21:17:37 <ProZone> <Owen> Transporting 2/3rds of Taz' pax 21:17:37 *** Guest1583 has quit IRC 21:18:20 <ProZone> <Owen> Whoa, just bulldozed some FUR? 21:19:02 <ProZone> <Chris Booth> Nogami managed to get onto the main fur area 21:19:10 <ProZone> <Owen> lol 21:21:35 <ProZone> <Chris Booth> i would like to see Kawakami grow now 21:21:53 <ProZone> <Owen> What you done? 21:22:00 <ProZone> <Chris Booth> blocked it 21:22:04 <ProZone> <Owen> lol 21:22:22 <ProZone> <Owen> Nagahashi cull continues ^^ 21:23:22 <ProZone> <Owen> The good news is it's officially growing :-) 21:23:53 <ProZone> <Chris Booth> i like good news 21:24:07 <ProZone> <Owen> It was 140k this morning, now 146k 21:46:38 <ProZone> <Chris Booth> SHIT 21:47:22 <ProZone> <Owen> ? 21:47:36 <ProZone> <Chris Booth> i crashed 2 trains at Okazaki Central 21:47:44 <ProZone> <Owen> Heh 21:48:23 <ProZone> <Owen> Hah 21:48:25 <ProZone> <Chris Booth> just bought them aswell 21:48:28 <ProZone> <Owen> My S-Bahn trains are all lost 21:48:34 <ProZone> <Chris Booth> they were on there first outing 21:54:27 <ProZone> <Chris Booth> Furushima is back to 100k again 22:00:11 <ProZone> <Owen> Furushima's growth is slow 22:00:42 <ProZone> <Chris Booth> its not a city 22:01:32 <ProZone> <Owen> Neither is takazaki :-( 22:12:34 <ProZone> <Chris Booth> 1/3 of the word population lives in 3 towns / citys 22:13:29 <ProZone> <Owen> rofl 22:14:02 <ProZone> <Owen> Half the world's towns are little more than a wooden stake with the town name :p 22:16:46 <ProZone> <Chris Booth> ok NAG metro is now full darn it 22:36:32 *** ODM has quit IRC 22:46:30 <ProZone> <Owen> NAG growing well :) 22:46:44 <ProZone> <Chris Booth> i am stoping it there for the moment 22:47:04 <ProZone> <Owen> I've added 70 trains to AOY in the last 2 hours :p 22:47:11 <ProZone> <Chris Booth> not bad 22:47:33 <ProZone> <Owen> AOY-NAG, AOI-KWK and AOY-FUR each have 30 trains 22:48:11 <ProZone> <Chris Booth> Furushima has grown well since I made some room for it 22:49:03 <ProZone> <Owen> Back at it's former level 22:49:18 <ProZone> <Chris Booth> and with lots of room 22:49:40 <ProZone> <Chris Booth> Nogami was the bigest annoyance for me 22:49:47 <ProZone> <Chris Booth> taking up alot of Furushima room 22:50:37 <ProZone> <Owen> O_o big signal gap at msh03 22:51:12 <ProZone> <Chris Booth> was that something i built 22:51:16 <ProZone> <Chris Booth> if so oops 22:51:23 <ProZone> <Owen> It was :p 22:51:37 <ProZone> <Chris Booth> where was it ? 22:52:16 <ProZone> <Chris Booth> on the ML what a tool i am 22:52:30 <ProZone> <Owen> We all make stupid mistakes :p 22:53:42 <ProZone> <Owen> Hmm, thinking about it... the main station needs about double the width of the s-bahn drop, assuming same trains 22:54:20 <ProZone> <Chris Booth> thats if it is a terminus 22:55:22 <ProZone> <Owen> No; it's because S-Bahn trains drop, while ML trains drop and load 22:55:45 <ProZone> <Chris Booth> shouldnt that take the same time? 22:55:59 <ProZone> <Owen> No, it should take double: Unload then load 22:57:06 <ProZone> <Chris Booth> Hmmmmm i realy need to expand NAG sbahn drop allready 22:58:01 <ProZone> <Chris Booth> or get trains that have a high capacity 22:58:41 <OwenS> *cough* transrapid *cough* 22:58:57 <ProZone> <Chris Booth> i dont like it for sbahns 22:59:05 <ProZone> <Chris Booth> i like slower trains 22:59:29 <OwenS> I do in principle. In practice, I prefermy S-Bahns to work :p 23:01:05 <ProZone> <Chris Booth> NAG works just has a small queue for the station 23:11:30 <ProZone> <Chris Booth> 2 extra platforms helped alot 23:36:56 <ProZone> <Chris Booth> Owen: i went tranrapid :'( 23:37:36 <ProZone> <Owen> hehe 23:39:30 <ProZone> <Owen> Die Nagahashi die! 23:40:26 <Razaekal> !dl win64 23:40:26 <ProZone> Razaekal: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win64.zip 23:42:59 <Razaekal> !password 23:42:59 <ProZone> Razaekal: bustle 23:43:13 <ProZone> *** Razaekel joined the game 23:43:47 <ProZone> <Chris Booth> hi Razaekel 23:44:10 <ProZone> <Razaekel> yo 23:46:28 <ProZone> <Owen> I'm starting to see slowdowns in TAZ' entry-exit blocks =( 23:48:08 <ProZone> <Owen> Hmm 23:48:18 <ProZone> <Owen> Sometime we should play an entirely tram game using Dortmunds :p 23:49:15 <ProZone> <Chris Booth> that would be mental 23:49:17 <ProZone> <Chris Booth> but fun 23:49:23 <ProZone> <Chris Booth> as they are huge but very very slow 23:49:33 <ProZone> <Owen> Also unprofitable I imagine, as dortmunds go about as fast as a snail :p 23:49:33 <ProZone> <Owen> yes :p 23:49:56 <ProZone> <Owen> City-center tram hubs, huge under-city networks... :p 23:55:56 <ProZone> <Owen> Chris Booth: Are you ever gonna add your own trains to NAG? :P 23:56:07 <ProZone> <Chris Booth> lol no 23:56:13 <ProZone> <Chris Booth> i like zombies