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01:12:59 <Hazzard_> !players 01:12:59 <coopserver> Hazzard_: The server is empty, noone is connected. Feel free to remedy this situation 01:13:02 <Hazzard_> !password 01:13:02 <coopserver> Hazzard_: causes 01:13:22 <coopserver> *** Game still paused (connecting clients, number of players) 01:13:27 <coopserver> *** Hazzard has joined 01:13:27 <coopserver> *** Game still paused (number of players) 01:14:50 <coopserver> <Hazzard> Ha 01:16:07 <Hazzard_> So we ended up doing what I said :D 01:40:49 <coopserver> *** Hazzard has left the game (Leaving) 03:18:12 *** Hazzard has joined #openttdcoop.pro 03:24:58 *** Hazzard_ has quit IRC 03:37:25 <Hazzard> !password 03:37:25 <coopserver> Hazzard: annual 03:37:43 <coopserver> *** Game still paused (connecting clients, number of players) 03:37:48 <coopserver> *** Hazzard has joined 03:37:48 <coopserver> *** Game still paused (number of players) 04:15:20 <Hazzard> Anyone want to hop on again? 05:19:41 <coopserver> *** Hazzard has left the game (Leaving) 05:20:13 *** Hazzard has quit IRC 06:20:16 *** AlphaSC has joined #openttdcoop.pro 06:32:21 <AlphaSC> !password 06:32:21 <coopserver> AlphaSC: spaces 06:32:28 <coopserver> *** Game still paused (connecting clients, number of players) 06:32:33 <coopserver> *** AlphaSC has joined 06:32:33 <coopserver> *** Game still paused (number of players) 07:09:55 <V453000> yoyo 07:10:06 <AlphaSC> hey :D 07:10:16 <V453000> just say if you want unpause 07:10:31 <V453000> or hell 07:10:31 <AlphaSC> u checked my srnw solution? :D 07:10:34 <V453000> @op AlphaSC 07:10:35 <V453000> no 07:10:37 <AlphaSC> i said i make it work :P 07:10:40 *** V453000 sets mode: +o AlphaSC 07:10:54 <V453000> not yet (: 07:11:12 <AlphaSC> curious about your opinion :P 07:11:58 <V453000> !password 07:11:58 <coopserver> V453000: speedy 07:12:10 <coopserver> *** Game still paused (connecting clients, number of players) 07:12:12 <coopserver> *** V453000 has joined 07:12:12 <coopserver> *** Game still paused (number of players) 07:12:12 <coopserver> *** Game unpaused (number of players) 07:12:26 <AlphaSC> btw, found other error, fs need 56 and coal etc need 84 07:12:34 <AlphaSC> means we need tl for clay etc 07:12:54 <AlphaSC> i did my note in plan for solutions, you might have better idea through 07:12:56 <coopserver> <V453000> (: 07:13:52 <AlphaSC> i got the unreachable depot going as u can see 07:14:00 <AlphaSC> and with the other depot behind termini 07:14:06 <AlphaSC> i break them out of the cicle 07:14:11 <coopserver> <V453000> unreachable depot is just order skip :D 07:14:13 <AlphaSC> so they go to their pick 07:14:15 <coopserver> <V453000> dont need to have that order 07:14:36 <coopserver> <V453000> but yeah this should work 07:14:54 <AlphaSC> sure, and u need that order, otherwise not work :O 07:15:05 <coopserver> <V453000> possible 07:15:07 <coopserver> <V453000> nice :) 07:15:21 <coopserver> <AlphaSC> my first little invention :P 07:15:32 <coopserver> <AlphaSC> lets say variation ^ 07:15:51 <coopserver> <V453000> :) great 07:16:02 <coopserver> <AlphaSC> what u think about the fs/es? 07:16:03 <coopserver> <V453000> this is exactly why I am trying to let you do it your way 07:16:07 <coopserver> <AlphaSC> 56vs84 07:16:17 <coopserver> <AlphaSC> :)))) 07:16:24 <coopserver> <AlphaSC> i said trust me :P 07:16:30 <coopserver> <AlphaSC> i do with one wp ^^ 07:16:47 <coopserver> <V453000> hm 07:16:51 <coopserver> <V453000> ES is TL 2.5 07:16:53 <coopserver> <V453000> FS 2 07:17:17 <coopserver> <V453000> id say fuck it and just use them together 07:17:29 <coopserver> <AlphaSC> k 07:17:30 <coopserver> <V453000> if speed is making a big problem, we can just slow down the shorter ones by orders 07:17:39 <coopserver> <AlphaSC> but need 3er station than anways 07:17:44 <coopserver> <V453000> since they are FS trains which is just 1 shared group, easy 07:17:46 <coopserver> <V453000> sure 07:17:49 <coopserver> <V453000> ES need 3, FS 2 07:17:54 <coopserver> <AlphaSC> y 07:18:32 <coopserver> <AlphaSC> but why u say 07:18:35 <coopserver> <AlphaSC> tl2.5 :O 07:18:45 <coopserver> <AlphaSC> 84/28=3 07:18:59 <coopserver> <AlphaSC> 56/28=tl2 07:19:23 <coopserver> <V453000> well yes we could use 4 engines on the TL3 07:19:31 <coopserver> <V453000> but that makes it furtherly slower 07:19:44 <coopserver> <V453000> 2.5 is faster ( 2 engines and 3 wagons) 07:19:49 <coopserver> <AlphaSC> oh they re engines :D 07:20:27 <coopserver> <V453000> could actually easily make FS trains 2.5 too but using 3 engines on one TL2 train is ugly and wtf :D 07:20:34 <coopserver> <V453000> actually cant be done either (: 07:20:45 <coopserver> <V453000> just do 2.5 and 2 imo 07:20:49 <coopserver> <AlphaSC> k 07:21:16 <coopserver> <AlphaSC> i ll prepare stations and stuff 07:21:32 <coopserver> <AlphaSC> but first i go in town :P 07:21:48 <coopserver> <AlphaSC> can u tell me how to pause/unpause? 07:22:37 <V453000> !unpause 07:22:40 <V453000> !auto 07:22:47 <V453000> that 07:22:56 <AlphaSC> ok, thank you 07:23:02 <V453000> !rcon set min_active_clients 07:23:03 <coopserver> Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 07:23:06 <V453000> !rcon set min_active_clients 1 07:23:12 <V453000> just keep 1 imo 07:23:16 <V453000> it is pro zone 07:23:31 <AlphaSC> k, nice 07:23:39 <AlphaSC> i ll be afk for bit 07:23:45 <AlphaSC> brb 07:24:12 <V453000> cya :) 07:24:18 <coopserver> *** V453000 has left the game (Leaving) 07:24:28 <V453000> I am at work so I will be on irc but prefer to stay away from game :P 08:15:48 <Djanxy> !password 08:15:49 <coopserver> Djanxy: matrix 08:16:17 <coopserver> *** Game paused (connecting clients) 08:16:20 <coopserver> *** Djanxy has joined 08:16:21 <coopserver> *** Game unpaused (connecting clients) 08:22:12 <coopserver> <AlphaSC> hello? :O 08:27:59 <V453000> hyhyhyhyhyhyhyhhyhyhyyhyhyhyhyhyhyhyhyhyhyhyhy 08:27:59 <V453000> hy 08:28:06 <coopserver> <AlphaSC> hihi 08:32:07 <coopserver> <AlphaSC> WTF 08:32:33 <coopserver> <AlphaSC> i build station and in next moment a clay industire build up in front of it, lol :D 09:05:09 <coopserver> *** Djanxy has left the game (Leaving) 09:43:33 <coopserver> *** AlphaSC has left the game (Leaving) 09:43:33 <coopserver> *** Game paused (number of players) 10:10:11 *** Djanxy has quit IRC 11:39:55 <AlphaSC> !password 11:39:55 <coopserver> AlphaSC: threat 11:40:03 <coopserver> *** Game still paused (connecting clients, number of players) 11:40:06 <coopserver> *** AlphaSC has joined 11:40:06 <coopserver> *** Game still paused (number of players) 11:40:06 <coopserver> *** Game unpaused (number of players) 13:21:28 *** Djanxy has joined #openttdcoop.pro 14:38:47 <coopserver> *** AlphaSC has left the game (Leaving) 14:38:47 <coopserver> *** Game paused (number of players) 15:51:33 *** Djanxy has quit IRC 16:00:59 *** Mark has joined #openttdcoop.pro 16:01:01 *** Webster sets mode: +o Mark 16:26:20 *** Progman has joined #openttdcoop.pro 16:28:03 *** Mark has quit IRC 16:31:10 *** Maraxus has joined #openttdcoop.pro 16:31:10 *** ChanServ sets mode: +o Maraxus 17:02:13 *** Mark has joined #openttdcoop.pro 17:02:15 *** Webster sets mode: +o Mark 17:15:46 *** Brumi has joined #openttdcoop.pro 18:11:57 *** Brumi has quit IRC 19:38:58 *** Maraxus has quit IRC 19:48:39 *** AlphaSC has quit IRC 19:55:51 *** Djanxy has joined #openttdcoop.pro 20:44:53 *** Djanxy has quit IRC 21:38:51 *** Progman has quit IRC 23:19:18 *** Hazzard has joined #openttdcoop.pro 23:20:01 <Hazzard> !players 23:20:01 <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation